diff options
Diffstat (limited to 'canvas')
-rw-r--r-- | canvas/inc/pch/precompiled_oglcanvas.hxx | 3 | ||||
-rw-r--r-- | canvas/source/opengl/ogl_canvascustomsprite.cxx | 1 | ||||
-rw-r--r-- | canvas/source/opengl/ogl_spritecanvas.cxx | 1 |
3 files changed, 4 insertions, 1 deletions
diff --git a/canvas/inc/pch/precompiled_oglcanvas.hxx b/canvas/inc/pch/precompiled_oglcanvas.hxx index 91336db7a7d8..4ea5dc2cc7f5 100644 --- a/canvas/inc/pch/precompiled_oglcanvas.hxx +++ b/canvas/inc/pch/precompiled_oglcanvas.hxx @@ -13,7 +13,7 @@ manual changes will be rewritten by the next run of update_pch.sh (which presumably also fixes all possible problems, so it's usually better to use it). - Generated on 2021-03-08 13:11:35 using: + Generated on 2021-08-07 20:44:40 using: ./bin/update_pch canvas oglcanvas --cutoff=1 --exclude:system --include:module --include:local If after updating build fails, use the following command to locate conflicting headers: @@ -36,6 +36,7 @@ #include <vcl/opengl/OpenGLHelper.hxx> #include <vcl/syschild.hxx> #include <vcl/virdev.hxx> +#include <vcl/window.hxx> #endif // PCH_LEVEL >= 2 #if PCH_LEVEL >= 3 #include <basegfx/matrix/b2dhommatrix.hxx> diff --git a/canvas/source/opengl/ogl_canvascustomsprite.cxx b/canvas/source/opengl/ogl_canvascustomsprite.cxx index d15de6b31c0d..dcc0c15108cf 100644 --- a/canvas/source/opengl/ogl_canvascustomsprite.cxx +++ b/canvas/source/opengl/ogl_canvascustomsprite.cxx @@ -13,6 +13,7 @@ #include <basegfx/matrix/b2dhommatrix.hxx> #include <basegfx/point/b2dpoint.hxx> +#include <basegfx/polygon/b2dpolypolygon.hxx> #include <basegfx/polygon/b2dpolygontriangulator.hxx> #include <basegfx/utils/canvastools.hxx> #include <canvas/canvastools.hxx> diff --git a/canvas/source/opengl/ogl_spritecanvas.cxx b/canvas/source/opengl/ogl_spritecanvas.cxx index babeafa19af9..047627dbffd4 100644 --- a/canvas/source/opengl/ogl_spritecanvas.cxx +++ b/canvas/source/opengl/ogl_spritecanvas.cxx @@ -15,6 +15,7 @@ #include <toolkit/helper/vclunohelper.hxx> #include <tools/diagnose_ex.h> #include <vcl/opengl/OpenGLHelper.hxx> +#include <vcl/window.hxx> #include "ogl_canvascustomsprite.hxx" #include "ogl_spritecanvas.hxx" |