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-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx9
-rw-r--r--basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx14
-rw-r--r--basegfx/source/curve/b2dcubicbezier.cxx36
-rw-r--r--basegfx/source/polygon/b2dpolypolygoncutter.cxx79
-rw-r--r--basegfx/source/polygon/b2dpolypolygontools.cxx12
5 files changed, 138 insertions, 12 deletions
diff --git a/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx b/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
index 9474e51e3904..12532ff078f3 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolypolygoncutter.hxx
@@ -104,6 +104,15 @@ namespace basegfx
// DIFF: Return all areas where CandidateA is not covered by CandidateB (cut B out of A)
B2DPolyPolygon solvePolygonOperationDiff(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB);
+ /** merge all single PolyPolygons to a single, OR-ed PolyPolygon
+
+ @param rInput
+ The source PolyPolygons
+
+ @return A single PolyPolygon containing the Or-merged result
+ */
+ B2DPolyPolygon mergeToSinglePolyPolygon(const std::vector< basegfx::B2DPolyPolygon >& rInput);
+
} // end of namespace tools
} // end of namespace basegfx
diff --git a/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx b/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
index 5c75edd7f262..c4687b3cfc5f 100644
--- a/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
+++ b/basegfx/inc/basegfx/polygon/b2dpolypolygontools.hxx
@@ -262,6 +262,20 @@ namespace basegfx
bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB, const double& rfSmallValue);
bool equal(const B2DPolyPolygon& rCandidateA, const B2DPolyPolygon& rCandidateB);
+ /** snap some polygon coordinates to discrete coordinates
+
+ This method allows to snap some polygon points to discrete (integer) values
+ which equals e.g. a snap to discrete coordinates. It will snap points of
+ horizontal and vertical edges
+
+ @param rCandidate
+ The source polygon
+
+ @return
+ The modified version of the source polygon
+ */
+ B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate);
+
} // end of namespace tools
} // end of namespace basegfx
diff --git a/basegfx/source/curve/b2dcubicbezier.cxx b/basegfx/source/curve/b2dcubicbezier.cxx
index 76d1b74ddbca..e7247a95333b 100644
--- a/basegfx/source/curve/b2dcubicbezier.cxx
+++ b/basegfx/source/curve/b2dcubicbezier.cxx
@@ -443,21 +443,32 @@ namespace basegfx
bool bAIsTrivial(aVecA.equalZero());
bool bBIsTrivial(aVecB.equalZero());
+ // #i102241# prepare inverse edge length to normalize cross values;
+ // else the small compare value used in fTools::equalZero
+ // will be length dependent and this detection will work as less
+ // precise as longer the edge is. In principle, the length of the control
+ // vector would need to be used too, but to be trivial it is assumed to
+ // be of roughly equal length to the edge, so edge length can be used
+ // for both. Only needed when one of both is not trivial per se.
+ const double fInverseEdgeLength(bAIsTrivial && bBIsTrivial
+ ? 1.0
+ : 1.0 / aEdge.getLength());
+
// if A is not zero, check if it could be
if(!bAIsTrivial)
{
- // parallel to edge? Check aVecA, aEdge
- // B2DVector::areParallel is too correct, uses differences in the e15 region,
- // thus do own test here
- const double fValA(aVecA.getX() * aEdge.getY());
- const double fValB(aVecA.getY() * aEdge.getX());
+ // #i102241# parallel to edge? Check aVecA, aEdge. Use cross() which does what
+ // we need here with the precision we need
+ const double fCross(aVecA.cross(aEdge) * fInverseEdgeLength);
- if(fTools::equalZero(fabs(fValA) - fabs(fValB)))
+ if(fTools::equalZero(fCross))
{
// get scale to edge. Use bigger distance for numeric quality
- const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY()) ? aVecA.getX() / aEdge.getX() : aVecA.getY() / aEdge.getY());
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecA.getX() / aEdge.getX()
+ : aVecA.getY() / aEdge.getY());
- // end point of vector in edge range?
