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-rw-r--r--extensions/source/propctrlr/fontdialog.cxx2
-rw-r--r--vcl/source/outdev/map.cxx2
-rw-r--r--vcl/win/gdi/salbmp.cxx2
3 files changed, 3 insertions, 3 deletions
diff --git a/extensions/source/propctrlr/fontdialog.cxx b/extensions/source/propctrlr/fontdialog.cxx
index 1628b465a449..d0565cad01ce 100644
--- a/extensions/source/propctrlr/fontdialog.cxx
+++ b/extensions/source/propctrlr/fontdialog.cxx
@@ -538,7 +538,7 @@ namespace pcr
// SvxFontListItem has to be DynamicDefault. It is pool-dependent in the sense
// that it cannot/should not exist. Additionally SvxFontListItem has NO destructor
- // and does not delete the contained/set FontList - this is done 'handish' in
+ // and does not delete the contained/set FontList - this is done 'by hand' in
// ControlCharacterDialog::destroyItemSet, see below...
{ FontItemIds::CFID_FONTLIST, nullptr, SID_ATTR_CHAR_FONTLIST, SFX_ITEMINFOFLAG_NONE }
}};
diff --git a/vcl/source/outdev/map.cxx b/vcl/source/outdev/map.cxx
index eec697efcc53..8edf0f3be14a 100644
--- a/vcl/source/outdev/map.cxx
+++ b/vcl/source/outdev/map.cxx
@@ -372,7 +372,7 @@ tools::Rectangle OutputDevice::ImplLogicToDevicePixel( const tools::Rectangle& r
// The Rectangle constructor used with the four tools::Long values does not
// check for IsEmpty(), so to keep that state correct there are two possibilities:
// (1) Add a test to the Rectangle constructor in question
- // (2) Do it handish here
+ // (2) Do it by hand here
// I have tried (1) first, but test Test::test_rectangle() claims that for
// tools::Rectangle aRect(1, 1, 1, 1);
// tools::Long(1) == aRect.GetWidth()
diff --git a/vcl/win/gdi/salbmp.cxx b/vcl/win/gdi/salbmp.cxx
index 3d2a020896a2..3bdadfaefb96 100644
--- a/vcl/win/gdi/salbmp.cxx
+++ b/vcl/win/gdi/salbmp.cxx
@@ -400,7 +400,7 @@ std::shared_ptr<Gdiplus::Bitmap> WinSalBitmap::ImplCreateGdiPlusBitmap(const Win
if(pExtraA)
{
// #i123478# shockingly, BitmapBuffer does not free the memory it is controlling
- // in its destructor, this *has to be done handish*. Doing it here now
+ // in its destructor, this *has to be done by hand*. Doing it here now
delete[] pExtraA->mpBits;
pExtraA.reset();
}