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-rw-r--r--vcl/source/opengl/OpenGLHelper.cxx9
1 files changed, 4 insertions, 5 deletions
diff --git a/vcl/source/opengl/OpenGLHelper.cxx b/vcl/source/opengl/OpenGLHelper.cxx
index 114251ce24f4..92bfe7db5b77 100644
--- a/vcl/source/opengl/OpenGLHelper.cxx
+++ b/vcl/source/opengl/OpenGLHelper.cxx
@@ -377,20 +377,19 @@ GLint OpenGLHelper::LoadShaders(const OUString& rVertexShaderName,
OString aVertexShaderSource = loadShader(rVertexShaderName);
OString aFragmentShaderSource = loadShader(rFragmentShaderName);
-
- GLint BinaryResult = GL_FALSE;
+ GLint bBinaryResult = GL_FALSE;
if( GLEW_ARB_get_program_binary && !rDigest.isEmpty() )
{
OString aFileName =
createFileName(rVertexShaderName, rFragmentShaderName, rDigest);
- BinaryResult = loadProgramBinary(ProgramID, aFileName);
+ bBinaryResult = loadProgramBinary(ProgramID, aFileName);
+ VCL_GL_INFO("vcl.opengl", "Load binary shader from '" << aFileName << "'" << bBinaryResult);
CHECK_GL_ERROR();
}
- if( BinaryResult != GL_FALSE )
+ if( bBinaryResult != GL_FALSE )
return ProgramID;
-
VCL_GL_INFO("vcl.opengl", "Load shader: vertex " << rVertexShaderName << " fragment " << rFragmentShaderName);
// Create the shaders
GLuint VertexShaderID = glCreateShader(GL_VERTEX_SHADER);