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-rw-r--r--include/svx/svdundo.hxx6
-rw-r--r--svx/source/svdraw/svdograf.cxx43
-rw-r--r--svx/source/svdraw/svdundo.cxx37
-rw-r--r--vcl/source/filter/jpeg/JpegReader.cxx36
-rw-r--r--vcl/source/gdi/pngread.cxx241
5 files changed, 306 insertions, 57 deletions
diff --git a/include/svx/svdundo.hxx b/include/svx/svdundo.hxx
index d3a8a8321e59..a3766b735b82 100644
--- a/include/svx/svdundo.hxx
+++ b/include/svx/svdundo.hxx
@@ -299,9 +299,11 @@ public:
class SVX_DLLPUBLIC SdrUndoDelObj : public SdrUndoRemoveObj
{
+private:
+ void TryToFlushGraphicContent();
+
public:
- SdrUndoDelObj(SdrObject& rNewObj, bool bOrdNumDirect = false)
- : SdrUndoRemoveObj(rNewObj,bOrdNumDirect) { SetOwner(sal_True); }
+ SdrUndoDelObj(SdrObject& rNewObj, bool bOrdNumDirect = false);
virtual void Undo();
virtual void Redo();
diff --git a/svx/source/svdraw/svdograf.cxx b/svx/source/svdraw/svdograf.cxx
index 277833fdabc6..6adf75b55244 100644
--- a/svx/source/svdraw/svdograf.cxx
+++ b/svx/source/svdraw/svdograf.cxx
@@ -60,6 +60,7 @@
#include <osl/thread.hxx>
#include <drawinglayer/processor2d/objectinfoextractor2d.hxx>
#include <drawinglayer/primitive2d/objectinfoprimitive2d.hxx>
+#include <officecfg/Office/Common.hxx>
using namespace ::com::sun::star;
using namespace ::com::sun::star::uno;
@@ -67,6 +68,40 @@ using namespace ::com::sun::star::io;
#define SWAPGRAPHIC_TIMEOUT 5000
+// #i122985# it is not correct to set the swap-timeout to a hard-coded 5000ms as it was before.
+// Added code and experimented what to do as a good compromize, see description
+sal_uInt32 getCacheTimeInMs()
+{
+ static bool bSetAtAll(true);
+
+ if(bSetAtAll)
+ {
+ static bool bSetToPreferenceTime(true);
+
+ if(bSetToPreferenceTime)
+ {
+ const sal_uInt32 nSeconds =
+ officecfg::Office::Common::Cache::GraphicManager::ObjectReleaseTime::get(
+ comphelper::getProcessComponentContext());
+
+
+ // the default is 10 minutes. The minimum is one minute, thus 60 seconds. When the minimum
+ // should match to the former hard-coded 5 seconds, we have a divisor of 12 to use. For the
+ // default of 10 minutes this would mean 50 seconds. Compared to before this is ten times
+ // more (would allow better navigation by switching through pages) and is controllable
+ // by the user by setting the tools/options/memory/Remove_from_memory_after setting. Seems
+ // to be a good compromize to me.
