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-rwxr-xr-xchart2/source/view/charttypes/GL3DBarChart.cxx9
-rw-r--r--chart2/source/view/inc/GL3DBarChart.hxx2
-rw-r--r--sc/source/ui/inc/acredlin.hxx4
-rw-r--r--sc/source/ui/miscdlgs/acredlin.cxx10
-rw-r--r--svx/source/form/filtnav.cxx25
5 files changed, 18 insertions, 32 deletions
diff --git a/chart2/source/view/charttypes/GL3DBarChart.cxx b/chart2/source/view/charttypes/GL3DBarChart.cxx
index 7924e48c4306..8236706db511 100755
--- a/chart2/source/view/charttypes/GL3DBarChart.cxx
+++ b/chart2/source/view/charttypes/GL3DBarChart.cxx
@@ -26,7 +26,6 @@
#define CALC_POS_EVENT_ID 1
#define SHAPE_START_ID 10
-#define DATA_UPDATE_TIME 15
#define FPS_TIME 500
#define DATAUPDATE_FPS_TIME 1000
#define HISTORY_NUM 51
@@ -561,9 +560,9 @@ GL3DBarChart::GL3DBarChart(
{
mbAutoFly = atoi(aAutoFly);
}
- maTimer.SetTimeout(DATA_UPDATE_TIME);
- maTimer.SetTimeoutHdl(LINK(this, GL3DBarChart, UpdateTimerHdl));
- maTimer.Start();
+ maIdle.SetPriority(VCL_IDLE_PRIORITY_REPAINT);
+ maIdle.SetIdleHdl(LINK(this, GL3DBarChart, UpdateTimerHdl));
+ maIdle.Start();
osl_getSystemTime(&maFPSRenderStartTime);
osl_getSystemTime(&maFPSRenderEndTime);
osl_getSystemTime(&maDataUpdateStartTime);
@@ -1475,7 +1474,7 @@ void GL3DBarChart::processAutoFly(sal_uInt32 nId, sal_uInt32 nColor)
IMPL_LINK_NOARG(GL3DBarChart, UpdateTimerHdl)
{
updateScreenText();
- maTimer.Start();
+ maIdle.Start();
return 0;
}
diff --git a/chart2/source/view/inc/GL3DBarChart.hxx b/chart2/source/view/inc/GL3DBarChart.hxx
index 79d816d25f88..0daeed0192a8 100644
--- a/chart2/source/view/inc/GL3DBarChart.hxx
+++ b/chart2/source/view/inc/GL3DBarChart.hxx
@@ -174,7 +174,7 @@ private:
Point maClickPos;
sal_uInt32 miScrollRate;
bool mbScrollFlg;
- Timer maTimer;
+ Idle maIdle;
bool mbScreenTextNewRender;
boost::ptr_vector<opengl3D::Renderable3DObject> maScreenTextShapes;
OUString maFPS;
diff --git a/sc/source/ui/inc/acredlin.hxx b/sc/source/ui/inc/acredlin.hxx
index 048e55227e48..79a7ad55d8fb 100644
--- a/sc/source/ui/inc/acredlin.hxx
+++ b/sc/source/ui/inc/acredlin.hxx
@@ -95,8 +95,8 @@ class ScAcceptChgDlg : public SfxModelessDialog
{
private:
- Timer aSelectionTimer;
- Timer aReOpenTimer;
+ Idle aSelectionIdle;
+ Idle aReOpenIdle;
SvxAcceptChgCtr* m_pAcceptChgCtr;
ScViewData* pViewData;
ScDocument* pDoc;
diff --git a/sc/source/ui/miscdlgs/acredlin.cxx b/sc/source/ui/miscdlgs/acredlin.cxx
index a511a1444597..dff8ae688150 100644
--- a/sc/source/ui/miscdlgs/acredlin.cxx
+++ b/sc/source/ui/miscdlgs/acredlin.cxx
@@ -114,14 +114,14 @@ ScAcceptChgDlg::ScAcceptChgDlg(SfxBindings* pB, SfxChildWindow* pCW, vcl::Window
m_pAcceptChgCtr = new SvxAcceptChgCtr(get_content_area());
nAcceptCount=0;
nRejectCount=0;
- aReOpenTimer.SetTimeout(50);
- aReOpenTimer.SetTimeoutHdl(LINK( this, ScAcceptChgDlg, ReOpenTimerHdl ));
+ aReOpenIdle.SetPriority(VCL_IDLE_PRIORITY_MEDIUM);
+ aReOpenIdle.SetIdleHdl(LINK( this, ScAcceptChgDlg, ReOpenTimerHdl ));
pTPFilter=m_pAcceptChgCtr->GetFilterPage();
pTPView=m_pAcceptChgCtr->GetViewPage();
pTheView=pTPView->GetTableControl();
- aSelectionTimer.SetTimeout(100);
- aSelectionTimer.SetTimeoutHdl(LINK( this, ScAcceptChgDlg, UpdateSelectionHdl ));
+ aSelectionIdle.SetPriority(VCL_IDLE_PRIORITY_LOW);
+ aSelectionIdle.SetIdleHdl(LINK( this, ScAcceptChgDlg, UpdateSelectionHdl ));
pTPFilter->SetReadyHdl(LINK( this, ScAcceptChgDlg, FilterHandle ));
pTPFilter->SetRefHdl(LINK( this, ScAcceptChgDlg, RefHandle ));
@@ -1104,7 +1104,7 @@ IMPL_LINK_NOARG(ScAcceptChgDlg, AcceptAllHandle)
IMPL_LINK_NOARG(ScAcceptChgDlg, SelectHandle)
{
if(!bNoSelection)
- aSelectionTimer.Start();
+ aSelectionIdle.Start();
bNoSelection=false;
return 0;
diff --git a/svx/source/form/filtnav.cxx b/svx/source/form/filtnav.cxx
index ae552aa64761..6cbf0521b74d 100644
--- a/svx/source/form/filtnav.cxx
+++ b/svx/source/form/filtnav.cxx
@@ -1265,12 +1265,7 @@ IMPL_LINK_NOARG(FmFilterNavigator, OnDropActionTimer)
{
SvTreeListEntry* pToExpand = GetEntry(m_aTimerTriggered);
if (pToExpand && (GetChildCount(pToExpand) > 0) && !IsExpanded(pToExpand))
- // tja, eigentlich muesste ich noch testen, ob die Node nicht schon expandiert ist, aber ich
- // habe dazu weder in den Basisklassen noch im Model eine Methode gefunden ...
