diff options
author | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-05-17 22:19:02 +0900 |
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committer | Tomaž Vajngerl <tomaz.vajngerl@collabora.co.uk> | 2015-05-18 20:18:21 +0900 |
commit | b951771244d511c140a7c84181a1e160d9ef97c1 (patch) | |
tree | 181aba4b9ca587d55a40ecc99bb86948b889386f /vcl | |
parent | e4fab06d82299054ddd46c7d925d300cd3d0a17d (diff) |
tdf#83527 change split window expande handle to be more visible
Change-Id: Ic881c7476fb7e64b7e13b64d3a5ba16403cc796e
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/source/window/splitwin.cxx | 149 |
1 files changed, 58 insertions, 91 deletions
diff --git a/vcl/source/window/splitwin.cxx b/vcl/source/window/splitwin.cxx index df362cd1cbd0..4b35a84f3560 100644 --- a/vcl/source/window/splitwin.cxx +++ b/vcl/source/window/splitwin.cxx @@ -137,11 +137,11 @@ namespace { } } -#define SPLITWIN_SPLITSIZE 3 +#define SPLITWIN_SPLITSIZE 4 #define SPLITWIN_SPLITSIZEEX 4 -#define SPLITWIN_SPLITSIZEEXLN 6 -#define SPLITWIN_SPLITSIZEAUTOHIDE 36 -#define SPLITWIN_SPLITSIZEFADE 36 +#define SPLITWIN_SPLITSIZEEXLN 7 +#define SPLITWIN_SPLITSIZEAUTOHIDE 72 +#define SPLITWIN_SPLITSIZEFADE 72 #define SPLIT_HORZ ((sal_uInt16)0x0001) #define SPLIT_VERT ((sal_uInt16)0x0002) @@ -1850,118 +1850,85 @@ void SplitWindow::ImplDrawAutoHide(vcl::RenderContext& rRenderContext, bool bInP } } -void SplitWindow::ImplDrawFadeArrow(vcl::RenderContext& rRenderContext, const Point& rPt, bool bHorz, bool bLeft) +void SplitWindow::ImplDrawGrip(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bHorizontal, bool bLeft) { const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); - int x(rPt.X()); - int y(rPt.Y()); + Color aColor; - Color aCol; - if (!bHorz) + if (rRect.IsInside(GetPointerPosPixel())) { - int dx = 1; - if (bLeft) - { - x++; - dx = -1; - } - - x++; - y++; - aCol = Color( COL_WHITE ); - rRenderContext.DrawPixel( Point(x, y), aCol ); - rRenderContext.DrawPixel( Point(x, y+1), aCol ); - rRenderContext.DrawPixel( Point(x, y+2), aCol ); - rRenderContext.DrawPixel( Point(x+dx, y+1), aCol ); + vcl::RenderTools::DrawSelectionBackground(rRenderContext, *this, rRect, 2, false, false, false); - x--; y--; - aCol = rStyleSettings.GetDarkShadowColor(); - rRenderContext.DrawPixel( Point(x, y), rStyleSettings.GetDarkShadowColor() ); - rRenderContext.DrawPixel( Point(x, y+1), rStyleSettings.GetDarkShadowColor() ); - rRenderContext.DrawPixel( Point(x, y+2), rStyleSettings.GetDarkShadowColor() ); - rRenderContext.DrawPixel( Point(x+dx, y+1), rStyleSettings.GetDarkShadowColor() ); + aColor = rStyleSettings.GetDarkShadowColor(); } else { - int dy = 1; - if (bLeft) - { - y++; - dy = -1; - } + rRenderContext.SetLineColor(rStyleSettings.GetDarkShadowColor()); + rRenderContext.SetFillColor(rStyleSettings.GetDarkShadowColor()); - x++; y++; - aCol = Color( COL_WHITE ); - rRenderContext.DrawPixel( Point(x, y), aCol ); - rRenderContext.DrawPixel( Point(x+1, y), aCol ); - rRenderContext.DrawPixel( Point(x+2, y), aCol ); - rRenderContext.DrawPixel( Point(x+1, y+dy), aCol ); + rRenderContext.DrawRect(rRect); - x--; y--; - aCol = rStyleSettings.GetDarkShadowColor(); - rRenderContext.DrawPixel( Point(x, y), aCol ); - rRenderContext.DrawPixel( Point(x+1, y), aCol ); - rRenderContext.DrawPixel( Point(x+2, y), aCol ); - rRenderContext.DrawPixel( Point(x+1, y+dy), aCol ); + aColor = rStyleSettings.GetFaceColor(); } -} -void SplitWindow::ImplDrawGrip(vcl::RenderContext& rRenderContext, const Rectangle& rRect, bool bHorz, bool