+ return nSeconds * 1000 / 12;
+ }
+ else
+ {
+ return SWAPGRAPHIC_TIMEOUT;
+ }
+ }
+
+ return 0;
+}
+
const Graphic ImpLoadLinkedGraphic( const OUString aFileName, const OUString aFilterName )
{
Graphic aGraphic;
@@ -333,7 +368,7 @@ SdrGrafObj::SdrGrafObj()
{
pGraphic = new GraphicObject;
mpReplacementGraphic = 0;
- pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), SWAPGRAPHIC_TIMEOUT );
+ pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), getCacheTimeInMs() );
onGraphicChanged();
// #i118485# Shear allowed and possible now
@@ -357,7 +392,7 @@ SdrGrafObj::SdrGrafObj(const Graphic& rGrf, const Rectangle& rRect)
{
pGraphic = new GraphicObject( rGrf );
mpReplacementGraphic = 0;
- pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), SWAPGRAPHIC_TIMEOUT );
+ pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), getCacheTimeInMs() );
onGraphicChanged();
// #i118485# Shear allowed and possible now
@@ -381,7 +416,7 @@ SdrGrafObj::SdrGrafObj( const Graphic& rGrf )
{
pGraphic = new GraphicObject( rGrf );
mpReplacementGraphic = 0;
- pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), SWAPGRAPHIC_TIMEOUT );
+ pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), getCacheTimeInMs() );
onGraphicChanged();
// #i118485# Shear allowed and possible now
@@ -410,7 +445,7 @@ void SdrGrafObj::SetGraphicObject( const GraphicObject& rGrfObj )
*pGraphic = rGrfObj;
delete mpReplacementGraphic;
mpReplacementGraphic = 0;
- pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), SWAPGRAPHIC_TIMEOUT );
+ pGraphic->SetSwapStreamHdl( LINK( this, SdrGrafObj, ImpSwapHdl ), getCacheTimeInMs() );
pGraphic->SetUserData();
mbIsPreview = false;
SetChanged();
diff --git a/svx/source/svdraw/svdundo.cxx b/svx/source/svdraw/svdundo.cxx
index fcdf5f09546d..caf3ba46e1bd 100644
--- a/svx/source/svdraw/svdundo.cxx
+++ b/svx/source/svdraw/svdundo.cxx
@@ -38,8 +38,9 @@
#include <svx/svdocapt.hxx>
#include <svl/whiter.hxx>
#include <svx/e3dsceneupdater.hxx>
-
-#include "svx/svdviter.hxx"
+#include <svx/svdviter.hxx>
+#include <svx/svdograf.hxx>
+#include <svx/sdr/contact/viewcontactofgraphic.hxx>
////////////////////////////////////////////////////////////////////////////////////////////////////
@@ -887,6 +888,34 @@ void SdrUndoInsertObj::Redo()
////////////////////////////////////////////////////////////////////////////////////////////////////
+void SdrUndoDelObj::TryToFlushGraphicContent()
+{
+ SdrGrafObj* pSdrGrafObj = dynamic_cast< SdrGrafObj* >(pObj);
+
+ if(pSdrGrafObj)
+ {
+ sdr::contact::ViewContactOfGraphic* pVC = dynamic_cast< sdr::contact::ViewContactOfGraphic* >(&pSdrGrafObj->GetViewContact());
+
+ if(pVC)
+ {
+ pVC->flushViewObjectContacts();
+ pVC->flushGraphicObjects();
+ }
+
+ pSdrGrafObj->ForceSwapOut();
+ }
+}
+
+SdrUndoDelObj::SdrUndoDelObj(SdrObject& rNewObj, bool bOrdNumDirect)
+: SdrUndoRemoveObj(rNewObj,bOrdNumDirect)
+{
+ SetOwner(true);
+
+ // #i122985# if graphic object is deleted (but goes to undo) flush it's graphic content
+ // since it is potentially no longer needed
+ TryToFlushGraphicContent();
+}
+
void SdrUndoDelObj::Undo()
{
SdrUndoRemoveObj::Undo();
@@ -899,6 +928,10 @@ void SdrUndoDelObj::Redo()
SdrUndoRemoveObj::Redo();
DBG_ASSERT(!IsOwner(),"RedoDeleteObj: pObj already belongs to UndoAction");
SetOwner(sal_True);
+
+ // #i122985# if graphic object is deleted (but goes to undo) flush it's graphic content
+ // since it is potentially no longer needed
+ TryToFlushGraphicContent();
}
OUString SdrUndoDelObj::GetComment() const
diff --git a/vcl/source/filter/jpeg/JpegReader.cxx b/vcl/source/filter/jpeg/JpegReader.cxx
index 8b87aa6d9f20..a79f5ca12a02 100644
--- a/vcl/source/filter/jpeg/JpegReader.cxx
+++ b/vcl/source/filter/jpeg/JpegReader.cxx
@@ -354,14 +354,38 @@ void JPEGReader::FillBitmap()
for( long nY = 0L; nY < nHeight; nY++ )
{
- pTmp = (sal_uInt8*) mpBuffer + nY * nAlignedWidth;
+ // #i122985# Added fast-lane implementations using CopyScanline with direct supported mem formats
+ static bool bCheckOwnReader(true);
- for( long nX = 0L; nX < nWidth; nX++ )
+ if(bCheckOwnReader)
+ {
+ // #i122985# Trying to copy the RGB data from jpeg import to make things faster. Unfortunately
+ // it has no GBR format, so RGB three-byte groups need to be 'flipped' to GBR first,
+ // then CopyScanline can use a memcpy to do the data transport. CopyScanline can also
+ // do the needed conversion from BMP_FORMAT_24BIT_TC_RGB (and it works well), but this
+ // is not faster that the old loop below using SetPixel.
