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authorLuc Castermans <luc.castermans@gmail.com>2011-11-25 23:13:14 +0100
committerMarkus Mohrhard <markus.mohrhard@googlemail.com>2011-11-27 08:22:39 +0100
commitb89d67ce53c3827c8d4ed7f9fdb1b6f4428b11bf (patch)
treeb6b9b7d3e66696bac624e8444e1f1212bac5fe3d /vcl
parent6c8f7589de3da0018c3136aeb6ba3a2f5aa91aa7 (diff)
translated comments from German to English
Diffstat (limited to 'vcl')
-rw-r--r--vcl/source/window/accel.cxx24
-rw-r--r--vcl/source/window/accmgr.cxx60
-rw-r--r--vcl/source/window/menu.cxx175
3 files changed, 130 insertions, 129 deletions
diff --git a/vcl/source/window/accel.cxx b/vcl/source/window/accel.cxx
index 3fb5aabc4a35..95387749ce98 100644
--- a/vcl/source/window/accel.cxx
+++ b/vcl/source/window/accel.cxx
@@ -50,7 +50,7 @@ typedef ::std::vector< ImplAccelEntry* > ImplAccelList;
class ImplAccelData
{
public:
- ImplAccelTable maKeyTable; // Fuer KeyCodes, die mit einem Code erzeugt wurden
+ ImplAccelTable maKeyTable; // for keycodes, generated with a code
ImplAccelList maIdList; // Id-List
};
@@ -69,7 +69,7 @@ sal_uInt16 ImplAccelEntryGetIndex( ImplAccelList* pList, sal_uInt16 nId,
size_t nCount = pList->size();
sal_uInt16 nCompareId;
- // Abpruefen, ob der erste Key groesser als der Vergleichskey ist
+ // check if first key is larger then the key to compare
if ( !nCount || (nId < (*pList)[ 0 ]->mnId) )
{
if ( pIndex )
@@ -77,7 +77,7 @@ sal_uInt16 ImplAccelEntryGetIndex( ImplAccelList* pList, sal_uInt16 nId,
return ACCELENTRY_NOTFOUND;
}
- // Binaeres Suchen
+ // Binairy search
nLow = 0;
nHigh = nCount-1;
do
@@ -188,12 +188,12 @@ ImplAccelEntry* Accelerator::ImplGetAccelData( const KeyCode& rKeyCode ) const
void Accelerator::ImplCopyData( ImplAccelData& rAccelData )
{
- // Tabellen kopieren
+ // copy table
for ( size_t i = 0, n = rAccelData.maIdList.size(); i < n; ++i )
{
ImplAccelEntry* pEntry = new ImplAccelEntry( *rAccelData.maIdList[ i ] );
- // Folge-Accelerator, dann auch kopieren
+ // sequence accelerator, then copy also
if ( pEntry->mpAccel )
{
pEntry->mpAccel = new Accelerator( *(pEntry->mpAccel) );
@@ -211,7 +211,7 @@ void Accelerator::ImplCopyData( ImplAccelData& rAccelData )
void Accelerator::ImplDeleteData()
{
- // Accelerator-Eintraege ueber die Id-Tabelle loeschen
+ // delete accelerator-entries using the id-table
for ( size_t i = 0, n = mpData->maIdList.size(); i < n; ++i ) {
ImplAccelEntry* pEntry = mpData->maIdList[ i ];
if ( pEntry->mpAutoAccel ) {
@@ -254,7 +254,7 @@ void Accelerator::ImplInsertAccel( sal_uInt16 nItemId, const KeyCode& rKeyCode,
return;
}
- // Neuen Eintrag holen und fuellen
+ // fetch and fill new entries
ImplAccelEntry* pEntry = new ImplAccelEntry;
pEntry->mnId = nItemId;
pEntry->maKeyCode = rKeyCode;
@@ -262,7 +262,7 @@ void Accelerator::ImplInsertAccel( sal_uInt16 nItemId, const KeyCode& rKeyCode,
pEntry->mpAutoAccel = pAutoAccel;
pEntry->mbEnabled = bEnable;
- // Ab in die Tabellen
+ // now into the tables
sal_uLong nCode = rKeyCode.GetFullKeyCode();
if ( !nCode )
{
@@ -337,7 +337,7 @@ Accelerator::~Accelerator()
{
DBG_DTOR( Accelerator, NULL );
- // AccelManager benachrichtigen, das Accelrator geloescht wurde
+ // inform AccelManager about deleting the Accelerator
if ( mpDel )
*mpDel = sal_True;
@@ -392,7 +392,7 @@ void Accelerator::InsertItem( const ResId& rResId )
if ( nObjMask & ACCELITEM_KEY )
{
- // es wird ein neuer Kontext aufgespannt
+ // new context was created
RSHEADER_TYPE * pKeyCodeRes = (RSHEADER_TYPE *)GetClassRes();
ResId aResId( pKeyCodeRes, *rResId.GetResMgr());
aKeyCode = KeyCode( aResId );
@@ -463,14 +463,14 @@ Accelerator& Accelerator::operator=( const Accelerator& rAccel )
DBG_CHKTHIS( Accelerator, NULL );
DBG_CHKOBJ( &rAccel, Accelerator, NULL );
- // Neue Daten zuweisen
+ // assign new data
maHelpStr = rAccel.maHelpStr;
maCurKeyCode = KeyCode();
mnCurId = 0;
mnCurRepeat = 0;
mbIsCancel = sal_False;
- // Tabellen loeschen und kopieren
+ // delete and copy tables
ImplDeleteData();
mpData->maKeyTable.Clear();
ImplCopyData( *((ImplAccelData*)(rAccel.mpData)) );
diff --git a/vcl/source/window/accmgr.cxx b/vcl/source/window/accmgr.cxx
index a14530abe47a..85f10fb1e909 100644
--- a/vcl/source/window/accmgr.cxx
+++ b/vcl/source/window/accmgr.cxx
@@ -69,7 +69,7 @@ sal_Bool ImplAccelManager::InsertAccel( Accelerator* pAccel )
void ImplAccelManager::RemoveAccel( Accelerator* pAccel )
{
- // Haben wir ueberhaupt eine Liste ?
