diff options
author | Luboš Luňák <l.lunak@collabora.com> | 2014-12-15 13:05:17 +0100 |
---|---|---|
committer | Luboš Luňák <l.lunak@collabora.com> | 2014-12-15 13:05:17 +0100 |
commit | cbc57a99c200952816e4dd827d0a9d27beaef4bd (patch) | |
tree | 17328dc43f2b83780970547f8a28e6a35379b8da /vcl | |
parent | ca92bb9bef9893b0791fadc4a8a665fd4315f27b (diff) |
allow using more than one opengl program during one draw "operation"
I.e. between one PreDraw()/PostDraw() pair.
Change-Id: I358d603ff33fa7416a4033bf074fe390b1112fcc
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 3690a6b5fa77..694f6d20ac78 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -350,6 +350,8 @@ bool OpenGLSalGraphicsImpl::CheckOffscreenTexture() bool OpenGLSalGraphicsImpl::UseProgram( const OUString& rVertexShader, const OUString& rFragmentShader ) { + if( mpProgram != NULL ) + mpProgram->Clean(); mpProgram = mpContext->UseProgram( rVertexShader, rFragmentShader ); return ( mpProgram != NULL ); } |