diff options
Diffstat (limited to 'chart2/opengl/symbolFragmentShader.glsl')
-rw-r--r-- | chart2/opengl/symbolFragmentShader.glsl | 101 |
1 files changed, 0 insertions, 101 deletions
diff --git a/chart2/opengl/symbolFragmentShader.glsl b/chart2/opengl/symbolFragmentShader.glsl deleted file mode 100644 index f9b6dfa9b71a..000000000000 --- a/chart2/opengl/symbolFragmentShader.glsl +++ /dev/null @@ -1,101 +0,0 @@ -/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ -/* - * This file is part of the LibreOffice project. - * - * This Source Code Form is subject to the terms of the Mozilla Public - * License, v. 2.0. If a copy of the MPL was not distributed with this - * file, You can obtain one at http://mozilla.org/MPL/2.0/. - */ - -#version 150 core - -in vec4 fragmentColor; -uniform int shape; - -void main() -{ - vec2 p = gl_PointCoord * 2.0 - vec2(1.0); // (0,0) in the center - if(shape == 0) - { - } - else if(shape == 1) //diamond - { - if (abs(p.x) + abs(p.y) > 1) - discard; - } - else if(shape == 2) // arrow - { - if(p.y < 0 && (abs(p.x) + abs(p.y)) > 1) - discard; - else if(p.y > 0 && abs(p.x) > 0.5) - discard; - } - else if(shape == 3) //arrow up - { - if(p.y > 0 && (abs(p.x) + abs(p.y)) > 1) - discard; - else if(p.y < 0 && abs(p.x) > 0.5) - discard; - } - else if(shape == 4) // arrow right - { - if(p.x > 0 && (abs(p.x) + abs(p.y)) > 1) - discard; - else if(p.x < 0 && abs(p.y) > 0.5) - discard; - } - else if(shape == 5) // arrow left - { - if(p.x < 0 && (abs(p.x) + abs(p.y)) > 1) - discard; - else if(p.x > 0 && abs(p.y) > 0.5) - discard; - } - else if(shape == 6) // hour glass - { - if(abs(p.x) < abs(p.y)) - discard; - } - else if(shape == 7) // bow tie - { - if(abs(p.y) < abs(p.x)) - discard; - } - else if(shape == 8) // circle - { - if(dot(p.x, p.y) > 1) - discard; - } - else if(shape == 9) // star - { - if(sqrt(abs(p.x))+sqrt(abs(p.y)) > 1) - discard; - } - else if(shape == 10) // X - { - if(abs(abs(p.x) - abs(p.y)) > 0.2) - discard; - } - else if(shape == 11) // Plus - { - if(abs(p.x) > 0.2 && abs(p.y) > 0.2) - discard; - } - else if(shape == 12) // asterisk - { - } - else if(shape == 13) // horizontal bar - { - if(abs(p.y) > 0.2) - discard; - } - else if(shape == 14) // vertical bar - { - if(abs(p.x) > 0.2) - discard; - } - - gl_FragColor = fragmentColor; -} - -/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ |