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-rw-r--r--include/vcl/accessibletable.hxx59
-rw-r--r--toolkit/inc/controls/table/tablecontrol.hxx62
2 files changed, 32 insertions, 89 deletions
diff --git a/include/vcl/accessibletable.hxx b/include/vcl/accessibletable.hxx
index fa7b86def548..7f2d2954c885 100644
--- a/include/vcl/accessibletable.hxx
+++ b/include/vcl/accessibletable.hxx
@@ -20,13 +20,6 @@
#ifndef INCLUDED_VCL_ACCESSIBLETABLE_HXX
#define INCLUDED_VCL_ACCESSIBLETABLE_HXX
-#include <tools/gen.hxx>
-#include <com/sun/star/uno/Reference.hxx>
-#include <com/sun/star/accessibility/XAccessible.hpp>
-#include <cppuhelper/implbase.hxx>
-
-namespace vcl { class Window; }
-
namespace vcl::table
{
@@ -41,58 +34,6 @@ enum class AccessibleTableControlObjType
COLUMNHEADERCELL, /// A cell of the column header bar.
};
-
-/** This abstract class provides methods to implement an accessible table object.
-*/
-class IAccessibleTable
-{
-public:
- /** @return The position of the current row. */
- virtual sal_Int32 GetCurrentRow() const = 0;
- /** @return The position of the current column. */
- virtual sal_Int32 GetCurrentColumn() const = 0;
- virtual OUString GetAccessibleObjectName(AccessibleTableControlObjType eObjType, sal_Int32 _nRow, sal_Int32 _nCol) const= 0;
- virtual void GoToCell( sal_Int32 _nColumnPos, sal_Int32 _nRow )= 0;
- virtual bool HasColHeader() = 0;
- virtual bool HasRowHeader() = 0;
-
- /** return the description of the specified object.
- @param eObjType
- The type to ask for
- @return
- The description of the specified object.
- */
- virtual OUString GetAccessibleObjectDescription(AccessibleTableControlObjType eObjType) const= 0;
-
- /** Fills the StateSet with all states (except DEFUNC and SHOWING, done by
- the accessible object), depending on the specified object type. */
- virtual void FillAccessibleStateSet( sal_Int64& rStateSet,
- AccessibleTableControlObjType eObjType ) const= 0;
-
- // Window
- virtual sal_Int32 GetAccessibleControlCount() const = 0;
- virtual sal_Int32 GetRowCount() const= 0;
- virtual sal_Int32 GetColumnCount() const= 0;
- virtual bool ConvertPointToCellAddress( sal_Int32& _rnRow, sal_Int32& _rnColPos, const Point& _rPoint )= 0;
- virtual tools::Rectangle calcHeaderRect( bool _bIsColumnBar ) = 0;
- virtual tools::Rectangle calcHeaderCellRect( bool _bColHeader, sal_Int32 _nPos ) = 0;
- virtual tools::Rectangle calcTableRect() = 0;
- virtual tools::Rectangle calcCellRect( sal_Int32 _nRowPos, sal_Int32 _nColPos ) = 0;
- virtual void FillAccessibleStateSetForCell( sal_Int64& _rStateSet, sal_Int32 _nRow, sal_uInt16 _nColumnPos ) const= 0;
- virtual OUString GetRowName(sal_Int32 _nIndex) const = 0;
- virtual OUString GetColumnName( sal_Int32 _nIndex ) const = 0;
- virtual OUString GetAccessibleCellText(sal_Int32 _nRowPos, sal_Int32 _nColPos) const = 0;
-
- virtual sal_Int32 GetSelectedRowCount() const = 0;
- virtual sal_Int32 GetSelectedRowIndex( sal_Int32 const i_selectionIndex ) const = 0;
- virtual bool IsRowSelected( sal_Int32 const i_rowIndex ) const = 0;
- virtual void SelectRow( sal_Int32 const i_rowIndex, bool const i_select ) = 0;
- virtual void SelectAllRows( bool const i_select ) = 0;
-
-protected:
- ~IAccessibleTable() {}
-};
-
} // namespace vcl::table
#endif // INCLUDED_VCL_ACCESSIBLETABLE_HXX
diff --git a/toolkit/inc/controls/table/tablecontrol.hxx b/toolkit/inc/controls/table/tablecontrol.hxx
index 6e7879ae37f0..482330fef39b 100644
--- a/toolkit/inc/controls/table/tablecontrol.hxx
+++ b/toolkit/inc/controls/table/tablecontrol.hxx
@@ -49,9 +49,8 @@ namespace svt::table
The control supports the concept of a <em>current</em> (or <em>active</em>
cell).
- The control supports accessibility, this is encapsulated in IAccessibleTable
*/
- class TableControl final : public Control, public vcl::table::IAccessibleTable
+ class TableControl final : public Control
{
private:
std::shared_ptr<TableControl_Impl> m_pImpl;
@@ -76,7 +75,7 @@ namespace svt::table
if there is no active cell, e.g. because the table does
not contain any rows or columns.
*/
- sal_Int32 GetCurrentRow() const override;
+ sal_Int32 GetCurrentRow() const;
/** retrieves the current column
@@ -87,7 +86,7 @@ namespace svt::table
if there is no active cell, e.g. because the table does
not contain any rows or columns.
*/
- sal_Int32 GetCurrentColumn() const override;
+ sal_Int32 GetCurrentColumn() const;
/** activates the cell at the given position
*/
@@ -110,10 +109,13 @@ namespace svt::table
/** Creates and returns the accessible object of the whole GridControl. */
virtual css::uno::Reference< css::accessibility::XAccessible > CreateAccessible() override;
- virtual OUString GetAccessibleObjectName(vcl::table::AccessibleTableControlObjType eObjType, sal_Int32 _nRow, sal_Int32 _nCol) const override;
- virtual void GoToCell( sal_Int32 _nColumnPos, sal_Int32 _nRow ) override;
- virtual OUString GetAccessibleObjectDescription(vcl::table::AccessibleTableControlObjType eObjType) const override;
- virtual void FillAccessibleStateSet( sal_Int64& rStateSet, vcl::table::AccessibleTableControlObjType eObjType ) const override;
+ OUString GetAccessibleObjectName(vcl::table::AccessibleTableControlObjType eObjType,
+ sal_Int32 _nRow, sal_Int32 _nCol) const;
+ void GoToCell(sal_Int32 _nColumnPos, sal_Int32 _nRow);
+ OUString
+ GetAccessibleObjectDescription(vcl::table::AccessibleTableControlObjType eObjType) const;
+ void FillAccessibleStateSet(sal_Int64& rStateSet,
+ vcl::table::AccessibleTableControlObjType eObjType) const;
// temporary methods
// Those do not really belong into the public API - they're intended for firing A11Y-related events. However,
@@ -122,28 +124,28 @@ namespace svt::table
void commitCellEventIfAccessibleAlive( sal_Int16 const i_eventID, const css::uno::Any& i_newValue, const css::uno::Any& i_oldValue );
void commitTableEventIfAccessibleAlive( sal_Int16 const i_eventID, const css::uno::Any& i_newValue, const css::uno::Any& i_oldValue );
-
- // IAccessibleTable
- virtual sal_Int32 GetAccessibleControlCount() const override;
- virtual sal_Int32 GetRowCount() const override;
- virtual sal_Int32 GetColumnCount() const override;
- virtual bool ConvertPointToCellAddress( sal_Int32& _rnRow, sal_Int32& _rnColPos, const Point& _rPoint ) override;
- virtual tools::Rectangle calcHeaderRect( bool _bIsColumnBar ) override;
- virtual tools::Rectangle calcHeaderCellRect( bool _bIsColumnBar, sal_Int32 nPos) override;
- virtual tools::Rectangle calcTableRect() override;
- virtual tools::Rectangle calcCellRect( sal_Int32 _nRowPos, sal_Int32 _nColPos ) override;
- virtual void FillAccessibleStateSetForCell( sal_Int64& _rStateSet, sal_Int32 _nRow, sal_uInt16 _nColumnPos ) const override;
- virtual OUString GetRowName(sal_Int32 _nIndex) const override;
- virtual OUString GetColumnName( sal_Int32 _nIndex ) const override;
- virtual bool HasRowHeader() override;
- virtual bool HasColHeader() override;
- virtual OUString GetAccessibleCellText(sal_Int32 _nRowPos, sal_Int32 _nColPos) const override;
-
- virtual sal_Int32 GetSelectedRowCount() const override;
- virtual sal_Int32 GetSelectedRowIndex( sal_Int32 const i_selectionIndex ) const override;
- virtual bool IsRowSelected( sal_Int32 const i_rowIndex ) const override;
- virtual void SelectRow( sal_Int32 const i_rowIndex, bool const i_select ) override;
- virtual void SelectAllRows( bool const i_select ) override;
+ sal_Int32 GetAccessibleControlCount() const;
+ sal_Int32 GetRowCount() const;
+ sal_Int32 GetColumnCount() const;
+ bool ConvertPointToCellAddress(sal_Int32& _rnRow, sal_Int32& _rnColPos,
+ const Point& _rPoint);
+ tools::Rectangle calcHeaderRect(bool _bIsColumnBar);
+ tools::Rectangle calcHeaderCellRect(bool _bIsColumnBar, sal_Int32 nPos);
+ tools::Rectangle calcTableRect();
+ tools::Rectangle calcCellRect(sal_Int32 _nRowPos, sal_Int32 _nColPos);
+ void FillAccessibleStateSetForCell(sal_Int64& _rStateSet, sal_Int32 _nRow,
+ sal_uInt16 _nColumnPos) const;
+ OUString GetRowName(sal_Int32 _nIndex) const;
+ OUString GetColumnName(sal_Int32 _nIndex) const;
+ bool HasRowHeader();
+ bool HasColHeader();
+ OUString GetAccessibleCellText(sal_Int32 _nRowPos, sal_Int32 _nColPos) const;
+
+ sal_Int32 GetSelectedRowCount() const;
+ sal_Int32 GetSelectedRowIndex(sal_Int32 const i_selectionIndex) const;
+ bool IsRowSelected(sal_Int32 const i_rowIndex) const;
+ void SelectRow(sal_Int32 const i_rowIndex, bool const i_select);
+ void SelectAllRows(bool const i_select);
TableCell hitTest(const Point& rPoint) const;
void invalidate(const TableArea aArea);