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+/*************************************************************************
+ *
+ * $RCSfile: CommonConverters.hxx,v $
+ *
+ * $Revision: 1.1.1.1 $
+ *
+ * last change: $Author: bm $ $Date: 2003-10-06 09:58:29 $
+ *
+ * The Contents of this file are made available subject to the terms of
+ * either of the following licenses
+ *
+ * - GNU Lesser General Public License Version 2.1
+ * - Sun Industry Standards Source License Version 1.1
+ *
+ * Sun Microsystems Inc., October, 2000
+ *
+ * GNU Lesser General Public License Version 2.1
+ * =============================================
+ * Copyright 2000 by Sun Microsystems, Inc.
+ * 901 San Antonio Road, Palo Alto, CA 94303, USA
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License version 2.1, as published by the Free Software Foundation.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston,
+ * MA 02111-1307 USA
+ *
+ *
+ * Sun Industry Standards Source License Version 1.1
+ * =================================================
+ * The contents of this file are subject to the Sun Industry Standards
+ * Source License Version 1.1 (the "License"); You may not use this file
+ * except in compliance with the License. You may obtain a copy of the
+ * License at http://www.openoffice.org/license.html.
+ *
+ * Software provided under this License is provided on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING,
+ * WITHOUT LIMITATION, WARRANTIES THAT THE SOFTWARE IS FREE OF DEFECTS,
+ * MERCHANTABLE, FIT FOR A PARTICULAR PURPOSE, OR NON-INFRINGING.
+ * See the License for the specific provisions governing your rights and
+ * obligations concerning the Software.
+ *
+ * The Initial Developer of the Original Code is: Sun Microsystems, Inc.
+ *
+ * Copyright: 2003 by Sun Microsystems, Inc.
+ *
+ * All Rights Reserved.
+ *
+ * Contributor(s): _______________________________________
+ *
+ *
+ ************************************************************************/
+#ifndef __CHART_COMMON_CONVERTERS_HXX
+#define __CHART_COMMON_CONVERTERS_HXX
+
+#ifndef _SVX_VECTOR3D_HXX
+#include <goodies/vector3d.hxx>
+#endif
+#ifndef _B3D_HMATRIX_HXX
+#include <goodies/hmatrix.hxx>
+#endif
+#ifndef _B2D_MATRIX3D_HXX
+#include <goodies/matrix3d.hxx>
+#endif
+#ifndef _TL_POLY_HXX
+#include <tools/poly.hxx>
+#endif
+
+#ifndef _COM_SUN_STAR_DRAWING_DIRECTION3D_HPP_
+#include <com/sun/star/drawing/Direction3D.hpp>
+#endif
+#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX_HPP_
+#include <com/sun/star/drawing/HomogenMatrix.hpp>
+#endif
+#ifndef _COM_SUN_STAR_DRAWING_HOMOGENMATRIX3_HPP_
+#include <com/sun/star/drawing/HomogenMatrix3.hpp>
+#endif
+#ifndef _COM_SUN_STAR_DRAWING_POINTSEQUENCESEQUENCE_HPP_
+#include <com/sun/star/drawing/PointSequenceSequence.hpp>
+#endif
+#ifndef _COM_SUN_STAR_DRAWING_POSITION3D_HPP_
+#include <com/sun/star/drawing/Position3D.hpp>
+#endif
+#ifndef _COM_SUN_STAR_DRAWING_POLYPOLYGONSHAPE3D_HPP_
+#include <com/sun/star/drawing/PolyPolygonShape3D.hpp>
+#endif
+#ifndef _COM_SUN_STAR_TEXT_WRITINGMODE_HPP_
+#include <com/sun/star/text/WritingMode.hpp>
+#endif
+
+//.............................................................................
+namespace chart
+{
+//.............................................................................
