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Diffstat (limited to 'agg/inc/agg_scanline_boolean_algebra.h')
-rwxr-xr-x | agg/inc/agg_scanline_boolean_algebra.h | 1559 |
1 files changed, 0 insertions, 1559 deletions
diff --git a/agg/inc/agg_scanline_boolean_algebra.h b/agg/inc/agg_scanline_boolean_algebra.h deleted file mode 100755 index 7f1a3c5ba774..000000000000 --- a/agg/inc/agg_scanline_boolean_algebra.h +++ /dev/null @@ -1,1559 +0,0 @@ -//---------------------------------------------------------------------------- -// Anti-Grain Geometry - Version 2.3 -// Copyright (C) 2002-2005 Maxim Shemanarev (http://www.antigrain.com) -// -// Permission to copy, use, modify, sell and distribute this software -// is granted provided this copyright notice appears in all copies. -// This software is provided "as is" without express or implied -// warranty, and with no claim as to its suitability for any purpose. -// -//---------------------------------------------------------------------------- -// Contact: mcseem@antigrain.com -// mcseemagg@yahoo.com -// http://www.antigrain.com -//---------------------------------------------------------------------------- - -#ifndef AGG_SCANLINE_BOOLEAN_ALGEBRA_INCLUDED -#define AGG_SCANLINE_BOOLEAN_ALGEBRA_INCLUDED - -#include <stdlib.h> -#include <math.h> -#include "agg_basics.h" - - -namespace agg -{ - - //-----------------------------------------------sbool_combine_spans_bin - // Functor. - // Combine two binary encoded spans, i.e., when we don't have any - // anti-aliasing information, but only X and Length. The function - // is compatible with any type of scanlines. - //---------------- - template<class Scanline1, - class Scanline2, - class Scanline> - struct sbool_combine_spans_bin - { - void operator () (const typename Scanline1::const_iterator&, - const typename Scanline2::const_iterator&, - int x, unsigned len, - Scanline& sl) const - { - sl.add_span(x, len, cover_full); - } - }; - - - - //---------------------------------------------sbool_combine_spans_empty - // Functor. - // Combine two spans as empty ones. The functor does nothing - // and is used to XOR binary spans. - //---------------- - template<class Scanline1, - class Scanline2, - class Scanline> - struct sbool_combine_spans_empty - { - void operator () (const typename Scanline1::const_iterator&, - const typename Scanline2::const_iterator&, - int, unsigned, - Scanline&) const - {} - }; - - - - //--------------------------------------------------sbool_add_span_empty - // Functor. - // Add nothing. Used in conbine_shapes_sub - //---------------- - template<class Scanline1, - class Scanline> - struct sbool_add_span_empty - { - void operator () (const typename Scanline1::const_iterator&, - int, unsigned, - Scanline&) const - {} - }; - - - //----------------------------------------------------sbool_add_span_bin - // Functor. - // Add a binary span - //---------------- - template<class Scanline1, - class Scanline> - struct sbool_add_span_bin - { - void operator () (const typename Scanline1::const_iterator&, - int x, unsigned len, - Scanline& sl) const - { - sl.add_span(x, len, cover_full); - } - }; - - - - - //-----------------------------------------------------sbool_add_span_aa - // Functor. - // Add an anti-aliased span - // anti-aliasing information, but only X and Length. The function - // is compatible with any type of scanlines. - //---------------- - template<class Scanline1, - class Scanline> - struct sbool_add_span_aa - { - void operator () (const typename Scanline1::const_iterator& span, - int x, unsigned len, - Scanline& sl) const - { - if(span->len < 0) - { - sl.add_span(x, len, *span->covers); - } - else - if(span->len > 0) - { - const typename Scanline1::cover_type* covers = span->covers; - if(span->x < x) covers += x - span->x; - sl.add_cells(x, len, covers); - } - } - }; - - - - - //----------------------------------------------sbool_intersect_spans_aa - // Functor. - // Intersect two spans preserving the anti-aliasing information. - // The result is added to the "sl" scanline. - //------------------ - template<class Scanline1, - class Scanline2, - class Scanline, - unsigned CoverShift = cover_shift> - struct sbool_intersect_spans_aa - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1, - cover_full = cover_mask - }; - - - void operator () (const typename Scanline1::const_iterator& span1, - const typename Scanline2::const_iterator& span2, - int x, unsigned len, - Scanline& sl) const - { - unsigned