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Diffstat (limited to 'canvas/source/vcl/spritecanvashelper.cxx')
-rw-r--r--canvas/source/vcl/spritecanvashelper.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/canvas/source/vcl/spritecanvashelper.cxx b/canvas/source/vcl/spritecanvashelper.cxx
index 08c532cc8421..dd4fd2bac735 100644
--- a/canvas/source/vcl/spritecanvashelper.cxx
+++ b/canvas/source/vcl/spritecanvashelper.cxx
@@ -89,7 +89,7 @@ namespace vclcanvas
// scrolled sprite content outside this area)
rOutDev.EnableMapMode( false );
rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
- rOutDev.SetClipRegion(Region(rRequestedArea));
+ rOutDev.SetClipRegion(vcl::Region(rRequestedArea));
// repaint affected sprite directly to output device (at
// the actual screen output position)
@@ -275,7 +275,7 @@ namespace vclcanvas
// clips. besides that, will interfere with animations (as for
// Window-invalidate repaints, only parts of the window will
// be redrawn otherwise)
- const Region aFullWindowRegion( Rectangle(aEmptyPoint,
+ const vcl::Region aFullWindowRegion( Rectangle(aEmptyPoint,
aOutDevSize) );
pTargetWindow->ExpandPaintClipRegion(aFullWindowRegion);
}