diff options
-rw-r--r-- | vcl/inc/opengl/program.hxx | 1 | ||||
-rw-r--r-- | vcl/opengl/gdiimpl.cxx | 68 | ||||
-rw-r--r-- | vcl/opengl/program.cxx | 23 |
3 files changed, 78 insertions, 14 deletions
diff --git a/vcl/inc/opengl/program.hxx b/vcl/inc/opengl/program.hxx index 2fab98c6b4d5..3c194d887ba9 100644 --- a/vcl/inc/opengl/program.hxx +++ b/vcl/inc/opengl/program.hxx @@ -106,6 +106,7 @@ public: void DrawArrays(GLenum GLenum, std::vector<GLfloat>& aVertices); protected: + bool EnableVertexAttrib(GLuint& rAttrib, const OString& rName); void SetVertexAttrib( GLuint& rAttrib, const OString& rName, const GLvoid* pData, GLint nSize = 2 ); GLuint GetUniformLocation( const OString& rName ); }; diff --git a/vcl/opengl/gdiimpl.cxx b/vcl/opengl/gdiimpl.cxx index 58b4d62cca2e..720aa19411c7 100644 --- a/vcl/opengl/gdiimpl.cxx +++ b/vcl/opengl/gdiimpl.cxx @@ -615,6 +615,8 @@ void OpenGLSalGraphicsImpl::DrawPoint( long nX, long nY ) GLfloat(nX), GLfloat(nY) }; + std::vector<GLfloat> aExtrusion(3, 0); + mpProgram->SetExtrusionVectors(aExtrusion.data()); ApplyProgramMatrices(0.5f); mpProgram->DrawArrays(GL_POINTS, pPoint); CHECK_GL_ERROR(); @@ -959,6 +961,8 @@ void OpenGLSalGraphicsImpl::DrawConvexPolygon( sal_uInt32 nPoints, const SalPoin } ApplyProgramMatrices(); + std::vector<GLfloat> aExtrusion(nPoints * 3, 0); + mpProgram->SetExtrusionVectors(aExtrusion.data()); mpProgram->DrawArrays(GL_TRIANGLE_FAN, aVertices); CHECK_GL_ERROR(); @@ -1002,6 +1006,8 @@ void OpenGLSalGraphicsImpl::DrawConvexPolygon( const tools::Polygon& rPolygon, b } ApplyProgramMatrices(); + std::vector<GLfloat> aExtrusion(nPoints * 3, 0); + mpProgram->SetExtrusionVectors(aExtrusion.data()); mpProgram->DrawArrays(GL_TRIANGLE_FAN, aVertices); CHECK_GL_ERROR(); @@ -1052,6 +1058,8 @@ void OpenGLSalGraphicsImpl::DrawTrapezoid( const basegfx::B2DTrapezoid& trapezoi } ApplyProgramMatrices(); + std::vector<GLfloat> aExtrusion(nPoints * 3, 0); + mpProgram->SetExtrusionVectors(aExtrusion.data()); mpProgram->DrawArrays(GL_TRIANGLE_FAN, aVertices); CHECK_GL_ERROR(); @@ -1163,25 +1171,23 @@ void OpenGLSalGraphicsImpl::DrawRegionBand( const RegionBand& rRegion ) ADD_VERTICE( rRect.BottomRight() ); } #undef ADD_VERTICE - + std::vector<GLfloat> aExtrusion(aRects.size() * 6 * 3, 0); + mpProgram->SetExtrusionVectors(aExtrusion.data()); ApplyProgramMatrices(); mpProgram->DrawArrays(GL_TRIANGLES, aVertices); CHECK_GL_ERROR(); } -void OpenGLSalGraphicsImpl::DrawTextureRect( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted ) +void OpenGLSalGraphicsImpl::DrawTextureRect( OpenGLTexture& /*rTexture*/, const SalTwoRect& rPosAry, bool /*bInverted*/ ) { OpenGLZone aZone; SAL_INFO("vcl.opengl", "draw texture rect"); - GLfloat aTexCoord[8]; - rTexture.GetCoord( aTexCoord, rPosAry, bInverted ); - mpProgram->SetTextureCoord( aTexCoord ); DrawRect( rPosAry.mnDestX, rPosAry.mnDestY, rPosAry.mnDestWidth, rPosAry.mnDestHeight ); } -void OpenGLSalGraphicsImpl::DrawTexture( OpenGLTexture& rTexture, const SalTwoRect& pPosAry, bool bInverted ) +void OpenGLSalGraphicsImpl::DrawTexture( OpenGLTexture& rTexture, const SalTwoRect& rPosAry, bool bInverted ) { OpenGLZone aZone; @@ -1192,7 +1198,14 @@ void OpenGLSalGraphicsImpl::DrawTexture( OpenGLTexture& rTexture, const SalTwoRe mpProgram->SetShaderType(TextureShaderType::Normal); mpProgram->SetIdentityTransform("transform"); mpProgram->SetTexture("texture", rTexture); - DrawTextureRect( rTexture, pPosAry, bInverted ); + + GLfloat aTexCoord[8]; + rTexture.GetCoord(aTexCoord, rPosAry, bInverted); + mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetMaskCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); + + DrawTextureRect( rTexture, rPosAry, bInverted ); mpProgram->Clean(); } @@ -1405,6 +1418,13 @@ void OpenGLSalGraphicsImpl::DrawAlphaTexture( OpenGLTexture& rTexture, const Sal mpProgram->SetTexture("texture", rTexture); mpProgram->SetBlendMode( bPremultiplied ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); + + GLfloat aTexCoord[8]; + rTexture.GetCoord(aTexCoord, rPosAry, bInverted); + mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetMaskCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); + DrawTextureRect( rTexture, rPosAry, bInverted ); mpProgram->Clean(); } @@ -1421,6 +1441,11 @@ void OpenGLSalGraphicsImpl::DrawTextureDiff( OpenGLTexture& rTexture, OpenGLText mpProgram->SetTexture( "mask", rMask ); mpProgram->SetBlendMode( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); + GLfloat aTexCoord[8]; + rTexture.GetCoord(aTexCoord, rPosAry, bInverted); + mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); + GLfloat aMaskCoord[8]; rMask.GetCoord(aMaskCoord, rPosAry, bInverted); mpProgram->SetMaskCoord(aMaskCoord); @@ -1444,6 +1469,7 @@ void OpenGLSalGraphicsImpl::DrawTextureWithMask( OpenGLTexture& rTexture, OpenGL GLfloat aTexCoord[8]; rTexture.GetCoord(aTexCoord, rPosAry); mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); GLfloat aMaskCoord[8]; rMask.GetCoord(aMaskCoord, rPosAry); @@ -1464,6 +1490,10 @@ void OpenGLSalGraphicsImpl::DrawBlendedTexture( OpenGLTexture& rTexture, OpenGLT mpProgram->SetTexture( "mask", rMask ); mpProgram->SetTexture( "alpha", rAlpha ); + GLfloat aTexCoord[8]; + rTexture.GetCoord(aTexCoord, rPosAry); + mpProgram->SetTextureCoord(aTexCoord); + GLfloat aAlphaCoord[8]; rAlpha.GetCoord(aAlphaCoord, rPosAry); mpProgram->SetAlphaCoord(aAlphaCoord); @@ -1477,7 +1507,7 @@ void OpenGLSalGraphicsImpl::DrawBlendedTexture( OpenGLTexture& rTexture, OpenGLT mpProgram->Clean(); } -void OpenGLSalGraphicsImpl::DrawMask( OpenGLTexture& rMask, SalColor nMaskColor, const SalTwoRect& pPosAry ) +void OpenGLSalGraphicsImpl::DrawMask( OpenGLTexture& rMask, SalColor nMaskColor, const SalTwoRect& rPosAry ) { OpenGLZone aZone; @@ -1487,8 +1517,15 @@ void OpenGLSalGraphicsImpl::DrawMask( OpenGLTexture& rMask, SalColor nMaskColor, mpProgram->SetIdentityTransform("transform"); mpProgram->SetColor( "color", nMaskColor, 0 ); mpProgram->SetTexture("texture", rMask); + + GLfloat