diff options
-rw-r--r-- | gettext/gettext-0.18.1.1.patch | 2362 | ||||
-rw-r--r-- | libcroco/libcroco-0.6.2.patch | 110 | ||||
-rwxr-xr-x | solenv/bin/cwstouched.pl | 151 | ||||
-rwxr-xr-x | testautomation/writer/optional/input/import/mactext.txt | 1 | ||||
-rw-r--r-- | writerfilter/source/doctok/escher.html | 207 |
5 files changed, 2831 insertions, 0 deletions
diff --git a/gettext/gettext-0.18.1.1.patch b/gettext/gettext-0.18.1.1.patch new file mode 100644 index 000000000000..983070f46589 --- /dev/null +++ b/gettext/gettext-0.18.1.1.patch @@ -0,0 +1,2362 @@ +--- misc/gettext-0.18.1.1/gettext-runtime/intl/makefile.mk Wed Aug 20 14:33:55 2008 ++++ misc/build/gettext-0.18.1.1/gettext-runtime/intl/makefile.mk Wed Aug 20 14:26:42 2008 +@@ -1 +1,108 @@ +-dummy ++#************************************************************************* ++# ++# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. ++# ++# Copyright 2000, 2010 Oracle and/or its affiliates. ++# ++# OpenOffice.org - a multi-platform office productivity suite ++# ++# This file is part of OpenOffice.org. ++# ++# OpenOffice.org is free software: you can redistribute it and/or modify ++# it under the terms of the GNU Lesser General Public License version 3 ++# only, as published by the Free Software Foundation. ++# ++# OpenOffice.org is distributed in the hope that it will be useful, ++# but WITHOUT ANY WARRANTY; without even the implied warranty of ++# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ++# GNU Lesser General Public License version 3 for more details ++# (a copy is included in the LICENSE file that accompanied this code). ++# ++# You should have received a copy of the GNU Lesser General Public License ++# version 3 along with OpenOffice.org. If not, see ++# <http://www.openoffice.org/license.html> ++# for a copy of the LGPLv3 License. ++# ++#************************************************************************* ++ ++PRJ=..$/..$/..$/..$/..$/.. ++PRJINC=.. ++PRJNAME=gettext ++TARGET=intl ++ ++#ENABLE_EXCEPTIONS=TRUE ++VISIBILITY_HIDDEN=TRUE ++EXTERNAL_WARNINGS_NOT_ERRORS=TRUE ++ ++# --- Settings ---------------------------------- ++ ++.INCLUDE : settings.mk ++ ++#.IF "$(GUI)$(CPU)"=="WNTP" ++CFLAGS+=-c -DLOCALEDIR=\"./share/locale\" -DLOCALE_ALIAS_PATH=\"./share/locale\" -DLIBDIR=\"./lib\" ++CFLAGS+=-DBUILDING_LIBINTL -DBUILDING_DLL -DIN_LIBINTL -DENABLE_RELOCATABLE=1 -DIN_LIBRARY -DINSTALLDIR=\"./lib\" -DNO_XMALLOC -Dset_relocation_prefix=libintl_set_relocation_prefix -Drelocate=libintl_relocate ++CFLAGS+=-DDEPENDS_ON_LIBICONV=1 -DHAVE_CONFIG_H -I. -I. -I.. -DDLL_EXPORT -DPIC ++ ++ #.ENDIF ++ ++# --- Files ------------------------------------- ++ ++SLOFILES=\ ++ $(SLO)$/bindtextdom.obj \ ++ $(SLO)$/dcgettext.obj \ ++ $(SLO)$/dgettext.obj \ ++ $(SLO)$/gettext.obj \ ++ $(SLO)$/finddomain.obj \ ++ $(SLO)$/hash-string.obj \ ++ $(SLO)$/loadmsgcat.obj \ ++ $(SLO)$/localealias.obj \ ++ $(SLO)$/textdomain.obj \ ++ $(SLO)$/l10nflist.obj \ ++ $(SLO)$/explodename.obj \ ++ $(SLO)$/dcigettext.obj \ ++ $(SLO)$/dcngettext.obj \ ++ $(SLO)$/dngettext.obj \ ++ $(SLO)$/ngettext.obj \ ++ $(SLO)$/plural.obj \ ++ $(SLO)$/plural-exp.obj \ ++ $(SLO)$/localcharset.obj \ ++ $(SLO)$/threadlib.obj \ ++ $(SLO)$/lock.obj \ ++ $(SLO)$/relocatable.obj \ ++ $(SLO)$/langprefs.obj \ ++ $(SLO)$/localename.obj \ ++ $(SLO)$/log.obj \ ++ $(SLO)$/printf.obj \ ++ $(SLO)$/setlocale.obj \ ++ $(SLO)$/version.obj \ ++ $(SLO)$/osdep.obj \ ++ $(SLO)$/intl-compat.obj ++ ++# --- Library ----------------------------------- ++ ++SHL1TARGET= $(TARGET) ++SHL1OBJS=$(SLOFILES) ++SHL1STDLIBS=\ ++ Advapi32.lib ++ ++ ++SHL1DEPN= ++#SHL1IMPLIB= i$(TARGET) ++#SHL1USE_EXPORTS=name ++ ++SHL1DEF= $(MISC)$/$(SHL1TARGET).def ++ ++DEF1NAME= $(SHL1TARGET) ++DEF1DEPN= $(MISC)$/$(SHL1TARGET).flt \ ++ $(SLB)$/$(TARGET).lib ++DEFLIB1NAME=$(TARGET) ++ ++# --- Targets ---------------------------------- ++ ++.INCLUDE : target.mk ++ ++# --- filter file ------------------------------ ++ ++$(MISC)$/$(SHL1TARGET).flt: makefile.mk ++ @echo CLEAR_THE_FILE > $@ ++ +--- misc/gettext-0.18.1.1/gettext-runtime/intl/printf-parse.c 2010-06-06 14:49:57.000000000 +0200 ++++ misc/build/gettext-0.18.1.1/gettext-runtime/intl/printf-parse.c 2011-03-09 11:51:02.615094200 +0100 +@@ -75,6 +74,9 @@ + # include "c-ctype.h" + #endif + ++typedef __int64 intmax_t; ++ ++ + #ifdef STATIC + STATIC + #endif +--- misc/gettext-0.18.1.1/gettext-runtime/config.h Wed Aug 20 14:33:55 2008 ++++ misc/build/gettext-0.18.1.1/gettext-runtime/config.h Wed Aug 20 14:26:42 2008 +@@ -1 +1,1288 @@ +-dummy ++/* config.h. Generated from config.h.in by configure. */ ++/* config.h.in. Generated from configure.ac by autoheader. */ ++ ++/* Define if the compiler is building for multiple architectures of Apple ++ platforms at once. */ ++/* #undef AA_APPLE_UNIVERSAL_BUILD */ ++ ++/* Define to the number of bits in type 'ptrdiff_t'. */ ++#define BITSIZEOF_PTRDIFF_T 32 ++ ++/* Define to the number of bits in type 'sig_atomic_t'. */ ++#define BITSIZEOF_SIG_ATOMIC_T 32 ++ ++/* Define to the number of bits in type 'size_t'. */ ++#define BITSIZEOF_SIZE_T 32 ++ ++/* Define to the number of bits in type 'wchar_t'. */ ++#define BITSIZEOF_WCHAR_T 16 ++ ++/* Define to the number of bits in type 'wint_t'. */ ++#define BITSIZEOF_WINT_T 16 ++ ++/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP ++ systems. This function is required for `alloca.c' support on those systems. ++ */ ++/* #undef CRAY_STACKSEG_END */ ++ ++/* Define if mono is the preferred C# implementation. */ ++/* #undef CSHARP_CHOICE_MONO */ ++ ++/* Define if pnet is the preferred C# implementation. */ ++/* #undef CSHARP_CHOICE_PNET */ ++ ++/* Define to 1 if using `alloca.c'. */ ++/* #undef C_ALLOCA */ ++ ++/* Define to 1 if // is a file system root distinct from /. */ ++#define DOUBLE_SLASH_IS_DISTINCT_ROOT 1 ++ ++/* Define to 1 if translation of program messages to the user's native ++ language is requested. */ ++#define ENABLE_NLS 1 ++ ++/* Define to 1 if the package shall run at any location in the file system. */ ++/* #undef ENABLE_RELOCATABLE */ ++ ++/* Define on systems for which file names may have a so-called `drive letter' ++ prefix, define this to compute the length of that prefix, including the ++ colon. */ ++#define FILE_SYSTEM_ACCEPTS_DRIVE_LETTER_PREFIX 1 ++ ++/* Define if the backslash character may also serve as a file name component ++ separator. */ ++#define FILE_SYSTEM_BACKSLASH_IS_FILE_NAME_SEPARATOR 1 ++ ++/* Define if a drive letter prefix denotes a relative path if it is not ++ followed by a file name component separator. */ ++#define FILE_SYSTEM_DRIVE_PREFIX_CAN_BE_RELATIVE 1 ++ ++/* Define to 1 if realpath() can malloc memory, always gives an absolute path, ++ and handles trailing slash correctly. */ ++/* #undef FUNC_REALPATH_WORKS */ ++ ++/* Define to a C preprocessor expression that evaluates to 1 or 0, depending ++ whether the gnulib module canonicalize-lgpl shall be considered present. */ ++#define GNULIB_CANONICALIZE_LGPL 1 ++ ++/* Define to a C preprocessor expression that evaluates to 1 or 0, depending ++ whether the gnulib module fwriteerror shall be considered present. */ ++#define GNULIB_FWRITEERROR 1 ++ ++/* Define to a C preprocessor expression that evaluates to 1 or 0, depending ++ whether the gnulib module sigpipe shall be considered present. */ ++#define GNULIB_SIGPIPE 1 ++ ++/* Define to 1 when the gnulib module canonicalize_file_name should be tested. ++ */ ++#define GNULIB_TEST_CANONICALIZE_FILE_NAME 1 ++ ++/* Define to 1 when the gnulib module environ should be tested. */ ++#define GNULIB_TEST_ENVIRON 1 ++ ++/* Define to 1 when the gnulib module getopt-gnu should be tested. */ ++#define GNULIB_TEST_GETOPT_GNU 1 ++ ++/* Define to 1 when the gnulib module lstat should be tested. */ ++#define GNULIB_TEST_LSTAT 1 ++ ++/* Define to 1 when the gnulib module malloc-posix should be tested. */ ++#define GNULIB_TEST_MALLOC_POSIX 1 ++ ++/* Define to 1 when the gnulib module mbrtowc should be tested. */ ++#define GNULIB_TEST_MBRTOWC 1 ++ ++/* Define to 1 when the gnulib module mbsinit should be tested. */ ++#define GNULIB_TEST_MBSINIT 1 ++ ++/* Define to 1 when the gnulib module mbslen should be tested. */ ++#define GNULIB_TEST_MBSLEN 1 ++ ++/* Define to 1 when the gnulib module mbsstr should be tested. */ ++#define GNULIB_TEST_MBSSTR 1 ++ ++/* Define to 1 when the gnulib module memchr should be tested. */ ++#define GNULIB_TEST_MEMCHR 1 ++ ++/* Define to 1 when the gnulib module readlink should be tested. */ ++#define GNULIB_TEST_READLINK 1 ++ ++/* Define to 1 when the gnulib module realpath should be tested. */ ++#define GNULIB_TEST_REALPATH 1 ++ ++/* Define to 1 when the gnulib module sigprocmask should be tested. */ ++#define GNULIB_TEST_SIGPROCMASK 1 ++ ++/* Define to 1 when the gnulib module stat should be tested. */ ++#define GNULIB_TEST_STAT 1 ++ ++/* Define to 1 when the gnulib module strerror should be tested. */ ++#define GNULIB_TEST_STRERROR 1 ++ ++/* Define to 1 when the gnulib module strnlen should be tested. */ ++#define GNULIB_TEST_STRNLEN 1 ++ ++/* Define to 1 when the gnulib module wcwidth should be tested. */ ++#define GNULIB_TEST_WCWIDTH 1 ++ ++/* Define to 1 if you have `alloca', as a function or macro. */ ++#define HAVE_ALLOCA 1 ++ ++/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix). ++ */ ++/* #undef HAVE_ALLOCA_H */ ++ ++/* Define to 1 if you have the `argz_count' function. */ ++/* #undef HAVE_ARGZ_COUNT */ ++ ++/* Define to 1 if you have the <argz.h> header file. */ ++/* #undef HAVE_ARGZ_H */ ++ ++/* Define to 1 if you have the `argz_next' function. */ ++/* #undef HAVE_ARGZ_NEXT */ ++ ++/* Define to 1 if you have the `argz_stringify' function. */ ++/* #undef HAVE_ARGZ_STRINGIFY */ ++ ++/* Define to 1 if you have the `asprintf' function. */ ++/* #undef HAVE_ASPRINTF */ ++ ++/* Define to 1 if you have the `atexit' function. */ ++#define HAVE_ATEXIT 1 ++ ++/* Define to 1 if you have the <bp-sym.h> header file. */ ++/* #undef HAVE_BP_SYM_H */ ++ ++/* Define to 1 if the compiler understands __builtin_expect. */ ++/* #undef HAVE_BUILTIN_EXPECT */ ++ ++/* Define to 1 if you have the `canonicalize_file_name' function. */ ++/* #undef HAVE_CANONICALIZE_FILE_NAME */ ++ ++/* Define to 1 if you have the MacOS X function CFLocaleCopyCurrent in the ++ CoreFoundation framework. */ ++/* #undef HAVE_CFLOCALECOPYCURRENT */ ++ ++/* Define to 1 if you have the MacOS X function CFPreferencesCopyAppValue in ++ the CoreFoundation framework. */ ++/* #undef HAVE_CFPREFERENCESCOPYAPPVALUE */ ++ ++/* Define if the GNU dcgettext() function is already present or preinstalled. ++ */ ++/* #undef HAVE_DCGETTEXT */ ++ ++/* Define to 1 if you have the declaration of `clearerr_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_CLEARERR_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `feof_unlocked', and to 0 if you ++ don't. */ ++#define HAVE_DECL_FEOF_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `ferror_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FERROR_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fflush_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FFLUSH_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fgets_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FGETS_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fputc_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FPUTC_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fputs_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FPUTS_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fread_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FREAD_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `fwrite_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_FWRITE_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `getchar_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_GETCHAR_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `getc_unlocked', and to 0 if you ++ don't. */ ++#define HAVE_DECL_GETC_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `getenv', and to 0 if you don't. ++ */ ++#define HAVE_DECL_GETENV 1 ++ ++/* Define to 1 if you have the declaration of `getopt_clip', and to 0 if you ++ don't. */ ++/* #undef HAVE_DECL_GETOPT_CLIP */ ++ ++/* Define to 1 if you have the declaration of `optreset', and to 0 if you ++ don't. */ ++/* #undef HAVE_DECL_OPTRESET */ ++ ++/* Define to 1 if you have the declaration of `program_invocation_name', and ++ to 0 if you don't. */ ++#define HAVE_DECL_PROGRAM_INVOCATION_NAME 0 ++ ++/* Define to 1 if you have the declaration of `program_invocation_short_name', ++ and to 0 if you don't. */ ++#define HAVE_DECL_PROGRAM_INVOCATION_SHORT_NAME 0 ++ ++/* Define to 1 if you have the declaration of `putchar_unlocked', and to 0 if ++ you don't. */ ++#define HAVE_DECL_PUTCHAR_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `putc_unlocked', and to 0 if you ++ don't. */ ++#define HAVE_DECL_PUTC_UNLOCKED 0 ++ ++/* Define to 1 if you have the declaration of `strerror', and to 0 if you ++ don't. */ ++#define HAVE_DECL_STRERROR 1 ++ ++/* Define to 1 if you have the declaration of `strerror_r', and to 0 if you ++ don't. */ ++#define HAVE_DECL_STRERROR_R 0 ++ ++/* Define to 1 if you have the declaration of `strnlen', and to 0 if you ++ don't. */ ++#define HAVE_DECL_STRNLEN 1 ++ ++/* Define to 1 if you have the declaration of `wcwidth', and to 0 if you ++ don't. */ ++#define HAVE_DECL_WCWIDTH 0 ++ ++/* Define to 1 if you have the declaration of `_snprintf', and to 0 if you ++ don't. */ ++#define HAVE_DECL__SNPRINTF 1 ++ ++/* Define to 1 if you have the declaration of `_snwprintf', and to 0 if you ++ don't. */ ++#define HAVE_DECL__SNWPRINTF 1 ++ ++/* Define to 1 if you have the <dlfcn.h> header file. */ ++/* #undef HAVE_DLFCN_H */ ++ ++/* Define if you have the declaration of environ. */ ++/* #undef HAVE_ENVIRON_DECL */ ++ ++/* Define to 1 if you have the <errno.h> header file. */ ++#define HAVE_ERRNO_H 1 ++ ++/* Define to 1 if you have the `fwprintf' function. */ ++#define HAVE_FWPRINTF 1 ++ ++/* Define to 1 if you have the `getcwd' function. */ ++#define HAVE_GETCWD 1 ++ ++/* Define to 1 if you have the `getegid' function. */ ++/* #undef HAVE_GETEGID */ ++ ++/* Define to 1 if you have the `geteuid' function. */ ++/* #undef HAVE_GETEUID */ ++ ++/* Define to 1 if you have the `getgid' function. */ ++/* #undef HAVE_GETGID */ ++ ++/* Define to 1 if you have the <getopt.h> header file. */ ++/* #undef HAVE_GETOPT_H */ ++ ++/* Define to 1 if you have the `getopt_long_only' function. */ ++/* #undef HAVE_GETOPT_LONG_ONLY */ ++ ++/* Define to 1 if you have the `getpagesize' function. */ ++/* #undef HAVE_GETPAGESIZE */ ++ ++/* Define if the GNU gettext() function is already present or preinstalled. */ ++/* #undef HAVE_GETTEXT */ ++ ++/* Define to 1 if you have the `getuid' function. */ ++/* #undef HAVE_GETUID */ ++ ++/* Define if you have the iconv() function and it works. */ ++/* #undef HAVE_ICONV */ ++ ++/* Define to 1 if you have the <iconv.h> header file. */ ++/* #undef HAVE_ICONV_H */ ++ ++/* Define if you have the 'intmax_t' type in <stdint.h> or <inttypes.h>. */ ++/* #undef HAVE_INTMAX_T */ ++#ifndef _MSC_VER ++#define HAVE_INTMAX_T 1 ++#else /* _MSC_VER */ ++/* #undef HAVE_INTMAX_T */ ++#endif /* _MSC_VER */ ++ ++ ++/* Define to 1 if you have the <inttypes.h> header file. */ ++/* #undef HAVE_INTTYPES_H */ ++#ifndef _MSC_VER ++#define HAVE_INTTYPES_H 1 ++#else /* _MSC_VER */ ++/* #undef HAVE_INTTYPES_H */ ++#endif /* _MSC_VER */ ++ ++ ++/* Define if <inttypes.h> exists, doesn't clash with <sys/types.h>, and ++ declares uintmax_t. */ ++/* #undef HAVE_INTTYPES_H_WITH_UINTMAX */ ++#ifndef _MSC_VER ++#define HAVE_INTTYPES_H_WITH_UINTMAX 1 ++#else /* _MSC_VER */ ++/* #undef HAVE_INTTYPES_H_WITH_UINTMAX */ ++#endif /* _MSC_VER */ ++ ++ ++/* Define to 1 if you have the `iswblank' function. */ ++/* #undef HAVE_ISWBLANK */ ++ ++/* Define to 1 if you have the `iswcntrl' function. */ ++#define HAVE_ISWCNTRL 1 ++ ++/* Define if you have <langinfo.h> and nl_langinfo(CODESET). */ ++/* #undef HAVE_LANGINFO_CODESET */ ++ ++/* Define if your <locale.h> file defines LC_MESSAGES. */ ++/* #undef HAVE_LC_MESSAGES */ ++ ++/* Define to 1 if you have the <limits.h> header file. */ ++#define HAVE_LIMITS_H 1 ++ ++/* Define to 1 if the system has the type `long long int'. */ ++#define HAVE_LONG_LONG_INT 1 ++ ++/* Define to 1 if you have the `lstat' function. */ ++/* #undef HAVE_LSTAT */ ++ ++/* Define to 1 if you have the <mach-o/dyld.h> header file. */ ++/* #undef HAVE_MACH_O_DYLD_H */ ++ ++/* Define if the 'malloc' function is POSIX compliant. */ ++/* #undef HAVE_MALLOC_POSIX */ ++ ++/* Define to 1 if mmap()'s MAP_ANONYMOUS flag is available after including ++ config.h and <sys/mman.h>. */ ++/* #undef HAVE_MAP_ANONYMOUS */ ++ ++/* Define to 1 if you have the `mbrtowc' function. */ ++#define HAVE_MBRTOWC 1 ++ ++/* Define to 1 if you have the `mbsinit' function. */ ++/* #undef HAVE_MBSINIT */ ++ ++/* Define to 1 if you have the `mbslen' function. */ ++/* #undef HAVE_MBSLEN */ ++ ++/* Define to 1 if <wchar.h> declares mbstate_t. */ ++#define HAVE_MBSTATE_T 1 ++ ++/* Define to 1 if you have the `memchr' function. */ ++#define HAVE_MEMCHR 1 ++ ++/* Define to 1 if you have the `memmove' function. */ ++#define HAVE_MEMMOVE 1 ++ ++/* Define to 1 if you have the <memory.h> header file. */ ++#define HAVE_MEMORY_H 1 ++ ++/* Define to 1 if you have the `mempcpy' function. */ ++/* #undef HAVE_MEMPCPY */ ++ ++/* Define to 1 if you have a working `mmap' system call. */ ++/* #undef HAVE_MMAP */ ++ ++/* Define to 1 if you have the `mprotect' function. */ ++/* #undef HAVE_MPROTECT */ ++ ++/* Define to 1 if you have the `munmap' function. */ ++/* #undef HAVE_MUNMAP */ ++ ++/* Define to 1 if you have the `newlocale' function. */ ++/* #undef HAVE_NEWLOCALE */ ++ ++/* Define to 1 if you have the `pathconf' function. */ ++/* #undef HAVE_PATHCONF */ ++ ++/* Define if your printf() function supports format strings with positions. */ ++/* #undef HAVE_POSIX_PRINTF */ ++ ++/* Define if the <pthread.h> defines PTHREAD_MUTEX_RECURSIVE. */ ++/* #undef HAVE_PTHREAD_MUTEX_RECURSIVE */ ++ ++/* Define if the POSIX multithreading library has read/write locks. */ ++/* #undef HAVE_PTHREAD_RWLOCK */ ++ ++/* Define to 1 if you have the `putenv' function. */ ++#define HAVE_PUTENV 1 ++ ++/* Define to 1 if you have the <random.h> header file. */ ++/* #undef HAVE_RANDOM_H */ ++ ++/* Define to 1 if atoll is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_ATOLL */ ++ ++/* Define to 1 if btowc is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_BTOWC 1 ++ ++/* Define to 1 if canonicalize_file_name is declared even after undefining ++ macros. */ ++/* #undef HAVE_RAW_DECL_CANONICALIZE_FILE_NAME */ ++ ++/* Define to 1 if chown is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_CHOWN */ ++ ++/* Define to 1 if dprintf is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_DPRINTF */ ++ ++/* Define to 1 if dup2 is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_DUP2 1 ++ ++/* Define to 1 if dup3 is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_DUP3 */ ++ ++/* Define to 1 if endusershell