diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-06-30 18:03:34 +0900 |
---|---|---|
committer | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-07-03 14:52:28 +0900 |
commit | 33d32a78943d19b0d06821ad1a06054f633f60fc (patch) | |
tree | 82e9e5022f2ef782801063d22b4311dcefbe6858 /vcl | |
parent | 240e5daab408c4189a2687ab44cffd73572ee8a8 (diff) |
opengl: use common macro for conversion of coordinates
add macro OPENGL_COORD_X and OPENGL_COORD_Y to convert (normalize)
to opengl coordinates that need to be in between -1.0f, 1.0f.
Change-Id: Ide5c53e80fd9140d32883d44e6112b83a01fd111
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 63 |
1 files changed, 32 insertions, 31 deletions
diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index e2512b64e595..2526cde6ff40 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -36,6 +36,9 @@ #include <vector> +#define OPENGL_COORD_X(x) GLfloat((2.0 * double(x)) / GetWidth() - 1.0) +#define OPENGL_COORD_Y(y) GLfloat(1.0 - (2.0 * double(y)) / GetHeight()) + OpenGLSalGraphicsImpl::OpenGLSalGraphicsImpl(SalGraphics& rParent, SalGeometryProvider *pProvider) : mpContext(0) , mrParent(rParent) @@ -450,8 +453,8 @@ void OpenGLSalGraphicsImpl::DrawPoint( long nX, long nY ) { GLfloat pPoint[2]; - pPoint[0] = 2 * nX / GetWidth() - 1.0f; - pPoint[1] = 1.0f - 2 * nY / GetHeight(); + pPoint[0] = OPENGL_COORD_X(nX); + pPoint[1] = OPENGL_COORD_Y(nY); mpProgram->SetVertices( pPoint ); glDrawArrays( GL_POINTS, 0, 1 ); @@ -463,10 +466,10 @@ void OpenGLSalGraphicsImpl::DrawLine( double nX1, double nY1, double nX2, double { GLfloat pPoints[4]; - pPoints[0] = (2 * nX1) / GetWidth() - 1.0; - pPoints[1] = 1.0f - 2 * nY1 / GetHeight(); - pPoints[2] = (2 * nX2) / GetWidth() - 1.0;; - pPoints[3] = 1.0f - 2 * nY2 / GetHeight(); + pPoints[0] = OPENGL_COORD_X(nX1); + pPoints[1] = OPENGL_COORD_Y(nY1); + pPoints[2] = OPENGL_COORD_X(nX2); + pPoints[3] = OPENGL_COORD_Y(nY2); mpProgram->SetVertices( pPoints ); glDrawArrays( GL_LINES, 0, 2 ); @@ -483,10 +486,10 @@ void OpenGLSalGraphicsImpl::DrawLineAA( double nX1, double nY1, double nX2, doub { // Horizontal/vertical, no need for AA, both points have normal color. GLfloat pPoints[4]; - pPoints[0] = (2 * nX1) / GetWidth() - 1.0; - pPoints[1] = 1.0f - 2 * nY1 / GetHeight(); - pPoints[2] = (2 * nX2) / GetWidth() - 1.0;; - pPoints[3] = 1.0f - 2 * nY2 / GetHeight(); + pPoints[0] = OPENGL_COORD_X(nX1); + pPoints[1] = OPENGL_COORD_Y(nY1); + pPoints[2] = OPENGL_COORD_X(nX2); + pPoints[3] = OPENGL_COORD_Y(nY2); mpProgram->SetVertices( pPoints ); // Still set up for the trivial "gradients", because presumably UseSolidAA() has been called. @@ -620,18 +623,14 @@ void OpenGLSalGraphicsImpl::ImplDrawLineAA( double nX1, double nY1, double nX2, GLfloat vertices[]= { -#define convertX( x ) GLfloat( (2 * (x)) / GetWidth() - 1.0f) -#define convertY( y ) GLfloat( 1.0f - (2 * (y)) / GetHeight()) - convertX(x1-tx-Rx), convertY(y1-ty-Ry), //fading