diff options
-rw-r--r-- | solenv/clang-format/excludelist | 2 | ||||
-rw-r--r-- | svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx | 65 | ||||
-rw-r--r-- | svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx | 263 |
3 files changed, 158 insertions, 172 deletions
diff --git a/solenv/clang-format/excludelist b/solenv/clang-format/excludelist index 4b0e44a74377..642bbb35aa72 100644 --- a/solenv/clang-format/excludelist +++ b/solenv/clang-format/excludelist @@ -11500,7 +11500,6 @@ svx/inc/sdr/primitive2d/sdrconnectorprimitive2d.hxx svx/inc/sdr/primitive2d/sdrcustomshapeprimitive2d.hxx svx/inc/sdr/primitive2d/sdrdecompositiontools.hxx svx/inc/sdr/primitive2d/sdrellipseprimitive2d.hxx -svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx svx/inc/sdr/primitive2d/sdrmeasureprimitive2d.hxx svx/inc/sdr/primitive2d/sdrole2primitive2d.hxx svx/inc/sdr/primitive2d/sdrolecontentprimitive2d.hxx @@ -11876,7 +11875,6 @@ svx/source/sdr/primitive2d/sdrcustomshapeprimitive2d.cxx svx/source/sdr/primitive2d/sdrdecompositiontools.cxx svx/source/sdr/primitive2d/sdrellipseprimitive2d.cxx svx/source/sdr/primitive2d/sdrframeborderprimitive2d.cxx -svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx svx/source/sdr/primitive2d/sdrmeasureprimitive2d.cxx svx/source/sdr/primitive2d/sdrole2primitive2d.cxx svx/source/sdr/primitive2d/sdrolecontentprimitive2d.cxx diff --git a/svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx b/svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx index 731e0f18c339..1a24f3aab862 100644 --- a/svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx +++ b/svx/inc/sdr/primitive2d/sdrgrafprimitive2d.hxx @@ -25,38 +25,41 @@ #include <sdr/attribute/sdrlinefilleffectstextattribute.hxx> namespace drawinglayer::primitive2d +{ +class SdrGrafPrimitive2D final : public BufferedDecompositionPrimitive2D +{ +private: + ::basegfx::B2DHomMatrix maTransform; + attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute; + GraphicObject maGraphicObject; + GraphicAttr maGraphicAttr; + + // local decomposition. + virtual void + create2DDecomposition(Primitive2DContainer& rContainer, + const geometry::ViewInformation2D& aViewInformation) const override; + +public: + SdrGrafPrimitive2D(const ::basegfx::B2DHomMatrix& rTransform, + const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, + const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr); + + // data access + const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; } + const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { - class SdrGrafPrimitive2D final : public BufferedDecompositionPrimitive2D - { - private: - ::basegfx::B2DHomMatrix maTransform; - attribute::SdrLineFillEffectsTextAttribute maSdrLFSTAttribute; - GraphicObject maGraphicObject; - GraphicAttr maGraphicAttr; - - // local decomposition. - virtual void create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& aViewInformation) const override; - - public: - SdrGrafPrimitive2D( - const ::basegfx::B2DHomMatrix& rTransform, - const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, - const GraphicObject& rGraphicObject, - const GraphicAttr& rGraphicAttr); - - // data access - const ::basegfx::B2DHomMatrix& getTransform() const { return maTransform; } - const attribute::SdrLineFillEffectsTextAttribute& getSdrLFSTAttribute() const { return maSdrLFSTAttribute; } - const GraphicObject& getGraphicObject() const { return maGraphicObject; } - const GraphicAttr& getGraphicAttr() const { return maGraphicAttr; } - bool isTransparent() const; - - // compare operator - virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; - - // provide unique ID - virtual sal_uInt32 getPrimitive2DID() const override; - }; + return maSdrLFSTAttribute; + } + const GraphicObject& getGraphicObject() const { return maGraphicObject; } + const GraphicAttr& getGraphicAttr() const { return maGraphicAttr; } + bool isTransparent() const; + + // compare operator + virtual bool operator==(const BasePrimitive2D& rPrimitive) const override; + + // provide unique ID + virtual sal_uInt32 getPrimitive2DID() const override; +}; } // end of namespace drawinglayer::primitive2d /* vim:set shiftwidth=4 softtabstop=4 expandtab: */ diff --git a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx index 2f934d0cbf1d..36f34106e1fd 100644 --- a/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx +++ b/svx/source/sdr/primitive2d/sdrgrafprimitive2d.cxx @@ -26,154 +26,139 @@ namespace drawinglayer::primitive2d { - void SdrGrafPrimitive2D::create2DDecomposition(Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const +void SdrGrafPrimitive2D::create2DDecomposition( + Primitive2DContainer& rContainer, const geometry::ViewInformation2D& /*aViewInformation*/) const +{ + Primitive2DContainer aRetval; + + // create unit outline polygon + const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); + + // add fill, but only when graphic is transparent + if (!