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Diffstat (limited to 'canvas/source/vcl/spritedevicehelper.cxx')
-rw-r--r--canvas/source/vcl/spritedevicehelper.cxx12
1 files changed, 2 insertions, 10 deletions
diff --git a/canvas/source/vcl/spritedevicehelper.cxx b/canvas/source/vcl/spritedevicehelper.cxx
index f123b31e4cfb..150e3fcb42af 100644
--- a/canvas/source/vcl/spritedevicehelper.cxx
+++ b/canvas/source/vcl/spritedevicehelper.cxx
@@ -25,6 +25,7 @@
#include <tools/stream.hxx>
#include "spritedevicehelper.hxx"
+#include "impltools.hxx"
using namespace ::com::sun::star;
@@ -44,16 +45,7 @@ namespace vclcanvas
mpBackBuffer = std::make_shared<BackBuffer>( rOutDev );
mpBackBuffer->setSize( rOutDev.GetOutputSizePixel() );
- // #i95645#
-#if defined( MACOSX )
- // use AA on VCLCanvas for Mac
- mpBackBuffer->getOutDev().SetAntialiasing( AntialiasingFlags::Enable | mpBackBuffer->getOutDev().GetAntialiasing() );
-#else
- // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and
- // is not required to do AA. It would need to be adapted to use it correctly
- // (especially gradient painting). This will need extra work.
- mpBackBuffer->getOutDev().SetAntialiasing(mpBackBuffer->getOutDev().GetAntialiasing() & ~AntialiasingFlags::Enable);
-#endif
+ tools::SetDefaultDeviceAntiAliasing( &mpBackBuffer->getOutDev());
}
bool SpriteDeviceHelper::showBuffer( bool, bool )