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-rw-r--r--vcl/skia/gdiimpl.cxx32
1 files changed, 14 insertions, 18 deletions
diff --git a/vcl/skia/gdiimpl.cxx b/vcl/skia/gdiimpl.cxx
index dfa7eb7a7320..b109b698914b 100644
--- a/vcl/skia/gdiimpl.cxx
+++ b/vcl/skia/gdiimpl.cxx
@@ -245,26 +245,22 @@ void SkiaSalGraphicsImpl::createOffscreenSurface()
{
mOffscreenGrContext = sk_app::VulkanWindowContext::getSharedGrContext();
GrContext* grContext = mOffscreenGrContext.getGrContext();
- // We may not get a GrContext if called before any onscreen window is created,
- // but that happens very early, so this should be rare and insignificant.
- // Unittests are an exception, they usually do not create any windows,
- // so in that case do create GrContext that has no window associated.
+ // We may not get a GrContext if called before any onscreen window is created.
if (!grContext)
{
- static bool isUnitTest = (getenv("LO_TESTNAME") != nullptr);
- if (isUnitTest)
- {
- // Create temporary WindowContext with no window. That will fail,
- // but it will initialize the shared GrContext.
- createWindowContext();
- // Keep a reference.
- sk_app::VulkanWindowContext::SharedGrContext context
- = sk_app::VulkanWindowContext::getSharedGrContext();
- // Destroy the temporary WindowContext.
- destroySurface();
- mOffscreenGrContext = context;
- grContext = mOffscreenGrContext.getGrContext();
- }
+ SAL_INFO("vcl.skia",
+ "creating Vulkan offscreen GPU surface before any window exists");
+ // Create temporary WindowContext with no window. That will fail,
+ // but it will initialize the shared GrContext.
+ createWindowContext();
+ // Keep a reference.
+ sk_app::VulkanWindowContext::SharedGrContext context
+ = sk_app::VulkanWindowContext::getSharedGrContext();
+ // Destroy the temporary WindowContext.
+ destroySurface();
+ // Keep a reference until the surface is destroyed.
+ mOffscreenGrContext = context;
+ grContext = mOffscreenGrContext.getGrContext();
}
if (grContext)
{