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authorThomas Arnhold <thomas@arnhold.org>2012-02-12 05:00:50 +0100
committerThomas Arnhold <thomas@arnhold.org>2012-02-12 05:02:10 +0100
commitb3776dfe6c41ac0a9855c650c3ef4811002426a4 (patch)
tree92f84b5627f3969058cc804debda71bf165a8c60 /vcl
parent75b4d17f961ceec179e98fe07652e4ce719c16cb (diff)
unusedcode.easy: remove MatrixArranger
Diffstat (limited to 'vcl')
-rw-r--r--vcl/inc/vcl/arrange.hxx72
-rw-r--r--vcl/source/window/arrange.cxx252
2 files changed, 0 insertions, 324 deletions
diff --git a/vcl/inc/vcl/arrange.hxx b/vcl/inc/vcl/arrange.hxx
index 46df6af6b76c..2197f10dfd80 100644
--- a/vcl/inc/vcl/arrange.hxx
+++ b/vcl/inc/vcl/arrange.hxx
@@ -292,7 +292,6 @@ namespace vcl
virtual size_t countElements() const { return 2; }
void setLabel( Window* );
- void setLabel( boost::shared_ptr<WindowArranger> const & );
void setElement( Window* );
void setElement( boost::shared_ptr<WindowArranger> const & );
void setLabelColumnWidth( long i_nWidth )
@@ -381,77 +380,6 @@ namespace vcl
virtual bool isVisible() const { return true; }
};
- class VCL_DLLPUBLIC MatrixArranger : public WindowArranger
- {
- long m_nBorderX;
- long m_nBorderY;
-
- struct MatrixElement : public WindowArranger::Element
- {
- sal_uInt32 m_nX;
- sal_uInt32 m_nY;
-
- MatrixElement()
- : WindowArranger::Element()
- , m_nX( 0 )
- , m_nY( 0 )
- {}
-
- MatrixElement( Window* i_pWin,
- sal_uInt32 i_nX, sal_uInt32 i_nY,
- boost::shared_ptr<WindowArranger> const & i_pChild = boost::shared_ptr<WindowArranger>(),
- sal_Int32 i_nExpandPriority = 0,
- const Size& i_rMinSize = Size()
- )
- : WindowArranger::Element( i_pWin, i_pChild, i_nExpandPriority, i_rMinSize )
- , m_nX( i_nX )
- , m_nY( i_nY )
- {
- }
- };
-
- std::vector< MatrixElement > m_aElements;
- std::map< sal_uInt64, size_t > m_aMatrixMap; // maps (x | (y << 32)) to index in m_aElements
-
- sal_uInt64 getMap( sal_uInt32 i_nX, sal_uInt32 i_nY )
- { return static_cast< sal_uInt64 >(i_nX) | (static_cast< sal_uInt64>(i_nY) << 32 ); }
-
- static void distributeExtraSize( std::vector<long>& io_rSizes, const std::vector<sal_Int32>& i_rPrios, long i_nExtraWidth );
-
- Size getOptimalSize( WindowSizeType,
- std::vector<long>& o_rColumnWidths, std::vector<long>& o_rRowHeights,
- std::vector<sal_Int32>& o_rColumnPrio, std::vector<sal_Int32>& o_rRowPrio
- ) const;
- protected:
- virtual Element* getElement( size_t i_nIndex )
- { return i_nIndex < m_aElements.size() ? &m_aElements[ i_nIndex ] : 0; }
-
- public:
- MatrixArranger( WindowArranger* i_pParent = NULL,
- long i_nBorderX = -1,
- long i_nBorderY = -1 )
- : WindowArranger( i_pParent )
- , m_nBorderX( i_nBorderX )
- , m_nBorderY( i_nBorderY )
- {}
-
- virtual ~MatrixArranger();
-
- virtual Size getOptimalSize( WindowSizeType ) const;
- virtual void resize();
- virtual size_t countElements() const { return m_aElements.size(); }
-
- // add a managed window at the given matrix position
- size_t addWindow( Window*, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio = 0, const Size& i_rMinSize = Size() );