is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_ENDUSERSHELL */ ++ ++/* Define to 1 if environ is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_ENVIRON */ ++ ++/* Define to 1 if euidaccess is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_EUIDACCESS */ ++ ++/* Define to 1 if faccessat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FACCESSAT */ ++ ++/* Define to 1 if fchdir is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FCHDIR */ ++ ++/* Define to 1 if fchmodat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FCHMODAT */ ++ ++/* Define to 1 if fchownat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FCHOWNAT */ ++ ++/* Define to 1 if fpurge is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FPURGE */ ++ ++/* Define to 1 if fseeko is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FSEEKO */ ++ ++/* Define to 1 if fstatat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FSTATAT */ ++ ++/* Define to 1 if fsync is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FSYNC */ ++ ++/* Define to 1 if ftello is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FTELLO */ ++ ++/* Define to 1 if ftruncate is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FTRUNCATE */ ++ ++/* Define to 1 if futimens is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_FUTIMENS */ ++ ++/* Define to 1 if getcwd is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETCWD */ ++ ++/* Define to 1 if getdelim is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETDELIM */ ++ ++/* Define to 1 if getdomainname is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETDOMAINNAME */ ++ ++/* Define to 1 if getdtablesize is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETDTABLESIZE */ ++ ++/* Define to 1 if getgroups is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETGROUPS */ ++ ++/* Define to 1 if gethostname is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETHOSTNAME */ ++ ++/* Define to 1 if getline is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETLINE */ ++ ++/* Define to 1 if getloadavg is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETLOADAVG */ ++ ++/* Define to 1 if getlogin is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETLOGIN */ ++ ++/* Define to 1 if getlogin_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETLOGIN_R */ ++ ++/* Define to 1 if getpagesize is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETPAGESIZE */ ++ ++/* Define to 1 if getsubopt is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETSUBOPT */ ++ ++/* Define to 1 if getusershell is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GETUSERSHELL */ ++ ++/* Define to 1 if grantpt is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_GRANTPT */ ++ ++/* Define to 1 if initstat_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_INITSTAT_R */ ++ ++/* Define to 1 if lchmod is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_LCHMOD */ ++ ++/* Define to 1 if lchown is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_LCHOWN */ ++ ++/* Define to 1 if link is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_LINK */ ++ ++/* Define to 1 if linkat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_LINKAT */ ++ ++/* Define to 1 if lseek is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_LSEEK 1 ++ ++/* Define to 1 if lstat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_LSTAT */ ++ ++/* Define to 1 if mbrlen is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_MBRLEN 1 ++ ++/* Define to 1 if mbrtowc is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_MBRTOWC 1 ++ ++/* Define to 1 if mbsinit is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_MBSINIT 1 ++ ++/* Define to 1 if mbsnrtowcs is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MBSNRTOWCS */ ++ ++/* Define to 1 if mbsrtowcs is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_MBSRTOWCS 1 ++ ++/* Define to 1 if memmem is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MEMMEM */ ++ ++/* Define to 1 if mempcpy is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MEMPCPY */ ++ ++/* Define to 1 if memrchr is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MEMRCHR */ ++ ++/* Define to 1 if mkdirat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKDIRAT */ ++ ++/* Define to 1 if mkdtemp is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKDTEMP */ ++ ++/* Define to 1 if mkfifo is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKFIFO */ ++ ++/* Define to 1 if mkfifoat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKFIFOAT */ ++ ++/* Define to 1 if mknod is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKNOD */ ++ ++/* Define to 1 if mknodat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKNODAT */ ++ ++/* Define to 1 if mkostemp is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKOSTEMP */ ++ ++/* Define to 1 if mkostemps is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKOSTEMPS */ ++ ++/* Define to 1 if mkstemp is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKSTEMP */ ++ ++/* Define to 1 if mkstemps is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_MKSTEMPS */ ++ ++/* Define to 1 if pipe2 is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_PIPE2 */ ++ ++/* Define to 1 if popen is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_POPEN */ ++ ++/* Define to 1 if pread is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_PREAD */ ++ ++/* Define to 1 if ptsname is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_PTSNAME */ ++ ++/* Define to 1 if pwrite is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_PWRITE */ ++ ++/* Define to 1 if random_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_RANDOM_R */ ++ ++/* Define to 1 if rawmemchr is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_RAWMEMCHR */ ++ ++/* Define to 1 if readlink is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_READLINK */ ++ ++/* Define to 1 if readlinkat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_READLINKAT */ ++ ++/* Define to 1 if realpath is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_REALPATH */ ++ ++/* Define to 1 if renameat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_RENAMEAT */ ++ ++/* Define to 1 if rmdir is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_RMDIR */ ++ ++/* Define to 1 if rpmatch is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_RPMATCH */ ++ ++/* Define to 1 if setenv is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SETENV */ ++ ++/* Define to 1 if setstate_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SETSTATE_R */ ++ ++/* Define to 1 if setusershell is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SETUSERSHELL */ ++ ++/* Define to 1 if sigaction is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGACTION */ ++ ++/* Define to 1 if sigaddset is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGADDSET */ ++ ++/* Define to 1 if sigdelset is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGDELSET */ ++ ++/* Define to 1 if sigemptyset is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGEMPTYSET */ ++ ++/* Define to 1 if sigfillset is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGFILLSET */ ++ ++/* Define to 1 if sigismember is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGISMEMBER */ ++ ++/* Define to 1 if sigpending is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGPENDING */ ++ ++/* Define to 1 if sigprocmask is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SIGPROCMASK */ ++ ++/* Define to 1 if sleep is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SLEEP */ ++ ++/* Define to 1 if snprintf is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SNPRINTF */ ++ ++/* Define to 1 if srandom_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SRANDOM_R */ ++ ++/* Define to 1 if stat is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STAT 1 ++ ++/* Define to 1 if stpcpy is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STPCPY */ ++ ++/* Define to 1 if stpncpy is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STPNCPY */ ++ ++/* Define to 1 if strcasestr is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRCASESTR */ ++ ++/* Define to 1 if strchrnul is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRCHRNUL */ ++ ++/* Define to 1 if strdup is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STRDUP 1 ++ ++/* Define to 1 if strncat is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STRNCAT 1 ++ ++/* Define to 1 if strndup is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRNDUP */ ++ ++/* Define to 1 if strnlen is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STRNLEN 1 ++ ++/* Define to 1 if strpbrk is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STRPBRK 1 ++ ++/* Define to 1 if strsep is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRSEP */ ++ ++/* Define to 1 if strsignal is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRSIGNAL */ ++ ++/* Define to 1 if strtod is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_STRTOD 1 ++ ++/* Define to 1 if strtok_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRTOK_R */ ++ ++/* Define to 1 if strtoll is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRTOLL */ ++ ++/* Define to 1 if strtoull is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRTOULL */ ++ ++/* Define to 1 if strverscmp is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_STRVERSCMP */ ++ ++/* Define to 1 if symlink is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SYMLINK */ ++ ++/* Define to 1 if symlinkat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_SYMLINKAT */ ++ ++/* Define to 1 if tmpfile is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_TMPFILE 1 ++ ++/* Define to 1 if ttyname_r is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_TTYNAME_R */ ++ ++/* Define to 1 if unlink is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_UNLINK 1 ++ ++/* Define to 1 if unlinkat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_UNLINKAT */ ++ ++/* Define to 1 if unlockpt is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_UNLOCKPT */ ++ ++/* Define to 1 if unsetenv is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_UNSETENV */ ++ ++/* Define to 1 if usleep is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_USLEEP */ ++ ++/* Define to 1 if utimensat is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_UTIMENSAT */ ++ ++/* Define to 1 if vdprintf is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_VDPRINTF */ ++ ++/* Define to 1 if vsnprintf is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_VSNPRINTF 1 ++ ++/* Define to 1 if wcrtomb is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_WCRTOMB 1 ++ ++/* Define to 1 if wcsnrtombs is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_WCSNRTOMBS */ ++ ++/* Define to 1 if wcsrtombs is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_WCSRTOMBS 1 ++ ++/* Define to 1 if wctob is declared even after undefining macros. */ ++#define HAVE_RAW_DECL_WCTOB 1 ++ ++/* Define to 1 if wcwidth is declared even after undefining macros. */ ++/* #undef HAVE_RAW_DECL_WCWIDTH */ ++ ++/* Define to 1 if you have the `readlink' function. */ ++/* #undef HAVE_READLINK */ ++ ++/* Define to 1 if you have the `realpath' function. */ ++/* #undef HAVE_REALPATH */ ++ ++/* Define to 1 if you have the <search.h> header file. */ ++#define HAVE_SEARCH_H 1 ++ ++/* Define to 1 if you have the `setenv' function. */ ++/* #undef HAVE_SETENV */ ++ ++/* Define to 1 if you have the `setlocale' function. */ ++#define HAVE_SETLOCALE 1 ++ ++/* Define to 1 if you have the <signal.h> header file. */ ++#define HAVE_SIGNAL_H 1 ++ ++/* Define to 1 if 'sig_atomic_t' is a signed integer type. */ ++#define HAVE_SIGNED_SIG_ATOMIC_T 1 ++ ++/* Define to 1 if 'wchar_t' is a signed integer type. */ ++/* #undef HAVE_SIGNED_WCHAR_T */ ++ ++/* Define to 1 if 'wint_t' is a signed integer type. */ ++/* #undef HAVE_SIGNED_WINT_T */ ++ ++/* Define to 1 if the system has the type `sigset_t'. */ ++/* #undef HAVE_SIGSET_T */ ++ ++/* Define to 1 if you have the `snprintf' function. */ ++/* #undef HAVE_SNPRINTF */ ++ ++/* Define to 1 if stdbool.h conforms to C99. */ ++/* #undef HAVE_STDBOOL_H */ ++ ++/* Define to 1 if you have the <stddef.h> header file. */ ++#define HAVE_STDDEF_H 1 ++ ++/* Define to 1 if you have the <stdint.h> header file. */ ++/* #undef HAVE_STDINT_H */ ++ ++/* Define if <stdint.h> exists, doesn't clash with <sys/types.h>, and declares ++ uintmax_t. */ ++/* #undef HAVE_STDINT_H_WITH_UINTMAX */ ++ ++/* Define to 1 if you have the <stdio.h> header file. */ ++#define HAVE_STDIO_H 1 ++ ++/* Define to 1 if you have the <stdlib.h> header file. */ ++#define HAVE_STDLIB_H 1 ++ ++/* Define to 1 if you have the `stpcpy' function. */ ++/* #undef HAVE_STPCPY */ ++ ++/* Define to 1 if you have the `strcasecmp' function. */ ++/* #undef HAVE_STRCASECMP */ ++ ++/* Define to 1 if you have the `strdup' function. */ ++#define HAVE_STRDUP 1 ++ ++/* Define to 1 if you have the `strerror_r' function. */ ++/* #undef HAVE_STRERROR_R */ ++ ++/* Define to 1 if you have the <strings.h> header file. */ ++/* #undef HAVE_STRINGS_H */ ++ ++/* Define to 1 if you have the <string.h> header file. */ ++#define HAVE_STRING_H 1 ++ ++/* Define to 1 if you have the `strnlen' function. */ ++#define HAVE_STRNLEN 1 ++ ++/* Define to 1 if you have the `strtol' function. */ ++#define HAVE_STRTOL 1 ++ ++/* Define to 1 if you have the `strtoul' function. */ ++#define HAVE_STRTOUL 1 ++ ++/* Define to 1 if the system has the type `struct random_data'. */ ++/* #undef HAVE_STRUCT_RANDOM_DATA */ ++ ++/* Define to 1 if you have the <sys/bitypes.h> header file. */ ++/* #undef HAVE_SYS_BITYPES_H */ ++ ++/* Define to 1 if you have the <sys/inttypes.h> header file. */ ++/* #undef HAVE_SYS_INTTYPES_H */ ++ ++/* Define to 1 if you have the <sys/mman.h> header file. */ ++/* #undef HAVE_SYS_MMAN_H */ ++ ++/* Define to 1 if you have the <sys/param.h> header file. */ ++/* #undef HAVE_SYS_PARAM_H */ ++ ++/* Define to 1 if you have the <sys/socket.h> header file. */ ++/* #undef HAVE_SYS_SOCKET_H */ ++ ++/* Define to 1 if you have the <sys/stat.h> header file. */ ++#define HAVE_SYS_STAT_H 1 ++ ++/* Define to 1 if you have the <sys/time.h> header file. */ ++/* #undef HAVE_SYS_TIME_H */ ++ ++/* Define to 1 if you have the <sys/types.h> header file. */ ++#define HAVE_SYS_TYPES_H 1 ++ ++/* Define to 1 if you have the <time.h> header file. */ ++#define HAVE_TIME_H 1 ++ ++/* Define to 1 if you have the `tsearch' function. */ ++/* #undef HAVE_TSEARCH */ ++ ++/* Define if you have the 'uintmax_t' type in <stdint.h> or <inttypes.h>. */ ++/* #undef HAVE_UINTMAX_T */ ++ ++/* Define to 1 if you have the <unistd.h> header file. */ ++#define HAVE_UNISTD_H 1 ++ ++/* Define to 1 if the system has the type `unsigned long long int'. */ ++#define HAVE_UNSIGNED_LONG_LONG_INT 1 ++ ++/* Define to 1 if you have the `uselocale' function. */ ++/* #undef HAVE_USELOCALE */ ++ ++/* Define to 1 or 0, depending whether the compiler supports simple visibility ++ declarations. */ ++#define HAVE_VISIBILITY 0 ++ ++/* Define to 1 if you have the <wchar.h> header file. */ ++#define HAVE_WCHAR_H 1 ++ ++/* Define if you have the 'wchar_t' type. */ ++#define HAVE_WCHAR_T 1 ++ ++/* Define to 1 if you have the `wcrtomb' function. */ ++#define HAVE_WCRTOMB 1 ++ ++/* Define to 1 if you have the `wcslen' function. */ ++#define HAVE_WCSLEN 1 ++ ++/* Define to 1 if you have the `wcsnlen' function. */ ++#define HAVE_WCSNLEN 1 ++ ++/* Define to 1 if you have the <wctype.h> header file. */ ++#define HAVE_WCTYPE_H 1 ++ ++/* Define to 1 if you have the `wcwidth' function. */ ++/* #undef HAVE_WCWIDTH */ ++ ++/* Define to 1 if you have the <winsock2.h> header file. */ ++#define HAVE_WINSOCK2_H 1 ++ ++/* Define if you have the 'wint_t' type. */ ++#define HAVE_WINT_T 1 ++ ++/* Define to 1 if O_NOATIME works. */ ++#define HAVE_WORKING_O_NOATIME 0 ++ ++/* Define to 1 if O_NOFOLLOW works. */ ++#define HAVE_WORKING_O_NOFOLLOW 0 ++ ++/* Define to 1 if the system has the type `_Bool'. */ ++/* #undef HAVE__BOOL */ ++ ++/* Define to 1 if you have the `_NSGetExecutablePath' function. */ ++/* #undef HAVE__NSGETEXECUTABLEPATH */ ++ ++/* Define to 1 if you have the `__fsetlocking' function. */ ++/* #undef HAVE___FSETLOCKING */ ++ ++/* Define as const if the declaration of iconv() needs const. */ ++/* #undef ICONV_CONST */ ++ ++/* Define to a symbolic name denoting the flavor of iconv_open() ++ implementation. */ ++/* #undef ICONV_FLAVOR */ ++ ++/* Define to the value of ${prefix}, as a string. */ ++#define INSTALLPREFIX "." ++ ++/* Define if integer division by zero raises signal SIGFPE. */ ++#define INTDIV0_RAISES_SIGFPE 0 ++ ++#if FILE_SYSTEM_BACKSLASH_IS_FILE_NAME_SEPARATOR ++# define ISSLASH(C) ((C) == '/' || (C) == '\\') ++#else ++# define ISSLASH(C) ((C) == '/') ++#endif ++ ++/* Define to 1 if `lstat' dereferences a symlink specified with a trailing ++ slash. */ ++/* #undef LSTAT_FOLLOWS_SLASHED_SYMLINK */ ++ ++/* Define to the sub-directory in which libtool stores uninstalled libraries. ++ */ ++#define LT_OBJDIR ".libs/" ++ ++/* If malloc(0) is != NULL, define this to 1. Otherwise define this to 0. */ ++#define MALLOC_0_IS_NONNULL 1 ++ ++/* Define to a substitute value for mmap()'s MAP_ANONYMOUS flag. */ ++/* #undef MAP_ANONYMOUS */ ++ ++/* Define if the mbrtowc function has the NULL string argument bug. */ ++/* #undef MBRTOWC_NULL_ARG_BUG */ ++ ++/* Define if the mbrtowc function does not return 0 for a NUL character. */ ++/* #undef MBRTOWC_NUL_RETVAL_BUG */ ++ ++/* Define if the mbrtowc function returns a wrong return value. */ ++/* #undef MBRTOWC_RETVAL_BUG */ ++ ++/* Define to 1 if your C compiler doesn't accept -c and -o together. */ ++#define NO_MINUS_C_MINUS_O 1 ++ ++/* Name of package */ ++#define PACKAGE "gettext-runtime" ++ ++/* Define to the address where bug reports for this package should be sent. */ ++#define PACKAGE_BUGREPORT "" ++ ++/* Define to the full name of this package. */ ++#define PACKAGE_NAME "" ++ ++/* Define to the full name and version of this package. */ ++#define PACKAGE_STRING "" ++ ++/* Define to the one symbol short name of this package. */ ++#define PACKAGE_TARNAME "" ++ ++/* Define to the home page for this package. */ ++#define PACKAGE_URL "" ++ ++/* Define to the version of this package. */ ++#define PACKAGE_VERSION "" ++ ++/* Define if <inttypes.h> exists and defines unusable PRI* macros. */ ++/* #undef PRI_MACROS_BROKEN */ ++ ++/* Define if the pthread_in_use() detection is hard. */ ++/* #undef PTHREAD_IN_USE_DETECTION_HARD */ ++ ++/* Define to l, ll, u, ul, ull, etc., as suitable for constants of type ++ 'ptrdiff_t'. */ ++#define PTRDIFF_T_SUFFIX ++ ++/* Define to 1 if readlink fails to recognize a trailing slash. */ ++/* #undef READLINK_TRAILING_SLASH_BUG */ ++ ++/* Define to 1 if stat needs help when passed a directory name with a trailing ++ slash */ ++#define REPLACE_FUNC_STAT_DIR 1 ++ ++/* Define to 1 if stat needs help when passed a file name with a trailing ++ slash */ ++/* #undef REPLACE_FUNC_STAT_FILE */ ++ ++/* Define this to 1 if strerror is broken. */ ++#define REPLACE_STRERROR 1 ++ ++/* Define