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-rw-r--r--animations/inc/animations/animationnodehelper.hxx8
1 files changed, 4 insertions, 4 deletions
diff --git a/animations/inc/animations/animationnodehelper.hxx b/animations/inc/animations/animationnodehelper.hxx
index 7417a6ca67a4..9bc997eab2b2 100644
--- a/animations/inc/animations/animationnodehelper.hxx
+++ b/animations/inc/animations/animationnodehelper.hxx
@@ -2,9 +2,9 @@
*
* $RCSfile: animationnodehelper.hxx,v $
*
- * $Revision: 1.3 $
+ * $Revision: 1.4 $
*
- * last change: $Author: kz $ $Date: 2005-07-14 10:46:18 $
+ * last change: $Author: obo $ $Date: 2005-07-18 14:35:18 $
*
* The Contents of this file are made available subject to the terms of
* either of the following licenses
@@ -100,7 +100,7 @@ namespace anim
@return true, if the functor was successfully applied to
all children, false otherwise.
*/
- template< typename Functor > bool for_each_childNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode,
+ template< typename Functor > inline bool for_each_childNode( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode,
Functor& rFunctor )
{
try
@@ -133,7 +133,7 @@ namespace anim
/** pushes the given node to the given vector and recursivly calls itself for each child node.
*/
- void create_deep_vector( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode,
+ inline void create_deep_vector( const ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode >& xNode,
std::vector< ::com::sun::star::uno::Reference< ::com::sun::star::animations::XAnimationNode > >& rVector )
{
rVector.push_back( xNode );