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author | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-07-16 08:02:32 +0200 |
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committer | Markus Mohrhard <markus.mohrhard@googlemail.com> | 2014-07-16 14:58:39 +0200 |
commit | cc1bea8692ad44dcc795766118b4b75c690e2655 (patch) | |
tree | aad060f6793d001dd2b235c2ff6f764961e12968 /writerperfect | |
parent | 51ba2df1cb29d4343f92174da6dc8f36ba9152eb (diff) |
first part of OpenGL context work for OSX
Context is correctly created and the OpenGL calls no longer crash but it seems that I still have a buffer problem so nothing is shown on the screen.
Change-Id: Ia9cc585cd92c6049197dbfa47a41e30e130739ed
Diffstat (limited to 'writerperfect')
0 files changed, 0 insertions, 0 deletions