+ sal_uInt8* aSource((sal_uInt8*)mpBuffer + nY * nAlignedWidth);
+ sal_uInt8* aEnd(aSource + (nWidth * 3));
+
+ for(sal_uInt8* aTmp(aSource); aTmp < aEnd; aTmp += 3)
+ {
+ ::std::swap(*aTmp, *(aTmp + 2));
+ }
+
+ mpAcc->CopyScanline(nY, aSource, BMP_FORMAT_24BIT_TC_BGR, nWidth * 3);
+ }
+ else
{
- aColor.SetRed( *pTmp++ );
- aColor.SetGreen( *pTmp++ );
- aColor.SetBlue( *pTmp++ );
- mpAcc->SetPixel( nY, nX, aColor );
+ // old version: WritePixel
+ pTmp = (sal_uInt8*) mpBuffer + nY * nAlignedWidth;
+
+ for( long nX = 0L; nX < nWidth; nX++ )
+ {
+ aColor.SetRed( *pTmp++ );
+ aColor.SetGreen( *pTmp++ );
+ aColor.SetBlue( *pTmp++ );
+ mpAcc->SetPixel( nY, nX, aColor );
+ }
}
}
}
diff --git a/vcl/source/gdi/pngread.cxx b/vcl/source/gdi/pngread.cxx
index 71fb345326d1..f8b4e9561c3e 100644
--- a/vcl/source/gdi/pngread.cxx
+++ b/vcl/source/gdi/pngread.cxx
@@ -123,6 +123,15 @@ private:
bool mbpHYs; // true if pysical size of pixel available
bool mbIgnoreGammaChunk;
+#ifdef DBG_UTIL
+ // do some checks in debug mode
+ sal_uInt32 mnAllocSizeScanline;
+ sal_uInt32 mnAllocSizeScanlineAlpha;
+#endif
+ // the temporary Scanline (and alpha) for direct scanline copy to Bitmap
+ sal_uInt8* mpScanline;
+ sal_uInt8* mpScanlineAlpha;
+
bool ReadNextChunk();
void ReadRemainingChunks();
@@ -178,7 +187,13 @@ PNGReaderImpl::PNGReaderImpl( SvStream& rPNGStream )
mbIDAT( false ),
mbGamma ( false ),
mbpHYs ( false ),
- mbIgnoreGammaChunk ( false )
+ mbIgnoreGammaChunk ( false ),
+#ifdef DBG_UTIL
+ mnAllocSizeScanline(0),
+ mnAllocSizeScanlineAlpha(0),
+#endif
+ mpScanline(0),
+ mpScanlineAlpha(0)
{
// prepare the PNG data stream
mnOrigStreamMode = mrPNGStream.GetNumberFormatInt();
@@ -222,6 +237,9 @@ PNGReaderImpl::~PNGReaderImpl()
delete[] mpInflateInBuf;
delete[] mpScanPrior;
delete mpZCodec;
+
+ delete[] mpScanline;
+ delete[] mpScanlineAlpha;
}
bool PNGReaderImpl::ReadNextChunk()
@@ -1290,42 +1308,123 @@ void PNGReaderImpl::ImplDrawScanline( sal_uInt32 nXStart, sal_uInt32 nXAdd )
}
else // no palette => truecolor
{
- if( mbAlphaChannel ) // has RGB + alpha
- { // BMP_FORMAT_32BIT_TC_RGBA
+ // #i122985# Added fast-lane implementations using CopyScanline with direct supported mem formats
+ static bool bCkeckDirectScanline(true);
+
+ if( mbAlphaChannel )
+ {
+ // has RGB + alpha
if ( mnPngDepth == 8 ) // maybe the source has 16 bit per sample
{
- if ( mpColorTable != mpDefaultColorTable )
+ // BMP_FORMAT_32BIT_TC_RGBA
