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author | Tomaž Vajngerl <tomaz.vajngerl@collabora.com> | 2015-11-08 23:02:37 +0100 |
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committer | Tomaž Vajngerl <tomaz.vajngerl@collabora.com> | 2015-11-08 23:04:35 +0100 |
commit | bab105b923175d3e7eab7ee0af950a6a267c1afa (patch) | |
tree | ec5527607a72eb17dfda9392a92f300ce949c2fa /vcl | |
parent | dca73ef8cf8ddd6078d70f4bc759708f3f5d4618 (diff) |
update README.vars
Change-Id: Ie2d0cc90ecc3e585a8fbfc9517e48170cf07c0d2
Diffstat (limited to 'vcl')
-rw-r--r-- | vcl/README.vars | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/vcl/README.vars b/vcl/README.vars index 9285f872eeed..4f62333eed00 100644 --- a/vcl/README.vars +++ b/vcl/README.vars @@ -5,6 +5,7 @@ General SAL_USE_VCLPLUGIN - use a VCL plugin SAL_NO_NWF - disable native widgets SAL_FORCEDPI - force a specific DPI (gtk & gtk3 plugins only) +SAL_FORCE_HC - force high-contrast mode VCL_DOUBLEBUFFERING_AVOID_PAINT - don't paint the buffer, useful to see where we do direct painting VCL_DOUBLEBUFFERING_FORCE_ENABLE - enable double buffered painting @@ -22,4 +23,4 @@ OpenGL SAL_FORCEGL - force enable OpenGL SAL_WITHOUT_WIDGET_CACHE - disable LRU caching of native widget texutres SAL_DISABLE_GLYPH_CACHING - don't render glyphs through OpenGL textures -SAL_DISABLE_GL_WATCHDOG - don't start the thread that watches for broken GL drivers
\ No newline at end of file +SAL_DISABLE_GL_WATCHDOG - don't start the thread that watches for broken GL drivers |