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authorMarkus Mohrhard <markus.mohrhard@googlemail.com>2015-06-03 17:39:10 +0200
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2015-06-03 17:44:58 +0200
commit5ebc2673cc3337d4e6656abdfb5e18ac169d3cbd (patch)
tree633f4c168ada2086ec65156e0ee71f2342fc83ff /vcl
parent4d1faeec4513ee602dc1daafaebc1c4212819a7a (diff)
that is not a TODO anymore, we actually block OpenGL in RDP connections
Change-Id: I782e93e6106b3940e7e83c615072beebca1c0965
Diffstat (limited to 'vcl')
-rw-r--r--vcl/opengl/win/WinDeviceInfo.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/vcl/opengl/win/WinDeviceInfo.cxx b/vcl/opengl/win/WinDeviceInfo.cxx
index 86672fe80a25..151476dc1588 100644
--- a/vcl/opengl/win/WinDeviceInfo.cxx
+++ b/vcl/opengl/win/WinDeviceInfo.cxx
@@ -793,7 +793,7 @@ void WinOpenGLDeviceInfo::GetData()
if (maDeviceID.isEmpty() &&
maDeviceString == "RDPUDD Chained DD")
{
- // TODO: moggi: we need to block RDP as it does not provide OpenGL 2.1+
+ // we need to block RDP as it does not provide OpenGL 2.1+
mbRDP = true;
SAL_WARN("vcl.opengl", "RDP => blocked");
return;