to l, ll, u, ul, ull, etc., as suitable for constants of type ++ 'sig_atomic_t'. */ ++#define SIG_ATOMIC_T_SUFFIX ++ ++/* Define as the maximum value of type 'size_t', if the system doesn't define ++ it. */ ++#ifndef SIZE_MAX ++/* # undef SIZE_MAX */ ++#endif ++ ++/* Define to l, ll, u, ul, ull, etc., as suitable for constants of type ++ 'size_t'. */ ++#define SIZE_T_SUFFIX u ++ ++/* If using the C implementation of alloca, define if you know the ++ direction of stack growth for your system; otherwise it will be ++ automatically deduced at runtime. ++ STACK_DIRECTION > 0 => grows toward higher addresses ++ STACK_DIRECTION < 0 => grows toward lower addresses ++ STACK_DIRECTION = 0 => direction of growth unknown */ ++/* #undef STACK_DIRECTION */ ++ ++/* Define to 1 if the `S_IS*' macros in <sys/stat.h> do not work properly. */ ++/* #undef STAT_MACROS_BROKEN */ ++ ++/* Define to 1 if you have the ANSI C header files. */ ++#define STDC_HEADERS 1 ++ ++/* Define to 1 if strerror_r returns char *. */ ++/* #undef STRERROR_R_CHAR_P */ ++ ++/* Define to the prefix of C symbols at the assembler and linker level, either ++ an underscore or empty. */ ++#define USER_LABEL_PREFIX ++ ++/* Define if the POSIX multithreading library can be used. */ ++/* #undef USE_POSIX_THREADS */ ++ ++/* Define if references to the POSIX multithreading library should be made ++ weak. */ ++/* #undef USE_POSIX_THREADS_WEAK */ ++ ++/* Define if the GNU Pth multithreading library can be used. */ ++/* #undef USE_PTH_THREADS */ ++ ++/* Define if references to the GNU Pth multithreading library should be made ++ weak. */ ++/* #undef USE_PTH_THREADS_WEAK */ ++ ++/* Define if the old Solaris multithreading library can be used. */ ++/* #undef USE_SOLARIS_THREADS */ ++ ++/* Define if references to the old Solaris multithreading library should be ++ made weak. */ ++/* #undef USE_SOLARIS_THREADS_WEAK */ ++ ++/* Define to 1 if you want getc etc. to use unlocked I/O if available. ++ Unlocked I/O can improve performance in unithreaded apps, but it is not ++ safe for multithreaded apps. */ ++#define USE_UNLOCKED_IO 1 ++ ++/* Define if the Win32 multithreading API can be used. */ ++/* #undef USE_WIN32_THREADS */ ++ ++/* Version number of package */ ++#define VERSION "0.18.1" ++ ++/* Define to l, ll, u, ul, ull, etc., as suitable for constants of type ++ 'wchar_t'. */ ++#define WCHAR_T_SUFFIX ++ ++/* Define to l, ll, u, ul, ull, etc., as suitable for constants of type ++ 'wint_t'. */ ++#define WINT_T_SUFFIX ++ ++/* Define to 1 if on MINIX. */ ++/* #undef _MINIX */ ++ ++/* Define to 2 if the system does not provide POSIX.1 features except with ++ this defined. */ ++/* #undef _POSIX_1_SOURCE */ ++ ++/* Define to 1 if you need to in order for `stat' and other things to work. */ ++/* #undef _POSIX_SOURCE */ ++ ++/* Define to 500 only on HP-UX. */ ++/* #undef _XOPEN_SOURCE */ ++ ++/* Enable extensions on AIX 3, Interix. */ ++#ifndef _ALL_SOURCE ++# define _ALL_SOURCE 1 ++#endif ++/* Enable GNU extensions on systems that have them. */ ++#ifndef _GNU_SOURCE ++# define _GNU_SOURCE 1 ++#endif ++/* Enable threading extensions on Solaris. */ ++#ifndef _POSIX_PTHREAD_SEMANTICS ++# define _POSIX_PTHREAD_SEMANTICS 1 ++#endif ++/* Enable extensions on HP NonStop. */ ++#ifndef _TANDEM_SOURCE ++# define _TANDEM_SOURCE 1 ++#endif ++/* Enable general extensions on Solaris. */ ++#ifndef __EXTENSIONS__ ++# define __EXTENSIONS__ 1 ++#endif ++ ++ ++/* Define to rpl_ if the getopt replacement functions and variables should be ++ used. */ ++#define __GETOPT_PREFIX rpl_ ++ ++/* Define to `int' if <sys/types.h> doesn't define. */ ++#define gid_t int ++ ++/* Define to `__inline__' or `__inline' if that's what the C compiler ++ calls it, or to nothing if 'inline' is not supported under any name. */ ++#ifndef __cplusplus ++#define inline __inline ++#endif ++ ++/* Work around a bug in Apple GCC 4.0.1 build 5465: In C99 mode, it supports ++ the ISO C 99 semantics of 'extern inline' (unlike the GNU C semantics of ++ earlier versions), but does not display it by setting __GNUC_STDC_INLINE__. ++ __APPLE__ && __MACH__ test for MacOS X. ++ __APPLE_CC__ tests for the Apple compiler and its version. ++ __STDC_VERSION__ tests for the C99 mode. */ ++#if defined __APPLE__ && defined __MACH__ && __APPLE_CC__ >= 5465 && !defined __cplusplus && __STDC_VERSION__ >= 199901L && !defined __GNUC_STDC_INLINE__ ++# define __GNUC_STDC_INLINE__ 1 ++#endif ++ ++/* Define to a type if <wchar.h> does not define. */ ++/* #undef mbstate_t */ ++ ++/* Define to the type of st_nlink in struct stat, or a supertype. */ ++#define nlink_t int ++ ++/* Define as the type of the result of subtracting two pointers, if the system ++ doesn't define it. */ ++/* #undef ptrdiff_t */ ++ ++/* Define to the equivalent of the C99 'restrict' keyword, or to ++ nothing if this is not supported. Do not define if restrict is ++ supported directly. */ ++#define restrict /**/ ++/* Work around a bug in Sun C++: it does not support _Restrict or ++ __restrict__, even though the corresponding Sun C compiler ends up with ++ "#define restrict _Restrict" or "#define restrict __restrict__" in the ++ previous line. Perhaps some future version of Sun C++ will work with ++ restrict; if so, hopefully it defines __RESTRICT like Sun C does. */ ++#if defined __SUNPRO_CC && !defined __RESTRICT ++# define _Restrict ++# define __restrict__ ++#endif ++ ++/* Define to `unsigned int' if <sys/types.h> does not define. */ ++/* #undef size_t */ ++ ++/* Define as a signed type of the same size as size_t. */ ++#define ssize_t int ++ ++/* Define to `int' if <sys/types.h> doesn't define. */ ++#define uid_t int ++ ++/* Define to unsigned long or unsigned long long if <stdint.h> and ++ <inttypes.h> don't define. */ ++#define uintmax_t unsigned long long ++ ++/* Define as a marker that can be attached to declarations that might not ++ be used. This helps to reduce warnings, such as from ++ GCC -Wunused-parameter. */ ++#if __GNUC__ >= 3 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 7) ++# define _GL_UNUSED __attribute__ ((__unused__)) ++#else ++# define _GL_UNUSED ++#endif ++/* The name _UNUSED_PARAMETER_ is an earlier spelling, although the name ++ is a misnomer outside of parameter lists. */ ++#define _UNUSED_PARAMETER_ _GL_UNUSED ++ ++ ++ ++#define __libc_lock_t gl_lock_t ++#define __libc_lock_define gl_lock_define ++#define __libc_lock_define_initialized gl_lock_define_initialized ++#define __libc_lock_init gl_lock_init ++#define __libc_lock_lock gl_lock_lock ++#define __libc_lock_unlock gl_lock_unlock ++#define __libc_lock_recursive_t gl_recursive_lock_t ++#define __libc_lock_define_recursive gl_recursive_lock_define ++#define __libc_lock_define_initialized_recursive gl_recursive_lock_define_initialized ++#define __libc_lock_init_recursive gl_recursive_lock_init ++#define __libc_lock_lock_recursive gl_recursive_lock_lock ++#define __libc_lock_unlock_recursive gl_recursive_lock_unlock ++#define glthread_in_use libintl_thread_in_use ++#define glthread_lock_init_func libintl_lock_init_func ++#define glthread_lock_lock_func libintl_lock_lock_func ++#define glthread_lock_unlock_func libintl_lock_unlock_func ++#define glthread_lock_destroy_func libintl_lock_destroy_func ++#define glthread_rwlock_init_multithreaded libintl_rwlock_init_multithreaded ++#define glthread_rwlock_init_func libintl_rwlock_init_func ++#define glthread_rwlock_rdlock_multithreaded libintl_rwlock_rdlock_multithreaded ++#define glthread_rwlock_rdlock_func libintl_rwlock_rdlock_func ++#define glthread_rwlock_wrlock_multithreaded libintl_rwlock_wrlock_multithreaded ++#define glthread_rwlock_wrlock_func libintl_rwlock_wrlock_func ++#define glthread_rwlock_unlock_multithreaded libintl_rwlock_unlock_multithreaded ++#define glthread_rwlock_unlock_func libintl_rwlock_unlock_func ++#define glthread_rwlock_destroy_multithreaded libintl_rwlock_destroy_multithreaded ++#define glthread_rwlock_destroy_func libintl_rwlock_destroy_func ++#define glthread_recursive_lock_init_multithreaded libintl_recursive_lock_init_multithreaded ++#define glthread_recursive_lock_init_func libintl_recursive_lock_init_func ++#define glthread_recursive_lock_lock_multithreaded libintl_recursive_lock_lock_multithreaded ++#define glthread_recursive_lock_lock_func libintl_recursive_lock_lock_func ++#define glthread_recursive_lock_unlock_multithreaded libintl_recursive_lock_unlock_multithreaded ++#define glthread_recursive_lock_unlock_func libintl_recursive_lock_unlock_func ++#define glthread_recursive_lock_destroy_multithreaded libintl_recursive_lock_destroy_multithreaded ++#define glthread_recursive_lock_destroy_func libintl_recursive_lock_destroy_func ++#define glthread_once_func libintl_once_func ++#define glthread_once_singlethreaded libintl_once_singlethreaded ++#define glthread_once_multithreaded libintl_once_multithreaded ++ ++ ++ ++/* On Windows, variables that may be in a DLL must be marked specially. */ ++#if (defined _MSC_VER && defined _DLL) && !defined IN_RELOCWRAPPER ++# define DLL_VARIABLE __declspec (dllimport) ++#else ++# define DLL_VARIABLE ++#endif ++ ++/* Extra OS/2 (emx+gcc) defines. */ ++#ifdef __EMX__ ++# include "intl/os2compat.h" ++#endif ++ +--- misc/gettext-0.18.1.1/gettext-runtime/intl/libgnuintl.h Wed Aug 20 14:33:55 2008 ++++ misc/build/gettext-0.18.1.1/gettext-runtime/intl/libgnuintl.h Wed Aug 20 14:26:42 2008 +@@ -1 +1,473 @@ +-dummy ++/* Message catalogs for internationalization. ++ Copyright (C) 1995-1997, 2000-2010 Free Software Foundation, Inc. ++ ++ This program is free software; you can redistribute it and/or modify it ++ under the terms of the GNU Library General Public License as published ++ by the Free Software Foundation; either version 2, or (at your option) ++ any later version. ++ ++ This program is distributed in the hope that it will be useful, ++ but WITHOUT ANY WARRANTY; without even the implied warranty of ++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ++ Library General Public License for more details. ++ ++ You should have received a copy of the GNU Library General Public ++ License along with this program; if not, write to the Free Software ++ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, ++ USA. */ ++ ++#ifndef _LIBINTL_H ++#define _LIBINTL_H 1 ++ ++#if 0 && BUILDING_LIBINTL ++#define LIBINTL_DLL_EXPORTED __attribute__((__visibility__("default"))) ++#elif defined _MSC_VER && BUILDING_DLL ++# define LIBINTL_DLL_EXPORTED __declspec(dllexport) ++#else ++#define LIBINTL_DLL_EXPORTED ++#endif ++ ++#include <locale.h> ++#if (defined __APPLE__ && defined __MACH__) && 0 ++# include <xlocale.h> ++#endif ++ ++/* The LC_MESSAGES locale category is the category used by the functions ++ gettext() and dgettext(). It is specified in POSIX, but not in ANSI C. ++ On systems that don't define it, use an arbitrary value instead. ++ On Solaris, <locale.h> defines __LOCALE_H (or _LOCALE_H in Solaris 2.5) ++ then includes <libintl.h> (i.e. this file!) and then only defines ++ LC_MESSAGES. To avoid a redefinition warning, don't define LC_MESSAGES ++ in this case. */ ++#if !defined LC_MESSAGES && !(defined __LOCALE_H || (defined _LOCALE_H && defined __sun)) ++# define LC_MESSAGES 1729 ++#endif ++ ++/* We define an additional symbol to signal that we use the GNU ++ implementation of gettext. */ ++#define __USE_GNU_GETTEXT 1 ++ ++/* Provide information about the supported file formats. Returns the ++ maximum minor revision number supported for a given major revision. */ ++#define __GNU_GETTEXT_SUPPORTED_REVISION(major) \ ++ ((major) == 0 || (major) == 1 ? 1 : -1) ++ ++/* Resolve a platform specific conflict on DJGPP. GNU gettext takes ++ precedence over _conio_gettext. */ ++#ifdef __DJGPP__ ++# undef gettext ++#endif ++ ++#ifdef __cplusplus ++extern "C" { ++#endif ++ ++ ++/* Version number: (major<<16) + (minor<<8) + subminor */ ++#define LIBINTL_VERSION 0x001201 ++extern LIBINTL_DLL_EXPORTED __declspec (dllimport) int libintl_version; ++ ++ ++/* We redirect the functions to those prefixed with "libintl_". This is ++ necessary, because some systems define gettext/textdomain/... in the C ++ library (namely, Solaris 2.4 and newer, and GNU libc 2.0 and newer). ++ If we used the unprefixed names, there would be cases where the ++ definition in the C library would override the one in the libintl.so ++ shared library. Recall that on ELF systems, the symbols are looked ++ up in the following order: ++ 1. in the executable, ++ 2. in the shared libraries specified on the link command line, in order, ++ 3. in the dependencies of the shared libraries specified on the link ++ command line, ++ 4. in the dlopen()ed shared libraries, in the order in which they were ++ dlopen()ed. ++ The definition in the C library would override the one in libintl.so if ++ either ++ * -lc is given on the link command line and -lintl isn't, or ++ * -lc is given on the link command line before -lintl, or ++ * libintl.so is a dependency of a dlopen()ed shared library but not ++ linked to the executable at link time. ++ Since Solaris gettext() behaves differently than GNU gettext(), this ++ would be unacceptable. ++ ++ The redirection happens by default through macros in C, so that &gettext ++ is independent of the compilation unit, but through inline functions in ++ C++, in order not to interfere with the name mangling of class fields or ++ class methods called 'gettext'. */ ++ ++/* The user can define _INTL_REDIRECT_INLINE or _INTL_REDIRECT_MACROS. ++ If he doesn't, we choose the method. A third possible method is ++ _INTL_REDIRECT_ASM, supported only by GCC. */ ++#if !(defined _INTL_REDIRECT_INLINE || defined _INTL_REDIRECT_MACROS) ++# if defined __GNUC__ && __GNUC__ >= 2 && !(defined __APPLE_CC__ && __APPLE_CC__ > 1) && !defined __MINGW32__ && !(__GNUC__ == 2 && defined _AIX) && (defined __STDC__ || defined __cplusplus) ++# define _INTL_REDIRECT_ASM ++# else ++# ifdef __cplusplus ++# define _INTL_REDIRECT_INLINE ++# else ++# define _INTL_REDIRECT_MACROS ++# endif ++# endif ++#endif ++/* Auxiliary macros. */ ++#ifdef _INTL_REDIRECT_ASM ++# define _INTL_ASM(cname) __asm__ (_INTL_ASMNAME (__USER_LABEL_PREFIX__, #cname)) ++# define _INTL_ASMNAME(prefix,cnamestring) _INTL_STRINGIFY (prefix) cnamestring ++# define _INTL_STRINGIFY(prefix) #prefix ++#else ++# define _INTL_ASM(cname) ++#endif ++ ++/* _INTL_MAY_RETURN_STRING_ARG(n) declares that the given function may return ++ its n-th argument literally. This enables GCC to warn for example about ++ printf (gettext ("foo %y")). */ ++#if defined __GNUC__ && __GNUC__ >= 3 && !(defined __APPLE_CC__ && __APPLE_CC__ > 1 && defined __cplusplus) ++# define _INTL_MAY_RETURN_STRING_ARG(n) __attribute__ ((__format_arg__ (n))) ++#else ++# define _INTL_MAY_RETURN_STRING_ARG(n) ++#endif ++ ++/* Look up MSGID in the current default message catalog for the current ++ LC_MESSAGES locale. If not found, returns MSGID itself (the default ++ text). */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_gettext (const char *__msgid) ++ _INTL_MAY_RETURN_STRING_ARG (1); ++static inline char *gettext (const char *__msgid) ++{ ++ return libintl_gettext (__msgid); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define gettext libintl_gettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *gettext (const char *__msgid) ++ _INTL_ASM (libintl_gettext) ++ _INTL_MAY_RETURN_STRING_ARG (1); ++#endif ++ ++/* Look up MSGID in the DOMAINNAME message catalog for the current ++ LC_MESSAGES locale. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_dgettext (const char *__domainname, const char *__msgid) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *dgettext (const char *__domainname, const char *__msgid) ++{ ++ return libintl_dgettext (__domainname, __msgid); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dgettext libintl_dgettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *dgettext (const char *__domainname, const char *__msgid) ++ _INTL_ASM (libintl_dgettext) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++/* Look up MSGID in the DOMAINNAME message catalog for the current CATEGORY ++ locale. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++{ ++ return libintl_dcgettext (__domainname, __msgid, __category); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dcgettext libintl_dcgettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++ _INTL_ASM (libintl_dcgettext) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++ ++/* Similar to `gettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_MAY_RETURN_STRING_ARG (1) _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++{ ++ return libintl_ngettext (__msgid1, __msgid2, __n); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define ngettext libintl_ngettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_ASM (libintl_ngettext) ++ _INTL_MAY_RETURN_STRING_ARG (1) _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++/* Similar to `dgettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_dngettext (const char *__domainname, const char *__msgid1, ++ const char *__msgid2, unsigned long int __n) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++static inline char *dngettext (const char *__domainname, const char *__msgid1, ++ const char *__msgid2, unsigned long int __n) ++{ ++ return libintl_dngettext (__domainname, __msgid1, __msgid2, __n); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dngettext libintl_dngettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *dngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_ASM (libintl_dngettext) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++#endif ++ ++/* Similar to `dcgettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++static inline char *dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++{ ++ return libintl_dcngettext (__domainname, __msgid1, __msgid2, __n, __category); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dcngettext libintl_dcngettext ++#endif ++extern LIBINTL_DLL_EXPORTED char *dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++ _INTL_ASM (libintl_dcngettext) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++#endif ++ ++ ++ ++/* Set the current default message catalog to DOMAINNAME. ++ If DOMAINNAME is null, return the current default. ++ If DOMAINNAME is "", reset to the default of "messages". */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_textdomain (const char *__domainname); ++static inline char *textdomain (const char *__domainname) ++{ ++ return libintl_textdomain (__domainname); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define textdomain libintl_textdomain ++#endif ++extern LIBINTL_DLL_EXPORTED char *textdomain (const char *__domainname) ++ _INTL_ASM (libintl_textdomain); ++#endif ++ ++/* Specify that the DOMAINNAME message catalog will be found ++ in DIRNAME rather than in the system locale data base. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_bindtextdomain (const char *__domainname, ++ const char *__dirname); ++static inline char *bindtextdomain (const char *__domainname, ++ const char *__dirname) ++{ ++ return libintl_bindtextdomain (__domainname, __dirname); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define bindtextdomain libintl_bindtextdomain ++#endif ++extern LIBINTL_DLL_EXPORTED char *bindtextdomain (const char *__domainname, const char *__dirname) ++ _INTL_ASM (libintl_bindtextdomain); ++#endif ++ ++/* Specify the character encoding in which the messages from the ++ DOMAINNAME message catalog will be returned. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern LIBINTL_DLL_EXPORTED char *libintl_bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset); ++static inline char *bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset) ++{ ++ return libintl_bind_textdomain_codeset (__domainname, __codeset); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define bind_textdomain_codeset libintl_bind_textdomain_codeset ++#endif ++extern LIBINTL_DLL_EXPORTED char *bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset) ++ _INTL_ASM (libintl_bind_textdomain_codeset); ++#endif ++ ++ ++ ++/* Support for format strings with positions in *printf(), following the ++ POSIX/XSI specification. ++ Note: These replacements for the *printf() functions are visible only ++ in source files that #include <libintl.h> or #include "gettext.h". ++ Packages that use *printf() in source files that don't refer to _() ++ or gettext() but for which the format string could be the return value ++ of _() or gettext() need to add this #include. Oh well. */ ++ ++#if !0 ++ ++#include <stdio.h> ++#include <stddef.h> ++ ++/* Get va_list. */ ++#if (defined __STDC__ && __STDC__) || defined __cplusplus || defined _MSC_VER ++# include <stdarg.h> ++#else ++# include <varargs.h> ++#endif ++ ++#if !(defined fprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef fprintf ++#define fprintf libintl_fprintf ++extern LIBINTL_DLL_EXPORTED int fprintf (FILE *, const char *, ...); ++#endif ++#if !(defined vfprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vfprintf ++#define vfprintf libintl_vfprintf ++extern LIBINTL_DLL_EXPORTED int vfprintf (FILE *, const char *, va_list); ++#endif ++ ++#if !(defined printf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef printf ++#if defined __NetBSD__ || defined __BEOS__ || defined __CYGWIN__ || defined __MINGW32__ ++/* Don't break __attribute__((format(printf,M,N))). ++ This redefinition is only possible because the libc in NetBSD, Cygwin, ++ mingw does not have a function __printf__. ++ Alternatively, we could have done this redirection only when compiling with ++ __GNUC__, together with a symbol redirection: ++ extern LIBINTL_DLL_EXPORTED int printf (const char *, ...) ++ __asm__ (#__USER_LABEL_PREFIX__ "libintl_printf"); ++ But doing it now would introduce a binary incompatibility with already ++ distributed versions of libintl on these systems. */ ++# define libintl_printf __printf__ ++#endif ++#define printf libintl_printf ++extern LIBINTL_DLL_EXPORTED int printf (const char *, ...); ++#endif ++#if !(defined vprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vprintf ++#define vprintf libintl_vprintf ++extern LIBINTL_DLL_EXPORTED int vprintf (const char *, va_list); ++#endif ++ ++#if !(defined sprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef sprintf ++#define sprintf libintl_sprintf ++extern LIBINTL_DLL_EXPORTED int sprintf (char *, const char *, ...); ++#endif ++#if !(defined vsprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vsprintf ++#define vsprintf libintl_vsprintf ++extern LIBINTL_DLL_EXPORTED int vsprintf (char *, const char *, va_list); ++#endif ++ ++#if 0 ++ ++#if !(defined snprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef snprintf ++#define snprintf libintl_snprintf ++extern LIBINTL_DLL_EXPORTED int snprintf (char *, size_t, const char *, ...); ++#endif ++#if !(defined vsnprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vsnprintf ++#define vsnprintf libintl_vsnprintf ++extern LIBINTL_DLL_EXPORTED int vsnprintf (char *, size_t, const char *, va_list); ++#endif ++ ++#endif ++ ++#if 0 ++ ++#if !(defined asprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef asprintf ++#define asprintf libintl_asprintf ++extern LIBINTL_DLL_EXPORTED int asprintf (char **, const char *, ...); ++#endif ++#if !(defined vasprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vasprintf ++#define vasprintf libintl_vasprintf ++extern LIBINTL_DLL_EXPORTED int vasprintf (char **, const char *, va_list); ++#endif ++ ++#endif ++ ++#if 0 ++ ++#undef fwprintf ++#define fwprintf libintl_fwprintf ++extern LIBINTL_DLL_EXPORTED int fwprintf (FILE *, const wchar_t *, ...); ++#undef vfwprintf ++#define vfwprintf libintl_vfwprintf ++extern LIBINTL_DLL_EXPORTED int vfwprintf (FILE *, const wchar_t *, va_list); ++ ++#undef wprintf ++#define wprintf libintl_wprintf ++extern LIBINTL_DLL_EXPORTED int wprintf (const wchar_t *, ...); ++#undef vwprintf ++#define vwprintf libintl_vwprintf ++extern LIBINTL_DLL_EXPORTED int vwprintf (const wchar_t *, va_list); ++ ++#undef swprintf ++#define swprintf libintl_swprintf ++extern LIBINTL_DLL_EXPORTED int swprintf (wchar_t *, size_t, const wchar_t *, ...); ++#undef vswprintf ++#define vswprintf libintl_vswprintf ++extern LIBINTL_DLL_EXPORTED int vswprintf (wchar_t *, size_t, const wchar_t *, va_list); ++ ++#endif ++ ++#endif ++ ++ ++/* Support for the locale chosen by the user. */ ++#if (defined __APPLE__ && defined __MACH__) || defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ ++ ++#undef setlocale ++#define setlocale libintl_setlocale ++extern LIBINTL_DLL_EXPORTED char *setlocale (int, const char *); ++ ++#if 0 ++ ++#undef newlocale ++#define newlocale libintl_newlocale ++extern LIBINTL_DLL_EXPORTED locale_t newlocale (int, const char *, locale_t); ++ ++#endif ++ ++#endif ++ ++ ++/* Support for relocatable packages. */ ++ ++/* Sets the original and the current installation prefix of the package. ++ Relocation simply replaces a pathname starting with the original prefix ++ by the corresponding pathname with the current prefix instead. Both ++ prefixes should be directory names without trailing slash (i.e. use "" ++ instead of "/"). */ ++#define libintl_set_relocation_prefix libintl_set_relocation_prefix ++extern LIBINTL_DLL_EXPORTED void ++ libintl_set_relocation_prefix (const char *orig_prefix, ++ const char *curr_prefix); ++ ++ ++#ifdef __cplusplus ++} ++#endif ++ ++#endif /* libintl.h */ ++ +--- misc/gettext-0.18.1.1/gettext-runtime/intl/libintl.h Wed Aug 20 14:33:55 2008 ++++ misc/build/gettext-0.18.1.1/gettext-runtime/intl/libintl.h Wed Aug 20 14:26:42 2008 +@@ -1 +1,465 @@ +-dummy ++/* Message catalogs for internationalization. ++ Copyright (C) 1995-1997, 2000-2010 Free Software Foundation, Inc. ++ ++ This program is free software; you can redistribute it and/or modify it ++ under the terms of the GNU Library General Public License as published ++ by the Free Software Foundation; either version 2, or (at your option) ++ any later version. ++ ++ This program is distributed in the hope that it will be useful, ++ but WITHOUT ANY WARRANTY; without even the implied warranty of ++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU ++ Library General Public License for more details. ++ ++ You should have received a copy of the GNU Library General Public ++ License along with this program; if not, write to the Free Software ++ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, ++ USA. */ ++ ++#ifndef _LIBINTL_H ++#define _LIBINTL_H 1 ++ ++#include <locale.h> ++#if (defined __APPLE__ && defined __MACH__) && 0 ++# include <xlocale.h> ++#endif ++ ++/* The LC_MESSAGES locale category is the category used by the functions ++ gettext() and dgettext(). It is specified in POSIX, but not in ANSI C. ++ On systems that don't define it, use an arbitrary value instead. ++ On Solaris, <locale.h> defines __LOCALE_H (or _LOCALE_H in Solaris 2.5) ++ then includes <libintl.h> (i.e. this file!) and then only defines ++ LC_MESSAGES. To avoid a redefinition warning, don't define LC_MESSAGES ++ in this case. */ ++#if !defined LC_MESSAGES && !(defined __LOCALE_H || (defined _LOCALE_H && defined __sun)) ++# define LC_MESSAGES 1729 ++#endif ++ ++/* We define an additional symbol to signal that we use the GNU ++ implementation of gettext. */ ++#define __USE_GNU_GETTEXT 1 ++ ++/* Provide information about the supported file formats. Returns the ++ maximum minor revision number supported for a given major revision. */ ++#define __GNU_GETTEXT_SUPPORTED_REVISION(major) \ ++ ((major) == 0 || (major) == 1 ? 1 : -1) ++ ++/* Resolve a platform specific conflict on DJGPP. GNU gettext takes ++ precedence over _conio_gettext. */ ++#ifdef __DJGPP__ ++# undef gettext ++#endif ++ ++#ifdef __cplusplus ++extern "C" { ++#endif ++ ++ ++/* Version number: (major<<16) + (minor<<8) + subminor */ ++#define LIBINTL_VERSION 0x001201 ++extern int libintl_version; ++ ++ ++/* We redirect the functions to those prefixed with "libintl_". This is ++ necessary, because some systems define gettext/textdomain/... in the C ++ library (namely, Solaris 2.4 and newer, and GNU libc 2.0 and newer). ++ If we used the unprefixed names, there would be cases where the ++ definition in the C library would override the one in the libintl.so ++ shared library. Recall that on ELF systems, the symbols are looked ++ up in the following order: ++ 1. in the executable, ++ 2. in the shared libraries specified on the link command line, in order, ++ 3. in the dependencies of the shared libraries specified on the link ++ command line, ++ 4. in the dlopen()ed shared libraries, in the order in which they were ++ dlopen()ed. ++ The definition in the C library would override the one in libintl.so if ++ either ++ * -lc is given on the link command line and -lintl isn't, or ++ * -lc is given on the link command line before -lintl, or ++ * libintl.so is a dependency of a dlopen()ed shared library but not ++ linked to the executable at link time. ++ Since Solaris gettext() behaves differently than GNU gettext(), this ++ would be unacceptable. ++ ++ The redirection happens by default through macros in C, so that &gettext ++ is independent of the compilation unit, but through inline functions in ++ C++, in order not to interfere with the name mangling of class fields or ++ class methods called 'gettext'. */ ++ ++/* The user can define _INTL_REDIRECT_INLINE or _INTL_REDIRECT_MACROS. ++ If he doesn't, we choose the method. A third possible method is ++ _INTL_REDIRECT_ASM, supported only by GCC. */ ++#if !(defined _INTL_REDIRECT_INLINE || defined _INTL_REDIRECT_MACROS) ++# if defined __GNUC__ && __GNUC__ >= 2 && !(defined __APPLE_CC__ && __APPLE_CC__ > 1) && !defined __MINGW32__ && !(__GNUC__ == 2 && defined _AIX) && (defined __STDC__ || defined __cplusplus) ++# define _INTL_REDIRECT_ASM ++# else ++# ifdef __cplusplus ++# define _INTL_REDIRECT_INLINE ++# else ++# define _INTL_REDIRECT_MACROS ++# endif ++# endif ++#endif ++/* Auxiliary macros. */ ++#ifdef _INTL_REDIRECT_ASM ++# define _INTL_ASM(cname) __asm__ (_INTL_ASMNAME (__USER_LABEL_PREFIX__, #cname)) ++# define _INTL_ASMNAME(prefix,cnamestring) _INTL_STRINGIFY (prefix) cnamestring ++# define _INTL_STRINGIFY(prefix) #prefix ++#else ++# define _INTL_ASM(cname) ++#endif ++ ++/* _INTL_MAY_RETURN_STRING_ARG(n) declares that the given function may return ++ its n-th argument literally. This enables GCC to warn for example about ++ printf (gettext ("foo %y")). */ ++#if defined __GNUC__ && __GNUC__ >= 3 && !(defined __APPLE_CC__ && __APPLE_CC__ > 1 && defined __cplusplus) ++# define _INTL_MAY_RETURN_STRING_ARG(n) __attribute__ ((__format_arg__ (n))) ++#else ++# define _INTL_MAY_RETURN_STRING_ARG(n) ++#endif ++ ++/* Look up MSGID in the current default message catalog for the current ++ LC_MESSAGES locale. If not found, returns MSGID itself (the default ++ text). */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_gettext (const char *__msgid) ++ _INTL_MAY_RETURN_STRING_ARG (1); ++static inline char *gettext (const char *__msgid) ++{ ++ return libintl_gettext (__msgid); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define gettext libintl_gettext ++#endif ++extern char *gettext (const char *__msgid) ++ _INTL_ASM (libintl_gettext) ++ _INTL_MAY_RETURN_STRING_ARG (1); ++#endif ++ ++/* Look up MSGID in the DOMAINNAME message catalog for the current ++ LC_MESSAGES locale. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_dgettext (const char *__domainname, const char *__msgid) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *dgettext (const char *__domainname, const char *__msgid) ++{ ++ return libintl_dgettext (__domainname, __msgid); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dgettext libintl_dgettext ++#endif ++extern char *dgettext (const char *__domainname, const char *__msgid) ++ _INTL_ASM (libintl_dgettext) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++/* Look up MSGID in the DOMAINNAME message catalog for the current CATEGORY ++ locale. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++{ ++ return libintl_dcgettext (__domainname, __msgid, __category); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dcgettext libintl_dcgettext ++#endif ++extern char *dcgettext (const char *__domainname, const char *__msgid, ++ int __category) ++ _INTL_ASM (libintl_dcgettext) ++ _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++ ++/* Similar to `gettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_MAY_RETURN_STRING_ARG (1) _INTL_MAY_RETURN_STRING_ARG (2); ++static inline char *ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++{ ++ return libintl_ngettext (__msgid1, __msgid2, __n); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define ngettext libintl_ngettext ++#endif ++extern char *ngettext (const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_ASM (libintl_ngettext) ++ _INTL_MAY_RETURN_STRING_ARG (1) _INTL_MAY_RETURN_STRING_ARG (2); ++#endif ++ ++/* Similar to `dgettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_dngettext (const char *__domainname, const char *__msgid1, ++ const char *__msgid2, unsigned long int __n) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++static inline char *dngettext (const char *__domainname, const char *__msgid1, ++ const char *__msgid2, unsigned long int __n) ++{ ++ return libintl_dngettext (__domainname, __msgid1, __msgid2, __n); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dngettext libintl_dngettext ++#endif ++extern char *dngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n) ++ _INTL_ASM (libintl_dngettext) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++#endif ++ ++/* Similar to `dcgettext' but select the plural form corresponding to the ++ number N. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++static inline char *dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++{ ++ return libintl_dcngettext (__domainname, __msgid1, __msgid2, __n, __category); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define dcngettext libintl_dcngettext ++#endif ++extern char *dcngettext (const char *__domainname, ++ const char *__msgid1, const char *__msgid2, ++ unsigned long int __n, int __category) ++ _INTL_ASM (libintl_dcngettext) ++ _INTL_MAY_RETURN_STRING_ARG (2) _INTL_MAY_RETURN_STRING_ARG (3); ++#endif ++ ++ ++ ++/* Set the current default message catalog to DOMAINNAME. ++ If DOMAINNAME is null, return the current default. ++ If DOMAINNAME is "", reset to the default of "messages". */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_textdomain (const char *__domainname); ++static inline char *textdomain (const char *__domainname) ++{ ++ return libintl_textdomain (__domainname); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define textdomain libintl_textdomain ++#endif ++extern char *textdomain (const char *__domainname) ++ _INTL_ASM (libintl_textdomain); ++#endif ++ ++/* Specify that the DOMAINNAME message catalog will be found ++ in DIRNAME rather than in the system locale data base. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_bindtextdomain (const char *__domainname, ++ const char *__dirname); ++static inline char *bindtextdomain (const char *__domainname, ++ const char *__dirname) ++{ ++ return libintl_bindtextdomain (__domainname, __dirname); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define bindtextdomain libintl_bindtextdomain ++#endif ++extern char *bindtextdomain (const char *__domainname, const char *__dirname) ++ _INTL_ASM (libintl_bindtextdomain); ++#endif ++ ++/* Specify the character encoding in which the messages from the ++ DOMAINNAME message catalog will be returned. */ ++#ifdef _INTL_REDIRECT_INLINE ++extern char *libintl_bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset); ++static inline char *bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset) ++{ ++ return libintl_bind_textdomain_codeset (__domainname, __codeset); ++} ++#else ++#ifdef _INTL_REDIRECT_MACROS ++# define bind_textdomain_codeset libintl_bind_textdomain_codeset ++#endif ++extern char *bind_textdomain_codeset (const char *__domainname, ++ const char *__codeset) ++ _INTL_ASM (libintl_bind_textdomain_codeset); ++#endif ++ ++ ++ ++/* Support for format strings with positions in *printf(), following the ++ POSIX/XSI specification. ++ Note: These replacements for the *printf() functions are visible only ++ in source files that #include <libintl.h> or #include "gettext.h". ++ Packages that use *printf() in source files that don't refer to _() ++ or gettext() but for which the format string could be the return value ++ of _() or gettext() need to add this #include. Oh well. */ ++ ++#if !0 ++ ++#include <stdio.h> ++#include <stddef.h> ++ ++/* Get va_list. */ ++#if (defined __STDC__ && __STDC__) || defined __cplusplus || defined _MSC_VER ++# include <stdarg.h> ++#else ++# include <varargs.h> ++#endif ++ ++#if !(defined fprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef fprintf ++#define fprintf libintl_fprintf ++extern int fprintf (FILE *, const char *, ...); ++#endif ++#if !(defined vfprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vfprintf ++#define vfprintf libintl_vfprintf ++extern int vfprintf (FILE *, const char *, va_list); ++#endif ++ ++#if !(defined printf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef printf ++#if defined __NetBSD__ || defined __BEOS__ || defined __CYGWIN__ || defined __MINGW32__ ++/* Don't break __attribute__((format(printf,M,N))). ++ This redefinition is only possible because the libc in NetBSD, Cygwin, ++ mingw does not have a function __printf__. ++ Alternatively, we could have done this redirection only when compiling with ++ __GNUC__, together with a symbol redirection: ++ extern int printf (const char *, ...) ++ __asm__ (#__USER_LABEL_PREFIX__ "libintl_printf"); ++ But doing it now would introduce a binary incompatibility with already ++ distributed versions of libintl on these systems. */ ++# define libintl_printf __printf__ ++#endif ++#define printf libintl_printf ++extern int printf (const char *, ...); ++#endif ++#if !(defined vprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vprintf ++#define vprintf libintl_vprintf ++extern int vprintf (const char *, va_list); ++#endif ++ ++#if !(defined sprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef sprintf ++#define sprintf libintl_sprintf ++extern int sprintf (char *, const char *, ...); ++#endif ++#if !(defined vsprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vsprintf ++#define vsprintf libintl_vsprintf ++extern int vsprintf (char *, const char *, va_list); ++#endif ++ ++#if 0 ++ ++#if !(defined snprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef snprintf ++#define snprintf libintl_snprintf ++extern int snprintf (char *, size_t, const char *, ...); ++#endif ++#if !(defined vsnprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vsnprintf ++#define vsnprintf libintl_vsnprintf ++extern int vsnprintf (char *, size_t, const char *, va_list); ++#endif ++ ++#endif ++ ++#if 0 ++ ++#if !(defined asprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef asprintf ++#define asprintf libintl_asprintf ++extern int asprintf (char **, const char *, ...); ++#endif ++#if !(defined vasprintf && defined _GL_STDIO_H) /* don't override gnulib */ ++#undef vasprintf ++#define vasprintf libintl_vasprintf ++extern int vasprintf (char **, const char *, va_list); ++#endif ++ ++#endif ++ ++#if 0 ++ ++#undef fwprintf ++#define fwprintf libintl_fwprintf ++extern int fwprintf (FILE *, const wchar_t *, ...); ++#undef vfwprintf ++#define vfwprintf libintl_vfwprintf ++extern int vfwprintf (FILE *, const wchar_t *, va_list); ++ ++#undef wprintf ++#define wprintf libintl_wprintf ++extern int wprintf (const wchar_t *, ...); ++#undef vwprintf ++#define vwprintf libintl_vwprintf ++extern int vwprintf (const wchar_t *, va_list); ++ ++#undef swprintf ++#define swprintf libintl_swprintf ++extern int swprintf (wchar_t *, size_t, const wchar_t *, ...); ++#undef vswprintf ++#define vswprintf libintl_vswprintf ++extern int vswprintf (wchar_t *, size_t, const wchar_t *, va_list); ++ ++#endif ++ ++#endif ++ ++ ++/* Support for the locale chosen by the user. */ ++#if (defined __APPLE__ && defined __MACH__) || defined _WIN32 || defined __WIN32__ || defined __CYGWIN__ ++ ++#undef setlocale ++#define setlocale libintl_setlocale ++extern char *setlocale (int, const char *); ++ ++#if 0 ++ ++#undef newlocale ++#define newlocale libintl_newlocale ++extern locale_t newlocale (int, const char *, locale_t); ++ ++#endif ++ ++#endif ++ ++ ++/* Support for relocatable packages. */ ++ ++/* Sets the original and the current installation prefix of the package. ++ Relocation simply replaces a pathname starting with the original prefix ++ by the corresponding pathname with the current prefix instead. Both ++ prefixes should be directory names without trailing slash (i.e. use "" ++ instead of "/"). */ ++#define libintl_set_relocation_prefix libintl_set_relocation_prefix ++extern void ++ libintl_set_relocation_prefix (const char *orig_prefix, ++ const char *curr_prefix); ++ ++ ++#ifdef __cplusplus ++} ++#endif ++ ++#endif /* libintl.h */ ++ diff --git a/libcroco/libcroco-0.6.2.patch b/libcroco/libcroco-0.6.2.patch new file mode 100644 index 000000000000..3595e28d0909 --- /dev/null +++ b/libcroco/libcroco-0.6.2.patch @@ -0,0 +1,110 @@ +--- misc/libcroco-0.6.2/src/makefile.mk Wed Aug 20 14:33:55 2008 ++++ misc/build/libcroco-0.6.2/src/makefile.mk Wed Aug 20 14:26:42 2008 +@@ -1 +1,106 @@ +-dummy ++#************************************************************************* ++# ++# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. ++# ++# Copyright 2000, 2010 Oracle and/or its affiliates. ++# ++# OpenOffice.org - a multi-platform office productivity suite ++# ++# This file is part of OpenOffice.org. ++# ++# OpenOffice.org is free software: you can redistribute it and/or modify ++# it under the terms of the GNU Lesser General Public License version 3 ++# only, as published by the Free Software Foundation. ++# ++# OpenOffice.org is distributed in the hope that it will be useful, ++# but WITHOUT ANY WARRANTY; without even the implied warranty of ++# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ++# GNU Lesser General Public License version 3 for more details ++# (a copy is included in the LICENSE file that accompanied this code). ++# ++# You should have received a copy of the GNU Lesser General Public License ++# version 3 along with OpenOffice.org. If not, see ++# <http://www.openoffice.org/license.html> ++# for a copy of the LGPLv3 License. ++# ++#************************************************************************* ++ ++PRJ=..$/..$/..$/..$/.. ++#PRJINC=.. ++PRJNAME=libcroco ++TARGET=libcroco-0.6-3 ++ ++#ENABLE_EXCEPTIONS=TRUE ++VISIBILITY_HIDDEN=TRUE ++EXTERNAL_WARNINGS_NOT_ERRORS=TRUE ++ ++# --- Settings ---------------------------------- ++ ++.INCLUDE : settings.mk ++ ++CFLAGS+=-I$(SOLARINCDIR)$/external -I$(SOLARINCDIR)$/external$/glib-2.0 ++ ++# --- Files ------------------------------------- ++ ++SLOFILES=\ ++ $(SLO)$/cr-utils.obj \ ++ $(SLO)$/cr-input.obj \ ++ $(SLO)$/cr-enc-handler.obj \ ++ $(SLO)$/cr-num.obj \ ++ $(SLO)$/cr-rgb.obj \ ++ $(SLO)$/cr-token.obj \ ++ $(SLO)$/cr-tknzr.obj \ ++ $(SLO)$/cr-term.obj \ ++ $(SLO)$/cr-attr-sel.obj \ ++ $(SLO)$/cr-pseudo.obj \ ++ $(SLO)$/cr-additional-sel.obj \ ++ $(SLO)$/cr-simple-sel.obj \ ++ $(SLO)$/cr-selector.obj \ ++ $(SLO)$/cr-doc-handler.obj \ ++ $(SLO)$/cr-parser.obj \ ++ $(SLO)$/cr-declaration.obj \ ++ $(SLO)$/cr-statement.obj \ ++ $(SLO)$/cr-stylesheet.obj \ ++ $(SLO)$/cr-cascade.obj \ ++ $(SLO)$/cr-om-parser.obj \ ++ $(SLO)$/cr-style.obj \ ++ $(SLO)$/cr-sel-eng.obj \ ++ $(SLO)$/cr-fonts.obj \ ++ $(SLO)$/cr-prop-list.obj \ ++ $(SLO)$/cr-parsing-location.obj \ ++ $(SLO)$/cr-string.obj ++ ++ ++# --- Library ----------------------------------- ++ ++SHL1TARGET= $(TARGET) ++SHL1OBJS=$(SLOFILES) ++SHL1STDLIBS=\ ++ gio-2.0.lib \ ++ gobject-2.0.lib \ ++ gthread-2.0.lib \ ++ glib-2.0.lib \ ++ intl.lib \ ++ $(LIBXML2LIB) ++ ++ ++SHL1DEPN= ++#SHL1IMPLIB=$(TARGET) ++#SHL1USE_EXPORTS=name ++ ++SHL1DEF= $(MISC)$/$(SHL1TARGET).def ++ ++DEF1NAME= $(SHL1TARGET) ++DEF1DEPN= $(MISC)$/$(SHL1TARGET).flt \ ++ $(SLB)$/$(TARGET).lib ++DEFLIB1NAME=$(TARGET) ++ ++# --- Targets ---------------------------------- ++ ++.INCLUDE : target.mk ++ ++# --- filter file ------------------------------ ++ ++$(MISC)$/$(SHL1TARGET).flt: makefile.mk ++ @echo CLEAR_THE_FILE > $@ ++ diff --git a/solenv/bin/cwstouched.pl b/solenv/bin/cwstouched.pl new file mode 100755 index 000000000000..cc59f2984489 --- /dev/null +++ b/solenv/bin/cwstouched.pl @@ -0,0 +1,151 @@ +: +eval 'exec perl -wS $0 ${1+"$@"}' + if 0; + +#************************************************************************* +# DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. +# +# Copyright 2000, 2010 Oracle and/or its affiliates. +# +# OpenOffice.org - a multi-platform office productivity suite +# +# This file is part of OpenOffice.org. +# +# OpenOffice.org is free software: you can redistribute it and/or modify +# it under the terms of the GNU Lesser General Public License version 3 +# only, as published by the Free Software Foundation. +# +# OpenOffice.org is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU Lesser General Public License version 3 for more details +# (a copy is included in the LICENSE file that accompanied this code). +# +# You should have received a copy of the GNU Lesser General Public License +# version 3 along with OpenOffice.org. If not, see +# <http://www.openoffice.org/license.html> +# for a copy of the LGPLv3 License. +# +#***********************************************************************/ + +use strict; +use Cwd; + +#### module lookup +my @lib_dirs; +BEGIN { + if ( !defined($ENV{SOLARENV}) ) { + die "No environment found (environment variable SOLARENV is undefined)"; + } + push(@lib_dirs, "$ENV{SOLARENV}/bin/modules"); +} +use lib (@lib_dirs); + +use Cws; + +# Prototypes +sub getMinor($); +sub getCwsWorkStamp(); + +my $workstamp = $ENV{'WORK_STAMP'}; +my $solenv= $ENV{'SOLARENV'}; +my $cwsWorkStamp = getCwsWorkStamp(); +my $minor = getMinor($cwsWorkStamp); + +my $oldWorkStamp = $workstamp."_".$minor; +my $svndiff="svn diff --summarize --old=svn://svn.services.openoffice.org/ooo/tags/".$oldWorkStamp." --new=svn://svn.services.openoffice.org/ooo/cws/".$cwsWorkStamp; + +my @diff = `$svndiff`; + +my @modules; +foreach(@diff) +{ + if (/.*svn:\/\/svn.services.openoffice.org.*/) + { + $_ =~ /.*$oldWorkStamp\/(\w*)/; + my $newModule=$1; + if (defined($newModule)) + { + if ( ! grep(/$newModule/,@modules)) + { + push(@modules, $newModule); + } + + } + } +} + +foreach(@modules) +{ + print "$_\n"; +} + +exit(0); + +sub getMinor($) +{ + my $workst = shift; + my $min=""; + + if ( ! defined($ENV{'UPDMINOR'})) + { + my $cws = Cws->new(); + $cws->child($workst); + $cws->master($ENV{'WORK_STAMP'}); + my $masterws = $cws->master(); + my $childws = $cws->child(); + + # check if we got a valid child workspace + my $id = $cws->eis_id(); + if ( !$id ) + { + print("Child workspace '$childws' for master workspace '$masterws' not found in EIS database.\n"); + exit(1); + } + + my @milestones = $cws->milestone(); + foreach (@milestones) { + if ( defined($_) ) + { + $min=$_; + } + } + } + else + { + $min = $ENV{'UPDMINOR'}; + } + + chomp($min); + return $min; +} + +sub getCwsWorkStamp() +{ + my $cwsWorkSt=""; + + if ( ! defined($ENV{'CWS_WORK_STAMP'})) + { + my $currPath= cwd; + + chdir($ENV{'SOLARENV'}); + + my @info = `svn info`; + + foreach(@info) + { + if ( /URL:.*/ ) + { + # URL: svn+ssh://svn@svn.services.openoffice.org/ooo/cws/qadev37/solenv + $_ =~ /.*svn.services.openoffice.org(.*\/(.*))\/\w*/; + $cwsWorkSt=$2; #qadev37 + } + } + + } + else + { + $cwsWorkSt = $ENV{'CWS_WORK_STAMP'}; + } + return $cwsWorkSt +} diff --git a/testautomation/writer/optional/input/import/mactext.txt b/testautomation/writer/optional/input/import/mactext.txt new file mode 100755 index 000000000000..4706aaa53f1c --- /dev/null +++ b/testautomation/writer/optional/input/import/mactext.txt @@ -0,0 +1 @@ +Dies ist ein ganz einfacher MAC-Text.
Es werden auch ein paar Sonderzeichen benutzt:
\=Chr(92)
=Chr(132)
-=Chr(45)
=Chr(245)
Lieber Test schau doch mal was Du hiermit anfangen kannst.
Alles was in dem folgenden Satz steht trifft fr den MAC-Editor ( SimpleText ) nicht zu, aber es ist langer nicht umgebrochener Text. Jetzt hoffe ich, da das Dokument auf der 2 Seite ist, wenn nicht dann ist es schlecht. Aber hier wird auch mal geschaut, ob die Grenze von 256 Zeichen pro Zeile keine Probleme machen. Dies wre doch ein ganz schn doofer Fehler, hoffentlich wurde das schon mal getestet. Wie lang geht die Zeile im Dos-Editor denn noch, ich bin doch schon bei 348 Spalten. Oh es geht doch sehr viel weiter, dann hre ich hier mal auf.
Tschau
TZ diff --git a/writerfilter/source/doctok/escher.html b/writerfilter/source/doctok/escher.html new file mode 100644 index 000000000000..6a6d4a9921f5 --- /dev/null +++ b/writerfilter/source/doctok/escher.html @@ -0,0 +1,207 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
+<html>
+ <head>
+ <title></title>
+ </head>
+
+ <body>
+ <h1></h1>
+
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">rotation</font><p></p></td><td valign="top"><font face=" , " size="2">4</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">fixed point: 16.16 degrees<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockRotation</font><p></p></td><td valign="top"><font face=" , " size="2">119</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">No rotation</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockAspectRatio</font><p></p></td><td valign="top"><font face=" , " size="2">120</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Don't allow changes in aspect ratio</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockPosition</font><p></p></td><td valign="top"><font face=" , " size="2">121</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Don't allow the shape to be moved</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockAgainstSelect</font><p></p></td><td valign="top"><font face=" , " size="2">122</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Shape may not be selected</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockCropping</font><p></p></td><td valign="top"><font face=" , " size="2">123</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">No cropping this shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockVertices</font><p></p></td><td valign="top"><font face=" , " size="2">124</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Edit Points not allowed</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockText</font><p></p></td><td valign="top"><font face=" , " size="2">125</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Do not edit text</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockAdjustHandles</font><p></p></td><td valign="top"><font face=" , " size="2">126</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Do not adjust</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockAgainstGrouping</font><p></p></td><td valign="top"><font face=" , " size="2">127</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Do not group this shape<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lTxid</font><p></p></td><td valign="top"><font face=" , " size="2">128</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">id for the text, value determined by the host</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxTextLeft</font><p></p></td><td valign="top"><font face=" , " size="2">129</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/10 inch</font><p></p></td><td valign="top"><font face=" , " size="2">margins relative to shape's inscribed text rectangle (in EMUs)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dyTextTop</font><p></p></td><td valign="top"><font face=" , " size="2">130</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/20 inch</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxTextRight</font><p></p></td><td valign="top"><font face=" , " size="2">131</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/10 inch</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dyTextBottom</font><p></p></td><td valign="top"><font face=" , " size="2">132</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/20 inch</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">WrapText</font><p></p></td><td valign="top"><font face=" , " size="2">133</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOWRAPMODE</b></font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Wrap text at shape margins</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">scaleText</font><p></p></td><td valign="top"><font face=" , " size="2">134</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Text zoom/scale (used if fFitTextToShape)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">anchorText</font><p></p></td><td valign="top"><font face=" , " size="2">135</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOANCHOR</b></font><p></p></td><td valign="top"><font face=" , " size="2">Top</font><p></p></td><td valign="top"><font face=" , " size="2">How to anchor the text</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">txflTextFlow</font><p></p></td><td valign="top"><font face=" , " size="2">136</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOTXFL</b></font><p></p></td><td valign="top"><font face=" , " size="2">HorzN</font><p></p></td><td valign="top"><font face=" , " size="2">Text flow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cdirFont</font><p></p></td><td valign="top"><font face=" , " size="2">137</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCDIR</b></font><p></p></td><td valign="top"><font face=" , " size="2">msocdir0</font><p></p></td><td valign="top"><font face=" , " size="2">Font rotation</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">hspNext</font><p></p></td><td valign="top"><font face=" , " size="2">138</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOHSP</b></font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">ID of the next shape (used by Word for linked textboxes)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">txdir</font><p></p></td><td valign="top"><font face=" , " size="2">139</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOTXDIR</b></font><p></p></td><td valign="top"><font face=" , " size="2">LTR</font><p></p></td><td valign="top"><font face=" , " size="2">Bi-Di Text direction</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fSelectText</font><p></p></td><td valign="top"><font face=" , " size="2">187</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE if single click selects text, FALSE if two clicks</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fAutoTextMargin</font><p></p></td><td valign="top"><font face=" , " size="2">188</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">use host's margin calculations</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fRotateText</font><p></p></td><td valign="top"><font face=" , " size="2">189</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Rotate text with shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fFitShapeToText</font><p></p></td><td valign="top"><font face=" , " size="2">190</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Size shape to fit text size</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fFitTextToShape</font><p></p></td><td valign="top"><font face=" , " size="2">191</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Size text to fit shape size<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextUNICODE</font><p></p></td><td valign="top"><font face=" , " size="2">192</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">UNICODE text string</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextRTF</font><p></p></td><td valign="top"><font face=" , " size="2">193</font><p></p></td><td valign="top"><font face=" , " size="2">char*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">RTF text string</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextAlign</font><p></p></td><td valign="top"><font face=" , " size="2">194</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOGEOTEXTALIGN</b></font><p></p></td><td valign="top"><font face=" , " size="2">Center</font><p></p></td><td valign="top"><font face=" , " size="2">alignment on curve</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextSize</font><p></p></td><td valign="top"><font face=" , " size="2">195</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">36<<16</font><p></p></td><td valign="top"><font face=" , " size="2">default point size</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextSpacing</font><p></p></td><td valign="top"><font face=" , " size="2">196</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2">fixed point 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFont</font><p></p></td><td valign="top"><font face=" , " size="2">197</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">font family name</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFReverseRows</font><p></p></td><td valign="top"><font face=" , " size="2">240</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Reverse row order</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fGtext</font><p></p></td><td valign="top"><font face=" , " size="2">241</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Has