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-rw-r--r--include/vcl/outdev.hxx3
-rw-r--r--include/vcl/window.hxx3
2 files changed, 4 insertions, 2 deletions
diff --git a/include/vcl/outdev.hxx b/include/vcl/outdev.hxx
index fbf04029f280..45986eeb0bde 100644
--- a/include/vcl/outdev.hxx
+++ b/include/vcl/outdev.hxx
@@ -466,9 +466,10 @@ public:
void IntersectClipRegion( const Rectangle& rRect );
void IntersectClipRegion( const Region& rRegion );
+ virtual Region GetActiveClipRegion() const;
+
protected:
virtual void InitClipRegion();
- virtual Region GetActiveClipRegion() const;
virtual void ClipToPaintRegion ( Rectangle& rDstRect );
private:
diff --git a/include/vcl/window.hxx b/include/vcl/window.hxx
index 56f6886b27b4..fb148d945584 100644
--- a/include/vcl/window.hxx
+++ b/include/vcl/window.hxx
@@ -546,6 +546,8 @@ public:
SAL_DLLPRIVATE ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCanvas >
ImplGetCanvas( const Size& rFullscreenSize, bool bFullscreen, bool bSpriteCanvas ) const;
+ virtual Region GetActiveClipRegion() const SAL_OVERRIDE;
+
private:
// Default construction is forbidden and not implemented.
SAL_DLLPRIVATE Window();
@@ -568,7 +570,6 @@ protected:
virtual void ReleaseGraphics( bool bRelease = true ) SAL_OVERRIDE;
virtual void InitClipRegion() SAL_OVERRIDE;
- virtual Region GetActiveClipRegion() const SAL_OVERRIDE;
// FIXME: this is a hack to workaround missing layout functionality
SAL_DLLPRIVATE void ImplAdjustNWFSizes();