+ // do we have a list ?
if ( !mpAccelList )
return;
@@ -90,7 +90,7 @@ void ImplAccelManager::RemoveAccel( Accelerator* pAccel )
}
}
- // Raus damit
+ // throw it away
for ( ImplAccelList::iterator it = mpAccelList->begin();
it < mpAccelList->end();
++it
@@ -106,11 +106,11 @@ void ImplAccelManager::RemoveAccel( Accelerator* pAccel )
void ImplAccelManager::EndSequence( sal_Bool bCancel )
{
- // Sind wir ueberhaupt in einer Sequenz ?
+ // are we in a list ?
if ( !mpSequenceList )
return;
- // Alle Deactivate-Handler der Acceleratoren in der Sequenz rufen
+ // call all deactivate-handler of the accelerators in the list
for ( size_t i = 0, n = mpSequenceList->size(); i < n; ++i )
{
Accelerator* pTempAccel = (*mpSequenceList)[ i ];
@@ -125,7 +125,7 @@ void ImplAccelManager::EndSequence( sal_Bool bCancel )
}
}
- // Sequenz-Liste loeschen
+ // delete sequence-list
delete mpSequenceList;
mpSequenceList = NULL;
}
@@ -136,53 +136,53 @@ sal_Bool ImplAccelManager::IsAccelKey( const KeyCode& rKeyCode, sal_uInt16 nRepe
{
Accelerator* pAccel;
- // Haben wir ueberhaupt Acceleratoren ??
+ // do we have accelerators ??
if ( !mpAccelList )
return sal_False;
if ( mpAccelList->empty() )
return sal_False;
- // Sind wir in einer Sequenz ?
+ // are we in a sequence ?
if ( mpSequenceList )
{
pAccel = mpSequenceList->empty() ? NULL : (*mpSequenceList)[ 0 ];
DBG_CHKOBJ( pAccel, Accelerator, NULL );
- // Nicht Gefunden ?
+ // not found ?
if ( !pAccel )
{
- // Sequenz abbrechen
+ // abort sequence
FlushAccel();
return sal_False;
}
- // Ist der Eintrag da drin ?
+ // can the entry be found ?
ImplAccelEntry* pEntry = pAccel->ImplGetAccelData( rKeyCode );
if ( pEntry )
{
Accelerator* pNextAccel = pEntry->mpAccel;
- // Ist da ein Accelerator hinter ?
+ // is an accelerator coupled ?
if ( pNextAccel )
{
DBG_CHKOBJ( pNextAccel, Accelerator, NULL );
mpSequenceList->insert( mpSequenceList->begin(), pNextAccel );
- // Activate-Handler vom Neuen rufen
+ // call Activate-Handler of the new one
pNextAccel->Activate();
return sal_True;
}
else
{
- // Hat ihn schon !
+ // it is there already !
if ( pEntry->mbEnabled )
{
- // Sequence beenden (Deactivate-Handler vorher rufen)
+ // stop sequence (first call deactivate-handler)
EndSequence();
- // Dem Accelerator das aktuelle Item setzen
- // und Handler rufen
+ // set accelerator of the actuel item
+ // and call the handler
sal_Bool bDel = sal_False;
pAccel->maCurKeyCode = rKeyCode;
pAccel->mnCurId = pEntry->mnId;
@@ -190,7 +190,7 @@ sal_Bool ImplAccelManager::IsAccelKey( const KeyCode& rKeyCode, sal_uInt16 nRepe
pAccel->mpDel = &bDel;
pAccel->Select();
- // Hat Accel den Aufruf ueberlebt
+ // did the accelerator survive the call
if ( !bDel )
{
DBG_CHKOBJ( pAccel, Accelerator, NULL );
@@ -204,8 +204,8 @@ sal_Bool ImplAccelManager::IsAccelKey( const KeyCode& rKeyCode, sal_uInt16 nRepe
}
else
{
- // Sequenz abbrechen, weil Acceleraor disabled
- // Taste wird weitergeleitet (ans System)
+ // stop sequence as the accelerator was disbled
+ // transfer the key (to the system)
FlushAccel();
return sal_False;
}
@@ -213,50 +213,50 @@ sal_Bool ImplAccelManager::IsAccelKey( const KeyCode& rKeyCode, sal_uInt16 nRepe
}
else
{
- // Sequenz abbrechen wegen falscher Taste
+ // wrong key => stop sequence
FlushAccel();
return sal_False;
}
}
- // Durch die Liste der Acceleratoren wuehlen
+ // step through the list of accelerators
for ( size_t i = 0, n = mpAccelList->size(); i < n; ++i )
{
pAccel = (*mpAccelList)[ i ];
DBG_CHKOBJ( pAccel, Accelerator, NULL );
- // Ist der Eintrag da drin ?