text effect</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFVertical</font><p></p></td><td valign="top"><font face=" , " size="2">242</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Rotate characters</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFKern</font><p></p></td><td valign="top"><font face=" , " size="2">243</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Kern characters</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFTight</font><p></p></td><td valign="top"><font face=" , " size="2">244</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Tightening or tracking</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFStretch</font><p></p></td><td valign="top"><font face=" , " size="2">245</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Stretch to fit shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFShrinkFit</font><p></p></td><td valign="top"><font face=" , " size="2">246</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Char bounding box</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFBestFit</font><p></p></td><td valign="top"><font face=" , " size="2">247</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Scale text-on-path</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFNormalize</font><p></p></td><td valign="top"><font face=" , " size="2">248</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Stretch char height</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFDxMeasure</font><p></p></td><td valign="top"><font face=" , " size="2">249</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Do not measure along path</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFBold</font><p></p></td><td valign="top"><font face=" , " size="2">250</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Bold font</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFItalic</font><p></p></td><td valign="top"><font face=" , " size="2">251</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Italic font</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFUnderline</font><p></p></td><td valign="top"><font face=" , " size="2">252</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Underline font</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFShadow</font><p></p></td><td valign="top"><font face=" , " size="2">253</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Shadow font</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFSmallcaps</font><p></p></td><td valign="top"><font face=" , " size="2">254</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Small caps font</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">gtextFStrikethrough</font><p></p></td><td valign="top"><font face=" , " size="2">255</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Strike through font<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="7"><colgroup><col valign="top" width="96"><col valign="top" width="45"><col valign="top" width="49"><col valign="top" width="49"><col valign="top" width="0"><col valign="top" width="192"><col valign="top" width="1"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cropFromTop</font><p></p></td><td valign="top"><font face=" , " size="2">256</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">16.16 fraction times total image width or height, as appropriate.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cropFromBottom</font><p></p></td><td valign="top"><font face=" , " size="2">257</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cropFromLeft</font><p></p></td><td valign="top"><font face=" , " size="2">258</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cropFromRight</font><p></p></td><td valign="top"><font face=" , " size="2">259</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pib</font><p></p></td><td valign="top"><font face=" , " size="2">260</font><p></p></td><td valign="top"><font face=" , " size="2">IMsoBlip*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip to display</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pibName</font><p></p></td><td valign="top"><font face=" , " size="2">261</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip file name</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pibFlags</font><p></p></td><td valign="top"><font face=" , " size="2">262</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBLIPFLAGS</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Comment</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip flags</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureTransparent</font><p></p></td><td valign="top"><font face=" , " size="2">263</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">~0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">transparent color (none if ~0UL) </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureContrast</font><p></p></td><td valign="top"><font face=" , " size="2">264</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">contrast setting</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureBrightness</font><p></p></td><td valign="top"><font face=" , " size="2">265</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">brightness setting</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureGamma</font><p></p></td><td valign="top"><font face=" , " size="2">266</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">16.16 gamma</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureId</font><p></p></td><td valign="top"><font face=" , " size="2">267</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Host-defined ID for OLE objects (usually a pointer)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureDblCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">268</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">This</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Modification used if shape has double shadow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureFillCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">269</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">undefined</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureLineCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">270</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">undefined</font><p></p></td><td colspan="3" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pibPrint</font><p></p></td><td valign="top"><font face=" , " size="2">271</font><p></p></td><td valign="top"><font face=" , " size="2">IMsoBlip*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip to display when printing</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pibPrintName</font><p></p></td><td valign="top"><font face=" , " size="2">272</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip file name</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pibPrintFlags</font><p></p></td><td valign="top"><font face=" , " size="2">273</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBLIPFLAGS</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Comment</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip flags</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fNoHitTestPicture</font><p></p></td><td valign="top"><font face=" , " size="2">316</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Do not hit test the picture</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureGray</font><p></p></td><td valign="top"><font face=" , " size="2">317</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">grayscale display</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureBiLevel</font><p></p></td><td valign="top"><font face=" , " size="2">318</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">bi-level display</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pictureActive</font><p></p></td><td valign="top"><font face=" , " size="2">319</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Server is active (OLE objects only)<p></p></font></td></tr></tbody></table>
+<table border="1" cellpadding="1" cols="5">
+ <tbody><tr><td valign="top"><font face=" , " size="2">Property</font></td>
+ <td valign="top"><font face=" , " size="2">PID</font></td>
+ <td valign="top"><font face=" , " size="2">Type</font></td>
+ <td valign="top"><font face=" , " size="2">Default</font></td>
+ <td valign="top"><font face=" , " size="2">Description</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">geoLeft</font></td>
+ <td valign="top"><font face=" , " size="2">320</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2">Defines the G (geometry) coordinate
+ space.</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">geoTop</font></td>
+ <td valign="top"><font face=" , " size="2">321</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">geoRight</font></td>
+ <td valign="top"><font face=" , " size="2">322</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">21600</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">geoBottom</font></td>
+ <td valign="top"><font face=" , " size="2">323</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">21600</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">shapePath</font></td>
+ <td valign="top"><font face=" , " size="2">324</font></td>
+ <td valign="top"><font face=" , " size="2"><b>MSOSHAPEPATH</b></font></td>
+ <td valign="top"><font face=" , " size="2">msoshapeLinesClosed</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">pVertices</font></td>
+ <td valign="top"><font face=" , " size="2">325</font></td>
+ <td valign="top"><font face=" , " size="2"><b>IMsoArray</b></font></td>
+ <td valign="top"><font face=" , " size="2">NULL</font></td>
+ <td valign="top"><font face=" , " size="2">An array of points, in G units.</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">pSegmentInfo</font></td>
+ <td valign="top"><font face=" , " size="2">326</font></td>
+ <td valign="top"><font face=" , " size="2"><b>IMsoArray</b></font></td>
+ <td valign="top"><font face=" , " size="2">NULL</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjustValue</font></td>
+ <td valign="top"><font face=" , " size="2">327</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2">Adjustment values corresponding to the
+ positions of the adjust handles of the shape. The number
+ of values used and their allowable ranges vary from shape
+ type to shape type.</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust2Value</font></td>
+ <td valign="top"><font face=" , " size="2">328</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust3Value</font></td>
+ <td valign="top"><font face=" , " size="2">329</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust4Value</font></td>
+ <td valign="top"><font face=" , " size="2">330</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust5Value</font></td>
+ <td valign="top"><font face=" , " size="2">331</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust6Value</font></td>
+ <td valign="top"><font face=" , " size="2">332</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust7Value</font></td>
+ <td valign="top"><font face=" , " size="2">333</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust8Value</font></td>
+ <td valign="top"><font face=" , " size="2">334</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust9Value</font></td>
+ <td valign="top"><font face=" , " size="2">335</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">adjust10Value</font></td>
+ <td valign="top"><font face=" , " size="2">336</font></td>
+ <td valign="top"><font face=" , " size="2">LONG</font></td>
+ <td valign="top"><font face=" , " size="2">0</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">fShadowOK</font></td>
+ <td valign="top"><font face=" , " size="2">378</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">TRUE</font></td>
+ <td valign="top"><font face=" , " size="2">Shadow may be set</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">f3DOK</font></td>
+ <td valign="top"><font face=" , " size="2">379</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">TRUE</font></td>
+ <td valign="top"><font face=" , " size="2">3D may be set</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">fLineOK</font></td>
+ <td valign="top"><font face=" , " size="2">380</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">TRUE</font></td>
+ <td valign="top"><font face=" , " size="2">Line style may be set</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">fGtextOK</font></td>
+ <td valign="top"><font face=" , " size="2">381</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">FALSE</font></td>
+ <td valign="top"><font face=" , " size="2">Text effect (WordArt) supported</font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">fFillShadeShapeOK</font></td>
+ <td valign="top"><font face=" , " size="2">382</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">FALSE</font></td>
+ <td valign="top"><font face=" , " size="2"> </font></td>
+ </tr>
+ <tr>
+ <td valign="top"><font face=" , " size="2">fFillOK</font></td>
+ <td valign="top"><font face=" , " size="2">383</font></td>
+ <td valign="top"><font face=" , " size="2">BOOL</font></td>
+ <td valign="top"><font face=" , " size="2">TRUE</font></td>
+ <td valign="top"><font face=" , " size="2">OK to fill the shape through the UI or
+ VBA?</font></td>
+ </tr>
+</tbody></table>
+<table border="0" cellpadding="7" cols="6"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="0"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillType</font><p></p></td><td valign="top"><font face=" , " size="2">384</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOFILLTYPE</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Solid</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Type of fill</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillColor</font><p></p></td><td valign="top"><font face=" , " size="2">385</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">white</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Foreground color</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillOpacity</font><p></p></td><td valign="top"><font face=" , " size="2">386</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fixed 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillBackColor</font><p></p></td><td valign="top"><font face=" , " size="2">387</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">white</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Background color</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillBackOpacity</font><p></p></td><td valign="top"><font face=" , " size="2">388</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Shades only</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">389</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">undefined</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Modification for BW views</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillBlip</font><p></p></td><td valign="top"><font face=" , " size="2">390</font><p></p></td><td valign="top"><font face=" , " size="2">IMsoBlip*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Pattern/texture</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillBlipName</font><p></p></td><td valign="top"><font face=" , " size="2">391</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip file name</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillBlipFlags</font><p></p></td><td valign="top"><font face=" , " size="2">392</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBLIPFLAGS</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Comment</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Blip flags</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillWidth</font><p></p></td><td valign="top"><font face=" , " size="2">393</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">How big (A units) to make a metafile texture.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillHeight</font><p></p></td><td valign="top"><font face=" , " size="2">394</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillAngle</font><p></p></td><td valign="top"><font face=" , " size="2">395</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fade angle - degrees in 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillFocus</font><p></p></td><td valign="top"><font face=" , " size="2">396</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Linear shaded fill focus percent</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillToLeft</font><p></p></td><td valign="top"><font face=" , " size="2">397</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fraction 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillToTop</font><p></p></td><td valign="top"><font face=" , " size="2">398</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fraction 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillToRight</font><p></p></td><td valign="top"><font face=" , " size="2">399</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fraction 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillToBottom</font><p></p></td><td valign="top"><font face=" , " size="2">400</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fraction 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillRectLeft</font><p></p></td><td valign="top"><font face=" , " size="2">401</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">For shaded fills, use the specified rectangle instead of the shape's bounding rect to define how large the fade is going to be.</font><p></p>
