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-rw-r--r--drawinglayer/source/processor2d/vclpixelprocessor2d.cxx2
-rw-r--r--extensions/source/propctrlr/propcontroller.cxx2
-rw-r--r--include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx2
-rw-r--r--lotuswordpro/source/filter/lwpsortopt.cxx2
-rw-r--r--sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx2
-rw-r--r--sw/source/core/layout/trvlfrm.cxx2
6 files changed, 6 insertions, 6 deletions
diff --git a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
index 4f9d16f76629..de9f9ee510b6 100644
--- a/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
+++ b/drawinglayer/source/processor2d/vclpixelprocessor2d.cxx
@@ -139,7 +139,7 @@ namespace drawinglayer
}
//Resolves: tdf#105998 if we are a hairline along the very right/bottom edge
- //of the canvas then distory the polygon inwards one pixel right/bottom so that
+ //of the canvas then destroy the polygon inwards one pixel right/bottom so that
//the hairline falls inside the paintable area and becomes visible
Size aSize = mpOutputDevice->GetOutputSize();
basegfx::B2DRange aRange = aLocalPolygon.getB2DRange();
diff --git a/extensions/source/propctrlr/propcontroller.cxx b/extensions/source/propctrlr/propcontroller.cxx
index 531c749941e4..19053c6257b4 100644
--- a/extensions/source/propctrlr/propcontroller.cxx
+++ b/extensions/source/propctrlr/propcontroller.cxx
@@ -467,7 +467,7 @@ namespace pcr
// stop listening
stopContainerWindowListening();
- // outtahere
+ // outta here
return true;
}
diff --git a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
index 9008ccc9189b..26dc00c77427 100644
--- a/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
+++ b/include/drawinglayer/primitive2d/fillgraphicprimitive2d.hxx
@@ -42,7 +42,7 @@ namespace drawinglayer
is tiled or not.
Renderers should handle this primitive; it has a geometrically correct
- decomposition, but on pixel oututs the areas where the tiled pieces are
+ decomposition, but on pixel outputs the areas where the tiled pieces are
aligned tend to show up (one overlapping or empty pixel)
*/
class DRAWINGLAYER_DLLPUBLIC FillGraphicPrimitive2D : public BufferedDecompositionPrimitive2D
diff --git a/lotuswordpro/source/filter/lwpsortopt.cxx b/lotuswordpro/source/filter/lwpsortopt.cxx
index e740ec95cae2..790eebb88e55 100644
--- a/lotuswordpro/source/filter/lwpsortopt.cxx
+++ b/lotuswordpro/source/filter/lwpsortopt.cxx
@@ -72,7 +72,7 @@ LwpSortOption::LwpSortOption(LwpObjectStream* pStrm)
Read(pStrm);
}
/**
- * @descr Read sort option in VO_DOCUMNET from object stream
+ * @descr Read sort option in VO_DOCUMENT from object stream
**/
void LwpSortOption::Read(LwpObjectStream *pStrm)
{
diff --git a/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx b/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx
index 46185ea08f29..3caed120648e 100644
--- a/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx
+++ b/sdext/source/pdfimport/xpdfwrapper/pnghelper.cxx
@@ -95,7 +95,7 @@ sal_uInt32 PngHelper::deflateBuffer( const Output_t* i_pBuf, size_t i_nLen, Outp
if( deflate( &aStream, Z_FINISH ) == Z_STREAM_ERROR )
{
deflateEnd( &aStream );
- // scrao the data of this broken stream
+ // scrap the data of this broken stream
o_rOut.resize( nOrigSize );
return 0;
}
diff --git a/sw/source/core/layout/trvlfrm.cxx b/sw/source/core/layout/trvlfrm.cxx
index 57c65a417528..68f12ac144da 100644
--- a/sw/source/core/layout/trvlfrm.cxx
+++ b/sw/source/core/layout/trvlfrm.cxx
@@ -266,7 +266,7 @@ bool SwPageFrame::GetCursorOfst( SwPosition *pPos, Point &rPoint,
}
else
{
- /* In order to provide a selection as accurable as possible when we have both
+ /* In order to provide a selection as accurate as possible when we have both
* text and background object, then we compute the distance between both
* would-be positions and the click point. The shortest distance wins.
*/