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-rw-r--r--avmedia/source/opengl/oglplayer.cxx13
-rw-r--r--external/libgltf/UnpackedTarball_libgltf.mk1
-rw-r--r--external/libgltf/patches/append_shader_version.patch30
3 files changed, 32 insertions, 12 deletions
diff --git a/avmedia/source/opengl/oglplayer.cxx b/avmedia/source/opengl/oglplayer.cxx
index 431bdb8bf9dc..ff766e3b3626 100644
--- a/avmedia/source/opengl/oglplayer.cxx
+++ b/avmedia/source/opengl/oglplayer.cxx
@@ -234,18 +234,7 @@ awt::Size SAL_CALL OGLPlayer::getPreferredPlayerWindowSize() throw ( uno::Runtim
static bool lcl_CheckOpenGLRequirements()
{
- float fVersion = OpenGLHelper::getGLVersion();
-
- if( fVersion >= 3.0 )
- {
- return true;
- }
- else if( fVersion >= 2.1 )
- {
- return glewIsSupported("GL_ARB_framebuffer_object GL_ARB_vertex_array_object");
- }
-
- return false;
+ return OpenGLHelper::getGLVersion() >= 3.0;
}
uno::Reference< media::XPlayerWindow > SAL_CALL OGLPlayer::createPlayerWindow( const uno::Sequence< uno::Any >& rArguments )
diff --git a/external/libgltf/UnpackedTarball_libgltf.mk b/external/libgltf/UnpackedTarball_libgltf.mk
index 861eb2e576f6..34214a2b5a4c 100644
--- a/external/libgltf/UnpackedTarball_libgltf.mk
+++ b/external/libgltf/UnpackedTarball_libgltf.mk
@@ -17,6 +17,7 @@ $(eval $(call gb_UnpackedTarball_set_patchlevel,libgltf,1))
$(eval $(call gb_UnpackedTarball_add_patches,libgltf,\
external/libgltf/patches/missing_include.patch \
+ external/libgltf/patches/append_shader_version.patch \
))
# vim: set noet sw=4 ts=4:
diff --git a/external/libgltf/patches/append_shader_version.patch b/external/libgltf/patches/append_shader_version.patch
new file mode 100644
index 000000000000..dd79515946cf
--- /dev/null
+++ b/external/libgltf/patches/append_shader_version.patch
@@ -0,0 +1,30 @@
+diff -ur libgltf.org/src/Shaders.cpp libgltf/src/Shaders.cpp
+--- libgltf.org/src/Shaders.cpp 2014-08-17 09:15:17.379255115 +0200
++++ libgltf/src/Shaders.cpp 2014-08-17 09:16:43.323258781 +0200
+@@ -11,6 +11,7 @@
+
+ #include <GL/glew.h>
+ #include <cstdio>
++#include <cstring>
+
+ namespace libgltf
+ {
+@@ -166,7 +167,17 @@
+ unsigned int shaderId)
+ {
+ GLint iGLSize = iSize;
+- glShaderSource(shaderId, 1, &pShader, &iGLSize);
++ const GLchar* aSources[] = {
++ "#version 130\n",
++ pShader,
++ };
++
++ const GLint aSizes[] = {
++ strlen("#version 130\n"),
++ iGLSize,
++ };
++
++ glShaderSource(shaderId, 2, &aSources[0], &aSizes[0]);
+ glCompileShader(shaderId);
+ int iStatus = 0;
+ glGetShaderiv(shaderId, GL_COMPILE_STATUS, &iStatus);