+ // only use DirectScanline when we have no preview shifting stuff and accesses to content and alpha
+ const bool bDoDirectScanline(
+ bCkeckDirectScanline && !nXStart && 1 == nXAdd && !mnPreviewShift && mpAcc && mpMaskAcc);
+ const bool bCustomColorTable(mpColorTable != mpDefaultColorTable);
+
+ if(bDoDirectScanline)
{
- for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 4 )
- ImplSetAlphaPixel( nY, nX, BitmapColor( mpColorTable[ pTmp[ 0 ] ],
- mpColorTable[ pTmp[ 1 ] ],
- mpColorTable[ pTmp[ 2 ] ] ), pTmp[ 3 ] );
+ // allocate scanlines on demand, reused for next line
+ if(!mpScanline)
+ {
+#ifdef DBG_UTIL
+ mnAllocSizeScanline = maOrigSize.Width() * 3;
+#endif
+ mpScanline = new sal_uInt8[maOrigSize.Width() * 3];
+ }
+
+ if(!mpScanlineAlpha)
+ {
+#ifdef DBG_UTIL
+ mnAllocSizeScanlineAlpha = maOrigSize.Width();
+#endif
+ mpScanlineAlpha = new sal_uInt8[maOrigSize.Width()];
+ }
+ }
+
+ if(bDoDirectScanline)
+ {
+ OSL_ENSURE(mpScanline, "No Scanline allocated (!)");
+ OSL_ENSURE(mpScanlineAlpha, "No ScanlineAlpha allocated (!)");
+ OSL_ENSURE(mnAllocSizeScanline >= maOrigSize.Width() * 3, "Allocated Scanline too small (!)");
+ OSL_ENSURE(mnAllocSizeScanlineAlpha >= maOrigSize.Width(), "Allocated ScanlineAlpha too small (!)");
+ sal_uInt8* pScanline(mpScanline);
+ sal_uInt8* pScanlineAlpha(mpScanlineAlpha);
+
+ for(sal_uInt32 nX(0); nX < maOrigSize.Width(); nX++, pTmp += 4)
+ {
+ // prepare content line as BGR by reordering when copying
+ // do not forget to invert alpha (source is alpha, target is opacity)
+ if(bCustomColorTable)
+ {
+ *pScanline++ = mpColorTable[pTmp[2]];
+ *pScanline++ = mpColorTable[pTmp[1]];
+ *pScanline++ = mpColorTable[pTmp[0]];
+ *pScanlineAlpha++ = ~pTmp[3];
+ }
+ else
+ {
+ *pScanline++ = pTmp[2];
+ *pScanline++ = pTmp[1];
+ *pScanline++ = pTmp[0];
+ *pScanlineAlpha++ = ~pTmp[3];
+ }
+ }
+
+ // copy scanlines directly to bitmaps for content and alpha; use the formats which
+ // are able to copy directly to BitmapBuffer
+ mpAcc->CopyScanline(nY, mpScanline, BMP_FORMAT_24BIT_TC_BGR, maOrigSize.Width() * 3);
+ mpMaskAcc->CopyScanline(nY, mpScanlineAlpha, BMP_FORMAT_8BIT_PAL, maOrigSize.Width());
}
else
{
-// if ( nXAdd == 1 && mnPreviewShift == 0 ) // copy raw line data if possible
-// {
-// int nLineBytes = 4 * maOrigSize.Width();
-// mpAcc->CopyScanline( nY, pTmp, BMP_FORMAT_32BIT_TC_RGBA, nLineBytes );
-// pTmp += nLineBytes;
-// }
-// else
+ for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 4 )