cover; - const typename Scanline1::cover_type* covers1; - const typename Scanline2::cover_type* covers2; - - // Calculate the operation code and choose the - // proper combination algorithm. - // 0 = Both spans are of AA type - // 1 = span1 is solid, span2 is AA - // 2 = span1 is AA, span2 is solid - // 3 = Both spans are of solid type - //----------------- - switch((span1->len < 0) | ((span2->len < 0) << 1)) - { - case 0: // Both are AA spans - covers1 = span1->covers; - covers2 = span2->covers; - if(span1->x < x) covers1 += x - span1->x; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = *covers1++ * *covers2++; - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - break; - - case 1: // span1 is solid, span2 is AA - covers2 = span2->covers; - if(span2->x < x) covers2 += x - span2->x; - if(*(span1->covers) == cover_full) - { - sl.add_cells(x, len, covers2); - } - else - { - do - { - cover = *(span1->covers) * *covers2++; - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - } - break; - - case 2: // span1 is AA, span2 is solid - covers1 = span1->covers; - if(span1->x < x) covers1 += x - span1->x; - if(*(span2->covers) == cover_full) - { - sl.add_cells(x, len, covers1); - } - else - { - do - { - cover = *covers1++ * *(span2->covers); - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - } - break; - - case 3: // Both are solid spans - cover = *(span1->covers) * *(span2->covers); - sl.add_span(x, len, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - break; - } - } - }; - - - - - - - //--------------------------------------------------sbool_unite_spans_aa - // Functor. - // Unite two spans preserving the anti-aliasing information. - // The result is added to the "sl" scanline. - //------------------ - template<class Scanline1, - class Scanline2, - class Scanline, - unsigned CoverShift = cover_shift> - struct sbool_unite_spans_aa - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1, - cover_full = cover_mask - }; - - - void operator () (const typename Scanline1::const_iterator& span1, - const typename Scanline2::const_iterator& span2, - int x, unsigned len, - Scanline& sl) const - { - unsigned cover; - const typename Scanline1::cover_type* covers1; - const typename Scanline2::cover_type* covers2; - - // Calculate the operation code and choose the - // proper combination algorithm. - // 0 = Both spans are of AA type - // 1 = span1 is solid, span2 is AA - // 2 = span1 is AA, span2 is solid - // 3 = Both spans are of solid type - //----------------- - switch((span1->len < 0) | ((span2->len < 0) << 1)) - { - case 0: // Both are AA spans - covers1 = span1->covers; - covers2 = span2->covers; - if(span1->x < x) covers1 += x - span1->x; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = cover_mask * cover_mask - - (cover_mask - *covers1++) * - (cover_mask - *covers2++); - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - break; - - case 1: // span1 is solid, span2 is AA - covers2 = span2->covers; - if(span2->x < x) covers2 += x - span2->x; - if(*(span1->covers) == cover_full) - { - sl.add_span(x, len, cover_full); - } - else - { - do - { - cover = cover_mask * cover_mask - - (cover_mask - *(span1->covers)) * - (cover_mask - *covers2++); - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - } - break; - - case 2: // span1 is AA, span2 is solid - covers1 = span1->covers; - if(span1->x < x) covers1 += x - span1->x; - if(*(span2->covers) == cover_full) - { - sl.add_span(x, len, cover_full); - } - else - { - do - { - cover = cover_mask * cover_mask - - (cover_mask - *covers1++) * - (cover_mask - *(span2->covers)); - sl.add_cell(x++, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - while(--len); - } - break; - - case 3: // Both are solid spans - cover = cover_mask * cover_mask - - (cover_mask - *(span1->covers)) * - (cover_mask - *(span2->covers)); - sl.add_span(x, len, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - break; - } - } - }; - - - //---------------------------------------------sbool_xor_formula_linear - template<unsigned CoverShift = cover_shift> - struct sbool_xor_formula_linear - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1 - }; - - static AGG_INLINE unsigned calculate(unsigned a, unsigned b) - { - unsigned cover = a + b; - if(cover > cover_mask) cover = cover_mask + cover_mask - cover; - return cover; - } - }; - - - //---------------------------------------------sbool_xor_formula_saddle - template<unsigned CoverShift = cover_shift> - struct sbool_xor_formula_saddle - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1 - }; - - static AGG_INLINE unsigned calculate(unsigned a, unsigned b) - { - unsigned k = a * b; - if(k == cover_mask * cover_mask) return 0; - - a = (cover_mask * cover_mask - (a << cover_shift) + k) >> cover_shift; - b = (cover_mask * cover_mask - (b << cover_shift) + k) >> cover_shift; - return cover_mask - ((a * b) >> cover_shift); - } - }; - - - //-------------------------------------------sbool_xor_formula_abs_diff - struct sbool_xor_formula_abs_diff - { - static AGG_INLINE unsigned calculate(unsigned a, unsigned b) - { - return unsigned(abs(int(a) - int(b))); - } - }; - - - - //----------------------------------------------------sbool_xor_spans_aa - // Functor. - // XOR two spans preserving the anti-aliasing information. - // The result is added to the "sl" scanline. - //------------------ - template<class Scanline1, - class Scanline2, - class Scanline, - class XorFormula, - unsigned CoverShift = cover_shift> - struct sbool_xor_spans_aa - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1, - cover_full = cover_mask - }; - - - void operator () (const typename Scanline1::const_iterator& span1, - const typename Scanline2::const_iterator& span2, - int x, unsigned len, - Scanline& sl) const - { - unsigned cover; - const typename Scanline1::cover_type* covers1; - const typename Scanline2::cover_type* covers2; - - // Calculate the operation code and choose the - // proper combination algorithm. - // 0 = Both spans are of AA type - // 1 = span1 is solid, span2 is AA - // 2 = span1 is AA, span2 is solid - // 3 = Both spans are of solid type - //----------------- - switch((span1->len < 0) | ((span2->len < 0) << 1)) - { - case 0: // Both are AA spans - covers1 = span1->covers; - covers2 = span2->covers; - if(span1->x < x) covers1 += x - span1->x; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = XorFormula::calculate(*covers1++, *covers2++); - if(cover) sl.add_cell(x, cover); - ++x; - } - while(--len); - break; - - case 1: // span1 is solid, span2 is AA - covers2 = span2->covers; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = XorFormula::calculate(*(span1->covers), *covers2++); - if(cover) sl.add_cell(x, cover); - ++x; - } - while(--len); - break; - - case 2: // span1 is AA, span2 is solid - covers1 = span1->covers; - if(span1->x < x) covers1 += x - span1->x; - do - { - cover = XorFormula::calculate(*covers1++, *(span2->covers)); - if(cover) sl.add_cell(x, cover); - ++x; - } - while(--len); - break; - - case 3: // Both are solid spans - cover = XorFormula::calculate(*(span1->covers), *(span2->covers)); - if(cover) sl.add_span(x, len, cover); - break; - - } - } - }; - - - - - - //-----------------------------------------------sbool_subtract_spans_aa - // Functor. - // Unite two spans preserving the anti-aliasing information. - // The result is added to the "sl" scanline. - //------------------ - template<class Scanline1, - class Scanline2, - class Scanline, - unsigned CoverShift = cover_shift> - struct sbool_subtract_spans_aa - { - enum - { - cover_shift = CoverShift, - cover_size = 1 << cover_shift, - cover_mask = cover_size - 1, - cover_full = cover_mask - }; - - - void operator () (const typename Scanline1::const_iterator& span1, - const typename Scanline2::const_iterator& span2, - int x, unsigned len, - Scanline& sl) const - { - unsigned cover; - const typename Scanline1::cover_type* covers1; - const typename Scanline2::cover_type* covers2; - - // Calculate the operation code and choose the - // proper combination algorithm. - // 0 = Both spans are of AA type - // 1 = span1 is solid, span2 is AA - // 2 = span1 is AA, span2 is solid - // 3 = Both spans are of solid type - //----------------- - switch((span1->len < 0) | ((span2->len < 0) << 1)) - { - case 0: // Both are AA spans - covers1 = span1->covers; - covers2 = span2->covers; - if(span1->x < x) covers1 += x - span1->x; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = *covers1++ * (cover_mask - *covers2++); - if(cover) - { - sl.add_cell(x, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - ++x; - } - while(--len); - break; - - case 1: // span1 is solid, span2 is AA - covers2 = span2->covers; - if(span2->x < x) covers2 += x - span2->x; - do - { - cover = *(span1->covers) * (cover_mask - *covers2++); - if(cover) - { - sl.add_cell(x, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - ++x; - } - while(--len); - break; - - case 2: // span1 is AA, span2 is solid - covers1 = span1->covers; - if(span1->x < x) covers1 += x - span1->x; - if(*(span2->covers) != cover_full) - { - do - { - cover = *covers1++ * (cover_mask - *(span2->covers)); - if(cover) - { - sl.add_cell(x, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - ++x; - } - while(--len); - } - break; - - case 3: // Both are solid spans - cover = *(span1->covers) * (cover_mask - *(span2->covers)); - if(cover) - { - sl.add_span(x, len, - (cover == cover_full * cover_full) ? - cover_full : - (cover >> cover_shift)); - } - break; - } - } - }; - - - - - - - //--------------------------------------------sbool_add_spans_and_render - template<class Scanline1, - class Scanline, - class Renderer, - class AddSpanFunctor> - void sbool_add_spans_and_render(const Scanline1& sl1, - Scanline& sl, - Renderer& ren, - AddSpanFunctor add_span) - { - sl.reset_spans(); - typename Scanline::const_iterator span = sl1.begin(); - unsigned num_spans = sl1.num_spans(); - do - { - add_span(span, span->x, abs((int)span->len), sl); - ++span; - } - while(--num_spans); - sl.finalize(sl1.y()); - ren.render(sl); - } - - - - - - - - //---------------------------------------------sbool_intersect_scanlines - // Intersect two scanlines, "sl1" and "sl2" and generate a new "sl" one. - // The combine_spans functor can be of type sbool_combine_spans_bin or - // sbool_intersect_spans_aa. First is a general functor to combine - // two spans without Anti-Aliasing, the second preserves the AA - // information, but works slower - // - template<class Scanline1, - class Scanline2, - class Scanline, - class CombineSpansFunctor> - void sbool_intersect_scanlines(const Scanline1& sl1, - const Scanline2& sl2, - Scanline& sl, - CombineSpansFunctor combine_spans) - { - sl.reset_spans(); - - unsigned num1 = sl1.num_spans(); - if(num1 == 0) return; - - unsigned num2 = sl2.num_spans(); - if(num2 == 0) return; - - typename Scanline::const_iterator span1 = sl1.begin(); - typename Scanline::const_iterator span2 = sl2.begin(); - - while(num1 && num2) - { - int xb1 = span1->x; - int xb2 = span2->x; - int xe1 = xb1 + abs((int)span1->len) - 1; - int xe2 = xb2 + abs((int)span2->len) - 1; - - // Determine what spans we should advance in the next step - // The span with the least ending X should be advanced - // advance_both is just an optimization when we ending - // coordinates are the same and we can advance both - //-------------- - bool advance_span1 = xe1 < xe2; - bool advance_both = xe1 == xe2; - - // Find the intersection of the spans - // and check if they intersect - //-------------- - if(xb1 < xb2) xb1 = xb2; - if(xe1 > xe2) xe1 = xe2; - if(xb1 <= xe1) - { - combine_spans(span1, span2, xb1, xe1 - xb1 + 1, sl); - } - - // Advance the spans - //-------------- - if(advance_both) - { - --num1; - --num2; - ++span1; - ++span2; - } - else - { - if(advance_span1) - { - --num1; - ++span1; - } - else - { - --num2; - ++span2; - } - } - } - } - - - - - - - - - //------------------------------------------------sbool_intersect_shapes - // Intersect the scanline shapes. Here the "Scanline Generator" - // abstraction is used. ScanlineGen1 and ScanlineGen2 are - // the generators, and can be of type rasterizer_scanline_aa<>. - // There function requires three scanline containers that can be of - // different types. - // "sl1" and "sl2" are used to retrieve scanlines from the generators, - // "sl" is ised as the resulting scanline to render it. - // The external "sl1" and "sl2" are used only for the sake of - // optimization and reusing of the scanline objects. - // the function calls sbool_intersect_scanlines with CombineSpansFunctor - // as the last argument. See sbool_intersect_scanlines for details. - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer, - class CombineSpansFunctor> - void sbool_intersect_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren, - CombineSpansFunctor combine_spans) - { - // Prepare the scanline generators. - // If anyone of them doesn't contain - // any scanlines, then return. - //----------------- - if(!sg1.rewind_scanlines()) return; - if(!sg2.rewind_scanlines()) return; - - // Get the bounding boxes - //---------------- - rect r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y()); - rect r2(sg2.min_x(), sg2.min_y(), sg2.max_x(), sg2.max_y()); - - // Calculate the intersection of the bounding - // boxes and return if they don't intersect. - //----------------- - rect ir = intersect_rectangles(r1, r2); - if(!ir.is_valid()) return; - - // Reset the scanlines and get two first ones - //----------------- - sl.reset(ir.x1, ir.x2); - sl1.reset(sg1.min_x(), sg1.max_x()); - sl2.reset(sg2.min_x(), sg2.max_x()); - if(!sg1.sweep_scanline(sl1)) return; - if(!sg2.sweep_scanline(sl2)) return; - - ren.prepare(unsigned(ir.x2 - ir.x1 + 2)); - - // The main loop - // Here we synchronize the scanlines with - // the same Y coordinate, ignoring all other ones. - // Only scanlines having the same Y-coordinate - // are to be combined. - //----------------- - for(;;) - { - while(sl1.y() < sl2.y()) - { - if(!sg1.sweep_scanline(sl1)) return; - } - while(sl2.y() < sl1.y()) - { - if(!sg2.sweep_scanline(sl2)) return; - } - - if(sl1.y() == sl2.y()) - { - // The Y coordinates are the same. - // Combine the scanlines, render if they contain any spans, - // and advance both generators to the next scanlines - //---------------------- - sbool_intersect_scanlines(sl1, sl2, sl, combine_spans); - if(sl.num_spans()) - { - sl.finalize(sl1.y()); - ren.render(sl); - } - if(!sg1.sweep_scanline(sl1)) return; - if(!sg2.sweep_scanline(sl2)) return; - } - } - } - - - - - - - - //-------------------------------------------------sbool_unite_scanlines - // Unite two scanlines, "sl1" and "sl2" and generate a new "sl" one. - // The combine_spans functor can be of type sbool_combine_spans_bin or - // sbool_intersect_spans_aa. First is a general functor to combine - // two spans without Anti-Aliasing, the second preserves the AA - // information, but works slower - // - template<class Scanline1, - class Scanline2, - class Scanline, - class AddSpanFunctor1, - class AddSpanFunctor2, - class CombineSpansFunctor> - void sbool_unite_scanlines(const Scanline1& sl1, - const Scanline2& sl2, - Scanline& sl, - AddSpanFunctor1 add_span1, - AddSpanFunctor2 add_span2, - CombineSpansFunctor combine_spans) - { - sl.reset_spans(); - - unsigned num1 = sl1.num_spans(); - unsigned num2 = sl2.num_spans(); - - typename Scanline::const_iterator span1; - typename Scanline::const_iterator span2; - - enum { invalid_b = 0xFFFFFFF, invalid_e = invalid_b - 1 }; - - // Initialize the spans as invalid - //--------------- - int xb1 = invalid_b; - int xb2 = invalid_b; - int xe1 = invalid_e; - int xe2 = invalid_e; - - // Initialize span1 if there are spans - //--------------- - if(num1) - { - span1 = sl1.begin(); - xb1 = span1->x; - xe1 = xb1 + abs((int)span1->len) - 1; - --num1; - } - - // Initialize span2 if there are spans - //--------------- - if(num2) - { - span2 = sl2.begin(); - xb2 = span2->x; - xe2 = xb2 + abs((int)span2->len) - 1; - --num2; - } - - - for(;;) - { - // Retrieve a new span1 if it's invalid - //---------------- - if(num1 && xb1 > xe1) - { - --num1; - ++span1; - xb1 = span1->x; - xe1 = xb1 + abs((int)span1->len) - 1; - } - - // Retrieve a new span2 if it's invalid - //---------------- - if(num2 && xb2 > xe2) - { - --num2; - ++span2; - xb2 = span2->x; - xe2 = xb2 + abs((int)span2->len) - 1; - } - - if(xb1 > xe1 && xb2 > xe2) break; - - // Calculate the intersection - //---------------- - int xb = xb1; - int xe = xe1; - if(xb < xb2) xb = xb2; - if(xe > xe2) xe = xe2; - int len = xe - xb + 1; // The length of the intersection - if(len > 0) - { - // The spans intersect, - // add the beginning of the span - //---------------- - if(xb1 < xb2) - { - add_span1(span1, xb1, xb2 - xb1, sl); - xb1 = xb2; - } - else - if(xb2 < xb1) - { - add_span2(span2, xb2, xb1 - xb2, sl); - xb2 = xb1; - } - - // Add the combination part of the spans - //---------------- - combine_spans(span1, span2, xb, len, sl); - - - // Invalidate the fully processed span or both - //---------------- - if(xe1 < xe2) - { - // Invalidate span1 and eat - // the processed part of span2 - //-------------- - xb1 = invalid_b; - xe1 = invalid_e; - xb2 += len; - } - else - if(xe2 < xe1) - { - // Invalidate span2 and eat - // the processed part of span1 - //-------------- - xb2 = invalid_b; - xe2 = invalid_e; - xb1 += len; - } - else - { - xb1 = invalid_b; // Invalidate both - xb2 = invalid_b; - xe1 = invalid_e; - xe2 = invalid_e; - } - } - else - { - // The spans do not intersect - //-------------- - if(xb1 < xb2) - { - // Advance span1 - //--------------- - if(xb1 <= xe1) - { - add_span1(span1, xb1, xe1 - xb1 + 1, sl); - } - xb1 = invalid_b; // Invalidate - xe1 = invalid_e; - } - else - { - // Advance span2 - //--------------- - if(xb2 <= xe2) - { - add_span2(span2, xb2, xe2 - xb2 + 1, sl); - } - xb2 = invalid_b; // Invalidate - xe2 = invalid_e; - } - } - } - } - - - - - //----------------------------------------------------sbool_unite_shapes - // Unite the scanline shapes. Here the "Scanline Generator" - // abstraction is used. ScanlineGen1 and ScanlineGen2 are - // the generators, and can be of type rasterizer_scanline_aa<>. - // There function requires three scanline containers that can be - // of different type. - // "sl1" and "sl2" are used to retrieve scanlines from the generators, - // "sl" is ised as the resulting scanline to render it. - // The external "sl1" and "sl2" are used only for the sake of - // optimization and reusing of the scanline objects. - // the function calls sbool_unite_scanlines with CombineSpansFunctor - // as the last argument. See sbool_unite_scanlines for details. - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer, - class AddSpanFunctor1, - class AddSpanFunctor2, - class CombineSpansFunctor> - void sbool_unite_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren, - AddSpanFunctor1 add_span1, - AddSpanFunctor2 add_span2, - CombineSpansFunctor combine_spans) - { - // Prepare the scanline generators. - // If anyone of them doesn't contain - // any scanlines, then return. - //----------------- - bool flag1 = sg1.rewind_scanlines(); - bool flag2 = sg2.rewind_scanlines(); - if(!flag1 && !flag2) return; - - // Get the bounding boxes - //---------------- - rect r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y()); - rect r2(sg2.min_x(), sg2.min_y(), sg2.max_x(), sg2.max_y()); - - // Calculate the union of the bounding boxes - //----------------- - rect ur = unite_rectangles(r1, r2); - if(!ur.is_valid()) return; - - ren.prepare(unsigned(ur.x2 - ur.x2 + 2)); - - // Reset the scanlines and get two first ones - //----------------- - sl.reset(ur.x1, ur.x2); - if(flag1) - { - sl1.reset(sg1.min_x(), sg1.max_x()); - flag1 = sg1.sweep_scanline(sl1); - } - - if(flag2) - { - sl2.reset(sg2.min_x(), sg2.max_x()); - flag2 = sg2.sweep_scanline(sl2); - } - - // The main loop - // Here we synchronize the scanlines with - // the same Y coordinate. - //----------------- - while(flag1 || flag2) - { - if(flag1 && flag2) - { - if(sl1.y() == sl2.y()) - { - // The Y coordinates are the same. - // Combine the scanlines, render if they contain any spans, - // and advance both generators to the next scanlines - //---------------------- - sbool_unite_scanlines(sl1, sl2, sl, - add_span1, add_span2, combine_spans); - if(sl.num_spans()) - { - sl.finalize(sl1.y()); - ren.render(sl); - } - flag1 = sg1.sweep_scanline(sl1); - flag2 = sg2.sweep_scanline(sl2); - } - else - { - if(sl1.y() < sl2.y()) - { - sbool_add_spans_and_render(sl1, sl, ren, add_span1); - flag1 = sg1.sweep_scanline(sl1); - } - else - { - sbool_add_spans_and_render(sl2, sl, ren, add_span2); - flag2 = sg2.sweep_scanline(sl2); - } - } - } - else - { - if(flag1) - { - sbool_add_spans_and_render(sl1, sl, ren, add_span1); - flag1 = sg1.sweep_scanline(sl1); - } - if(flag2) - { - sbool_add_spans_and_render(sl2, sl, ren, add_span2); - flag2 = sg2.sweep_scanline(sl2); - } - } - } - } - - - - - - - - - //-------------------------------------------------sbool_subtract_shapes - // Subtract the scanline shapes, "sg1-sg2". Here the "Scanline Generator" - // abstraction is used. ScanlineGen1 and ScanlineGen2 are - // the generators, and can be of type rasterizer_scanline_aa<>. - // There function requires three scanline containers that can be of - // different types. - // "sl1" and "sl2" are used to retrieve scanlines from the generators, - // "sl" is ised as the resulting scanline to render it. - // The external "sl1" and "sl2" are used only for the sake of - // optimization and reusing of the scanline objects. - // the function calls sbool_intersect_scanlines with CombineSpansFunctor - // as the last argument. See combine_scanlines_sub for details. - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer, - class AddSpanFunctor1, - class CombineSpansFunctor> - void sbool_subtract_shapes(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren, - AddSpanFunctor1 add_span1, - CombineSpansFunctor combine_spans) - { - // Prepare the scanline generators. - // Here "sg1" is master, "sg2" is slave. - //----------------- - if(!sg1.rewind_scanlines()) return; - bool flag2 = sg2.rewind_scanlines(); - - // Get the bounding box - //---------------- - rect r1(sg1.min_x(), sg1.min_y(), sg1.max_x(), sg1.max_y()); - - // Reset the scanlines and get two first ones - //----------------- - sl.reset(sg1.min_x(), sg1.max_x()); - sl1.reset(sg1.min_x(), sg1.max_x()); - sl2.reset(sg2.min_x(), sg2.max_x()); - if(!sg1.sweep_scanline(sl1)) return; - - if(flag2) flag2 = sg2.sweep_scanline(sl2); - - ren.prepare(unsigned(sg1.max_x() - sg1.min_x() + 2)); - - // A fake span2 processor - sbool_add_span_empty<Scanline1, Scanline> add_span2; - - // The main loop - // Here we synchronize the scanlines with - // the same Y coordinate, ignoring all other ones. - // Only scanlines having the same Y-coordinate - // are to be combined. - //----------------- - bool flag1 = true; - do - { - // Synchronize "slave" with "master" - //----------------- - while(flag2 && sl2.y() < sl1.y()) - { - flag2 = sg2.sweep_scanline(sl2); - } - - - if(flag2 && sl2.y() == sl1.y()) - { - // The Y coordinates are the same. - // Combine the scanlines and render if they contain any spans. - //---------------------- - sbool_unite_scanlines(sl1, sl2, sl, add_span1, add_span2, combine_spans); - if(sl.num_spans()) - { - sl.finalize(sl1.y()); - ren.render(sl); - } - } - else - { - sbool_add_spans_and_render(sl1, sl, ren, add_span1); - } - - // Advance the "master" - flag1 = sg1.sweep_scanline(sl1); - } - while(flag1); - } - - - - - - - - //---------------------------------------------sbool_intersect_shapes_aa - // Intersect two anti-aliased scanline shapes. - // Here the "Scanline Generator" abstraction is used. - // ScanlineGen1 and ScanlineGen2 are the generators, and can be of - // type rasterizer_scanline_aa<>. There function requires three - // scanline containers that can be of different types. - // "sl1" and "sl2" are used to retrieve scanlines from the generators, - // "sl" is ised as the resulting scanline to render it. - // The external "sl1" and "sl2" are used only for the sake of - // optimization and reusing of the scanline objects. - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_intersect_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_intersect_spans_aa<Scanline1, Scanline2, Scanline> combine_functor; - sbool_intersect_shapes(sg1, sg2, sl1, sl2, sl, ren, combine_functor); - } - - - - - - //--------------------------------------------sbool_intersect_shapes_bin - // Intersect two binary scanline shapes (without anti-aliasing). - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_intersect_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_combine_spans_bin<Scanline1, Scanline2, Scanline> combine_functor; - sbool_intersect_shapes(sg1, sg2, sl1, sl2, sl, ren, combine_functor); - } - - - - - - //-------------------------------------------------sbool_unite_shapes_aa - // Unite two anti-aliased scanline shapes - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_unite_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_aa<Scanline1, Scanline> add_functor1; - sbool_add_span_aa<Scanline2, Scanline> add_functor2; - sbool_unite_spans_aa<Scanline1, Scanline2, Scanline> combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - - - - //------------------------------------------------sbool_unite_shapes_bin - // Unite two binary scanline shapes (without anti-aliasing). - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_unite_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_bin<Scanline1, Scanline> add_functor1; - sbool_add_span_bin<Scanline2, Scanline> add_functor2; - sbool_combine_spans_bin<Scanline1, Scanline2, Scanline> combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - - - - - - - - //---------------------------------------------------sbool_xor_shapes_aa - // Apply eXclusive OR to two anti-aliased scanline shapes. There's - // a modified "Linear" XOR used instead of classical "Saddle" one. - // The reason is to have the result absolutely conststent with what - // the scanline rasterizer produces. - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_xor_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_aa<Scanline1, Scanline> add_functor1; - sbool_add_span_aa<Scanline2, Scanline> add_functor2; - sbool_xor_spans_aa<Scanline1, Scanline2, Scanline, - sbool_xor_formula_linear<> > combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - - //------------------------------------------sbool_xor_shapes_saddle_aa - // Apply eXclusive OR to two anti-aliased scanline shapes. - // There's the classical "Saddle" used to calculate the - // Anti-Aliasing values, that is: - // a XOR b : 