+ // is the entry contained ?
ImplAccelEntry* pEntry = pAccel->ImplGetAccelData( rKeyCode );
if ( pEntry )
{
Accelerator* pNextAccel = pEntry->mpAccel;
- // Ist da ein Accelerator hinter ?
+ // is an accelerator assigned ?
if ( pNextAccel )
{
DBG_CHKOBJ( pNextAccel, Accelerator, NULL );
- // Sequenz-Liste erzeugen
+ // create sequence list
mpSequenceList = new ImplAccelList;
mpSequenceList->insert( mpSequenceList->begin(), pAccel );
mpSequenceList->insert( mpSequenceList->begin(), pNextAccel );
- // Activate-Handler vom Neuen rufen
+ // call activate-Handler of the new one
pNextAccel->Activate();
return sal_True;
}
else
{
- // Hat ihn schon !
+ // already assigned !
if ( pEntry->mbEnabled )
{
- // Activate/Deactivate-Handler vorher rufen
+ // first call activate/aeactivate-Handler
pAccel->Activate();
pAccel->Deactivate();
- // Dem Accelerator das aktuelle Item setzen
- // und Handler rufen
+ // define accelerator of the actual item
+ // and call the handler
sal_Bool bDel = sal_False;
pAccel->maCurKeyCode = rKeyCode;
pAccel->mnCurId = pEntry->mnId;
@@ -264,7 +264,7 @@ sal_Bool ImplAccelManager::IsAccelKey( const KeyCode& rKeyCode, sal_uInt16 nRepe
pAccel->mpDel = &bDel;
pAccel->Select();
- // Hat Accel den Aufruf ueberlebt
+ // if the accelerator did survive the call
if ( !bDel )
{
DBG_CHKOBJ( pAccel, Accelerator, NULL );
diff --git a/vcl/source/window/menu.cxx b/vcl/source/window/menu.cxx
index 8e64814db8ac..5c8295db6d4b 100644
--- a/vcl/source/window/menu.cxx
+++ b/vcl/source/window/menu.cxx
@@ -125,8 +125,8 @@ struct MenuItemData
sal_uInt16 nId; // SV Id
MenuItemType eType; // MenuItem-Type
MenuItemBits nBits; // MenuItem-Bits
- Menu* pSubMenu; // Pointer auf das SubMenu
- Menu* pAutoSubMenu; // Pointer auf SubMenu aus Resource
+ Menu* pSubMenu; // Pointer to SubMenu
+ Menu* pAutoSubMenu; // Pointer to SubMenu from Resource
XubString aText; // Menu-Text
XubString aHelpText; // Help-String
XubString aTipHelpText; // TipHelp-String (eg, expanded filenames)
@@ -142,7 +142,7 @@ struct MenuItemData
sal_Bool bIsTemporary; // Temporary inserted ('No selection possible')
sal_Bool bMirrorMode;
long nItemImageAngle;
- Size aSz; // nur temporaer gueltig
+ Size aSz; // only temporarily valid
XubString aAccessibleName; // accessible name
XubString aAccessibleDescription; // accessible description
@@ -476,7 +476,7 @@ private:
Timer aScrollTimer;
sal_uLong nSaveFocusId;
// long nStartY;
- sal_uInt16 nHighlightedItem; // gehighlightetes/selektiertes Item
+ sal_uInt16 nHighlightedItem; // highlighted/selected Item
sal_uInt16 nMBDownPos;
sal_uInt16 nScrollerHeight;
sal_uInt16 nFirstEntry;
@@ -660,11 +660,11 @@ void DecoToolBox::SetImages( long nMaxHeight, bool bForce )
}
-// Eine Basicklasse fuer beide (wegen pActivePopup, Timer, ...) waere nett,
-// aber dann musste eine 'Container'-Klasse gemacht werden, da von
-// unterschiedlichen Windows abgeleitet...
-// In den meisten Funktionen muessen dann sowieso Sonderbehandlungen fuer
-// MenuBar, PopupMenu gemacht werden, also doch zwei verschiedene Klassen.
