diff options
-rw-r--r-- | oox/source/drawingml/diagram/diagramlayoutatoms.cxx | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/oox/source/drawingml/diagram/diagramlayoutatoms.cxx b/oox/source/drawingml/diagram/diagramlayoutatoms.cxx index 4cf36186322c..837755e189d4 100644 --- a/oox/source/drawingml/diagram/diagramlayoutatoms.cxx +++ b/oox/source/drawingml/diagram/diagramlayoutatoms.cxx @@ -931,8 +931,6 @@ void AlgAtom::layoutShape( const ShapePtr& rShape, sal_Int32 nStartX = aCurrPos.X; sal_Int32 nColIdx = 0,index = 0; - sal_Int32 num = rShape->getChildren().size(); - const sal_Int32 aContDir = maMap.count(XML_contDir) ? maMap.find(XML_contDir)->second : XML_sameDir; switch(aContDir) @@ -952,7 +950,7 @@ void AlgAtom::layoutShape( const ShapePtr& rShape, if(++nColIdx == nCol) // condition for next row { // if last row, then position children according to number of shapes. - if((index+1)%nCol!=0 && (index+1)>=3 && ((index+1)/nCol+1)==nRow && num!=nRow*nCol) + if((index+1)%nCol!=0 && (index+1)>=3 && ((index+1)/nCol+1)==nRow && nCount!=nRow*nCol) // position first child of last row aCurrPos.X = nStartX + (nIncX * (aChildSize.Width + fSpace*aChildSize.Width))/2; else @@ -991,10 +989,10 @@ void AlgAtom::layoutShape( const ShapePtr& rShape, if(++nColIdx == nCol) // condition for next row { // if last row, then position children according to number of shapes. - if((index+1)%nCol!=0 && (index+1)>=4 && ((index+1)/nCol+1)==nRow && num!=nRow*nCol && ((index/nCol)+1)%2==0) + if((index+1)%nCol!=0 && (index+1)>=4 && ((index+1)/nCol+1)==nRow && nCount!=nRow*nCol && ((index/nCol)+1)%2==0) // position first child of last row aCurrPos.X -= aChildSize.Width*3/2; - else if((index+1)%nCol!=0 && (index+1)>=4 && ((index+1)/nCol+1)==nRow && num!=nRow*nCol && ((index/nCol)+1)%2!=0) + else if((index+1)%nCol!=0 && (index+1)>=4 && ((index+1)/nCol+1)==nRow && nCount!=nRow*nCol && ((index/nCol)+1)%2!=0) aCurrPos.X = nStartX + (nIncX * (aChildSize.Width + fSpace*aChildSize.Width))/2; else if(((index/nCol)+1)%2!=0) aCurrPos.X = nStartX; |