- void remove( Window* );
-
- size_t addChild( boost::shared_ptr<WindowArranger> const &, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio = 0 );
- // convenience: use for addChild( new WindowArranger( ... ) ) constructs
- size_t addChild( WindowArranger* i_pNewChild, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio = 0 )
- { return addChild( boost::shared_ptr<WindowArranger>( i_pNewChild ), i_nX, i_nY, i_nExpandPrio ); }
- void remove( boost::shared_ptr<WindowArranger> const & );
- };
-
}
#endif
diff --git a/vcl/source/window/arrange.cxx b/vcl/source/window/arrange.cxx
index 86aba47af066..5ff1ac48a738 100644
--- a/vcl/source/window/arrange.cxx
+++ b/vcl/source/window/arrange.cxx
@@ -601,12 +601,6 @@ void LabeledElement::setLabel( Window* i_pLabel )
m_aLabel.m_pChild.reset();
}
-void LabeledElement::setLabel( boost::shared_ptr<WindowArranger> const & i_pLabel )
-{
- m_aLabel.m_pElement = NULL;
- m_aLabel.m_pChild = i_pLabel;
-}
-
void LabeledElement::setElement( Window* i_pElement )
{
m_aElement.m_pElement = i_pElement;
@@ -795,250 +789,4 @@ void Indenter::setChild( boost::shared_ptr<WindowArranger> const & i_pChild, sal
m_aElement.m_nExpandPriority = i_nExpandPrio;
}
-// ----------------------------------------
-// vcl::MatrixArranger
-//-----------------------------------------
-MatrixArranger::~MatrixArranger()
-{
-}
-
-Size MatrixArranger::getOptimalSize( WindowSizeType i_eType,
- std::vector<long>& o_rColumnWidths, std::vector<long>& o_rRowHeights,
- std::vector<sal_Int32>& o_rColumnPrio, std::vector<sal_Int32>& o_rRowPrio
- ) const
-{
- long nOuterBorder = getBorderValue( m_nOuterBorder );
- Size aMatrixSize( 2*nOuterBorder, 2*nOuterBorder );
-
- // first find out the current number of rows and columns
- sal_uInt32 nRows = 0, nColumns = 0;
- for( std::vector< MatrixElement >::const_iterator it = m_aElements.begin();
- it != m_aElements.end(); ++it )
- {
- if( it->m_nX >= nColumns )
- nColumns = it->m_nX+1;
- if( it->m_nY >= nRows )
- nRows = it->m_nY+1;
- }
-
- // now allocate row and column depth vectors
- o_rColumnWidths = std::vector< long >( nColumns, 0 );
- o_rRowHeights = std::vector< long >( nRows, 0 );
- o_rColumnPrio = std::vector< sal_Int32 >( nColumns, 0 );
- o_rRowPrio = std::vector< sal_Int32 >( nRows, 0 );
-
- // get sizes an allocate them into rows/columns
- for( std::vector< MatrixElement >::const_iterator it = m_aElements.begin();
- it != m_aElements.end(); ++it )
- {
- Size aSize( it->getOptimalSize( i_eType ) );
- if( aSize.Width() > o_rColumnWidths[ it->m_nX ] )
- o_rColumnWidths[ it->m_nX ] = aSize.Width();
- if( aSize.Height() > o_rRowHeights[ it->m_nY ] )
- o_rRowHeights[ it->m_nY ] = aSize.Height();
- if( it->m_nExpandPriority > o_rColumnPrio[ it->m_nX ] )
- o_rColumnPrio[ it->m_nX ] = it->m_nExpandPriority;
- if( it->m_nExpandPriority > o_rRowPrio[ it->m_nY ] )
- o_rRowPrio[ it->m_nY ] = it->m_nExpandPriority;
- }
-
- // add up sizes
- long nDistanceX = getBorderValue( m_nBorderX );
- long nDistanceY = getBorderValue( m_nBorderY );
- for( sal_uInt32 i = 0; i < nColumns; i++ )
