diff options
author | Tor Lillqvist <tml@collabora.com> | 2014-04-07 12:38:27 +0300 |
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committer | Tor Lillqvist <tml@collabora.com> | 2014-04-07 12:54:46 +0300 |
commit | 5a79f2dcbb7fff9bdc2895b0ac78e2a8ecf511e9 (patch) | |
tree | 80a4d1598904975bf0572f6819b89fafddd4383c /vcl | |
parent | b89325f7c8d01d950c161fea36af417066a0cf46 (diff) |
For consistency, set the same "GDI" and "Win" flags for iOS as for OS X
No visible effect, though. Which is both good and bad: Good because it
means that without ill effects a larger degree of idenical code paths
can be used for both iOS and OS X. Bad because this change didn't help
in getting rid of the annoying misrenderings on iOS of some Smart Art
objects.
Change-Id: I9da0f98ca90554dbac963688705b3c7955021741
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/ios/iosinst.cxx | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/vcl/ios/iosinst.cxx b/vcl/ios/iosinst.cxx index 857e0768daa5..fca7062faa7a 100644 --- a/vcl/ios/iosinst.cxx +++ b/vcl/ios/iosinst.cxx @@ -265,6 +265,8 @@ SalInstance *CreateSalInstance() IosSalInstance* pInstance = new IosSalInstance( new SalYieldMutex() ); new IosSalData( pInstance ); pInstance->AcquireYieldMutex(1); + ImplGetSVData()->maGDIData.mbNoXORClipping = true; + ImplGetSVData()->maWinData.mbNoSaveBackground = true; return pInstance; } |