+// a basic class for both (due to pActivePopup, Timer,...) would be nice,
+// but a container class should have been created then, as they
+// would be derived from different windows
+// In most functions we would have to create exceptions for
+// menubar, popupmenu, hence we made two classes
class MenuBarWindow : public Window
{
@@ -770,7 +770,7 @@ static void ImplAddNWFSeparator( Window *pThis, const MenubarValue& rMenubarValu
static void ImplSetMenuItemData( MenuItemData* pData )
{
- // Daten umsetzen
+ // convert data
if ( !pData->aImage )
pData->eType = MENUITEM_STRING;
else if ( !pData->aText.Len() )
@@ -839,12 +839,12 @@ static sal_Bool ImplHandleHelpEvent( Window* pMenuWindow, Menu* pMenu, sal_uInt1
}
else if ( rHEvt.GetMode() & (HELPMODE_CONTEXT | HELPMODE_EXTENDED) )
{
- // Ist eine Hilfe in die Applikation selektiert
+ // is help in the application selected
Help* pHelp = Application::GetHelp();
if ( pHelp )
{
- // Ist eine ID vorhanden, dann Hilfe mit der ID aufrufen, sonst
- // den Hilfe-Index
+ // is an id available, then call help with the id, otherwise
+ // use help-index
String aCommand = pMenu->GetItemCommand( nId );
rtl::OString aHelpId( pMenu->GetHelpId( nId ) );
if( ! aHelpId.getLength() )
@@ -999,7 +999,7 @@ void Menu::ImplLoadRes( const ResId& rResId )
if( nObjMask & RSC_MENU_ITEMS )
{
sal_uLong nObjFollows = ReadLongRes();
- // MenuItems einfuegen
+ // insert menu items
for( sal_uLong i = 0; i < nObjFollows; i++ )
{
InsertItem( ResId( (RSHEADER_TYPE*)GetClassRes(), *pMgr ) );
@@ -1009,7 +1009,7 @@ void Menu::ImplLoadRes( const ResId& rResId )
if( nObjMask & RSC_MENU_TEXT )
{
- if( bIsMenuBar ) // Kein Titel im Menubar
+ if( bIsMenuBar ) // no title in menubar
ReadStringRes();
else
aTitleText = ReadStringRes();
@@ -1129,9 +1129,9 @@ void Menu::ImplSelect()
CheckItem( nSelectedId, !bChecked );
}
- // Select rufen
+ // call select
ImplSVData* pSVData = ImplGetSVData();
- pSVData->maAppData.mpActivePopupMenu = NULL; // Falls neues Execute im Select()
+ pSVData->maAppData.mpActivePopupMenu = NULL; // if new execute in select()
Application::PostUserEvent( nEventId, LINK( this, Menu, ImplCallSelect ) );
}
@@ -1296,7 +1296,7 @@ void Menu::InsertItem( const ResId& rResId, sal_uInt16 nPos )
if ( nObjMask & RSC_MENUITEM_TEXT )
aText = ReadStringRes();
- // Item erzeugen
+ // create item
if ( nObjMask & RSC_MENUITEM_BITMAP )
{
if ( !bSep )
@@ -1463,7 +1463,7 @@ void ImplCopyItem( Menu* pThis, const Menu& rMenu, sal_uInt16 nPos, sal_uInt16 n
PopupMenu* pSubMenu = rMenu.GetPopupMenu( nId );
if ( pSubMenu )
{
- // AutoKopie anlegen
+ // create auto-copy
if ( nMode == 1 )
{
PopupMenu* pNewMenu = new PopupMenu( *pSubMenu );
@@ -1701,7 +1701,7 @@ void Menu::CheckItem( sal_uInt16 nItemId, sal_Bool bCheck )
if ( !pData || pData->bChecked == bCheck )
return;
- // Wenn RadioCheck, dann vorherigen unchecken
+ // if radio-check, then uncheck previous
if ( bCheck && (pData->nBits & MIB_AUTOCHECK) &&
(pData->nBits & MIB_RADIOCHECK) )
{
@@ -2099,10 +2099,10 @@ rtl::OString Menu::GetHelpId( sal_uInt16 nItemId ) const
Menu& Menu::operator=( const Menu& rMenu )
{
- // Aufraeumen
+ // clean up
Clear();
- // Items kopieren
+ // copy items
sal_uInt16 nCount = rMenu.GetItemCount();
for ( sal_uInt16 i = 0; i < nCount; i++ )
ImplCopyItem( this, rMenu, i, MENU_APPEND, 1 );
@@ -2170,8 +2170,8 @@ sal_Bool Menu::ImplIsVisible( sal_uInt16 nPos ) const
}
}
- // Fuer den Menubar nicht erlaubt, weil ich nicht mitbekomme
- // ob dadurch ein Eintrag verschwindet oder wieder da ist.
+ // not allowed for menubar, as I do not know
+ // whether a menu-entry will disappear or will appear
if ( bVisible && !bIsMenuBar && ( nMenuFlags & MENU_FLAG_HIDEDISABLEDENTRIES ) &&
!( nMenuFlags & MENU_FLAG_ALWAYSSHOWDISABLEDENTRIES ) )
{
@@ -2180,7 +2180,7 @@ sal_Bool Menu::ImplIsVisible( sal_uInt16 nPos ) const
else if ( pData->eType != MENUITEM_SEPARATOR ) // separators handled above
{
// bVisible = pData->bEnabled && ( !pData->pSubMenu || pData->pSubMenu->HasValidEntries( sal_True ) );
- bVisible = pData->bEnabled; // SubMenus nicht pruefen, weil sie ggf. erst im Activate() gefuellt werden.
+ bVisible = pData->bEnabled; // do not check submenus as they might be filled at Activate().
}
}
@@ -2372,7 +2372,7 @@ Size Menu::ImplCalcSize( Window* pWin )
{
// | Checked| Image| Text| Accel/Popup|
- // Fuer Symbole: nFontHeight x nFontHeight
+ // for symbols: nFontHeight x nFontHeight
long nFontHeight = pWin->GetTextHeight();
long nExtra = nFontHeight/4;
@@ -2502,7 +2502,7 @@ Size Menu::ImplCalcSize( Window* pWin )
pData->aSz.Height() = Max( Max( nFontHeight, pData->aSz.Height() ), nMinMenuItemHeight );
}
- pData->aSz.Height() += EXTRAITEMHEIGHT; // Etwas mehr Abstand:
+ pData->aSz.Height() += EXTRAITEMHEIGHT; // little bit more distance
if ( !bIsMenuBar )
aSz.Height() += (long)pData->aSz.Height();
@@ -2640,7 +2640,7 @@ static String getShortenedString( const String& i_rLong, Window* i_pWin, long i_
void Menu::ImplPaint( Window* pWin, sal_uInt16 nBorder, long nStartY, MenuItemData* pThisItemOnly, sal_Bool bHighlighted, bool bLayout ) const
{
- // Fuer Symbole: nFontHeight x nFontHeight
+ // for symbols: nFontHeight x nFontHeight
long nFontHeight = pWin->GetTextHeight();
long nExtra = nFontHeight/4;
@@ -2688,10 +2688,11 @@ void Menu::ImplPaint( Window* pWin, sal_uInt16 nBorder, long nStartY, MenuItemDa
sal_uInt16 nTextStyle = 0;
sal_uInt16 nSymbolStyle = 0;
sal_uInt16 nImageStyle = 0;
- // SubMenus ohne Items werden nicht mehr disablte dargestellt,
- // wenn keine Items enthalten sind, da die Anwendung selber
- // darauf achten muss. Ansonsten gibt es Faelle, wo beim
- // asyncronen laden die Eintraege disablte dargestellt werden.
+
+ // submenus without items are not disabled when no items are
+ // contained. The application itself should check for this!
+ // Otherwise it could happen entries are disabled due to
+ // asynchronous loading
if ( !pData->bEnabled )
{
nTextStyle |= TEXT_DRAW_DISABLE;
@@ -3387,7 +3388,7 @@ sal_Bool MenuBar::ImplHandleKeyEvent( const KeyEvent& rKEvent, sal_Bool bFromMen
( ImplGetSalMenu() && ImplGetSalMenu()->VisibleMenuBar() ) )
return bDone;
- // Enabled-Abfragen, falls diese Methode von einem anderen Fenster gerufen wurde...
+ // check for enabled, if this method is called from another window...
Window* pWin = ImplGetWindow();
if ( pWin && pWin->IsEnabled() && pWin->IsInputEnabled() && ! pWin->IsInModalMode() )
bDone = ((MenuBarWindow*)pWin)->ImplHandleKeyEvent( rKEvent, bFromMenu );
@@ -3666,13 +3667,13 @@ sal_uInt16 PopupMenu::ImplExecute( Window* pW, const Rectangle& rRect, sal_uLong
nPopupModeFlags |= FLOATWIN_POPUPMODE_NOKEYCLOSE;
- // Kann beim Debuggen hilfreich sein.
+ // could be usefull during debugging.
// nPopupModeFlags |= FLOATWIN_POPUPMODE_NOFOCUSCLOSE;
ImplDelData aDelData;
pW->ImplAddDel( &aDelData );
- bInCallback = sal_True; // hier schon setzen, falls Activate ueberladen
+ bInCallback = sal_True; // set it here, if Activate overloaded
Activate();
bInCallback = sal_False;
@@ -3687,7 +3688,7 @@ sal_uInt16 PopupMenu::ImplExecute( Window* pW, const Rectangle& rRect, sal_uLong
if ( !GetItemCount() )
return 0;
- // Das Flag MENU_FLAG_HIDEDISABLEDENTRIES wird vererbt.
+ // The flag MENU_FLAG_HIDEDISABLEDENTRIES is inherited.
if ( pSFrom )
{
if ( pSFrom->nMenuFlags & MENU_FLAG_HIDEDISABLEDENTRIES )
@@ -3823,8 +3824,8 @@ sal_uInt16 PopupMenu::ImplExecute( Window* pW, const Rectangle& rRect, sal_uLong
else
return 0;
- // Focus wieder herstellen (kann schon im Select wieder
- // hergestellt wurden sein
+ // Restore focus (could already have been
+ // restored in Select)
nFocusId = pWin->GetFocusId();
if ( nFocusId )
{
@@ -3833,7 +3834,7 @@ sal_uInt16 PopupMenu::ImplExecute( Window* pW, const Rectangle& rRect, sal_uLong
}
pWin->ImplEndPopupMode( 0, nFocusId );
- if ( nSelectedId ) // Dann abraeumen... ( sonst macht TH das )
+ if ( nSelectedId ) // then clean up .. ( otherwise done by TH )
{
PopupMenu* pSub = pWin->GetActivePopup();
while ( pSub )
@@ -3846,11 +3847,11 @@ sal_uInt16 PopupMenu::ImplExecute( Window* pW, const Rectangle& rRect, sal_uLong
pWindow->doLazyDelete();
pWindow = NULL;
- // Steht noch ein Select aus?
+ // is there still Select?
Menu* pSelect = ImplFindSelectMenu();
if ( pSelect )
{
- // Beim Popup-Menu muss das Select vor dem Verlassen von Execute gerufen werden!
+ // Select should be called prior to leaving execute in a popup menu!
