diff options
-rw-r--r-- | drawinglayer/source/primitive2d/gridprimitive2d.cxx | 2 | ||||
-rw-r--r-- | vcl/win/source/gdi/salgdi.cxx | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/drawinglayer/source/primitive2d/gridprimitive2d.cxx b/drawinglayer/source/primitive2d/gridprimitive2d.cxx index afbd65ec4805..49a675d6d041 100644 --- a/drawinglayer/source/primitive2d/gridprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/gridprimitive2d.cxx @@ -127,7 +127,7 @@ namespace drawinglayer if(rViewInformation.getDiscreteViewport().isEmpty()) { - // not set, use logic size to travel over all potentioal grid points + // not set, use logic size to travel over all potential grid points aExtendedViewport = basegfx::B2DRange(0.0, 0.0, aScale.getX(), aScale.getY()); } else diff --git a/vcl/win/source/gdi/salgdi.cxx b/vcl/win/source/gdi/salgdi.cxx index 9cb39cc15f20..31af87670d59 100644 --- a/vcl/win/source/gdi/salgdi.cxx +++ b/vcl/win/source/gdi/salgdi.cxx @@ -809,7 +809,7 @@ bool WinSalGraphics::setClipRegion( const Region& i_rClip ) if(bUsePolygon) { - // #i122149# check the comment above to know that this may lead to potentioal repaint + // #i122149# check the comment above to know that this may lead to potential repaint // problems. It may be solved (if needed) by scaling the polygon by one in X // and Y. Currently the workaround to only use it if really unavoidable will // solve most cases. When someone is really using polygon-based Regions he |