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-rw-r--r--canvas/source/vcl/bitmapbackbuffer.cxx3
-rw-r--r--canvas/source/vcl/canvashelper.cxx9
-rw-r--r--canvas/source/vcl/impltools.hxx14
-rw-r--r--canvas/source/vcl/spritecanvashelper.cxx4
-rw-r--r--canvas/source/vcl/spritedevicehelper.cxx1
5 files changed, 27 insertions, 4 deletions
diff --git a/canvas/source/vcl/bitmapbackbuffer.cxx b/canvas/source/vcl/bitmapbackbuffer.cxx
index 0208550563dc..a8055db4587b 100644
--- a/canvas/source/vcl/bitmapbackbuffer.cxx
+++ b/canvas/source/vcl/bitmapbackbuffer.cxx
@@ -85,6 +85,7 @@ namespace vclcanvas
{
// VDev content is more current than bitmap - copy contents before!
mpVDev->EnableMapMode( sal_False );
+ mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Point aEmptyPoint;
*maBitmap = mpVDev->GetBitmapEx( aEmptyPoint,
mpVDev->GetOutputSizePixel() );
@@ -105,6 +106,7 @@ namespace vclcanvas
if( mbVDevContentIsCurrent && mpVDev )
{
mpVDev->EnableMapMode( sal_False );
+ mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
aSize = mpVDev->GetOutputSizePixel();
}
@@ -148,6 +150,7 @@ namespace vclcanvas
{
// fill with bitmap content
mpVDev->EnableMapMode( sal_False );
+ mpVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Point aEmptyPoint;
mpVDev->DrawBitmapEx( aEmptyPoint, *maBitmap );
}
diff --git a/canvas/source/vcl/canvashelper.cxx b/canvas/source/vcl/canvashelper.cxx
index 461d981d22f7..11bd95df80a7 100644
--- a/canvas/source/vcl/canvashelper.cxx
+++ b/canvas/source/vcl/canvashelper.cxx
@@ -162,6 +162,7 @@ namespace vclcanvas
{
mp2ndOutDev = rOutDev;
mp2ndOutDev->getOutDev().EnableMapMode( sal_False );
+ mp2ndOutDev->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
}
void CanvasHelper::clear()
@@ -173,6 +174,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
rOutDev.SetLineColor( COL_WHITE );
rOutDev.SetFillColor( COL_WHITE );
rOutDev.DrawRect( Rectangle( Point(),
@@ -184,6 +186,7 @@ namespace vclcanvas
rOutDev2.SetDrawMode( DRAWMODE_DEFAULT );
rOutDev2.EnableMapMode( sal_False );
+ rOutDev2.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
rOutDev2.SetLineColor( COL_WHITE );
rOutDev2.SetFillColor( COL_WHITE );
rOutDev2.DrawRect( Rectangle( Point(),
@@ -934,6 +937,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
// TODO(F2): Support alpha vdev canvas here
const Point aEmptyPoint(0,0);
@@ -963,6 +967,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
Bitmap aBitmap( rOutDev.GetBitmap(aRect.TopLeft(),
aRect.GetSize()) );
@@ -1016,6 +1021,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Rectangle aRect( ::vcl::unotools::rectangleFromIntegerRectangle2D(rect) );
const sal_uInt16 nBitCount( ::std::min( (sal_uInt16)24U,
@@ -1142,6 +1148,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Size aBmpSize( rOutDev.GetOutputSizePixel() );
@@ -1179,6 +1186,7 @@ namespace vclcanvas
tools::OutDevStateKeeper aStateKeeper( mpProtectedOutDev );
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
const Size aBmpSize( rOutDev.GetOutputSizePixel() );
@@ -1218,6 +1226,7 @@ namespace vclcanvas
OutputDevice* p2ndOutDev = NULL;
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
if( mp2ndOutDev )
p2ndOutDev = &mp2ndOutDev->getOutDev();