1-((1-a+a*b)*(1-b+a*b)) - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_xor_shapes_saddle_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_aa<Scanline1, Scanline> add_functor1; - sbool_add_span_aa<Scanline2, Scanline> add_functor2; - sbool_xor_spans_aa<Scanline1, - Scanline2, - Scanline, - sbool_xor_formula_saddle<> > combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - //--------------------------------------sbool_xor_shapes_abs_diff_aa - // Apply eXclusive OR to two anti-aliased scanline shapes. - // There's the absolute difference used to calculate - // Anti-Aliasing values, that is: - // a XOR b : abs(a-b) - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_xor_shapes_abs_diff_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_aa<Scanline1, Scanline> add_functor1; - sbool_add_span_aa<Scanline2, Scanline> add_functor2; - sbool_xor_spans_aa<Scanline1, - Scanline2, - Scanline, - sbool_xor_formula_abs_diff> combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - - //--------------------------------------------------sbool_xor_shapes_bin - // Apply eXclusive OR to two binary scanline shapes (without anti-aliasing). - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_xor_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_bin<Scanline1, Scanline> add_functor1; - sbool_add_span_bin<Scanline2, Scanline> add_functor2; - sbool_combine_spans_empty<Scanline1, Scanline2, Scanline> combine_functor; - sbool_unite_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor1, add_functor2, combine_functor); - } - - - - - - - //----------------------------------------------sbool_subtract_shapes_aa - // Subtract shapes "sg1-sg2" with anti-aliasing - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_subtract_shapes_aa(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_aa<Scanline1, Scanline> add_functor; - sbool_subtract_spans_aa<Scanline1, Scanline2, Scanline> combine_functor; - sbool_subtract_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor, combine_functor); - } - - - - - - //---------------------------------------------sbool_subtract_shapes_bin - // Subtract binary shapes "sg1-sg2" without anti-aliasing - // See intersect_shapes_aa for more comments - //---------- - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_subtract_shapes_bin(ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - sbool_add_span_bin<Scanline1, Scanline> add_functor; - sbool_combine_spans_empty<Scanline1, Scanline2, Scanline> combine_functor; - sbool_subtract_shapes(sg1, sg2, sl1, sl2, sl, ren, - add_functor, combine_functor); - } - - - - - - - //------------------------------------------------------------sbool_op_e - enum sbool_op_e - { - sbool_or, //----sbool_or - sbool_and, //----sbool_and - sbool_xor, //----sbool_xor - sbool_xor_saddle, //----sbool_xor_saddle - sbool_xor_abs_diff, //----sbool_xor_abs_diff - sbool_a_minus_b, //----sbool_a_minus_b - sbool_b_minus_a //----sbool_b_minus_a - }; - - - - - - - //----------------------------------------------sbool_combine_shapes_bin - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_combine_shapes_bin(sbool_op_e op, - ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - switch(op) - { - case sbool_or : sbool_unite_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_and : sbool_intersect_shapes_bin(sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_xor : - case sbool_xor_saddle : - case sbool_xor_abs_diff: sbool_xor_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_a_minus_b : sbool_subtract_shapes_bin (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_b_minus_a : sbool_subtract_shapes_bin (sg2, sg1, sl2, sl1, sl, ren); break; - } - } - - - - - //-----------------------------------------------sbool_combine_shapes_aa - template<class ScanlineGen1, - class ScanlineGen2, - class Scanline1, - class Scanline2, - class Scanline, - class Renderer> - void sbool_combine_shapes_aa(sbool_op_e op, - ScanlineGen1& sg1, ScanlineGen2& sg2, - Scanline1& sl1, Scanline2& sl2, - Scanline& sl, Renderer& ren) - { - switch(op) - { - case sbool_or : sbool_unite_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_and : sbool_intersect_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_xor : sbool_xor_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_xor_saddle : sbool_xor_shapes_saddle_aa (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_xor_abs_diff: sbool_xor_shapes_abs_diff_aa(sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_a_minus_b : sbool_subtract_shapes_aa (sg1, sg2, sl1, sl2, sl, ren); break; - case sbool_b_minus_a : sbool_subtract_shapes_aa (sg2, sg1, sl2, sl1, sl, ren); break; - } - } - -} - - -#endif - |