diff options
-rw-r--r-- | drawinglayer/source/primitive2d/graphicprimitive2d.cxx | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx index 2c97c809f4ff..7d9f4233160b 100644 --- a/drawinglayer/source/primitive2d/graphicprimitive2d.cxx +++ b/drawinglayer/source/primitive2d/graphicprimitive2d.cxx @@ -81,7 +81,7 @@ GraphicPrimitive2D::create2DDecomposition(const geometry::ViewInformation2D&) co // I have now added buffering BColorModifierStack-adapted Bitmaps, // see BitmapEx::ModifyBitmapEx, thus the primitive case is fast now. // It buffers the adapted bitmap and at that the SDPRs can then buffer - // the system-dependent represetation. + // the system-dependent representation. // I keep the code below (adding a static switch). It modifies the // Graphic and is a reliable fallback - just in case. Remember that // it does *not* buffer and has to modify again at each re-use... |