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Diffstat (limited to 'basegfx/source/polygon/b2dpolygonclipper.cxx')
-rw-r--r--basegfx/source/polygon/b2dpolygonclipper.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/basegfx/source/polygon/b2dpolygonclipper.cxx b/basegfx/source/polygon/b2dpolygonclipper.cxx
index 73eb7851ce5c..7087c542de2a 100644
--- a/basegfx/source/polygon/b2dpolygonclipper.cxx
+++ b/basegfx/source/polygon/b2dpolygonclipper.cxx
@@ -233,7 +233,7 @@ namespace basegfx
// the four implied half-planes, but the outer part is not.
// It is possible for strokes, but with creating unnecessary extra
// cuts, so using clipPolygonOnPolyPolygon is better there, too.
- // This needs to be done with the topology knowlegde and is unfurtunately
+ // This needs to be done with the topology knowlegde and is unfortunately
// more expensive, too.
const B2DPolygon aClip(createPolygonFromRect(rRange));
@@ -773,7 +773,7 @@ namespace basegfx
// we need to clip this triangle against the output rectangle
// to ensure that the resulting texture coordinates are in
- // the valid range from [0<=st<=1]. under normal circustances
+ // the valid range from [0<=st<=1]. under normal circumstances
// we could use the BORDERCOLOR renderstate but some cards
// seem to ignore this feature.
::basegfx::B2DPoint stack[3];