edge1 - convertX(x2-tx-Rx), convertY(y2-ty-Ry), - convertX(x1-tx),convertY(y1-ty), //core - convertX(x2-tx),convertY(y2-ty), - convertX(x1+tx),convertY(y1+ty), - convertX(x2+tx),convertY(y2+ty), - convertX(x1+tx+Rx), convertY(y1+ty+Ry), //fading edge2 - convertX(x2+tx+Rx), convertY(y2+ty+Ry) -#undef convertX -#undef convertY + OPENGL_COORD_X(x1-tx-Rx), OPENGL_COORD_Y(y1-ty-Ry), //fading edge1 + OPENGL_COORD_X(x2-tx-Rx), OPENGL_COORD_Y(y2-ty-Ry), + OPENGL_COORD_X(x1-tx), OPENGL_COORD_Y(y1-ty), //core + OPENGL_COORD_X(x2-tx), OPENGL_COORD_Y(y2-ty), + OPENGL_COORD_X(x1+tx), OPENGL_COORD_Y(y1+ty), + OPENGL_COORD_X(x2+tx), OPENGL_COORD_Y(y2+ty), + OPENGL_COORD_X(x1+tx+Rx), OPENGL_COORD_Y(y1+ty+Ry), //fading edge2 + OPENGL_COORD_X(x2+tx+Rx), OPENGL_COORD_Y(y2+ty+Ry) }; GLfloat aTexCoord[16] = { 0, 0, 1, 0, 2, 1, 3, 1, 4, 1, 5, 1, 6, 0, 7, 0 }; @@ -673,8 +672,8 @@ void OpenGLSalGraphicsImpl::DrawConvexPolygon( sal_uInt32 nPoints, const SalPoin for( i = 0, j = 0; i < nPoints; i++, j += 2 ) { - aVertices[j] = (2 * pPtAry[i].mnX) / GetWidth() - 1.0; - aVertices[j+1] = 1.0 - (2 * pPtAry[i].mnY / GetHeight()); + aVertices[j] = OPENGL_COORD_X(pPtAry[i].mnX); + aVertices[j+1] = OPENGL_COORD_Y(pPtAry[i].mnY); } mpProgram->SetVertices( &aVertices[0] ); @@ -715,8 +714,8 @@ void OpenGLSalGraphicsImpl::DrawConvexPolygon( const Polygon& rPolygon, bool blo for( i = 0, j = 0; i < nPoints; i++, j += 2 ) { const Point& rPt = rPolygon.GetPoint( i ); - aVertices[j] = (2 * rPt.X()) / GetWidth() - 1.0; - aVertices[j+1] = 1.0 - (2 * rPt.Y() / GetHeight()); + aVertices[j] = OPENGL_COORD_X(rPt.X()); + aVertices[j+1] = OPENGL_COORD_Y(rPt.Y()); } mpProgram->SetVertices( &aVertices[0] ); @@ -758,8 +757,8 @@ void OpenGLSalGraphicsImpl::DrawTrapezoid( const basegfx::B2DTrapezoid& trapezoi for( i = 0, j = 0; i < nPoints; i++, j += 2 ) { const basegfx::B2DPoint& rPt = rPolygon.getB2DPoint( i ); - aVertices[j] = (2 * rPt.getX()) / GetWidth() - 1.0; - aVertices[j+1] = 1.0 - (2 * rPt.getY() / GetHeight()); + aVertices[j] = OPENGL_COORD_X(rPt.getX()); + aVertices[j+1] = OPENGL_COORD_Y(rPt.getY()); } mpProgram->SetVertices( &aVertices[0] ); @@ -858,8 +857,8 @@ void OpenGLSalGraphicsImpl::DrawRegionBand( const RegionBand& rRegion ) return; #define ADD_VERTICE(pt) \ - aVertices.push_back( 2 * pt.X() / GetWidth() - 1.0 ); \ - aVertices.push_back( 1.0 - (2 * pt.Y() / GetHeight()) ); + aVertices.push_back(OPENGL_COORD_X(pt.X())); \ + aVertices.push_back(OPENGL_COORD_Y(pt.Y())); for( size_t i = 0; i < aRects.size(); ++i ) { @@ -872,7 +871,6 @@ void OpenGLSalGraphicsImpl::DrawRegionBand( const RegionBand& rRegion ) ADD_VERTICE( aRects[i].TopRight() ); ADD_VERTICE( aRects[i].BottomRight() ); } - #undef ADD_VERTICE mpProgram->SetVertices( &aVertices[0] ); @@ -1821,4 +1819,7 @@ void OpenGLSalGraphicsImpl::endPaint() CHECK_GL_ERROR(); } +#undef OPENGL_COORD_X +#undef OPENGL_COORD_Y + /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |