diff options
-rw-r--r-- | chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx | 6 | ||||
-rw-r--r-- | chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx | 6 | ||||
-rw-r--r-- | include/svx/dlgctl3d.hxx | 14 | ||||
-rw-r--r-- | include/svx/float3d.hxx | 4 | ||||
-rw-r--r-- | svx/source/dialog/dlgctl3d.cxx | 36 | ||||
-rw-r--r-- | svx/source/engine3d/float3d.cxx | 4 |
6 files changed, 35 insertions, 35 deletions
diff --git a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx index 058e0a208afc..3af93be0727b 100644 --- a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx +++ b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.cxx @@ -210,7 +210,7 @@ ThreeD_SceneIllumination_TabPage::ThreeD_SceneIllumination_TabPage(weld::Contain , m_xBtn_Corner(m_xBuilder->weld_button("corner")) , m_xPreview(new LightControl3D) , m_xPreviewWnd(new weld::CustomWeld(*m_xBuilder, "CTL_LIGHT_PREVIEW", *m_xPreview)) - , m_xCtl_Preview(new LightCtl3D(*m_xPreview, *m_xHoriScale, *m_xVertScale, *m_xBtn_Corner)) + , m_xCtl_Preview(new SvxLightCtl3D(*m_xPreview, *m_xHoriScale, *m_xVertScale, *m_xBtn_Corner)) { m_pLightSourceInfoList.reset(new LightSourceInfo[8]); m_pLightSourceInfoList[0].pButton = m_xBtn_Light1.get(); @@ -283,7 +283,7 @@ void ThreeD_SceneIllumination_TabPage::applyLightSourcesToModel() m_aTimerTriggeredControllerLock.startTimer(); } -IMPL_LINK_NOARG(ThreeD_SceneIllumination_TabPage, PreviewChangeHdl, LightCtl3D*, void) +IMPL_LINK_NOARG(ThreeD_SceneIllumination_TabPage, PreviewChangeHdl, SvxLightCtl3D*, void) { m_aTimerTriggeredControllerLock.startTimer(); @@ -333,7 +333,7 @@ IMPL_LINK_NOARG(ThreeD_SceneIllumination_TabPage, PreviewChangeHdl, LightCtl3D*, applyLightSourcesToModel(); } -IMPL_LINK_NOARG(ThreeD_SceneIllumination_TabPage, PreviewSelectHdl, LightCtl3D*, void) +IMPL_LINK_NOARG(ThreeD_SceneIllumination_TabPage, PreviewSelectHdl, SvxLightCtl3D*, void) { sal_uInt32 nLightNumber = m_xCtl_Preview->GetSvx3DLightControl().GetSelectedLight(); if(nLightNumber<8) diff --git a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx index 049680760fa7..46cbc279c7ac 100644 --- a/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx +++ b/chart2/source/controller/dialogs/tp_3D_SceneIllumination.hxx @@ -46,8 +46,8 @@ private: DECL_LINK( ClickLightSourceButtonHdl, weld::Button&, void ); DECL_LINK( SelectColorHdl, ColorListBox&, void ); DECL_LINK( ColorDialogHdl, weld::Button&, void ); - DECL_LINK( PreviewChangeHdl, LightCtl3D*, void ); - DECL_LINK( PreviewSelectHdl, LightCtl3D*, void ); + DECL_LINK( PreviewChangeHdl, SvxLightCtl3D*, void ); + DECL_LINK( PreviewSelectHdl, SvxLightCtl3D*, void ); void updatePreview(); @@ -87,7 +87,7 @@ private: std::unique_ptr<weld::Button> m_xBtn_Corner; std::unique_ptr<LightControl3D> m_xPreview; std::unique_ptr<weld::CustomWeld> m_xPreviewWnd; - std::unique_ptr<LightCtl3D> m_xCtl_Preview; + std::unique_ptr<SvxLightCtl3D> m_xCtl_Preview; }; } //namespace chart diff --git a/include/svx/dlgctl3d.hxx b/include/svx/dlgctl3d.hxx index 8264c06049db..3e9fcc313869 100644 --- a/include/svx/dlgctl3d.hxx +++ b/include/svx/dlgctl3d.hxx @@ -207,7 +207,7 @@ public: basegfx::B3DVector GetLightDirection(sal_uInt32 nNum) const; }; -class SAL_WARN_UNUSED SVX_DLLPUBLIC LightCtl3D +class SAL_WARN_UNUSED SVX_DLLPUBLIC SvxLightCtl3D { // local controls LightControl3D& mrLightControl; @@ -216,13 +216,13 @@ class SAL_WARN_UNUSED SVX_DLLPUBLIC LightCtl3D weld::Button& mrSwitcher; // callback for interactive changes - Link<LightCtl3D*,void> maUserInteractiveChangeCallback; - Link<LightCtl3D*,void> maUserSelectionChangeCallback; + Link<SvxLightCtl3D*,void> maUserInteractiveChangeCallback; + Link<SvxLightCtl3D*,void> maUserSelectionChangeCallback; public: - LightCtl3D(LightControl3D& rLightControl, weld::Scale& rHori, + SvxLightCtl3D(LightControl3D& rLightControl, weld::Scale& rHori, weld::Scale& rVert, weld::Button& rButton); - ~LightCtl3D(); + ~SvxLightCtl3D(); // check the selection for validity void CheckSelection(); @@ -231,8 +231,8 @@ public: LightControl3D& GetSvx3DLightControl() { return mrLightControl; } // register user callback - void SetUserInteractiveChangeCallback(Link<LightCtl3D*,void> aNew) { maUserInteractiveChangeCallback = aNew; } - void SetUserSelectionChangeCallback(Link<LightCtl3D*,void> aNew) { maUserSelectionChangeCallback = aNew; } + void SetUserInteractiveChangeCallback(Link<SvxLightCtl3D*,void> aNew) { maUserInteractiveChangeCallback = aNew; } + void SetUserSelectionChangeCallback(Link<SvxLightCtl3D*,void> aNew) { maUserSelectionChangeCallback = aNew; } private: diff --git a/include/svx/float3d.hxx b/include/svx/float3d.hxx index d899b2d5e4fc..cd2dd69c1f91 100644 --- a/include/svx/float3d.hxx +++ b/include/svx/float3d.hxx @@ -186,7 +186,7 @@ private: std::unique_ptr<weld::Button> m_xBtn_Corner; std::unique_ptr<LightControl3D> m_xLightPreview; std::unique_ptr<weld::CustomWeld> m_xCtlLightPreviewWin; - std::unique_ptr<LightCtl3D> m_xCtlLightPreview; + std::unique_ptr<SvxLightCtl3D> m_xCtlLightPreview; // bottom part std::unique_ptr<weld::Button> m_xBtnConvertTo3D; @@ -224,7 +224,7 @@ private: DECL_LINK( ModifySpinHdl, weld::SpinButton&, void ); void ClickLight(const LightButton& rBtn); - DECL_LINK( ChangeSelectionCallbackHdl, LightCtl3D*, void ); + DECL_LINK( ChangeSelectionCallbackHdl, SvxLightCtl3D*, void ); SVX_DLLPRIVATE void Construct(); SVX_DLLPRIVATE void Reset(); diff --git a/svx/source/dialog/dlgctl3d.cxx b/svx/source/dialog/dlgctl3d.cxx index 758084678aea..7e76f5dff640 100644 --- a/svx/source/dialog/dlgctl3d.cxx +++ b/svx/source/dialog/dlgctl3d.cxx @@ -1594,7 +1594,7 @@ basegfx::B3DVector LightControl3D::GetLightDirection(sal_uInt32 nNum) const return basegfx::B3DVector(); } -LightCtl3D::LightCtl3D(LightControl3D& rLightControl, weld::Scale& rHori, +SvxLightCtl3D::SvxLightCtl3D(LightControl3D& rLightControl, weld::Scale& rHori, weld::Scale& rVert, weld::Button& rSwitcher) : mrLightControl(rLightControl) , mrHorScroller(rHori) @@ -1605,7 +1605,7 @@ LightCtl3D::LightCtl3D(LightControl3D& rLightControl, weld::Scale& rHori, Init(); } -void LightCtl3D::Init() +void SvxLightCtl3D::Init() { Size aSize(mrLightControl.GetDrawingArea()->get_ref_device().LogicToPixel(Size(80, 100), MapMode(MapUnit::MapAppFont))); mrLightControl.set_size_request(aSize.Width(), aSize.Height()); @@ -1618,39 +1618,39 @@ void LightCtl3D::Init() // Light preview mrLightControl.Show(); - mrLightControl.SetChangeCallback( LINK(this, LightCtl3D, InternalInteractiveChange) ); - mrLightControl.SetSelectionChangeCallback( LINK(this, LightCtl3D, InternalSelectionChange) ); + mrLightControl.SetChangeCallback( LINK(this, SvxLightCtl3D, InternalInteractiveChange) ); + mrLightControl.SetSelectionChangeCallback( LINK(this, SvxLightCtl3D, InternalSelectionChange) ); // Horiz Scrollbar mrHorScroller.show(); mrHorScroller.set_range(0, 36000); - mrHorScroller.connect_value_changed( LINK(this, LightCtl3D, ScrollBarMove) ); + mrHorScroller.connect_value_changed( LINK(this, SvxLightCtl3D, ScrollBarMove) ); // Vert Scrollbar mrVerScroller.show(); mrVerScroller.set_range(0, 18000); - mrVerScroller.connect_value_changed( LINK(this, LightCtl3D, ScrollBarMove) ); + mrVerScroller.connect_value_changed( LINK(this, SvxLightCtl3D, ScrollBarMove) ); // Switch Button mrSwitcher.show(); - mrSwitcher.connect_clicked( LINK(this, LightCtl3D, ButtonPress) ); + mrSwitcher.connect_clicked( LINK(this, SvxLightCtl3D, ButtonPress) ); weld::DrawingArea* pArea = mrLightControl.GetDrawingArea(); pArea->connect_key_press(Link<const KeyEvent&, bool>()); //acknowledge we first remove the old one - pArea->connect_key_press(LINK(this, LightCtl3D, KeyInput)); + pArea->connect_key_press(LINK(this, SvxLightCtl3D, KeyInput)); pArea->connect_focus_in(Link<weld::Widget&, void>()); //acknowledge we first remove the old one - pArea->connect_focus_in(LINK(this, LightCtl3D, FocusIn)); + pArea->connect_focus_in(LINK(this, SvxLightCtl3D, FocusIn)); // check selection CheckSelection(); } -LightCtl3D::~LightCtl3D() +SvxLightCtl3D::~SvxLightCtl3D() { } -void LightCtl3D::CheckSelection() +void SvxLightCtl3D::CheckSelection() { const bool bSelectionValid(mrLightControl.IsSelectionValid() || mrLightControl.IsGeometrySelected()); mrHorScroller.set_sensitive(bSelectionValid); @@ -1665,7 +1665,7 @@ void LightCtl3D::CheckSelection() } } -void LightCtl3D::move( double fDeltaHor, double fDeltaVer ) +void SvxLightCtl3D::move( double fDeltaHor, double fDeltaVer ) { double fHor(0.0), fVer(0.0); @@ -1689,7 +1689,7 @@ void LightCtl3D::move( double fDeltaHor, double fDeltaVer ) } } -IMPL_LINK(LightCtl3D, KeyInput, const KeyEvent&, rKEvt, bool) +IMPL_LINK(SvxLightCtl3D, KeyInput, const KeyEvent&, rKEvt, bool) { const vcl::KeyCode aCode(rKEvt.GetKeyCode()); @@ -1797,7 +1797,7 @@ IMPL_LINK(LightCtl3D, KeyInput, const KeyEvent&, rKEvt, bool) return bHandled; } -IMPL_LINK_NOARG(LightCtl3D, FocusIn, weld::Widget&, void) +IMPL_LINK_NOARG(SvxLightCtl3D, FocusIn, weld::Widget&, void) { if (mrLightControl.IsEnabled()) { @@ -1805,7 +1805,7 @@ IMPL_LINK_NOARG(LightCtl3D, FocusIn, weld::Widget&, void) } } -IMPL_LINK_NOARG(LightCtl3D, ScrollBarMove, weld::Scale&, void) +IMPL_LINK_NOARG(SvxLightCtl3D, ScrollBarMove, weld::Scale&, void) { const sal_Int32 nHor(mrHorScroller.get_value()); const sal_Int32 nVer(mrVerScroller.get_value()); @@ -1820,7 +1820,7 @@ IMPL_LINK_NOARG(LightCtl3D, ScrollBarMove, weld::Scale&, void) } } -IMPL_LINK_NOARG(LightCtl3D, ButtonPress, weld::Button&, void) +IMPL_LINK_NOARG(SvxLightCtl3D, ButtonPress, weld::Button&, void) { if(SvxPreviewObjectType::SPHERE == GetSvx3DLightControl().GetObjectType()) { @@ -1832,7 +1832,7 @@ IMPL_LINK_NOARG(LightCtl3D, ButtonPress, weld::Button&, void) } } -IMPL_LINK_NOARG(LightCtl3D, InternalInteractiveChange, LightControl3D*, void) +IMPL_LINK_NOARG(SvxLightCtl3D, InternalInteractiveChange, LightControl3D*, void) { double fHor(0.0), fVer(0.0); @@ -1846,7 +1846,7 @@ IMPL_LINK_NOARG(LightCtl3D, InternalInteractiveChange, LightControl3D*, void) } } -IMPL_LINK_NOARG(LightCtl3D, InternalSelectionChange, LightControl3D*, void) +IMPL_LINK_NOARG(SvxLightCtl3D, InternalSelectionChange, LightControl3D*, void) { CheckSelection(); diff --git a/svx/source/engine3d/float3d.cxx b/svx/source/engine3d/float3d.cxx index 2147bc152fc3..063dccfcc075 100644 --- a/svx/source/engine3d/float3d.cxx +++ b/svx/source/engine3d/float3d.cxx @@ -183,7 +183,7 @@ Svx3DWin::Svx3DWin(SfxBindings* pInBindings, SfxChildWindow *pCW, vcl::Window* p , m_xBtn_Corner(m_xBuilder->weld_button("corner")) , m_xLightPreview(new LightControl3D) , m_xCtlLightPreviewWin(new weld::CustomWeld(*m_xBuilder, "lightpreview", *m_xLightPreview)) - , m_xCtlLightPreview(new LightCtl3D(*m_xLightPreview, *m_xHoriScale, *m_xVertScale, *m_xBtn_Corner)) // TODO might be other body widget as arg 1 + , m_xCtlLightPreview(new SvxLightCtl3D(*m_xLightPreview, *m_xHoriScale, *m_xVertScale, *m_xBtn_Corner)) // TODO might be other body widget as arg 1 , m_xBtnConvertTo3D(m_xBuilder->weld_button("to3d")) , m_xBtnLatheObject(m_xBuilder->weld_button("tolathe")) @@ -2645,7 +2645,7 @@ void Svx3DWin::ClickLight(const LightButton& rBtn) m_xCtlLightPreview->CheckSelection(); } -IMPL_LINK_NOARG(Svx3DWin, ChangeSelectionCallbackHdl, LightCtl3D*, void) +IMPL_LINK_NOARG(Svx3DWin, ChangeSelectionCallbackHdl, SvxLightCtl3D*, void) { const sal_uInt32 nLight(m_xCtlLightPreview->GetSvx3DLightControl().GetSelectedLight()); weld::Button* pBtn = nullptr; |