+<p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillRectTop</font><p></p></td><td valign="top"><font face=" , " size="2">402</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillRectRight</font><p></p></td><td valign="top"><font face=" , " size="2">403</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillRectBottom</font><p></p></td><td valign="top"><font face=" , " size="2">404</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillDztype</font><p></p></td><td valign="top"><font face=" , " size="2">405</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSODZTYPE</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShadePreset</font><p></p></td><td valign="top"><font face=" , " size="2">406</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Special shades</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShadeColors</font><p></p></td><td valign="top"><font face=" , " size="2">407</font><p></p></td><td valign="top"><font face=" , " size="2"><b>IMsoArray</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">a preset array of colors</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillOriginX</font><p></p></td><td valign="top"><font face=" , " size="2">408</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillOriginY</font><p></p></td><td valign="top"><font face=" , " size="2">409</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShapeOriginX</font><p></p></td><td valign="top"><font face=" , " size="2">410</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShapeOriginY</font><p></p></td><td valign="top"><font face=" , " size="2">411</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShadeType</font><p></p></td><td valign="top"><font face=" , " size="2">412</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOSHADETYPE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Type of shading, if a shaded (gradient) fill.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fFilled</font><p></p></td><td valign="top"><font face=" , " size="2">443</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Is shape filled?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fHitTestFill</font><p></p></td><td valign="top"><font face=" , " size="2">444</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Should we hit test fill? </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillShape</font><p></p></td><td valign="top"><font face=" , " size="2">445</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Register pattern on shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fillUseRect</font><p></p></td><td valign="top"><font face=" , " size="2">446</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Use the large rect?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fNoFillHitTest</font><p></p></td><td valign="top"><font face=" , " size="2">447</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Hit test a shape as though filled<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineColor</font><p></p></td><td valign="top"><font face=" , " size="2">448</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">black</font><p></p></td><td valign="top"><font face=" , " size="2">Color of line</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineOpacity</font><p></p></td><td valign="top"><font face=" , " size="2">449</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2">Not implemented</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineBackColor</font><p></p></td><td valign="top"><font face=" , " size="2">450</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">white</font><p></p></td><td valign="top"><font face=" , " size="2">Background color</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">451</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">undefined</font><p></p></td><td valign="top"><font face=" , " size="2">Modification for BW views</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineType</font><p></p></td><td valign="top"><font face=" , " size="2">452</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINETYPE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Solid</font><p></p></td><td valign="top"><font face=" , " size="2">Type of line</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillBlip</font><p></p></td><td valign="top"><font face=" , " size="2">453</font><p></p></td><td valign="top"><font face=" , " size="2">IMsoBlip*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">Pattern/texture</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillBlipName</font><p></p></td><td valign="top"><font face=" , " size="2">454</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">Blip file name</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillBlipFlags</font><p></p></td><td valign="top"><font face=" , " size="2">455</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBLIPFLAGS</b></font><p></p></td><td valign="top"><font face=" , " size="2">Comment</font><p></p></td><td valign="top"><font face=" , " size="2">Blip flags</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillWidth</font><p></p></td><td valign="top"><font face=" , " size="2">456</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">How big (A units) to make a metafile texture.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillHeight</font><p></p></td><td valign="top"><font face=" , " size="2">457</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillDztype</font><p></p></td><td valign="top"><font face=" , " size="2">458</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSODZTYPE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">How to interpret fillWidth/Height numbers.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineWidth</font><p></p></td><td valign="top"><font face=" , " size="2">459</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">9525</font><p></p></td><td valign="top"><font face=" , " size="2">A units; 1pt == 12700 EMUs</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineMiterLimit</font><p></p></td><td valign="top"><font face=" , " size="2">460</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">8<<16</font><p></p></td><td valign="top"><font face=" , " size="2">ratio (16.16) of width</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineStyle</font><p></p></td><td valign="top"><font face=" , " size="2">461</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINESTYLE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Simple</font><p></p></td><td valign="top"><font face=" , " size="2">Draw parallel lines?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineDashing</font><p></p></td><td valign="top"><font face=" , " size="2">462</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEDASHING</b></font><p></p></td><td valign="top"><font face=" , " size="2">Solid</font><p></p></td><td valign="top"><font face=" , " size="2">Can be overridden by:</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineDashStyle</font><p></p></td><td valign="top"><font face=" , " size="2">463</font><p></p></td><td valign="top"><font face=" , " size="2"><b>IMsoArray</b></font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">As Win32 ExtCreatePen</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineStartArrowhead</font><p></p></td><td valign="top"><font face=" , " size="2">464</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEEND</b></font><p></p></td><td valign="top"><font face=" , " size="2">NoEnd</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at start</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineEndArrowhead</font><p></p></td><td valign="top"><font face=" , " size="2">465</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEEND</b></font><p></p></td><td valign="top"><font face=" , " size="2">NoEnd</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at end</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineStartArrowWidth</font><p></p></td><td valign="top"><font face=" , " size="2">466</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEENDWIDTH</b></font><p></p></td><td valign="top"><font face=" , " size="2">MediumWidthArrow</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at start</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineStartArrowLength</font><p></p></td><td valign="top"><font face=" , " size="2">467</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEENDLENGTH</b></font><p></p></td><td valign="top"><font face=" , " size="2">MediumLenArrow</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at end</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineEndArrowWidth</font><p></p></td><td valign="top"><font face=" , " size="2">468</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEENDWIDTH</b></font><p></p></td><td valign="top"><font face=" , " size="2">MediumWidthArrow</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at start</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineEndArrowLength</font><p></p></td><td valign="top"><font face=" , " size="2">469</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEENDLENGTH</b></font><p></p></td><td valign="top"><font face=" , " size="2">MediumLenArrow</font><p></p></td><td valign="top"><font face=" , " size="2">Arrow at end</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineJoinStyle</font><p></p></td><td valign="top"><font face=" , " size="2">470</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINEJOIN</b></font><p></p></td><td valign="top"><font face=" , " size="2">JoinRound</font><p></p></td><td valign="top"><font face=" , " size="2">How to join lines</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineEndCapStyle</font><p></p></td><td valign="top"><font face=" , " size="2">471</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOLINECAP</b></font><p></p></td><td valign="top"><font face=" , " size="2">EndCapFlat</font><p></p></td><td valign="top"><font face=" , " size="2">How to end lines</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fArrowheadsOK</font><p></p></td><td valign="top"><font face=" , " size="2">507</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Allow arrowheads if prop. is set</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLine</font><p></p></td><td valign="top"><font face=" , " size="2">508</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">Any line?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fHitTestLine</font><p></p></td><td valign="top"><font face=" , " size="2">509</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">Should we hit test lines? </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lineFillShape</font><p></p></td><td valign="top"><font face=" , " size="2">510</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">Register pattern on shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fNoLineDrawDash</font><p></p></td><td valign="top"><font face=" , " size="2">511</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Draw a dashed line if no line<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowType</font><p></p></td><td valign="top"><font face=" , " size="2">512</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOSHADOWTYPE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Offset</font><p></p></td><td valign="top"><font face=" , " size="2">Type of effect</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowColor</font><p></p></td><td valign="top"><font face=" , " size="2">513</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">0x808080</font><p></p></td><td valign="top"><font face=" , " size="2">Foreground color</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowHighlight</font><p></p></td><td valign="top"><font face=" , " size="2">514</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">0xCBCBCB</font><p></p></td><td valign="top"><font face=" , " size="2">Embossed color</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">515</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">undefined</font><p></p></td><td valign="top"><font face=" , " size="2">Modification for BW views</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowOpacity</font><p></p></td><td valign="top"><font face=" , " size="2">516</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2">Fixed 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowOffsetX</font><p></p></td><td valign="top"><font face=" , " size="2">517</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">25400</font><p></p></td><td valign="top"><font face=" , " size="2">Offset shadow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowOffsetY</font><p></p></td><td valign="top"><font face=" , " size="2">518</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">25400</font><p></p></td><td valign="top"><font face=" , " size="2">Offset shadow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowSecondOffsetX</font><p></p></td><td valign="top"><font face=" , " size="2">519</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Double offset shadow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowSecondOffsetY</font><p></p></td><td valign="top"><font face=" , " size="2">520</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Double offset shadow</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowScaleXToX</font><p></p></td><td valign="top"><font face=" , " size="2">521</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2">16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowScaleYToX</font><p></p></td><td valign="top"><font face=" , " size="2">522</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowScaleXToY</font><p></p></td><td valign="top"><font face=" , " size="2">523</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowScaleYToY</font><p></p></td><td valign="top"><font face=" , " size="2">524</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2">16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowPerspectiveX</font><p></p></td><td valign="top"><font face=" , " size="2">525</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">16.16 / weight</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowPerspectiveY</font><p></p></td><td valign="top"><font face=" , " size="2">526</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">16.16 / weight</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowWeight</font><p></p></td><td valign="top"><font face=" , " size="2">527</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<8</font><p></p></td><td valign="top"><font face=" , " size="2">scaling factor</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowOriginX</font><p></p></td><td valign="top"><font face=" , " size="2">528</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">shadowOriginY</font><p></p></td><td valign="top"><font face=" , " size="2">529</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fShadow</font><p></p></td><td valign="top"><font face=" , " size="2">574</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Any shadow?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fshadowObscured</font><p></p></td><td valign="top"><font face=" , " size="2">575</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Excel5-style shadow<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveType</font><p></p></td><td valign="top"><font face=" , " size="2">576</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOXFORMTYPE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Shape</font><p></p></td><td valign="top"><font face=" , " size="2">Where transform applies</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveOffsetX</font><p></p></td><td valign="top"><font face=" , " size="2">577</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">The LONG values define a transformation matrix, effectively, each value is scaled by the perspectiveWeight parameter.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveOffsetY</font><p></p></td><td valign="top"><font face=" , " size="2">578</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveScaleXToX</font><p></p></td><td valign="top"><font face=" , " size="2">579</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveScaleYToX</font><p></p></td><td valign="top"><font face=" , " size="2">580</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveScaleXToY</font><p></p></td><td valign="top"><font face=" , " size="2">581</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveScaleYToY</font><p></p></td><td valign="top"><font face=" , " size="2">582</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<16</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectivePerspectiveX</font><p></p></td><td valign="top"><font face=" , " size="2">583</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectivePerspectiveY</font><p></p></td><td valign="top"><font face=" , " size="2">584</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveWeight</font><p></p></td><td valign="top"><font face=" , " size="2">585</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<8</font><p></p></td><td valign="top"><font face=" , " size="2">Scaling factor</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveOriginX</font><p></p></td><td valign="top"><font face=" , " size="2">586</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<15</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">perspectiveOriginY</font><p></p></td><td valign="top"><font face=" , " size="2">587</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1<<15</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fPerspective</font><p></p></td><td valign="top"><font face=" , " size="2">639</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">On/off<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="6"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="0"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DSpecularAmt</font><p></p></td><td valign="top"><font face=" , " size="2">640</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fixed-point 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DDiffuseAmt</font><p></p></td><td valign="top"><font face=" , " size="2">641</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">65536</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Fixed-point 16.16</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DShininess</font><p></p></td><td valign="top"><font face=" , " size="2">642</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">5</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default gives OK results</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DEdgeThickness</font><p></p></td><td valign="top"><font face=" , " size="2">643</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">12700</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Specular edge thickness</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DExtrudeForward</font><p></p></td><td valign="top"><font face=" , " size="2">644</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Distance of extrusion in EMUs</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DExtrudeBackward</font><p></p></td><td valign="top"><font face=" , " size="2">645</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">457200</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DExtrudePlane</font><p></p></td><td valign="top"><font face=" , " size="2">646</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Extrusion direction</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DExtrusionColor</font><p></p></td><td valign="top"><font face=" , " size="2">647</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td valign="top"><font face=" , " size="2">FillThenLine</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Basic color of extruded part of shape; the lighting model used will determine the exact shades used when rendering. </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DCrMod</font><p></p></td><td valign="top"><font face=" , " size="2">648</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCLR</b></font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">undefined</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Modification for BW views</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">f3D</font><p></p></td><td valign="top"><font face=" , " size="2">700</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Does this shape have a 3D effect?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DMetallic</font><p></p></td><td valign="top"><font face=" , " size="2">701</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">0</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Use metallic specularity?