Application::RemoveUserEvent( pSelect->nEventId );
pSelect->nEventId = 0;
pSelect->Select();
@@ -4104,7 +4105,7 @@ void MenuFloatingWindow::ImplHighlightItem( const MouseEvent& rMEvt, sal_Bool bM
sal_Bool bPopupArea = sal_True;
if ( pItemData->nBits & MIB_POPUPSELECT )
{
- // Nur wenn ueber dem Pfeil geklickt wurde...
+ // only when clicked over the arrow...
Size aSz = GetOutputSizePixel();
long nFontHeight = GetTextHeight();
bPopupArea = ( rMEvt.GetPosPixel().X() >= ( aSz.Width() - nFontHeight - nFontHeight/4 ) );
@@ -4178,12 +4179,12 @@ IMPL_LINK( MenuFloatingWindow, PopupEnd, FloatingWindow*, EMPTYARG )
{
if( pMenu )
{
- // Wenn dies Fenster von TH geschlossen wurde, hat noch ein anderes
- // Menu dieses Fenster als pActivePopup.
+ // if the window was closed by TH, there is another menu
+ // which has this window as pActivePopup
if ( pMenu->pStartedFrom )
{
- // Das pWin am 'Parent' kann aber schon 0 sein, falls die Kette von
- // vorne abgeraeumt wurde und jetzt die EndPopup-Events eintrudeln
+ // pWin from parent could be 0, if the list is
+ // cleaned from the start, now clean up the endpopup-events
if ( pMenu->pStartedFrom->bIsMenuBar )
{
MenuBarWindow* p = (MenuBarWindow*) pMenu->pStartedFrom->ImplGetWindow();
@@ -4246,7 +4247,7 @@ IMPL_LINK( MenuFloatingWindow, HighlightChanged, Timer*, pTimer )
aItemBottomRight.X() += MySize.Width();
aItemBottomRight.Y() += pData->aSz.Height();
- // Popups leicht versetzen:
+ // shift the popups a little
aItemTopLeft.X() += 2;
aItemBottomRight.X() -= 2;
if ( nHighlightedItem )
@@ -4258,10 +4259,10 @@ IMPL_LINK( MenuFloatingWindow, HighlightChanged, Timer*, pTimer )
aItemTopLeft.Y() -= nT;
}
- // pTest: Wegen Abstuerzen durch Reschedule() im Aufruf von Activate()
- // Ausserdem wird damit auch verhindert, dass SubMenus angezeigt werden,
- // die lange im Activate Rescheduled haben und jetzt schon nicht mehr
- // angezeigt werden sollen.
+ // pTest: crash due to Reschedule() in call of Activate()
+ // Also it is prevented that submenus are displayed which
+ // were for long in Activate Rescheduled and which should not be
+ // displayed now.
Menu* pTest = pActivePopup;
sal_uLong nOldFlags = GetPopupModeFlags();
SetPopupModeFlags( GetPopupModeFlags() | FLOATWIN_POPUPMODE_NOAPPFOCUSCLOSE );
@@ -4328,8 +4329,8 @@ void MenuFloatingWindow::Execute()
void MenuFloatingWindow::StopExecute( sal_uLong nFocusId )
{
- // Focus wieder herstellen
- // (kann schon im Select wieder hergestellt wurden sein)
+ // restore focus
+ // (could have been restored in Select)
if ( nSaveFocusId )
{
Window::EndSaveFocus( nFocusId, sal_False );
@@ -4363,8 +4364,8 @@ void MenuFloatingWindow::KillActivePopup( PopupMenu* pThisOnly )
if ( pActivePopup->bInCallback )
pActivePopup->bCanceled = sal_True;
- // Vor allen Aktionen schon pActivePopup = 0, falls z.B.
- // PopupModeEndHdl des zu zerstoerenden Popups mal synchron gerufen wird.
+ // For all actions pActivePopup = 0, if e.g.
+ // PopupModeEndHdl the popups to destroy were called synchronous
PopupMenu* pPopup = pActivePopup;
pActivePopup = NULL;
pPopup->bInCallback = sal_True;
@@ -4396,7 +4397,7 @@ void MenuFloatingWindow::EndExecute()
}
}
- // Wenn von woanders gestartet, dann ab dort aufraumen:
+ // if started else where, cleanup there as well
MenuFloatingWindow* pCleanUpFrom = this;
MenuFloatingWindow* pWin = this;
while ( pWin && !pWin->bInExecute &&
@@ -4407,7 +4408,7 @@ void MenuFloatingWindow::EndExecute()
if ( pWin )
pCleanUpFrom = pWin;
- // Dies Fenster wird gleich zerstoert => Daten lokal merken...
+ // this window will be destroyed => store date locally...
Menu* pM = pMenu;
sal_uInt16 nItem = nHighlightedItem;
@@ -4440,9 +4441,9 @@ void MenuFloatingWindow::EndExecute( sal_uInt16 nId )
void MenuFloatingWindow::MouseButtonDown( const MouseEvent& rMEvt )
{
- // TH macht ein ToTop auf dieses Fenster, aber das aktive Popup
- // soll oben bleiben...
- // due to focus chage this would close all menues -> don't do it (#94123)
+ // TH creates a ToTop on this window, but the active popup
+ // should stay on top...