{
- for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 4 )
- ImplSetAlphaPixel( nY, nX, BitmapColor( pTmp[0], pTmp[1], pTmp[2] ), pTmp[3] );
+ if(bCustomColorTable)
+ {
+ ImplSetAlphaPixel(
+ nY,
+ nX,
+ BitmapColor(
+ mpColorTable[ pTmp[ 0 ] ],
+ mpColorTable[ pTmp[ 1 ] ],
+ mpColorTable[ pTmp[ 2 ] ]),
+ pTmp[ 3 ]);
+ }
+ else
+ {
+ ImplSetAlphaPixel(
+ nY,
+ nX,
+ BitmapColor(
+ pTmp[0],
+ pTmp[1],
+ pTmp[2]),
+ pTmp[3]);
+ }
}
}
}
else
- { // BMP_FORMAT_64BIT_TC_RGBA
+ {
+ // BMP_FORMAT_64BIT_TC_RGBA
for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 8 )
- ImplSetAlphaPixel( nY, nX, BitmapColor( mpColorTable[ pTmp[ 0 ] ],
- mpColorTable[ pTmp[ 2 ] ],
- mpColorTable[ pTmp[ 4 ] ] ), pTmp[6] );
+ {
+ ImplSetAlphaPixel(
+ nY,
+ nX,
+ BitmapColor(
+ mpColorTable[ pTmp[ 0 ] ],
+ mpColorTable[ pTmp[ 2 ] ],
+ mpColorTable[ pTmp[ 4 ] ]),
+ pTmp[6]);
+ }
}
}
else if( mbTransparent ) // has RGB + transparency
- { // BMP_FORMAT_24BIT_TC_RGB
+ {
+ // BMP_FORMAT_24BIT_TC_RGB
+ // no support currently for DirectScanline, found no real usages in current PNGs, may be added on demand
if ( mnPngDepth == 8 ) // maybe the source has 16 bit per sample
{
for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 3 )
@@ -1334,7 +1433,7 @@ void PNGReaderImpl::ImplDrawScanline( sal_uInt32 nXStart, sal_uInt32 nXAdd )
sal_uInt8 nGreen = pTmp[ 1 ];
sal_uInt8 nBlue = pTmp[ 2 ];
bool bTransparent = ( ( nRed == mnTransRed )
- && ( nGreen == mnTransGreen )
+ && ( nGreen == mnTransGreen )
&& ( nBlue == mnTransBlue ) );
ImplSetTranspPixel( nY, nX, BitmapColor( mpColorTable[ nRed ],
@@ -1343,7 +1442,8 @@ void PNGReaderImpl::ImplDrawScanline( sal_uInt32 nXStart, sal_uInt32 nXAdd )
}
}
else
- { // BMP_FORMAT_48BIT_TC_RGB
+ {
+ // BMP_FORMAT_48BIT_TC_RGB
for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 6 )
{
sal_uInt8 nRed = pTmp[ 0 ];
@@ -1360,37 +1460,92 @@ void PNGReaderImpl::ImplDrawScanline( sal_uInt32 nXStart, sal_uInt32 nXAdd )
}
}
else // has RGB but neither alpha nor transparency
- { // BMP_FORMAT_24BIT_TC_RGB
+ {
+ // BMP_FORMAT_24BIT_TC_RGB
+ // only use DirectScanline when we have no preview shifting stuff and access to content
+ const bool bDoDirectScanline(
+ bCkeckDirectScanline && !nXStart && 1 == nXAdd && !mnPreviewShift && mpAcc);
+ const bool bCustomColorTable(mpColorTable != mpDefaultColorTable);
+
+ if(bDoDirectScanline && !mpScanline)
+ {
+ // allocate scanlines on demand, reused for next line
