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author | Tor Lillqvist <tml@collabora.com> | 2019-06-04 18:58:56 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2019-06-04 20:52:50 +0300 |
commit | 9c8478d428293c6223c8d1bdd1e93f7729b6d952 (patch) | |
tree | 031501cc748b11672166472cc391248d50567f3b /vcl | |
parent | 222f6a1c43b7ae7bf8e2f1fbc1dbe6457e611ab7 (diff) |
tdf#122221: Bin apparently unnecessary early return
Removing these few lines of code fixes the problem on iOS, and has no
apparent ill effect on macOS. But sure, I didn't check that thoroughly
on macOS, so in case this has a bad effect on macOS after all, need to
reinstate the few lines but make them #ifndef IOS.
(Still passes make check.)
Change-Id: I2380d010ba223a698acfe916fca4580a1502be98
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/quartz/salgdicommon.cxx | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/vcl/quartz/salgdicommon.cxx b/vcl/quartz/salgdicommon.cxx index 333c23c93035..af70708eb0f2 100644 --- a/vcl/quartz/salgdicommon.cxx +++ b/vcl/quartz/salgdicommon.cxx @@ -587,12 +587,6 @@ bool AquaSalGraphics::drawAlphaBitmap( const SalTwoRect& rTR, const SalBitmap& rSrcBitmap, const SalBitmap& rAlphaBmp ) { - if (rTR.mnSrcWidth != rTR.mnDestWidth || rTR.mnSrcHeight != rTR.mnDestHeight) - { - // TODO - would be better to scale it by the native code - return false; - } - // An image mask can't have a depth > 8 bits (should be 1 to 8 bits) if( rAlphaBmp.GetBitCount() > 8 ) return false; |