+ // due to focus change this would close all menues -> don't do it (#94123)
//if ( pActivePopup && pActivePopup->ImplGetWindow() && !pActivePopup->ImplGetFloatingWindow()->pActivePopup )
// pActivePopup->ImplGetFloatingWindow()->ToTop( TOTOP_NOGRABFOCUS );
@@ -4454,8 +4455,8 @@ void MenuFloatingWindow::MouseButtonDown( const MouseEvent& rMEvt )
void MenuFloatingWindow::MouseButtonUp( const MouseEvent& rMEvt )
{
MenuItemData* pData = pMenu ? pMenu->GetItemList()->GetDataFromPos( nHighlightedItem ) : NULL;
- // nMBDownPos in lokaler Variable merken und gleich zuruecksetzen,
- // weil nach EndExecute zu spaet
+ // nMBDownPos store in local variable and reset immediately,
+ // as it will be too late after EndExecute
sal_uInt16 _nMBDownPos = nMBDownPos;
nMBDownPos = ITEMPOS_INVALID;
if ( pData && pData->bEnabled && ( pData->eType != MENUITEM_SEPARATOR ) )
@@ -4466,7 +4467,7 @@ void MenuFloatingWindow::MouseButtonUp( const MouseEvent& rMEvt )
}
else if ( ( pData->nBits & MIB_POPUPSELECT ) && ( nHighlightedItem == _nMBDownPos ) && ( rMEvt.GetClicks() == 2 ) )
{
- // Nicht wenn ueber dem Pfeil geklickt wurde...
+ // not when clicked over the arrow...
Size aSz = GetOutputSizePixel();
long nFontHeight = GetTextHeight();
if ( rMEvt.GetPosPixel().X() < ( aSz.Width() - nFontHeight - nFontHeight/4 ) )
@@ -4591,7 +4592,7 @@ void MenuFloatingWindow::ImplScroll( const Point& rMousePos )
if ( nDelta )
{
- aScrollTimer.Stop(); // Falls durch MouseMove gescrollt.
+ aScrollTimer.Stop(); // if scrolled through MouseMove.
long nTimeout;
if ( nDelta < 3 )
nTimeout = 200;
@@ -4609,12 +4610,12 @@ void MenuFloatingWindow::ImplScroll( const Point& rMousePos )
}
void MenuFloatingWindow::ChangeHighlightItem( sal_uInt16 n, sal_Bool bStartPopupTimer )
{
- // #57934# ggf. das aktive Popup sofort schliessen, damit TH's Hintergrundsicherung funktioniert.
- // #65750# Dann verzichten wir lieber auf den schmalen Streifen Hintergrundsicherung.
- // Sonst lassen sich die Menus schlecht bedienen.
-// MenuItemData* pNextData = pMenu->pItemList->GetDataFromPos( n );
-// if ( pActivePopup && pNextData && ( pActivePopup != pNextData->pSubMenu ) )
-// KillActivePopup();
+ // #57934# ggf. immediately close the active, as TH's backgroundstorage works.
+ // #65750# we prefer to refrain from the background storage of small lines.
+ // otherwise the menus are difficult to operate.
+ // MenuItemData* pNextData = pMenu->pItemList->GetDataFromPos( n );
+ // if ( pActivePopup && pNextData && ( pActivePopup != pNextData->pSubMenu ) )
+ // KillActivePopup();
aSubmenuCloseTimer.Stop();
if( ! pMenu )
@@ -4864,7 +4865,7 @@ void MenuFloatingWindow::ImplCursorUpDown( sal_Bool bUp, sal_Bool bHomeEnd )
if ( ( pData->bEnabled || !rSettings.GetSkipDisabledInMenus() )
&& ( pData->eType != MENUITEM_SEPARATOR ) && pMenu->ImplIsVisible( n ) && pMenu->ImplIsSelectable( n ) )
{
- // Selektion noch im sichtbaren Bereich?
+ // Is selection in visible area?
if ( IsScrollMenu() )
{
ChangeHighlightItem( ITEMPOS_INVALID, sal_False );
@@ -5034,7 +5035,7 @@ void MenuFloatingWindow::KeyInput( const KeyEvent& rKEvent )
}
else
{
- // Bei ungueltigen Tasten Beepen, aber nicht bei HELP und F-Tasten
+ // Beep for invalid keys, except for HELP and F-keys
if ( !rKEvent.GetKeyCode().IsMod2() && ( nCode != KEY_HELP ) && ( rKEvent.GetKeyCode().GetGroup() != KEYGROUP_FKEYS ) )
Sound::Beep();
FloatingWindow::KeyInput( rKEvent );
@@ -5364,22 +5365,22 @@ void MenuBarWindow::ImplCreatePopup( sal_Bool bPreSelectFirst )
Point aItemBottomRight( aItemTopLeft );
aItemBottomRight.X() += pData->aSz.Width();
- // Im Vollbild-Modus hat die MenuBar ggf. die Hoehe 0:
- // Nicht immer einfach die Window-Hoehe nehmen, weil ItemHeight < WindowHeight.
+ // the menu bar could have height 0 in fullscreen mode:
+ // so do not use always WindowHeight, as ItemHeight < WindowHeight.
if ( GetSizePixel().Height() )
{
// #107747# give menuitems the height of the menubar
aItemBottomRight.Y() += GetOutputSizePixel().Height()-1;
}
- // ImplExecute ist doch nicht modal...