+#ifdef DBG_UTIL
+ mnAllocSizeScanline = maOrigSize.Width() * 3;
+#endif
+ mpScanline = new sal_uInt8[maOrigSize.Width() * 3];
+ }
+
if ( mnPngDepth == 8 ) // maybe the source has 16 bit per sample
{
- if ( mpColorTable != mpDefaultColorTable )
+ if(bDoDirectScanline)
{
- for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 3 )
- ImplSetPixel( nY, nX, BitmapColor( mpColorTable[ pTmp[ 0 ] ],
- mpColorTable[ pTmp[ 1 ] ],
- mpColorTable[ pTmp[ 2 ] ] ) );
+ OSL_ENSURE(mpScanline, "No Scanline allocated (!)");
+ OSL_ENSURE(mnAllocSizeScanline >= maOrigSize.Width() * 3, "Allocated Scanline too small (!)");
+ sal_uInt8* pScanline(mpScanline);
+
+ for(sal_uInt32 nX(0); nX < maOrigSize.Width(); nX++, pTmp += 3)
+ {
+ // prepare content line as BGR by reordering when copying
+ if(bCustomColorTable)
+ {
+ *pScanline++ = mpColorTable[pTmp[2]];
+ *pScanline++ = mpColorTable[pTmp[1]];
+ *pScanline++ = mpColorTable[pTmp[0]];
+ }
+ else
+ {
+ *pScanline++ = pTmp[2];
+ *pScanline++ = pTmp[1];
+ *pScanline++ = pTmp[0];
+ }
+ }
+
+ // copy scanline directly to bitmap for content; use the format which is able to
+ // copy directly to BitmapBuffer
+ mpAcc->CopyScanline(nY, mpScanline, BMP_FORMAT_24BIT_TC_BGR, maOrigSize.Width() * 3);
}
else
{
- if( nXAdd == 1 && mnPreviewShift == 0 ) // copy raw line data if possible
- {
- int nLineBytes = maOrigSize.Width() * 3;
- mpAcc->CopyScanline( nY, pTmp, BMP_FORMAT_24BIT_TC_RGB, nLineBytes );
- pTmp += nLineBytes;
- }
- else
+ for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 3 )
{
- for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 3 )
- ImplSetPixel( nY, nX, BitmapColor( pTmp[0], pTmp[1], pTmp[2] ) );
+ if(bCustomColorTable)
+ {
+ ImplSetPixel(
+ nY,
+ nX,
+ BitmapColor(
+ mpColorTable[ pTmp[ 0 ] ],
+ mpColorTable[ pTmp[ 1 ] ],
+ mpColorTable[ pTmp[ 2 ] ]));
+ }
+ else
+ {
+ ImplSetPixel(
+ nY,
+ nX,
+ BitmapColor(
+ pTmp[0],
+ pTmp[1],
+ pTmp[2]));
+ }
}
}
}
else
- { // BMP_FORMAT_48BIT_TC_RGB
+ {
+ // BMP_FORMAT_48BIT_TC_RGB
+ // no support currently for DirectScanline, found no real usages in current PNGs, may be added on demand
for ( sal_Int32 nX = nXStart; nX < maOrigSize.Width(); nX += nXAdd, pTmp += 6 )
- ImplSetPixel( nY, nX, BitmapColor( mpColorTable[ pTmp[ 0 ] ],
- mpColorTable[ pTmp[ 2 ] ],
- mpColorTable[ pTmp[ 4 ] ] ) );
+ {
+ ImplSetPixel(
+ nY,
+ nX,
+ BitmapColor(
+ mpColorTable[ pTmp[ 0 ] ],
+ mpColorTable[ pTmp[ 2 ] ],
+ mpColorTable[ pTmp[ 4 ] ]));
+ }
}
}
}