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-rw-r--r--chart2/source/view/inc/3DChartObjects.hxx159
1 files changed, 0 insertions, 159 deletions
diff --git a/chart2/source/view/inc/3DChartObjects.hxx b/chart2/source/view/inc/3DChartObjects.hxx
deleted file mode 100644
index 15c0b22c3c9c..000000000000
--- a/chart2/source/view/inc/3DChartObjects.hxx
+++ /dev/null
@@ -1,159 +0,0 @@
-/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
-/*
- * This file is part of the LibreOffice project.
- *
- * This Source Code Form is subject to the terms of the Mozilla Public
- * License, v. 2.0. If a copy of the MPL was not distributed with this
- * file, You can obtain one at http://mozilla.org/MPL/2.0/.
- */
-
-#ifndef INCLUDED_CHART2_SOURCE_VIEW_INC_3DCHARTOBJECTS_HXX
-#define INCLUDED_CHART2_SOURCE_VIEW_INC_3DCHARTOBJECTS_HXX
-
-#include <glm/glm.hpp>
-#include <tools/color.hxx>
-
-#include "GL3DRenderer.hxx"
-
-#include <boost/shared_array.hpp>
-
-#include <map>
-
-namespace chart {
-
-namespace opengl3D {
-
-struct TextCacheItem
-{
- TextCacheItem(sal_uInt8 *pPixels, ::Size aSize)
- : maSize(aSize), maPixels(pPixels)
- {
- }
- ::Size maSize;
- boost::shared_array<sal_uInt8> maPixels;
-};
-
-class TextCache
-{
-public:
- const TextCacheItem &getText(OUString const & rText, bool bIs3dText = false);
-private:
- typedef std::map<OUString const, TextCacheItem> TextCacheType;
-
- TextCacheType m_TextCache;
-};
-
-class Renderable3DObject
-{
-public:
- Renderable3DObject(OpenGL3DRenderer* pRenderer, sal_uInt32 nId);
-
- virtual ~Renderable3DObject() {};
-
- virtual void render();
-
-protected:
- OpenGL3DRenderer* mpRenderer;
- sal_uInt32 mnUniqueId;
-};
-
-class Bar : public Renderable3DObject
-{
-public:
- Bar(OpenGL3DRenderer* pRenderer, const glm::mat4& rPosition, Color nColor, sal_uInt32 nId);
-
- virtual void render() override;
-private:
- glm::mat4 maPos;
- Color maColor; // RGBA fill color
-};
-
-class Line : public Renderable3DObject
-{
-public:
- Line(OpenGL3DRenderer* pRenderer, sal_uInt32 nId);
-
- virtual void render() override;
-
- void setPosition(const glm::vec3& rBegin, const glm::vec3& rEnd);
- void setLineColor(const Color& rColor);
-
-private:
- glm::vec3 maPosBegin;
- glm::vec3 maPosEnd;
- Color maLineColor; // RGBA line color
-};
-
-class Text : public Renderable3DObject
-{
-public:
- Text(OpenGL3DRenderer* pRenderer, TextCache& rTextCache, const OUString& rStr, sal_uInt32 nId);
- virtual void render() override;
-
- void setPosition(const glm::vec3& rTopLeft, const glm::vec3& rTopRight, const glm::vec3& rBottomRight);
-
-private:
- TextCacheItem maText;
- glm::vec3 maTopLeft;
- glm::vec3 maTopRight;
- glm::vec3 maBottomRight;
-};
-
-class ScreenText : public Renderable3DObject
-{
-public:
- ScreenText(OpenGL3DRenderer* pRenderer, TextCache& rTextCache,
- const OUString& rStr, const glm::vec4& rColor, sal_uInt32 nId, bool bIs3dText = false);
-
- virtual void render() override;
- void setPosition(const glm::vec2& rTopLeft, const glm::vec2& rBottomRight,
- const glm::vec3& r3DPos);
-
-private:
- TextCacheItem maText;
- glm::vec2 maTopLeft;
- glm::vec2 maBottomRight;
- glm::vec3 ma3DPos;
- glm::vec4 maColor;
-};
-
-class Rectangle : public Renderable3DObject
-{
-public:
- Rectangle(OpenGL3DRenderer* pRenderer, sal_uInt32 nId);
- virtual void render() override;
-
- void setPosition(const glm::vec3& rTopLeft, const glm::vec3& rTopRight, const glm::vec3& rBottomRight);
- void setFillColor(const Color& rColor);
- void setLineColor(const Color& rColor);
-
-private:
- glm::vec3 maTopLeft;
- glm::vec3 maTopRight;
- glm::vec3 maBottomRight;
- Color maColor; // RGBA fill color
- Color maLineColor; // RGBA line color
-};
-
-class Camera : public Renderable3DObject
-{
-public:
- Camera(OpenGL3DRenderer* pRenderer);
- virtual void render() override;
-
- void setPosition(const glm::vec3& rPos);
- void setDirection(const glm::vec3& rPos);
-
-private:
- glm::vec3 maPos;
- glm::vec3 maUp;
- glm::vec3 maDirection;
-};
-
-}
-
-}
-
-#endif // INCLUDED_CHART2_SOURCE_VIEW_INC_3DCHARTOBJECTS_HXX
-
-/* vim:set shiftwidth=4 softtabstop=4 expandtab: */