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-rw-r--r--vcl/source/opengl/OpenGLContext.cxx4
1 files changed, 4 insertions, 0 deletions
diff --git a/vcl/source/opengl/OpenGLContext.cxx b/vcl/source/opengl/OpenGLContext.cxx
index 958c59925db2..886c8fbe80d3 100644
--- a/vcl/source/opengl/OpenGLContext.cxx
+++ b/vcl/source/opengl/OpenGLContext.cxx
@@ -32,6 +32,8 @@
#include <opengl/RenderState.hxx>
+#include <config_features.h>
+
using namespace com::sun::star;
#define MAX_FRAMEBUFFER_COUNT 30
@@ -505,8 +507,10 @@ rtl::Reference<OpenGLContext> OpenGLContext::getVCLContext(bool bMakeIfNecessary
if (pDefWindow)
{
// create our magic fallback window context.
+#if HAVE_FEATURE_OPENGL
xContext = pDefWindow->GetGraphics()->GetOpenGLContext();
assert(xContext.is());
+#endif
}
else
xContext = pContext;