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) + { + basegfx::B2DPolyPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back( + createPolyPolygonFillPrimitive(aTransformed, getSdrLFSTAttribute().getFill(), + getSdrLFSTAttribute().getFillFloatTransGradient())); + } + + // add graphic content + if (255 != getGraphicAttr().GetTransparency()) + { + // standard graphic fill + const Primitive2DReference xGraphicContentPrimitive( + new GraphicPrimitive2D(getTransform(), getGraphicObject(), getGraphicAttr())); + aRetval.push_back(xGraphicContentPrimitive); + } + + // add line + if (!getSdrLFSTAttribute().getLine().isDefault()) + { + // if line width is given, polygon needs to be grown by half of it to make the + // outline to be outside of the bitmap + if (0.0 != getSdrLFSTAttribute().getLine().getWidth()) { - Primitive2DContainer aRetval; - - // create unit outline polygon - const basegfx::B2DPolygon& aUnitOutline(basegfx::utils::createUnitPolygon()); - - // add fill, but only when graphic is transparent - if(!getSdrLFSTAttribute().getFill().isDefault() && isTransparent()) - { - basegfx::B2DPolyPolygon aTransformed(aUnitOutline); - - aTransformed.transform(getTransform()); - aRetval.push_back( - createPolyPolygonFillPrimitive( - aTransformed, - getSdrLFSTAttribute().getFill(), - getSdrLFSTAttribute().getFillFloatTransGradient())); - } - - // add graphic content - if(255 != getGraphicAttr().GetTransparency()) - { - // standard graphic fill - const Primitive2DReference xGraphicContentPrimitive( - new GraphicPrimitive2D( - getTransform(), - getGraphicObject(), - getGraphicAttr())); - aRetval.push_back(xGraphicContentPrimitive); - } - - // add line - if(!getSdrLFSTAttribute().getLine().isDefault()) - { - // if line width is given, polygon needs to be grown by half of it to make the - // outline to be outside of the bitmap - if(0.0 != getSdrLFSTAttribute().getLine().getWidth()) - { - // decompose to get scale - basegfx::B2DVector aScale, aTranslate; - double fRotate, fShearX; - getTransform().decompose(aScale, aTranslate, fRotate, fShearX); - - // create expanded range (add relative half line width to unit rectangle) - double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); - double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); - double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); - const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, 1.0 + fScaleY); - basegfx::B2DPolygon aExpandedUnitOutline(basegfx::utils::createPolygonFromRect(aExpandedRange)); - - aExpandedUnitOutline.transform(getTransform()); - aRetval.push_back( - createPolygonLinePrimitive( - aExpandedUnitOutline, - getSdrLFSTAttribute().getLine(), - attribute::SdrLineStartEndAttribute())); - } - else - { - basegfx::B2DPolygon aTransformed(aUnitOutline); - - aTransformed.transform(getTransform()); - aRetval.push_back( - createPolygonLinePrimitive( - aTransformed, - getSdrLFSTAttribute().getLine(), - attribute::SdrLineStartEndAttribute())); - } - } - - // Soft edges should be before text, since text is not affected by soft edges - if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius()) - { - aRetval = createEmbeddedSoftEdgePrimitive( - aRetval, getSdrLFSTAttribute().getSoftEdgeRadius()); - } - - // add text - if(!getSdrLFSTAttribute().getText().isDefault()) - { - aRetval.push_back( - createTextPrimitive( - basegfx::B2DPolyPolygon(aUnitOutline), - getTransform(), - getSdrLFSTAttribute().getText(), - getSdrLFSTAttribute().getLine(), - false, - false)); - } - - // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite - if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault()) - { - // glow - aRetval = createEmbeddedGlowPrimitive(aRetval, getSdrLFSTAttribute().getGlow()); - } - - // add shadow - if(!getSdrLFSTAttribute().getShadow().isDefault()) - { - aRetval = createEmbeddedShadowPrimitive( - aRetval, - getSdrLFSTAttribute().getShadow(), - getTransform()); - } - - rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end()); + // decompose to get scale + basegfx::B2DVector aScale, aTranslate; + double fRotate, fShearX; + getTransform().decompose(aScale, aTranslate, fRotate, fShearX); + + // create