- aMatrixSize.Width() += o_rColumnWidths[i] + nDistanceX;
- if( nColumns > 0 )
- aMatrixSize.Width() -= nDistanceX;
-
- for( sal_uInt32 i = 0; i < nRows; i++ )
- aMatrixSize.Height() += o_rRowHeights[i] + nDistanceY;
- if( nRows > 0 )
- aMatrixSize.Height() -= nDistanceY;
-
- return aMatrixSize;
-}
-
-Size MatrixArranger::getOptimalSize( WindowSizeType i_eType ) const
-{
- std::vector<long> aColumnWidths, aRowHeights;
- std::vector<sal_Int32> aColumnPrio, aRowPrio;
- return getOptimalSize( i_eType, aColumnWidths, aRowHeights, aColumnPrio, aRowPrio );
-}
-
-void MatrixArranger::distributeExtraSize( std::vector<long>& io_rSizes, const std::vector<sal_Int32>& i_rPrios, long i_nExtraWidth )
-{
- if( ! io_rSizes.empty() && io_rSizes.size() == i_rPrios.size() ) // sanity check
- {
- // find all elements with the highest expand priority
- size_t nElements = io_rSizes.size();
- std::vector< size_t > aIndices;
- sal_Int32 nHighPrio = 0;
- for( size_t i = 0; i < nElements; i++ )
- {
- sal_Int32 nCurPrio = i_rPrios[ i ];
- if( nCurPrio > nHighPrio )
- {
- aIndices.clear();
- nHighPrio = nCurPrio;
- }
- if( nCurPrio == nHighPrio )
- aIndices.push_back( i );
- }
-
- // distribute extra space evenly among collected elements
- nElements = aIndices.size();
- if( nElements > 0 )
- {
- long nDelta = i_nExtraWidth / nElements;
- for( size_t i = 0; i < nElements; i++ )
- {
- io_rSizes[ aIndices[i] ] += nDelta;
- i_nExtraWidth -= nDelta;
- }
- // add the last pixels to the last row element
- if( i_nExtraWidth > 0 && nElements > 0 )
- io_rSizes[aIndices.back()] += i_nExtraWidth;
- }
- }
-}
-
-
-void MatrixArranger::resize()
-{
- // assure that we have at least one row and column
- if( m_aElements.empty() )
- return;
-
- // check if we can get optimal size, else fallback to minimal size
- std::vector<long> aColumnWidths, aRowHeights;
- std::vector<sal_Int32> aColumnPrio, aRowPrio;
- Size aOptSize( getOptimalSize( WINDOWSIZE_PREFERRED, aColumnWidths, aRowHeights, aColumnPrio, aRowPrio ) );
- if( aOptSize.Height() > m_aManagedArea.GetHeight() ||
- aOptSize.Width() > m_aManagedArea.GetWidth() )
- {
- std::vector<long> aMinColumnWidths, aMinRowHeights;
- getOptimalSize( WINDOWSIZE_MINIMUM, aMinColumnWidths, aMinRowHeights, aColumnPrio, aRowPrio );
- if( aOptSize.Height() > m_aManagedArea.GetHeight() )
- aRowHeights = aMinRowHeights;
- if( aOptSize.Width() > m_aManagedArea.GetWidth() )
- aColumnWidths = aMinColumnWidths;
- }
-
- // distribute extra space available
- long nExtraSize = m_aManagedArea.GetWidth();
- for( size_t i = 0; i < aColumnWidths.size(); ++i )
- nExtraSize -= aColumnWidths[i] + m_nBorderX;
- if( nExtraSize > 0 )
- distributeExtraSize( aColumnWidths, aColumnPrio, nExtraSize );
- nExtraSize = m_aManagedArea.GetHeight();
- for( size_t i = 0; i < aRowHeights.size(); ++i )
- nExtraSize -= aRowHeights[i] + m_nBorderY;
- if( nExtraSize > 0 )
- distributeExtraSize( aRowHeights, aRowPrio, nExtraSize );
-
- // prepare offsets
- long nDistanceX = getBorderValue( m_nBorderX );
- long nDistanceY = getBorderValue( m_nBorderY );
