diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.com> | 2016-03-06 23:54:52 +0100 |
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committer | David Tardon <dtardon@redhat.com> | 2016-04-05 06:46:17 +0000 |
commit | 3c02e65e4f0724225adf7cc85dc0e492ba048182 (patch) | |
tree | e234c61d03ecef4b2ffae17d7ee877372da408ba /vcl | |
parent | 9baa30bcabb7259c3497db6fa774de2a588ae017 (diff) |
opengl: fix loading shader with preamble that uses #version
The preamble was inserted into a false position so the shader
could was constructed incorrectly and would fail to compile.
Change-Id: I4c51adde9014a326bbe38a5d2d17dd0047e33195
Reviewed-on: https://gerrit.libreoffice.org/23463
Tested-by: Jenkins <ci@libreoffice.org>
Reviewed-by: David Tardon <dtardon@redhat.com>
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/source/opengl/OpenGLHelper.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx index 00341d47ce00..8418706c3784 100644 --- a/vcl/source/opengl/OpenGLHelper.cxx +++ b/vcl/source/opengl/OpenGLHelper.cxx @@ -156,8 +156,8 @@ static void addPreamble(OString& rShaderSource, const OString& rPreamble) if (nVersionStrEndPos == -1) nVersionStrEndPos = nVersionStrStartPos + 8; - OString aVersionLine = rShaderSource.copy(0, nVersionStrEndPos - nVersionStrStartPos); - OString aShaderBody = rShaderSource.copy(nVersionStrEndPos - nVersionStrStartPos); + OString aVersionLine = rShaderSource.copy(0, nVersionStrEndPos); + OString aShaderBody = rShaderSource.copy(nVersionStrEndPos + 1); rShaderSource = aVersionLine + "\n" + rPreamble + "\n" + aShaderBody; } |