diff --git a/canvas/source/vcl/impltools.hxx b/canvas/source/vcl/impltools.hxx
index b5addece52f9..6863f9e99cbe 100644
--- a/canvas/source/vcl/impltools.hxx
+++ b/canvas/source/vcl/impltools.hxx
@@ -137,14 +137,16 @@ namespace vclcanvas
public:
explicit OutDevStateKeeper( OutputDevice& rOutDev ) :
mpOutDev( &rOutDev ),
- mbMappingWasEnabled( mpOutDev->IsMapModeEnabled() )
+ mbMappingWasEnabled( mpOutDev->IsMapModeEnabled() ),
+ mnAntiAliasing( mpOutDev->GetAntialiasing() )
{
init();
}
explicit OutDevStateKeeper( const OutDevProviderSharedPtr& rOutDev ) :
mpOutDev( rOutDev.get() ? &(rOutDev->getOutDev()) : NULL ),
- mbMappingWasEnabled( mpOutDev ? mpOutDev->IsMapModeEnabled() : false )
+ mbMappingWasEnabled( mpOutDev ? mpOutDev->IsMapModeEnabled() : false ),
+ mnAntiAliasing( mpOutDev ? mpOutDev->GetAntialiasing() : 0 )
{
init();
}
@@ -154,6 +156,8 @@ namespace vclcanvas
if( mpOutDev )
{
mpOutDev->EnableMapMode( mbMappingWasEnabled );
+ mpOutDev->SetAntialiasing( mnAntiAliasing );
+
mpOutDev->Pop();
}
}
@@ -165,11 +169,13 @@ namespace vclcanvas
{
mpOutDev->Push();
mpOutDev->EnableMapMode(sal_False);
+ mpOutDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
}
}
- OutputDevice* mpOutDev;
- const bool mbMappingWasEnabled;
+ OutputDevice* mpOutDev;
+ const bool mbMappingWasEnabled;
+ const sal_uInt16 mnAntiAliasing;
};
::Point mapRealPoint2D( const ::com::sun::star::geometry::RealPoint2D& rPoint,
diff --git a/canvas/source/vcl/spritecanvashelper.cxx b/canvas/source/vcl/spritecanvashelper.cxx
index 11341c616a2d..6832e9043459 100644
--- a/canvas/source/vcl/spritecanvashelper.cxx
+++ b/canvas/source/vcl/spritecanvashelper.cxx
@@ -95,6 +95,7 @@ namespace vclcanvas
// wouldn't save much render time, and b) will clutter
// scrolled sprite content outside this area)
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
rOutDev.SetClipRegion( rRequestedArea );
// repaint affected sprite directly to output device (at
@@ -329,6 +330,7 @@ namespace vclcanvas
// flush to screen
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
rOutDev.SetClipRegion();
rOutDev.DrawOutDev( aEmptyPoint, aOutDevSize,
aEmptyPoint, aOutDevSize,
@@ -574,6 +576,7 @@ namespace vclcanvas
// paint background
maVDev->EnableMapMode( sal_False );
+ maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
maVDev->SetClipRegion();
maVDev->DrawOutDev( aEmptyPoint, aOutputSize,
aOutputPosition, aOutputSize,
@@ -591,6 +594,7 @@ namespace vclcanvas
// flush to screen
rOutDev.EnableMapMode( sal_False );
+ rOutDev.SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
rOutDev.DrawOutDev( aOutputPosition, aOutputSize,
aEmptyPoint, aOutputSize,
*maVDev );
diff --git a/canvas/source/vcl/spritedevicehelper.cxx b/canvas/source/vcl/spritedevicehelper.cxx
index 1281db30c280..c1dac715bd15 100644
--- a/canvas/source/vcl/spritedevicehelper.cxx
+++ b/canvas/source/vcl/spritedevicehelper.cxx
@@ -141,6 +141,7 @@ namespace vclcanvas
const ::Point aEmptyPoint;
mpBackBuffer->getOutDev().EnableMapMode( sal_False );
+ mpBackBuffer->getOutDev().SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW );
WriteDIB(mpBackBuffer->getOutDev().GetBitmap(aEmptyPoint, mpBackBuffer->getOutDev().GetOutputSizePixel()), aStream, false, true);
}