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Diffstat (limited to 'canvas')
-rw-r--r--canvas/inc/pch/precompiled_oglcanvas.hxx3
-rw-r--r--canvas/source/opengl/ogl_canvascustomsprite.cxx1
-rw-r--r--canvas/source/opengl/ogl_spritecanvas.cxx1
3 files changed, 4 insertions, 1 deletions
diff --git a/canvas/inc/pch/precompiled_oglcanvas.hxx b/canvas/inc/pch/precompiled_oglcanvas.hxx
index 91336db7a7d8..4ea5dc2cc7f5 100644
--- a/canvas/inc/pch/precompiled_oglcanvas.hxx
+++ b/canvas/inc/pch/precompiled_oglcanvas.hxx
@@ -13,7 +13,7 @@
manual changes will be rewritten by the next run of update_pch.sh (which presumably
also fixes all possible problems, so it's usually better to use it).
- Generated on 2021-03-08 13:11:35 using:
+ Generated on 2021-08-07 20:44:40 using:
./bin/update_pch canvas oglcanvas --cutoff=1 --exclude:system --include:module --include:local
If after updating build fails, use the following command to locate conflicting headers:
@@ -36,6 +36,7 @@
#include <vcl/opengl/OpenGLHelper.hxx>
#include <vcl/syschild.hxx>
#include <vcl/virdev.hxx>
+#include <vcl/window.hxx>
#endif // PCH_LEVEL >= 2
#if PCH_LEVEL >= 3
#include <basegfx/matrix/b2dhommatrix.hxx>
diff --git a/canvas/source/opengl/ogl_canvascustomsprite.cxx b/canvas/source/opengl/ogl_canvascustomsprite.cxx
index d15de6b31c0d..dcc0c15108cf 100644
--- a/canvas/source/opengl/ogl_canvascustomsprite.cxx
+++ b/canvas/source/opengl/ogl_canvascustomsprite.cxx
@@ -13,6 +13,7 @@
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/point/b2dpoint.hxx>
+#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/polygon/b2dpolygontriangulator.hxx>
#include <basegfx/utils/canvastools.hxx>
#include <canvas/canvastools.hxx>
diff --git a/canvas/source/opengl/ogl_spritecanvas.cxx b/canvas/source/opengl/ogl_spritecanvas.cxx
index babeafa19af9..047627dbffd4 100644
--- a/canvas/source/opengl/ogl_spritecanvas.cxx
+++ b/canvas/source/opengl/ogl_spritecanvas.cxx
@@ -15,6 +15,7 @@
#include <toolkit/helper/vclunohelper.hxx>
#include <tools/diagnose_ex.h>
#include <vcl/opengl/OpenGLHelper.hxx>
+#include <vcl/window.hxx>
#include "ogl_canvascustomsprite.hxx"
#include "ogl_spritecanvas.hxx"