diff options
-rw-r--r-- | fpicker/source/win32/filepicker/WinFileOpenImpl.cxx | 2 | ||||
-rw-r--r-- | fpicker/source/win32/folderpicker/WinFOPImpl.cxx | 4 | ||||
-rw-r--r-- | framework/source/services/desktop.cxx | 2 | ||||
-rw-r--r-- | framework/source/services/frame.cxx | 2 | ||||
-rw-r--r-- | include/basic/sbxvar.hxx | 2 | ||||
-rw-r--r-- | sd/inc/animations.hxx | 4 | ||||
-rw-r--r-- | sd/source/core/CustomAnimationCloner.cxx | 2 | ||||
-rw-r--r-- | vcl/source/window/dialog.cxx | 4 |
8 files changed, 11 insertions, 11 deletions
diff --git a/fpicker/source/win32/filepicker/WinFileOpenImpl.cxx b/fpicker/source/win32/filepicker/WinFileOpenImpl.cxx index c319f975747d..7879f091a43b 100644 --- a/fpicker/source/win32/filepicker/WinFileOpenImpl.cxx +++ b/fpicker/source/win32/filepicker/WinFileOpenImpl.cxx @@ -126,7 +126,7 @@ void CWinFileOpenImpl::setDisplayDirectory(const OUString& aDirectory) // works correctly when providing "c:\" or an environment // variable like "=c:=c:\.." etc. is set, else the // FolderPicker would stand in the root of the shell - // hierarchie which is the desktop folder + // hierarchy which is the desktop folder if ( aSysDirectory.lastIndexOf(BACKSLASH) != (aSysDirectory.getLength() - 1)) aSysDirectory += BACKSLASH; } diff --git a/fpicker/source/win32/folderpicker/WinFOPImpl.cxx b/fpicker/source/win32/folderpicker/WinFOPImpl.cxx index 7140e63fa1e3..c148cea73822 100644 --- a/fpicker/source/win32/folderpicker/WinFOPImpl.cxx +++ b/fpicker/source/win32/folderpicker/WinFOPImpl.cxx @@ -60,7 +60,7 @@ CWinFolderPickerImpl::CWinFolderPickerImpl( CFolderPicker* aFolderPicker ) : // If the given URL for the directory is invalid the function throws an // IllegalArgumentException // If the specified path is well formed but invalid for the underlying -// OS the FolderPicker starts in the root of the file system hierarchie +// OS the FolderPicker starts in the root of the file system hierarchy void SAL_CALL CWinFolderPickerImpl::setDisplayDirectory( const OUString& aDirectory ) @@ -86,7 +86,7 @@ void SAL_CALL CWinFolderPickerImpl::setDisplayDirectory( const OUString& aDirect // works correctly when providing "c:\" or an environment // variable like "=c:=c:\.." etc. is set, else the // FolderPicker would stand in the root of the shell - // hierarchie which is the desktop folder + // hierarchy which is the desktop folder if ( sysDir.lastIndexOf( BACKSLASH ) != (sysDir.getLength( ) - 1) ) sysDir += BACKSLASH; } diff --git a/framework/source/services/desktop.cxx b/framework/source/services/desktop.cxx index 1ed69b1e712d..49ff8a465fd1 100644 --- a/framework/source/services/desktop.cxx +++ b/framework/source/services/desktop.cxx @@ -866,7 +866,7 @@ void SAL_CALL Desktop::removeFrameActionListener( const css::uno::Reference< css @short try to find a frame with special parameters @descr This method searches for a frame with the specified name. Frames may contain other frames (e.g. a frameset) and may - be contained in other frames. This hierarchie is searched by + be contained in other frames. This hierarchy is searched by this method. First some special names are taken into account, i.e. "", "_self", "_top", "_parent" etc. The FrameSearchFlags are ignored diff --git a/framework/source/services/frame.cxx b/framework/source/services/frame.cxx index 1c565aa7b999..2f86bce8a497 100644 --- a/framework/source/services/frame.cxx +++ b/framework/source/services/frame.cxx @@ -976,7 +976,7 @@ void SAL_CALL Frame::setName( const OUString& sName ) throw( css::uno::RuntimeEx @short search for frames @descr This method searches for a frame with the specified name. Frames may contain other frames (e.g. a frameset) and may - be contained in other frames. This hierarchie is searched by + be contained in other frames. This hierarchy is searched by this method. First some special names are taken into account, i.e. "", "_self", "_top", "_blank" etc. The nSearchFlags are ignored diff --git a/include/basic/sbxvar.hxx b/include/basic/sbxvar.hxx index 1204df24546e..46726e5968ab 100644 --- a/include/basic/sbxvar.hxx +++ b/include/basic/sbxvar.hxx @@ -331,7 +331,7 @@ public: SbxArray* GetParameters() const; // Sfx-Broadcasting-Support: - // Due to data reduction and better DLL-hierarchie currently via casting + // Due to data reduction and better DLL-hierarchy currently via casting SfxBroadcaster& GetBroadcaster(); bool IsBroadcaster() const { return pCst != NULL; } virtual void Broadcast( sal_uIntPtr nHintId ) SAL_OVERRIDE; diff --git a/sd/inc/animations.hxx b/sd/inc/animations.hxx index ee3b87032dd0..a0be770eeee3 100644 --- a/sd/inc/animations.hxx +++ b/sd/inc/animations.hxx @@ -26,7 +26,7 @@ namespace sd { /** stores the link between an after effect node and its master for later insertion - into the timing hierarchie + into the timing hierarchy */ struct AfterEffectNode { @@ -41,7 +41,7 @@ struct AfterEffectNode typedef std::list< AfterEffectNode > AfterEffectNodeList; /** inserts the animation node in the given AfterEffectNode at the correct position - in the timing hierarchie of its master */ + in the timing hierarchy of its master */ SD_DLLPUBLIC void stl_process_after_effect_node_func(AfterEffectNode& rNode); } // namespace sd; diff --git a/sd/source/core/CustomAnimationCloner.cxx b/sd/source/core/CustomAnimationCloner.cxx index 60e06570070a..0ab6679d6a19 100644 --- a/sd/source/core/CustomAnimationCloner.cxx +++ b/sd/source/core/CustomAnimationCloner.cxx @@ -89,7 +89,7 @@ namespace sd { try { - // clone animation hierarchie + // clone animation hierarchy Reference< ::com::sun::star::util::XCloneable > xClonable( xSourceNode, UNO_QUERY_THROW ); Reference< XAnimationNode > xCloneNode( xClonable->createClone(), UNO_QUERY_THROW ); diff --git a/vcl/source/window/dialog.cxx b/vcl/source/window/dialog.cxx index a341a8326f70..9a33284c5245 100644 --- a/vcl/source/window/dialog.cxx +++ b/vcl/source/window/dialog.cxx @@ -1055,7 +1055,7 @@ void Dialog::SetModalInputMode( bool bModal ) if ( pParent ) { // #103716# dialogs should always be modal to the whole frame window - // #115933# disable the whole frame hierarchie, useful if our parent + // #115933# disable the whole frame hierarchy, useful if our parent // is a modeless dialog mpDialogParent = pParent->mpWindowImpl->mpFrameWindow; mpDialogParent->ImplIncModalCount(); @@ -1068,7 +1068,7 @@ void Dialog::SetModalInputMode( bool bModal ) if ( mpDialogParent ) { - // #115933# re-enable the whole frame hierarchie again (see above) + // #115933# re-enable the whole frame hierarchy again (see above) // note that code in getfocus assures that we do not accidentally enable // windows that were disabled before mpDialogParent->ImplDecModalCount(); |