bLeft ) -{ - const StyleSettings& rStyleSettings = rRenderContext.GetSettings().GetStyleSettings(); + sal_uInt16 nAA = rRenderContext.GetAntialiasing(); + rRenderContext.SetAntialiasing(nAA | ANTIALIASING_PIXELSNAPHAIRLINE | ANTIALIASING_ENABLE_B2DDRAW); - if (rRect.IsInside(GetPointerPosPixel())) - { - rRenderContext.DrawWallpaper(rRect, Wallpaper(Color(COL_WHITE))); - vcl::RenderTools::DrawSelectionBackground(rRenderContext, *this, rRect, 2, false, false, false); - } + long nWidth = rRect.getWidth(); + long nWidthHalf = nWidth / 2; + long nHeight = rRect.getHeight(); + long nHeightHalf = nHeight / 2; - if (bHorz) - { - int width = (int) (0.5 * rRect.getWidth() + 0.5); - int i = rRect.Left() + (rRect.getWidth() - width) / 2; - width += i; - const int y = rRect.Top() + 1; - ImplDrawFadeArrow(rRenderContext, Point( i-8, y), bHorz, bLeft); - while( i <= width ) - { + long nLeft = rRect.Left(); + long nRight = rRect.Right(); + long nTop = rRect.Top(); + long nBottom = rRect.Bottom(); + long nMargin = 1; + + rRenderContext.SetLineColor(aColor); + rRenderContext.SetFillColor(aColor); - rRenderContext.DrawPixel(Point(i, y), rStyleSettings.GetDarkShadowColor()); - rRenderContext.DrawPixel(Point(i+1, y), rStyleSettings.GetShadowColor()); + Polygon aPoly(3); - rRenderContext.DrawPixel(Point(i, y+1), rStyleSettings.GetShadowColor()); - rRenderContext.DrawPixel(Point(i+1, y+1), rStyleSettings.GetFaceColor()); - rRenderContext.DrawPixel(Point(i+2, y+1), Color(COL_WHITE)); + if (bHorizontal) + { + long nCenter = nLeft + nWidthHalf; - rRenderContext.DrawPixel(Point(i+1, y+2), Color(COL_WHITE)); - rRenderContext.DrawPixel(Point(i+2, y+2), Color(COL_WHITE)); - i+=4; + if (bLeft) + { + aPoly.SetPoint(Point(nCenter, nTop + nMargin), 0); + aPoly.SetPoint(Point(nCenter - nHeightHalf, nBottom - nMargin), 1); + aPoly.SetPoint(Point(nCenter - nHeightHalf, nBottom - nMargin), 2); + } + else + { + aPoly.SetPoint(Point(nCenter, nBottom - nMargin), 0); + aPoly.SetPoint(Point(nCenter - nHeightHalf, nTop + nMargin), 1); + aPoly.SetPoint(Point(nCenter + nHeightHalf, nTop + nMargin), 2); } - ImplDrawFadeArrow(rRenderContext, Point(i + 3, y), bHorz, bLeft); + rRenderContext.DrawPolygon(aPoly); } else { - int height = (int) (0.5 * rRect.getHeight() + 0.5); - int i = rRect.Top() + (rRect.getHeight() - height) / 2; - height += i; - const int x = rRect.Left() + 2; - ImplDrawFadeArrow(rRenderContext, Point(x, i - 8), bHorz, bLeft); - while (i <= height) - { - DrawPixel(Point(x, i), rStyleSettings.GetDarkShadowColor()); - DrawPixel(Point(x+1, i), rStyleSettings.GetShadowColor()); - - DrawPixel(Point(x, i+1), rStyleSettings.GetShadowColor()); - DrawPixel(Point(x+1, i+1), rStyleSettings.GetFaceColor()); - DrawPixel(Point(x+2, i+1), Color(COL_WHITE)); + long nCenter = nTop + nHeightHalf; - DrawPixel(Point(x+1, i+2), Color(COL_WHITE)); - DrawPixel(Point(x+2, i+2), Color(COL_WHITE)); - i+=4; + if (bLeft) + { + aPoly.SetPoint(Point(nLeft + nMargin, nCenter), 0); + aPoly.SetPoint(Point(nRight - nMargin, nCenter - nWidthHalf), 1); + aPoly.SetPoint(Point(nRight - nMargin, nCenter + nWidthHalf), 2); } - ImplDrawFadeArrow(rRenderContext, Point(x, i + 3), bHorz, bLeft); + else + { + aPoly.SetPoint(Point(nRight - nMargin, nCenter), 0); + aPoly.SetPoint(Point(nLeft + nMargin, nCenter - nWidthHalf), 1); + aPoly.SetPoint(Point(nLeft + nMargin, nCenter + nWidthHalf), 2); + } + rRenderContext.DrawPolygon(aPoly); } + + rRenderContext.SetAntialiasing(nAA); } void SplitWindow::ImplDrawFadeIn(vcl::RenderContext& rRenderContext, bool bInPaint) |