+ // ImplExecute is not modal...
// #99071# do not grab the focus, otherwise it will be restored to the menubar
// when the frame is reactivated later
//GrabFocus();
pActivePopup->ImplExecute( this, Rectangle( aItemTopLeft, aItemBottomRight ), FLOATWIN_POPUPMODE_DOWN, pMenu, bPreSelectFirst );
if ( pActivePopup )
{
- // Hat kein Window, wenn vorher abgebrochen oder keine Eintraege
+ // does not have a window, if aborted before or if there are no entries
if ( pActivePopup->ImplGetFloatingWindow() )
pActivePopup->ImplGetFloatingWindow()->AddPopupModeWindow( this );
else
@@ -5404,7 +5405,7 @@ void MenuBarWindow::KillActivePopup()
pActivePopup->bInCallback = sal_True;
pActivePopup->Deactivate();
pActivePopup->bInCallback = sal_False;
- // Abfrage auf pActivePopup, falls im Deactivate abgeschossen...
+ // check for pActivePopup, if stopped by deactivate...
if ( pActivePopup && pActivePopup->ImplGetWindow() )
{
pActivePopup->ImplGetFloatingWindow()->StopExecute();
@@ -5446,7 +5447,7 @@ void MenuBarWindow::MouseButtonUp( const MouseEvent& )
void MenuBarWindow::MouseMove( const MouseEvent& rMEvt )
{
- // Im Move nur Highlighten, wenn schon eins gehighlightet.
+ // only highlight during Move if if was already highlighted.
if ( rMEvt.IsSynthetic() || rMEvt.IsLeaveWindow() || rMEvt.IsEnterWindow() || ( nHighlightedItem == ITEMPOS_INVALID ) )
return;
@@ -5467,12 +5468,12 @@ void MenuBarWindow::ChangeHighlightItem( sal_uInt16 n, sal_Bool bSelectEntry, sa
if( ! pMenu )
return;
- // #57934# ggf. das aktive Popup sofort schliessen, damit TH's Hintergrundsicherung funktioniert.
+ // #57934# close active popup if applicable, as TH's background storage works.
MenuItemData* pNextData = pMenu->pItemList->GetDataFromPos( n );
if ( pActivePopup && pActivePopup->ImplGetWindow() && ( !pNextData || ( pActivePopup != pNextData->pSubMenu ) ) )
- KillActivePopup(); // pActivePopup ggf. ohne pWin, wenn in Activate() Rescheduled wurde
+ KillActivePopup(); // pActivePopup when applicable without pWin, if Rescheduled in Activate()
- // Activate am MenuBar immer nur einmal pro Vorgang...
+ // activate menubar only ones per cycle...
sal_Bool bJustActivated = sal_False;
if ( ( nHighlightedItem == ITEMPOS_INVALID ) && ( n != ITEMPOS_INVALID ) )
{
@@ -5504,7 +5505,7 @@ void MenuBarWindow::ChangeHighlightItem( sal_uInt16 n, sal_Bool bSelectEntry, sa
}
else
bStayActive = sal_False;
- pMenu->bInCallback = sal_True; // hier schon setzen, falls Activate ueberladen
+ pMenu->bInCallback = sal_True; // set here if Activate overloaded
pMenu->Activate();
pMenu->bInCallback = sal_False;
bJustActivated = sal_True;
@@ -5540,7 +5541,7 @@ void MenuBarWindow::ChangeHighlightItem( sal_uInt16 n, sal_Bool bSelectEntry, sa
if( mbAutoPopup )
ImplCreatePopup( bSelectEntry );
- // #58935# #73659# Focus, wenn kein Popup drunter haengt...
+ // #58935# #73659# Focus, if no popup underneath...
if ( bJustActivated && !pActivePopup )
GrabFocus();
}
@@ -5659,7 +5660,7 @@ sal_Bool MenuBarWindow::ImplHandleKeyEvent( const KeyEvent& rKEvent, sal_Bool bF
return sal_False;
if ( pMenu->bInCallback )
- return sal_True; // schlucken
+ return sal_True; // swallow
sal_Bool bDone = sal_False;
sal_uInt16 nCode = rKEvent.GetKeyCode().GetCode();
@@ -5812,8 +5813,8 @@ sal_Bool MenuBarWindow::ImplHandleKeyEvent( const KeyEvent& rKEvent, sal_Bool bF
}
else
{
- // Wegen Systemmenu und anderen System-HotKeys, nur
- // eigenstaendige Character-Kombinationen auswerten
+ // only validate own character combinations due
+ // to systemmenu's and other system-hotkeyes
sal_uInt16 nKeyCode = rKEvent.GetKeyCode().GetCode();
if ( ((nKeyCode >= KEY_A) && (nKeyCode <= KEY_Z)) )
Sound::Beep();
@@ -5952,7 +5953,7 @@ void MenuBarWindow::ImplLayoutChanged()
if( pMenu )
{
ImplInitMenuWindow( this, sal_True, sal_True );
- // Falls sich der Font geaendert hat.
+ // if the font was changed.
long nHeight = pMenu->ImplCalcSize( this ).Height();
// depending on the native implementation or the displayable flag