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-rw-r--r--editeng/source/editeng/impedit.cxx2
-rw-r--r--editeng/source/editeng/impedit.hxx2
-rw-r--r--include/editeng/editview.hxx2
-rw-r--r--include/svx/svdedxv.hxx2
-rw-r--r--svx/source/svdraw/svdedxv.cxx6
5 files changed, 7 insertions, 7 deletions
diff --git a/editeng/source/editeng/impedit.cxx b/editeng/source/editeng/impedit.cxx
index aa2a257c5343..b670682104f4 100644
--- a/editeng/source/editeng/impedit.cxx
+++ b/editeng/source/editeng/impedit.cxx
@@ -207,7 +207,7 @@ void ImpEditView::SelectionChanged()
// This can be safely assumed due to the EditView only being capable of painting the
// selection in XOR until today.
// This also means that all places calling DrawSelectionXOR are thoroughly weighted
-// and choosen to make this fragile XOR-paint water-proof and thus contain some
+// and chosen to make this fragile XOR-paint water-proof and thus contain some
// information in this sense.
// Someone thankfully expanded it to collect the SelectionRectangles when called with
// the Region*, see GetSelectionRectangles below.
diff --git a/editeng/source/editeng/impedit.hxx b/editeng/source/editeng/impedit.hxx
index 3c1d2e78a0c6..9bcab368ee80 100644
--- a/editeng/source/editeng/impedit.hxx
+++ b/editeng/source/editeng/impedit.hxx
@@ -262,7 +262,7 @@ private:
// and the direct repaint of the Window-plugged EditView will be suppressed.
// Instead, a consumer that has registered using a EditViewCallbacks
// incarnation has to handle that. Used e.g. to represent the edited text
- // in Draw/Impres in an OverlayObject which avoids evtl. expensive full
+ // in Draw/Impress in an OverlayObject which avoids evtl. expensive full
// repaints of the EditView(s)
const EditViewCallbacks* mpEditViewCallbacks;
diff --git a/include/editeng/editview.hxx b/include/editeng/editview.hxx
index 84e41d4af2f2..79af335b3db4 100644
--- a/include/editeng/editview.hxx
+++ b/include/editeng/editview.hxx
@@ -81,7 +81,7 @@ enum class ScrollRangeCheck
};
// Helper class that allows to set a callback at the EditView. When
-// set, Invalidates and repains are suppressed at the EditView, but
+// set, Invalidates and repaints are suppressed at the EditView, but
// EditViewInvalidate() will be triggered to allow the consumer to
// react itself as needed.
// Also Selection visualization is suppressed and EditViewSelectionChange
diff --git a/include/svx/svdedxv.hxx b/include/svx/svdedxv.hxx
index 6cfb22128e08..b55385e77d17 100644
--- a/include/svx/svdedxv.hxx
+++ b/include/svx/svdedxv.hxx
@@ -69,7 +69,7 @@ class SVX_DLLPUBLIC SdrObjEditView: public SdrGlueEditView, public EditViewCallb
virtual void EditViewSelectionChange() const override;
// The OverlayObjects used for visualizing active TextEdit (currently
- // using TextEditOverlayObject, but not limitied to it
+ // using TextEditOverlayObject, but not limited to it
sdr::overlay::OverlayObjectList maTEOverlayGroup;
protected:
diff --git a/svx/source/svdraw/svdedxv.cxx b/svx/source/svdraw/svdedxv.cxx
index 7cd8dc363b4b..57b80c89b002 100644
--- a/svx/source/svdraw/svdedxv.cxx
+++ b/svx/source/svdraw/svdedxv.cxx
@@ -367,7 +367,7 @@ namespace
and thus avoiding potentially expensive repaints by using the
automatically buffered Overlay mechanism.
- It buffers as amuch as possible locally and *only* triggers a real
+ It buffers as much as possible locally and *only* triggers a real
change (see call to objectChange()) when really needed.
*/
class TextEditOverlayObject : public sdr::overlay::OverlayObject
@@ -531,7 +531,7 @@ namespace
// active Outliner is always in unified oriented coordinate system (currently)
// so just translate to TopLeft of visible Range. Keep in mind that top-left
- // depends on vertical text and top-to-bottom text attribures
+ // depends on vertical text and top-to-bottom text attributes
const tools::Rectangle aVisArea(mrOutlinerView.GetVisArea());
const bool bVerticalWriting(pSdrOutliner->IsVertical());
const bool bTopToBottom(pSdrOutliner->IsTopToBottom());
@@ -655,7 +655,7 @@ void SdrObjEditView::TextEditDrawing(SdrPaintWindow& rPaintWindow) const
{
// adapt all TextEditOverlayObject(s), so call EditViewInvalidate()
// to update accordingly (will update selection, too). Suppress new
- // stuff when LibreOficeKit is active
+ // stuff when LibreOfficeKit is active
EditViewInvalidate();
}
else