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DUseExtrusionColor</font><p></p></td><td valign="top"><font face=" , " size="2">702</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DLightFace</font><p></p></td><td valign="top"><font face=" , " size="2">703</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"><p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DYRotationAngle</font><p></p></td><td valign="top"><font face=" , " size="2">704</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">degrees (16.16) about y axis</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DXRotationAngle</font><p></p></td><td valign="top"><font face=" , " size="2">705</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">degrees (16.16) about x axis</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationAxisX</font><p></p></td><td valign="top"><font face=" , " size="2">706</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">100</font><p></p></td><td valign="top"><font face=" , " size="2">These specify the rotation axis; only their relative magnitudes matter.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationAxisY</font><p></p></td><td valign="top"><font face=" , " size="2">707</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationAxisZ</font><p></p></td><td valign="top"><font face=" , " size="2">708</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationAngle</font><p></p></td><td valign="top"><font face=" , " size="2">709</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">degrees (16.16) about axis</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationCenterX</font><p></p></td><td valign="top"><font face=" , " size="2">710</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">rotation center x (16.16 or g-units)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationCenterY</font><p></p></td><td valign="top"><font face=" , " size="2">711</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">rotation center y (16.16 or g-units)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRotationCenterZ</font><p></p></td><td valign="top"><font face=" , " size="2">712</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">rotation center z (absolute (emus))</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DRenderMode</font><p></p></td><td valign="top"><font face=" , " size="2">713</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSO3DRENDERMODE</b></font><p></p></td><td valign="top"><font face=" , " size="2">FullRender</font><p></p></td><td valign="top"><font face=" , " size="2">Full,wireframe, or bcube</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DTolerance</font><p></p></td><td valign="top"><font face=" , " size="2">714</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">30000</font><p></p></td><td valign="top"><font face=" , " size="2">pixels (16.16)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DXViewpoint</font><p></p></td><td valign="top"><font face=" , " size="2">715</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1250000</font><p></p></td><td valign="top"><font face=" , " size="2">X view point (emus)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DYViewpoint</font><p></p></td><td valign="top"><font face=" , " size="2">716</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">-1250000</font><p></p></td><td valign="top"><font face=" , " size="2">Y view point (emus)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DZViewpoint</font><p></p></td><td valign="top"><font face=" , " size="2">717</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">9000000</font><p></p></td><td valign="top"><font face=" , " size="2">Z view distance (emus)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DOriginX</font><p></p></td><td valign="top"><font face=" , " size="2">718</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">32768</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DOriginY</font><p></p></td><td valign="top"><font face=" , " size="2">719</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">-32768</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DSkewAngle</font><p></p></td><td valign="top"><font face=" , " size="2">720</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">-8847360</font><p></p></td><td valign="top"><font face=" , " size="2">degree (16.16) skew angle</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DSkewAmount</font><p></p></td><td valign="top"><font face=" , " size="2">721</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">50</font><p></p></td><td valign="top"><font face=" , " size="2">Percentage skew amount</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DAmbientIntensity</font><p></p></td><td valign="top"><font face=" , " size="2">722</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">20000</font><p></p></td><td valign="top"><font face=" , " size="2">Fixed point intensity</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DKeyX</font><p></p></td><td valign="top"><font face=" , " size="2">723</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">50000</font><p></p></td><td valign="top"><font face=" , " size="2">Key light source direc-</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DKeyY</font><p></p></td><td valign="top"><font face=" , " size="2">724</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">tion; only their relative</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DKeyZ</font><p></p></td><td valign="top"><font face=" , " size="2">725</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">10000</font><p></p></td><td valign="top"><font face=" , " size="2">magnitudes matter</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DKeyIntensity</font><p></p></td><td valign="top"><font face=" , " size="2">726</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">38000</font><p></p></td><td valign="top"><font face=" , " size="2">Fixed point intensity</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DFillX</font><p></p></td><td valign="top"><font face=" , " size="2">727</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">-50000</font><p></p></td><td valign="top"><font face=" , " size="2">Fill light source direc-</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DFillY</font><p></p></td><td valign="top"><font face=" , " size="2">728</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">tion; only their relative</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DFillZ</font><p></p></td><td valign="top"><font face=" , " size="2">729</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">10000</font><p></p></td><td valign="top"><font face=" , " size="2">magnitudes matter</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">c3DFillIntensity</font><p></p></td><td valign="top"><font face=" , " size="2">730</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">38000</font><p></p></td><td valign="top"><font face=" , " size="2">Fixed point intensity</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DConstrainRotation</font><p></p></td><td valign="top"><font face=" , " size="2">763</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DRotationCenterAuto</font><p></p></td><td valign="top"><font face=" , " size="2">764</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DParallel</font><p></p></td><td valign="top"><font face=" , " size="2">765</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">1</font><p></p></td><td valign="top"><font face=" , " size="2">Parallel projection?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DKeyHarsh</font><p></p></td><td valign="top"><font face=" , " size="2">766</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">1</font><p></p></td><td valign="top"><font face=" , " size="2">Is key lighting harsh?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fc3DFillHarsh</font><p></p></td><td valign="top"><font face=" , " size="2">767</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Is fill lighting harsh?<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="6"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="0"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Default</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">hspMaster</font><p></p></td><td valign="top"><font face=" , " size="2">769</font><p></p></td><td valign="top"><font face=" , " size="2">MSOHSP</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">NULL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">master shape</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">cxstyle</font><p></p></td><td valign="top"><font face=" , " size="2">771</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOCXSTYLE</b></font><p></p></td><td valign="top"><font face=" , " size="2">None</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Type of connector</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">bWMode</font><p></p></td><td valign="top"><font face=" , " size="2">772</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBWMODE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Automatic</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Settings for modifications to be made when in different forms of black-and-white mode.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">bWModePureBW</font><p></p></td><td valign="top"><font face=" , " size="2">773</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBWMODE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Automatic</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">bWModeBW</font><p></p></td><td valign="top"><font face=" , " size="2">774</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOBWMODE</b></font><p></p></td><td valign="top"><font face=" , " size="2">Automatic</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fOleIcon</font><p></p></td><td valign="top"><font face=" , " size="2">826</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">For OLE objects, whether the object is in icon form</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fPreferRelativeResize</font><p></p></td><td valign="top"><font face=" , " size="2">827</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">For UI only. Prefer relative resizing. </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fLockShapeType</font><p></p></td><td valign="top"><font face=" , " size="2">828</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">Lock the shape type (don't allow Change Shape)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fDeleteAttachedObject</font><p></p></td><td valign="top"><font face=" , " size="2">830</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fBackground</font><p></p></td><td valign="top"><font face=" , " size="2">831</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td colspan="2" valign="top"><font face=" , " size="2">If TRUE, this is the background shape.<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">spcot</font><p></p></td><td valign="top"><font face=" , " size="2">832</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOSPCOT</b></font><p></p></td><td valign="top"><font face=" , " size="2">TwoSegment</font><p></p></td><td valign="top"><font face=" , " size="2">Callout type</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxyCalloutGap</font><p></p></td><td valign="top"><font face=" , " size="2">833</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/12 inch</font><p></p></td><td valign="top"><font face=" , " size="2">Distance from box to first point.(EMUs)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">spcoa</font><p></p></td><td valign="top"><font face=" , " size="2">834</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOSPCOA</b></font><p></p></td><td valign="top"><font face=" , " size="2">Any</font><p></p></td><td valign="top"><font face=" , " size="2">Callout angle</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">spcod</font><p></p></td><td valign="top"><font face=" , " size="2">835</font><p></p></td><td valign="top"><font face=" , " size="2"><b>MSOSPCOD</b></font><p></p></td><td valign="top"><font face=" , " size="2">Specified</font><p></p></td><td valign="top"><font face=" , " size="2">Callout drop type</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxyCalloutDropSpecified</font><p></p></td><td valign="top"><font face=" , " size="2">836</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">9 points</font><p></p></td><td valign="top"><font face=" , " size="2">if msospcodSpecified, the actual drop distance</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxyCalloutLengthSpecified</font><p></p></td><td valign="top"><font face=" , " size="2">837</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">if fCalloutLengthSpecified, the actual distance</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCallout</font><p></p></td><td valign="top"><font face=" , " size="2">889</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Is the shape a callout?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutAccentBar</font><p></p></td><td valign="top"><font face=" , " size="2">890</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">does callout have accent bar</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutTextBorder</font><p></p></td><td valign="top"><font face=" , " size="2">891</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">does callout have a text border</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutMinusX</font><p></p></td><td valign="top"><font face=" , " size="2">892</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutMinusY</font><p></p></td><td valign="top"><font face=" , " size="2">893</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2"></font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutDropAuto</font><p></p></td><td valign="top"><font face=" , " size="2">894</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">If true, then we occasionally invert the drop distance</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fCalloutLengthSpecified</font><p></p></td><td valign="top"><font face=" , " size="2">895</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">if true, we look at dxyCalloutLengthSpecified<p></p></font></td></tr></tbody></table>
+<table border="0" cellpadding="7" cols="5"><colgroup><col valign="top" width="115"><col valign="top" width="21"><col valign="top" width="50"><col valign="top" width="50"><col valign="top" width="195"></colgroup><tbody><tr><td valign="top"><font face=" , " size="2">Property</font><p></p></td><td valign="top"><font face=" , " size="2">PID</font><p></p></td><td valign="top"><font face=" , " size="2">Type</font><p></p></td><td valign="top"><font face=" , " size="2">Default</font><p></p></td><td valign="top"><font face=" , " size="2">Description</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">wzName</font><p></p></td><td valign="top"><font face=" , " size="2">896</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">Shape Name (present only if explicitly set)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">wzDescription</font><p></p></td><td valign="top"><font face=" , " size="2">897</font><p></p></td><td valign="top"><font face=" , " size="2">WCHAR*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">alternate text</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pihlShape</font><p></p></td><td valign="top"><font face=" , " size="2">898</font><p></p></td><td valign="top"><font face=" , " size="2">IHlink*</font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">The hyperlink in the shape.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">pWrapPolygonVertices</font><p></p></td><td valign="top"><font face=" , " size="2">899</font><p></p></td><td valign="top"><font face=" , " size="2"><b>IMsoArray</b></font><p></p></td><td valign="top"><font face=" , " size="2">NULL</font><p></p></td><td valign="top"><font face=" , " size="2">The polygon that text will be wrapped around (Word)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxWrapDistLeft</font><p></p></td><td valign="top"><font face=" , " size="2">900</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/8 inch</font><p></p></td><td valign="top"><font face=" , " size="2">Left wrapping distance from text (Word)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dyWrapDistTop</font><p></p></td><td valign="top"><font face=" , " size="2">901</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Top wrapping distance from text (Word)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dxWrapDistRight</font><p></p></td><td valign="top"><font face=" , " size="2">902</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">1/8 inch</font><p></p></td><td valign="top"><font face=" , " size="2">Right wrapping distance from text (Word)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">dyWrapDistBottom</font><p></p></td><td valign="top"><font face=" , " size="2">903</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Bottom wrapping distance from text (Word)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">lidRegroup</font><p></p></td><td valign="top"><font face=" , " size="2">904</font><p></p></td><td valign="top"><font face=" , " size="2">LONG</font><p></p></td><td valign="top"><font face=" , " size="2">0</font><p></p></td><td valign="top"><font face=" , " size="2">Regroup ID </font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fEditedWrap</font><p></p></td><td valign="top"><font face=" , " size="2">953</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Has the wrap polygon been edited?</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fBehindDocument</font><p></p></td><td valign="top"><font face=" , " size="2">954</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Word-only (shape is behind text)</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fOnDblClickNotify</font><p></p></td><td valign="top"><font face=" , " size="2">955</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Notify client on a double click</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fIsButton</font><p></p></td><td valign="top"><font face=" , " size="2">956</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">A button shape (i.e., clicking performs an action). Set for shapes with attached hyperlinks or macros.</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fOneD</font><p></p></td><td valign="top"><font face=" , " size="2">957</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">1D adjustment</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fHidden</font><p></p></td><td valign="top"><font face=" , " size="2">958</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">FALSE</font><p></p></td><td valign="top"><font face=" , " size="2">Do not display</font><p></p></td></tr><tr><td valign="top"><font face=" , " size="2">fPrint</font><p></p></td><td valign="top"><font face=" , " size="2">959</font><p></p></td><td valign="top"><font face=" , " size="2">BOOL</font><p></p></td><td valign="top"><font face=" , " size="2">TRUE</font><p></p></td><td valign="top"><font face=" , " size="2">Print this shape</font><p></p></td></tr></tbody></table>
+
+ <hr>
+ <address><a href="mailto:Henning.Brinkmann@sun.com">Henning Brinkmann - Sun Germany - Software Engineer</a></address>
+<!-- Created: Mon Jul 10 13:57:58 CEST 2006 -->
+<!-- hhmts start -->
+Last modified: Mon Jul 10 17:55:06 CEST 2006
+<!-- hhmts end -->
+ </body>
+</html>
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