+ // relative end point of vector in edge range?
if(fTools::moreOrEqual(fScale, 0.0) && fTools::lessOrEqual(fScale, 1.0))
{
bAIsTrivial = true;
@@ -470,13 +481,14 @@ namespace basegfx
if(bAIsTrivial && !bBIsTrivial)
{
// parallel to edge? Check aVecB, aEdge
- const double fValA(aVecB.getX() * aEdge.getY());
- const double fValB(aVecB.getY() * aEdge.getX());
+ const double fCross(aVecB.cross(aEdge) * fInverseEdgeLength);
- if(fTools::equalZero(fabs(fValA) - fabs(fValB)))
+ if(fTools::equalZero(fCross))
{
// get scale to edge. Use bigger distance for numeric quality
- const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY()) ? aVecB.getX() / aEdge.getX() : aVecB.getY() / aEdge.getY());
+ const double fScale(fabs(aEdge.getX()) > fabs(aEdge.getY())
+ ? aVecB.getX() / aEdge.getX()
+ : aVecB.getY() / aEdge.getY());
// end point of vector in edge range? Caution: controlB is directed AGAINST edge
if(fTools::lessOrEqual(fScale, 0.0) && fTools::moreOrEqual(fScale, -1.0))
diff --git a/basegfx/source/polygon/b2dpolypolygoncutter.cxx b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
index b06e6fbafff7..0674bfe3953e 100644
--- a/basegfx/source/polygon/b2dpolypolygoncutter.cxx
+++ b/basegfx/source/polygon/b2dpolypolygoncutter.cxx
@@ -929,6 +929,85 @@ namespace basegfx
}
}
+ B2DPolyPolygon mergeToSinglePolyPolygon(const std::vector< basegfx::B2DPolyPolygon >& rInput)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aInput(rInput);
+
+ // first step: prepareForPolygonOperation and simple merge of non-overlapping
+ // PolyPolygons for speedup; this is possible for the wanted OR-operation
+ if(aInput.size())
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve(aInput.size());
+
+ for(sal_uInt32 a(0); a < aInput.size(); a++)
+ {
+ const basegfx::B2DPolyPolygon aCandidate(prepareForPolygonOperation(aInput[a]));
+
+ if(aResult.size())
+ {
+ const B2DRange aCandidateRange(aCandidate.getB2DRange());
+ bool bCouldMergeSimple(false);
+
+ for(sal_uInt32 b(0); !bCouldMergeSimple && b < aResult.size(); b++)
+ {
+ basegfx::B2DPolyPolygon aTarget(aResult[b]);
+ const B2DRange aTargetRange(aTarget.getB2DRange());
+
+ if(!aCandidateRange.overlaps(aTargetRange))
+ {
+ aTarget.append(aCandidate);
+ aResult[b] = aTarget;
+ bCouldMergeSimple = true;
+ }
+ }
+
+ if(!bCouldMergeSimple)
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+ else
+ {
+ aResult.push_back(aCandidate);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // second step: melt pairwise to a single PolyPolygon
+ while(aInput.size() > 1)
+ {
+ std::vector< basegfx::B2DPolyPolygon > aResult;
+ aResult.reserve((aInput.size() / 2) + 1);
+
+ for(sal_uInt32 a(0); a < aInput.size(); a += 2)
+ {
+ if(a + 1 < aInput.size())
+ {
+ // a pair for processing
+ aResult.push_back(solvePolygonOperationOr(aInput[a], aInput[a + 1]));
+ }
+ else
+ {
+ // last single PolyPolygon; copy to target to not lose it
+ aResult.push_back(aInput[a]);
+ }
+ }
+
+ aInput = aResult;
+ }
+
+ // third step: get result
+ if(1 == aInput.size())
+ {
+ return aInput[0];
+ }
+
+ return B2DPolyPolygon();
+ }
+
//////////////////////////////////////////////////////////////////////////////
} // end of namespace tools
diff --git a/basegfx/source/polygon/b2dpolypolygontools.cxx b/basegfx/source/polygon/b2dpolypolygontools.cxx
index c92f2f29147b..e6b3a448530d 100644
--- a/basegfx/source/polygon/b2dpolypolygontools.cxx
+++ b/basegfx/source/polygon/b2dpolypolygontools.cxx
@@ -569,6 +569,18 @@ namespace basegfx
return equal(rCandidateA, rCandidateB, fSmallValue);
}
+ B2DPolyPolygon snapPointsOfHorizontalOrVerticalEdges(const B2DPolyPolygon& rCandidate)
+ {
+ B2DPolyPolygon aRetval;
+
+ for(sal_uInt32 a(0L); a < rCandidate.count(); a++)
+ {
+ aRetval.append(snapPointsOfHorizontalOrVerticalEdges(rCandidate.getB2DPolygon(a)));
+ }
+
+ return aRetval;
+ }
+
} // end of namespace tools
} // end of namespace basegfx