expanded range (add relative half line width to unit rectangle) + double fHalfLineWidth(getSdrLFSTAttribute().getLine().getWidth() * 0.5); + double fScaleX(0.0 != aScale.getX() ? fHalfLineWidth / fabs(aScale.getX()) : 1.0); + double fScaleY(0.0 != aScale.getY() ? fHalfLineWidth / fabs(aScale.getY()) : 1.0); + const basegfx::B2DRange aExpandedRange(-fScaleX, -fScaleY, 1.0 + fScaleX, + 1.0 + fScaleY); + basegfx::B2DPolygon aExpandedUnitOutline( + basegfx::utils::createPolygonFromRect(aExpandedRange)); + + aExpandedUnitOutline.transform(getTransform()); + aRetval.push_back(createPolygonLinePrimitive(aExpandedUnitOutline, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); } - - SdrGrafPrimitive2D::SdrGrafPrimitive2D( - const basegfx::B2DHomMatrix& rTransform, - const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, - const GraphicObject& rGraphicObject, - const GraphicAttr& rGraphicAttr) - : BufferedDecompositionPrimitive2D(), - maTransform(rTransform), - maSdrLFSTAttribute(rSdrLFSTAttribute), - maGraphicObject(rGraphicObject), - maGraphicAttr(rGraphicAttr) + else { - // reset some values from GraphicAttr which are part of transformation already - maGraphicAttr.SetRotation(0_deg10); + basegfx::B2DPolygon aTransformed(aUnitOutline); + + aTransformed.transform(getTransform()); + aRetval.push_back(createPolygonLinePrimitive(aTransformed, + getSdrLFSTAttribute().getLine(), + attribute::SdrLineStartEndAttribute())); } + } + + // Soft edges should be before text, since text is not affected by soft edges + if (!aRetval.empty() && getSdrLFSTAttribute().getSoftEdgeRadius()) + { + aRetval + = createEmbeddedSoftEdgePrimitive(aRetval, getSdrLFSTAttribute().getSoftEdgeRadius()); + } + + // add text + if (!getSdrLFSTAttribute().getText().isDefault()) + { + aRetval.push_back(createTextPrimitive(basegfx::B2DPolyPolygon(aUnitOutline), getTransform(), + getSdrLFSTAttribute().getText(), + getSdrLFSTAttribute().getLine(), false, false)); + } + + // tdf#132199: put glow before shadow, to have shadow of the glow, not the opposite + if (!aRetval.empty() && !getSdrLFSTAttribute().getGlow().isDefault()) + { + // glow + aRetval = createEmbeddedGlowPrimitive(aRetval, getSdrLFSTAttribute().getGlow()); + } + + // add shadow + if (!getSdrLFSTAttribute().getShadow().isDefault()) + { + aRetval = createEmbeddedShadowPrimitive(aRetval, getSdrLFSTAttribute().getShadow(), + getTransform()); + } + + rContainer.insert(rContainer.end(), aRetval.begin(), aRetval.end()); +} + +SdrGrafPrimitive2D::SdrGrafPrimitive2D( + const basegfx::B2DHomMatrix& rTransform, + const attribute::SdrLineFillEffectsTextAttribute& rSdrLFSTAttribute, + const GraphicObject& rGraphicObject, const GraphicAttr& rGraphicAttr) + : BufferedDecompositionPrimitive2D() + , maTransform(rTransform) + , maSdrLFSTAttribute(rSdrLFSTAttribute) + , maGraphicObject(rGraphicObject) + , maGraphicAttr(rGraphicAttr) +{ + // reset some values from GraphicAttr which are part of transformation already + maGraphicAttr.SetRotation(0_deg10); +} - bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const - { - if(BufferedDecompositionPrimitive2D::operator==(rPrimitive)) - { - const SdrGrafPrimitive2D& rCompare = static_cast<const SdrGrafPrimitive2D&>(rPrimitive); +bool SdrGrafPrimitive2D::operator==(const BasePrimitive2D& rPrimitive) const +{ + if (BufferedDecompositionPrimitive2D::operator==(rPrimitive)) + { + const SdrGrafPrimitive2D& rCompare = static_cast<const SdrGrafPrimitive2D&>(rPrimitive); - return (getTransform() == rCompare.getTransform() - && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() - && getGraphicObject() == rCompare.getGraphicObject() - && getGraphicAttr() == rCompare.getGraphicAttr()); - } + return (getTransform() == rCompare.getTransform() + && getSdrLFSTAttribute() == rCompare.getSdrLFSTAttribute() + && getGraphicObject() == rCompare.getGraphicObject() + && getGraphicAttr() == rCompare.getGraphicAttr()); + } - return false; - } + return false; +} - bool SdrGrafPrimitive2D::isTransparent() const - { - return ((0 != getGraphicAttr().GetTransparency()) - || (getGraphicObject().IsTransparent())); - } +bool SdrGrafPrimitive2D::isTransparent() const +{ + return ((0 != getGraphicAttr().GetTransparency()) || (getGraphicObject().IsTransparent())); +} - // provide unique ID - ImplPrimitive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D) +// provide unique ID +ImplPrimitive2DIDBlock(SdrGrafPrimitive2D, PRIMITIVE2D_ID_SDRGRAFPRIMITIVE2D) } // end of namespace |