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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*
+ * This file is part of the LibreOffice project.
+ *
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/.
+ */
+
+#ifndef OGL_SPRITEDEVICEHELPER_HXX
+#define OGL_SPRITEDEVICEHELPER_HXX
+
+#include <rtl/ref.hxx>
+#include <canvas/elapsedtime.hxx>
+#include <com/sun/star/rendering/XGraphicDevice.hpp>
+#include <boost/utility.hpp>
+#include <boost/shared_ptr.hpp>
+
+#include "ogl_buffercontext.hxx"
+
+#include <set>
+
+
+class Window;
+class SystemChildWindow;
+namespace basegfx{ class B2IVector; class B2DHomMatrix; }
+namespace com { namespace sun { namespace star {
+ namespace awt { struct Rectangle; }
+ namespace geometry { struct AffineMatrix2D; }
+}}}
+
+namespace oglcanvas
+{
+ class TextureCache;
+ class SpriteCanvas;
+ class CanvasCustomSprite;
+ class CanvasHelper;
+
+ class SpriteDeviceHelper : private ::boost::noncopyable
+ {
+ public:
+ SpriteDeviceHelper();
+
+ void init( Window& rWindow,
+ SpriteCanvas& rSpriteCanvas,
+ const ::com::sun::star::awt::Rectangle& rViewArea );
+
+ /// Dispose all internal references
+ void disposing();
+
+ // XWindowGraphicDevice
+ ::com::sun::star::geometry::RealSize2D getPhysicalResolution();
+ ::com::sun::star::geometry::RealSize2D getPhysicalSize();
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XLinePolyPolygon2D > createCompatibleLinePolyPolygon(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealPoint2D > >& points );
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBezierPolyPolygon2D > createCompatibleBezierPolyPolygon(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::uno::Sequence< ::com::sun::star::uno::Sequence< ::com::sun::star::geometry::RealBezierSegment2D > >& points );
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleBitmap(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::geometry::IntegerSize2D& size );
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileBitmap(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::geometry::IntegerSize2D& size );
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > createCompatibleAlphaBitmap(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::geometry::IntegerSize2D& size );
+ ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XVolatileBitmap > createVolatileAlphaBitmap(
+ const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XGraphicDevice >& rDevice,
+ const ::com::sun::star::geometry::IntegerSize2D& size );
+
+ sal_Bool hasFullScreenMode( );
+ sal_Bool enterFullScreenMode( sal_Bool bEnter );
+
+ ::sal_Int32 createBuffers( ::sal_Int32 nBuffers );
+ void destroyBuffers( );
+ ::sal_Bool showBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
+ ::sal_Bool switchBuffer( bool bIsVisible, ::sal_Bool bUpdateAll );
+
+ ::com::sun::star::uno::Any isAccelerated() const;
+ ::com::sun::star::uno::Any getDeviceHandle() const;
+ ::com::sun::star::uno::Any getSurfaceHandle() const;
+ ::com::sun::star::uno::Reference<
+ ::com::sun::star::rendering::XColorSpace > getColorSpace() const;
+
+ void notifySizeUpdate( const ::com::sun::star::awt::Rectangle& rBounds );
+
+ /** called when DumpScreenContent property is enabled on
+ XGraphicDevice, and writes out bitmaps of current screen.
+ */
+ void dumpScreenContent() const;
+
+ void show( const ::rtl::Reference< CanvasCustomSprite >& );
+ void hide( const ::rtl::Reference< CanvasCustomSprite >& );
+
+ /// enable linear gradient shader "texture" with given parameters
+ void useLinearGradientShader( const ::com::sun::star::rendering::ARGBColor* pColors,
+ const ::com::sun::star::uno::Sequence< double >& rStops,
+ const ::basegfx::B2DHomMatrix& rTexTransform );
+ /// enable radial gradient shader "texture" with given parameters
+ void useRadialGradientShader( const ::com::sun::star::rendering::ARGBColor* pColors,
+ const ::com::sun::star::uno::Sequence< double >& rStops,
+ const ::basegfx::B2DHomMatrix& rTexTransform );
+ /// enable rectangular gradient shader "texture" with given parameters
+ void useRectangularGradientShader( const ::com::sun::star::rendering::ARGBColor* pColors,
+ const ::com::sun::star::uno::Sequence< double >& rStops,
+ const ::basegfx::B2DHomMatrix& rTexTransform );
+
+ /// create a pbuffer context (for rendering into background surface)
+ IBufferContextSharedPtr createBufferContext(const ::basegfx::B2IVector& rSize) const;
+
+ /// Get instance of internal texture cache
+ TextureCache& getTextureCache() const;
+
+ ////////////////////////////////////////////////////////
+
+ // nobody except IBufferContext implementations are supposed
+ // to use this
+ bool activatePBufferContext(const ::basegfx::B2IVector& rSize,
+ unsigned int PBuffer) const;
+ bool activateWindowContext() const;
+ bool updatePBufferTexture( const ::basegfx::B2IVector&,
+ unsigned int ) const;
+
+ private:
+ void resize( const ::basegfx::B2IVector& rNewSize );
+
+ void compileShader(unsigned int& o_rShaderHandle,
+ unsigned int eShaderType,
+ const char* pShaderSourceCode);
+ void linkShaders(unsigned int& o_rProgramHandle,
+ unsigned int nVertexProgramId,
+ unsigned int nFragmentProgramId);
+
+ /** Phyical output device
+
+ Deliberately not a refcounted reference, because of
+ potential circular references for canvas. Needed to
+ create bitmaps
+ */
+ com::sun::star::rendering::XGraphicDevice* mpDevice;
+
+ /// Pointer to sprite canvas (owner of this helper), needed to create bitmaps
+ SpriteCanvas* mpSpriteCanvas;
+
+ std::set< ::rtl::Reference< CanvasCustomSprite > > maActiveSprites;
+
+ /// For the frame counter timings
+ ::canvas::tools::ElapsedTime maLastUpdate;
+
+ boost::shared_ptr<SystemChildWindow> mpChildWindow;
+ void* mpDisplay;
+ void* mpGLContext;
+ void* mpGLPBufContext;
+ void* mpFBConfig;
+
+ boost::shared_ptr<TextureCache> mpTextureCache;
+
+ unsigned int mnDummyVertexProgram;
+
+ unsigned int mnLinearTwoColorGradientFragmentProgram;
+ unsigned int mnLinearMultiColorGradientFragmentProgram;
+ unsigned int mnRadialTwoColorGradientFragmentProgram;
+ unsigned int mnRadialMultiColorGradientFragmentProgram;
+ unsigned int mnRectangularTwoColorGradientFragmentProgram;
+ unsigned int mnRectangularMultiColorGradientFragmentProgram;
+ unsigned int mnLinearTwoColorGradientProgram;
+ unsigned int mnLinearMultiColorGradientProgram;
+ unsigned int mnRadialTwoColorGradientProgram;
+ unsigned int mnRadialMultiColorGradientProgram;
+ unsigned int mnRectangularTwoColorGradientProgram;
+ unsigned int mnRectangularMultiColorGradientProgram;
+ };
+}
+
+#endif
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */