diff options
-rw-r--r-- | drawinglayer/source/primitive2d/borderlineprimitive2d.cxx | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx index e23a48921dc6..32b689e959d2 100644 --- a/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/borderlineprimitive2d.cxx @@ -177,7 +177,7 @@ namespace drawinglayer // with stroke, we have a problem - a filled polygon would lose the // stroke. Let's represent the start and/or end as triangles, the main // line still as PolygonStrokePrimitive2D. - // Fill default line Start/End for stroke, so we need no adaptions in else paths + // Fill default line Start/End for stroke, so we need no adaptations in else paths basegfx::B2DPoint aStrokeStart(aStart - (aVector * candidate.getStartLeft())); basegfx::B2DPoint aStrokeEnd(aEnd + (aVector * candidate.getEndLeft())); const basegfx::B2DVector aHalfLineOffset(aPerpendicular * (candidate.getLineAttribute().getWidth() * 0.5)); @@ -391,7 +391,7 @@ namespace drawinglayer else { // when not gap, the line extends have at least reach to the center ( > 0.0), - // else there is a extend usage. When > 0.0 they just overlap, no problem + // else there is an extend usage. When > 0.0 they just overlap, no problem if(rBT.getEndLeft() >= 0.0 && rBT.getEndRight() >= 0.0 && rBC.getStartLeft() >= 0.0 |