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author | Michael Meeks <michael.meeks@collabora.com> | 2016-01-12 21:02:01 +0000 |
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committer | Tor Lillqvist <tml@collabora.com> | 2016-01-12 22:02:00 +0000 |
commit | 8d6c1b6981f01bbc0057234f53fd139e87a5f010 (patch) | |
tree | 13aaeb573ecf06214a8c7a9bc76d2a93d518089f /wizards/Package_access2base.mk | |
parent | ab95fb7a19d7847dd1cbfad0059cc175a809a50f (diff) |
tdf#96385 - opengl: dynamically adjust priority of swap buffers.
Initially we start with a very low priority, so that the lame
bits of code that do eg. focus, and cursor rendering before the
document is visible do not cause a swap, flash. Then after we've
processed a REPAINT priority idle (hopefully our first paint) we
adjust the swap priority to highest.
Essentially a fusion of Tor's approach and mine.
Change-Id: Ib9b78a18fb9359ac8c3dee1cfeb30177c08fe162
Reviewed-on: https://gerrit.libreoffice.org/21405
Reviewed-by: Tor Lillqvist <tml@collabora.com>
Tested-by: Tor Lillqvist <tml@collabora.com>
Diffstat (limited to 'wizards/Package_access2base.mk')
0 files changed, 0 insertions, 0 deletions