+
+//-----------------------------------------------------------------------------
+/**
+diverse methods for class conversions; e.g. Matrix4D to HomogenMatrix
+and operations e.g drawing::Position3D + drawing::Direction3D
+*/
+
+//-----------------------------------------------------------------------------
+/** Matrix4D -> HomogenMatrix
+*/
+com::sun::star::drawing::HomogenMatrix
+ Matrix4DToHomogenMatrix( const Matrix4D& rM4 );
+
+//-----------------------------------------------------------------------------
+/** HomogenMatrix -> Matrix4D
+*/
+Matrix4D HomogenMatrixToMatrix4D( const com::sun::star::drawing::HomogenMatrix& rHM );
+
+//-----------------------------------------------------------------------------
+/** Matrix4D -> Matrix3D
+*/
+Matrix3D IgnoreZ( const Matrix4D& rM4 );
+
+//-----------------------------------------------------------------------------
+/** Matrix3D <-> HomogenMatrix3
+*/
+com::sun::star::drawing::HomogenMatrix3
+ Matrix3DToHomogenMatrix3( const Matrix3D& rM3 );
+
+Matrix3D HomogenMatrix3ToMatrix3D( const com::sun::star::drawing::HomogenMatrix3& rHM );
+
+//-----------------------------------------------------------------------------
+/** Position3D -> Vector3D
+*/
+Vector3D Position3DToVector3D( const com::sun::star::drawing::Position3D& rPosition );
+
+//-----------------------------------------------------------------------------
+/** Vector3D -> Direction3D
+*/
+com::sun::star::drawing::Direction3D
+ Vector3DToDirection3D( const Vector3D& rVector);
+
+//-----------------------------------------------------------------------------
+/** two drawing::Position3D -> PolyPolygonShape3D
+*/
+::com::sun::star::drawing::PolyPolygonShape3D
+ MakeLine3D( const ::com::sun::star::drawing::Position3D & rStart,
+ const ::com::sun::star::drawing::Position3D & rEnd );
+
+//-----------------------------------------------------------------------------
+/** PolyPolygonShape3D + drawing::Position3D -> PolyPolygonShape3D
+*/
+void AddPointToPoly( com::sun::star::drawing::PolyPolygonShape3D& rPoly
+ , const com::sun::star::drawing::Position3D& rPos
+ , sal_Int32 nSequenceIndex=0 );
+
+//-----------------------------------------------------------------------------
+/** PolyPolygonShape3D + PolyPolygonShape3D -> PolyPolygonShape3D
+*/
+void appendPoly( com::sun::star::drawing::PolyPolygonShape3D& rRet
+ , const com::sun::star::drawing::PolyPolygonShape3D& rAdd );
+
+//-----------------------------------------------------------------------------
+/** PolyPolygonShape3D -> drawing::PointSequenceSequence (2D)
+*/
+com::sun::star::drawing::PointSequenceSequence PolyToPointSequence(
+ const com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon );
+
+//-----------------------------------------------------------------------------
+/** PolyPolygonShape3D -> Polygon (2D,integer!)
+*/
+Polygon PolyToToolsPoly(
+ const com::sun::star::drawing::PolyPolygonShape3D& rPolyPolygon );
+
+//-----------------------------------------------------------------------------
+/** tools Polygon (2D,integer!) -> PolyPolygonShape3D
+*/
+com::sun::star::drawing::PolyPolygonShape3D ToolsPolyToPoly(
+ const Polygon& rToolsPoly, double zValue );
+
+
+//-----------------------------------------------------------------------------
+/** Position3D + Direction3D == Position3D
+*/
+com::sun::star::drawing::Position3D
+ operator+( const com::sun::star::drawing::Position3D& rPos
+ , const com::sun::star::drawing::Direction3D& rDirection);
+
+//-----------------------------------------------------------------------------
+/** Position3D - Direction3D == Position3D
+*/
+com::sun::star::drawing::Position3D
+ operator-( const com::sun::star::drawing::Position3D& rPos
+ , const com::sun::star::drawing::Direction3D& rDirection);
+
+
+//-----------------------------------------------------------------------------
+/** Position3D - Position3D == Direction3D
+*/
+com::sun::star::drawing::Direction3D
+ operator-( const com::sun::star::drawing::Position3D& rPos1
+ , const com::sun::star::drawing::Position3D& rPos2);
+
+//-----------------------------------------------------------------------------
+/** Direction3D * double == Direction3D
+*/
+com::sun::star::drawing::Direction3D
+ operator*( const com::sun::star::drawing::Direction3D& rDirection
+ , double fFraction);
+
+//-----------------------------------------------------------------------------
+/** Sequence<double> -> Vector3D
+*/
+Vector3D SequenceToVector3D( const com::sun::star::uno::Sequence< double >& rSeq );
+
+//-----------------------------------------------------------------------------
+/** Vector3D -> Sequence<double>
+*/
+com::sun::star::uno::Sequence< double >
+ Vector3DToSequence( const Vector3D& rVector );
+
+//-----------------------------------------------------------------------------
+/** Sequence<double> -> drawing::Position3D
+*/
+com::sun::star::drawing::Position3D
+ SequenceToPosition3D( const com::sun::star::uno::Sequence< double >& rSeq );
+
+//-----------------------------------------------------------------------------
+/** drawing::Position3D -> Sequence<double>
+*/
+
+com::sun::star::uno::Sequence< double >
+ Position3DToSequence( const com::sun::star::drawing::Position3D& rPosition );
+
+//-----------------------------------------------------------------------------
+/** Sequence<double> -> drawing::Direction3D
+*/
+com::sun::star::drawing::Direction3D
+ SequenceToDirection3D( const com::sun::star::uno::Sequence< double >& rSeq );
+
+//-----------------------------------------------------------------------------
+/** drawing::Direction3D -> Sequence<double>
+*/
+
+com::sun::star::uno::Sequence< double >
+ Direction3DToSequence( const com::sun::star::drawing::Direction3D& rDirection );
+
+//-----------------------------------------------------------------------------
+/** drawing::Direction3D / double
+*/
+
+com::sun::star::drawing::Direction3D
+ operator/( const com::sun::star::drawing::Direction3D& rDirection, double f );
+
+//-----------------------------------------------------------------------------
+/** text::WritingMode2 -> text::WritingMode
+*/
+
+com::sun::star::text::WritingMode WritingMode2ToWritingMode1( sal_Int16 nWritingMode );
+
+//.............................................................................
+} //namespace chart
+//.............................................................................
+#endif