- // aber ich denke, die BK sollte es auch so vertragen
Expand(pToExpand);
-
- // nach dem Expand habe ich im Gegensatz zum Scrollen natuerlich nix mehr zu tun
m_aDropActionTimer.Stop();
}
break;
@@ -1284,7 +1279,7 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
{
Point aDropPos = rEvt.maPosPixel;
- // kuemmern wir uns erst mal um moeglich DropActions (Scrollen und Aufklappen)
+ // possible DropActions scroll and expand
if (rEvt.mbLeaving)
{
if (m_aDropActionTimer.IsActive())
@@ -1293,7 +1288,7 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
else
{
bool bNeedTrigger = false;
- // auf dem ersten Eintrag ?
+ // first entry ?
if ((aDropPos.Y() >= 0) && (aDropPos.Y() < GetEntryHeight()))
{
m_aDropActionType = DA_SCROLLUP;
@@ -1301,8 +1296,6 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
}
else
{
- // auf dem letzten (bzw. in dem Bereich, den ein Eintrag einnehmen wuerde, wenn er unten genau buendig
- // abschliessen wuerde) ?
if ((aDropPos.Y() < GetSizePixel().Height()) && (aDropPos.Y() >= GetSizePixel().Height() - GetEntryHeight()))
{
m_aDropActionType = DA_SCROLLDOWN;
@@ -1313,7 +1306,7 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
SvTreeListEntry* pDropppedOn = GetEntry(aDropPos);
if (pDropppedOn && (GetChildCount(pDropppedOn) > 0) && !IsExpanded(pDropppedOn))
{
- // -> aufklappen
+ // -> expand
m_aDropActionType = DA_EXPANDNODE;
bNeedTrigger = true;
}
@@ -1321,12 +1314,10 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
}
if (bNeedTrigger && (m_aTimerTriggered != aDropPos))
{
- // neu anfangen zu zaehlen
m_aTimerCounter = DROP_ACTION_TIMER_INITIAL_TICKS;
- // die Pos merken, da ich auch QueryDrops bekomme, wenn sich die Maus gar nicht bewegt hat
+ // remember DropPos because there are QueryDrops even though the mouse was not moved
m_aTimerTriggered = aDropPos;
- // und den Timer los
- if (!m_aDropActionTimer.IsActive()) // gibt es den Timer schon ?
+ if (!m_aDropActionTimer.IsActive())
{
m_aDropActionTimer.SetTimeout(DROP_ACTION_TIMER_TICK_BASE);
m_aDropActionTimer.Start();
@@ -1336,8 +1327,6 @@ sal_Int8 FmFilterNavigator::AcceptDrop( const AcceptDropEvent& rEvt )
m_aDropActionTimer.Stop();
}
-
- // Hat das Object das richtige Format?
if (!m_aControlExchange.isDragSource())
return DND_ACTION_NONE;
@@ -1386,15 +1375,13 @@ namespace
sal_Int8 FmFilterNavigator::ExecuteDrop( const ExecuteDropEvent& rEvt )
{
- // ware schlecht, wenn nach dem Droppen noch gescrollt wird ...
+ // you can't scroll after dropping...
if (m_aDropActionTimer.IsActive())
m_aDropActionTimer.Stop();
- // Format-Ueberpruefung
if (!m_aControlExchange.isDragSource())
return DND_ACTION_NONE;
- // das Ziel des Drop sowie einige Daten darueber
Point aDropPos = rEvt.maPosPixel;
SvTreeListEntry* pDropTarget = GetEntry( aDropPos );
if (!pDropTarget)