aTexCoord[8]; + rMask.GetCoord(aTexCoord, rPosAry); + mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetMaskCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); + mpProgram->SetBlendMode( GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA ); - DrawTextureRect( rMask, pPosAry ); + DrawTextureRect(rMask, rPosAry); mpProgram->Clean(); } @@ -1560,6 +1597,8 @@ void OpenGLSalGraphicsImpl::FlushDeferredDrawing() TextureDrawParameters& rParameters = rColorTwoRectPair.second; ApplyProgramMatrices(); mpProgram->SetTextureCoord(rParameters.maTextureCoords.data()); + mpProgram->SetMaskCoord(rParameters.maTextureCoords.data()); + mpProgram->SetAlphaCoord(rParameters.maTextureCoords.data()); mpProgram->DrawArrays(GL_TRIANGLES, rParameters.maVertices); } } @@ -2069,6 +2108,13 @@ bool OpenGLSalGraphicsImpl::blendBitmap( mpProgram->SetShaderType(TextureShaderType::Normal); mpProgram->SetIdentityTransform("transform"); mpProgram->SetTexture("texture", rTexture); + + GLfloat aTexCoord[8]; + rTexture.GetCoord(aTexCoord, rPosAry); + mpProgram->SetTextureCoord(aTexCoord); + mpProgram->SetMaskCoord(aTexCoord); + mpProgram->SetAlphaCoord(aTexCoord); + mpProgram->SetBlendMode(GL_ZERO, GL_SRC_COLOR); DrawTextureRect(rTexture, rPosAry); mpProgram->Clean(); @@ -2363,7 +2409,9 @@ void OpenGLSalGraphicsImpl::doFlush() GLfloat aTexCoord[8]; maOffscreenTex.GetCoord( aTexCoord, aPosAry ); - pProgram->SetTextureCoord( aTexCoord ); + pProgram->SetTextureCoord(aTexCoord); + pProgram->SetMaskCoord(aTexCoord); + pProgram->SetAlphaCoord(aTexCoord); GLfloat fWidth( maOffscreenTex.GetWidth() ); GLfloat fHeight( maOffscreenTex.GetHeight() ); diff --git a/vcl/opengl/program.cxx b/vcl/opengl/program.cxx index 2331080d28c1..de6cec774840 100644 --- a/vcl/opengl/program.cxx +++ b/vcl/opengl/program.cxx @@ -93,12 +93,15 @@ bool OpenGLProgram::Clean() return true; } -void OpenGLProgram::SetVertexAttrib( GLuint& rAttrib, const OString& rName, const GLvoid* pData, GLint nSize ) +bool OpenGLProgram::EnableVertexAttrib(GLuint& rAttrib, const OString& rName) { if( rAttrib == SAL_MAX_UINT32 ) { - rAttrib = glGetAttribLocation( mnId, rName.getStr() ); + GLint aLocation = glGetAttribLocation(mnId, rName.getStr()); CHECK_GL_ERROR(); + if (aLocation < 0) + return false; + rAttrib = GLuint(aLocation); } if( (mnEnabledAttribs & ( 1 << rAttrib )) == 0 ) { @@ -106,8 +109,20 @@ void OpenGLProgram::SetVertexAttrib( GLuint& rAttrib, const OString& rName, cons CHECK_GL_ERROR(); mnEnabledAttribs |= ( 1 << rAttrib ); } - glVertexAttribPointer( rAttrib, nSize, GL_FLOAT, GL_FALSE, 0, pData ); - CHECK_GL_ERROR(); + return true; +} + +void OpenGLProgram::SetVertexAttrib( GLuint& rAttrib, const OString& rName, const GLvoid* pData, GLint nSize ) +{ + if (EnableVertexAttrib(rAttrib, rName)) + { + glVertexAttribPointer( rAttrib, nSize, GL_FLOAT, GL_FALSE, 0, pData ); + CHECK_GL_ERROR(); + } + else + { + VCL_GL_INFO("Vertex attribute '" << rName << "' doesn't exist in this program (" << mnId << ")"); + } } void OpenGLProgram::SetVertices( const GLvoid* pData ) |