- long nOuterBorder = getBorderValue( m_nOuterBorder );
- std::vector<long> aColumnX( aColumnWidths.size() );
- aColumnX[0] = m_aManagedArea.Left() + nOuterBorder;
- for( size_t i = 1; i < aColumnX.size(); i++ )
- aColumnX[i] = aColumnX[i-1] + aColumnWidths[i-1] + nDistanceX;
-
- std::vector<long> aRowY( aRowHeights.size() );
- aRowY[0] = m_aManagedArea.Top() + nOuterBorder;
- for( size_t i = 1; i < aRowY.size(); i++ )
- aRowY[i] = aRowY[i-1] + aRowHeights[i-1] + nDistanceY;
-
- // now iterate over the elements and assign their positions
- for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
- it != m_aElements.end(); ++it )
- {
- Point aCellPos( aColumnX[it->m_nX], aRowY[it->m_nY] );
- Size aCellSize( aColumnWidths[it->m_nX], aRowHeights[it->m_nY] );
- it->setPosSize( aCellPos, aCellSize );
- }
-}
-
-size_t MatrixArranger::addWindow( Window* i_pWindow, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio, const Size& i_rMinSize )
-{
- sal_uInt64 nMapValue = getMap( i_nX, i_nY );
- std::map< sal_uInt64, size_t >::const_iterator it = m_aMatrixMap.find( nMapValue );
- size_t nIndex = 0;
- if( it == m_aMatrixMap.end() )
- {
- m_aMatrixMap[ nMapValue ] = nIndex = m_aElements.size();
- m_aElements.push_back( MatrixElement( i_pWindow, i_nX, i_nY, boost::shared_ptr<WindowArranger>(), i_nExpandPrio, i_rMinSize ) );
- }
- else
- {
- MatrixElement& rEle( m_aElements[ it->second ] );
- rEle.m_pElement = i_pWindow;
- rEle.m_pChild.reset();
- rEle.m_nExpandPriority = i_nExpandPrio;
- rEle.m_aMinSize = i_rMinSize;
- rEle.m_nX = i_nX;
- rEle.m_nY = i_nY;
- nIndex = it->second;
- }
- return nIndex;
-}
-
-void MatrixArranger::remove( Window* i_pWindow )
-{
- if( i_pWindow )
- {
- for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
- it != m_aElements.end(); ++it )
- {
- if( it->m_pElement == i_pWindow )
- {
- m_aMatrixMap.erase( getMap( it->m_nX, it->m_nY ) );
- m_aElements.erase( it );
- return;
- }
- }
- }
-}
-
-size_t MatrixArranger::addChild( boost::shared_ptr<WindowArranger> const &i_pChild, sal_uInt32 i_nX, sal_uInt32 i_nY, sal_Int32 i_nExpandPrio )
-{
- sal_uInt64 nMapValue = getMap( i_nX, i_nY );
- std::map< sal_uInt64, size_t >::const_iterator it = m_aMatrixMap.find( nMapValue );
- size_t nIndex = 0;
- if( it == m_aMatrixMap.end() )
- {
- m_aMatrixMap[ nMapValue ] = nIndex = m_aElements.size();
- m_aElements.push_back( MatrixElement( NULL, i_nX, i_nY, i_pChild, i_nExpandPrio ) );
- }
- else
- {
- MatrixElement& rEle( m_aElements[ it->second ] );
- rEle.m_pElement = 0;
- rEle.m_pChild = i_pChild;
- rEle.m_nExpandPriority = i_nExpandPrio;
- rEle.m_nX = i_nX;
- rEle.m_nY = i_nY;
- nIndex = it->second;
- }
- return nIndex;
-}
-
-void MatrixArranger::remove( boost::shared_ptr<WindowArranger> const &i_pChild )
-{
- if( i_pChild )
- {
- for( std::vector< MatrixElement >::iterator it = m_aElements.begin();
- it != m_aElements.end(); ++it )
- {
- if( it->m_pChild == i_pChild )
- {
- m_aMatrixMap.erase( getMap( it->m_nX, it->m_nY ) );
- m_aElements.erase( it );
- return;
- }
- }
- }
-}
-
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */