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-rw-r--r--android/source/src/java/org/mozilla/gecko/gfx/JavaPanZoomController.java1
-rw-r--r--android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java1
-rw-r--r--android/source/src/java/org/mozilla/gecko/gfx/RenderControllerThread.java2
3 files changed, 0 insertions, 4 deletions
diff --git a/android/source/src/java/org/mozilla/gecko/gfx/JavaPanZoomController.java b/android/source/src/java/org/mozilla/gecko/gfx/JavaPanZoomController.java
index b20d602a21cb..063975abf947 100644
--- a/android/source/src/java/org/mozilla/gecko/gfx/JavaPanZoomController.java
+++ b/android/source/src/java/org/mozilla/gecko/gfx/JavaPanZoomController.java
@@ -7,7 +7,6 @@ package org.mozilla.gecko.gfx;
import android.graphics.PointF;
import android.graphics.RectF;
-import android.os.Build;
import android.util.Log;
import android.view.GestureDetector;
import android.view.InputDevice;
diff --git a/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java b/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
index 6ea7dd0edc10..be8f22c5348f 100644
--- a/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
+++ b/android/source/src/java/org/mozilla/gecko/gfx/LayerRenderer.java
@@ -20,7 +20,6 @@ import org.mozilla.gecko.gfx.Layer.RenderContext;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.FloatBuffer;
-import java.nio.IntBuffer;
import java.util.concurrent.CopyOnWriteArrayList;
import javax.microedition.khronos.egl.EGLConfig;
diff --git a/android/source/src/java/org/mozilla/gecko/gfx/RenderControllerThread.java b/android/source/src/java/org/mozilla/gecko/gfx/RenderControllerThread.java
index 5c74d56a004b..4a205123ed4b 100644
--- a/android/source/src/java/org/mozilla/gecko/gfx/RenderControllerThread.java
+++ b/android/source/src/java/org/mozilla/gecko/gfx/RenderControllerThread.java
@@ -4,8 +4,6 @@ import android.opengl.GLSurfaceView;
import java.util.concurrent.LinkedBlockingQueue;
-import javax.microedition.khronos.opengles.GL10;
-
/**
* Thread which controls the rendering to OpenGL context. Render commands are queued and
* processed and delegated by this thread.