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Diffstat (limited to 'chart2/source/view/inc/GL3DRenderer.hxx')
-rw-r--r--chart2/source/view/inc/GL3DRenderer.hxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/chart2/source/view/inc/GL3DRenderer.hxx b/chart2/source/view/inc/GL3DRenderer.hxx
index 141621c1bc70..9dc860229aee 100644
--- a/chart2/source/view/inc/GL3DRenderer.hxx
+++ b/chart2/source/view/inc/GL3DRenderer.hxx
@@ -181,16 +181,16 @@ public:
~OpenGL3DRenderer();
void init();
- void Set3DSenceInfo(sal_uInt32 color, bool twoSidesLighting = true);
- void SetLightInfo(bool lightOn, sal_uInt32 color, const glm::vec4& direction);
- void AddShapePolygon3DObject(sal_uInt32 color, bool lineOnly, sal_uInt32 lineColor,
+ void Set3DSenceInfo(Color color, bool twoSidesLighting = true);
+ void SetLightInfo(bool lightOn, Color color, const glm::vec4& direction);
+ void AddShapePolygon3DObject(Color color, bool lineOnly, Color lineColor,
long fillStyle, sal_uInt32 specular, sal_uInt32 nUniqueId);
void EndAddShapePolygon3DObject();
void AddPolygon3DObjectNormalPoint(float x, float y, float z);
void EndAddPolygon3DObjectNormalPoint();
void AddPolygon3DObjectPoint(float x, float y, float z);
void EndAddPolygon3DObjectPoint();
- void AddShape3DExtrudeObject(bool roundedCorner, sal_uInt32 color, sal_uInt32 specular, const glm::mat4& modelMatrix, sal_uInt32 nUniqueId);
+ void AddShape3DExtrudeObject(bool roundedCorner, Color color, sal_uInt32 specular, const glm::mat4& modelMatrix, sal_uInt32 nUniqueId);
void EndAddShape3DExtrudeObject();
void SetSize(const Size& rSize);
void SetCameraInfo(const glm::vec3& pos, const glm::vec3& direction, const glm::vec3& up);
@@ -207,7 +207,7 @@ public:
void SetPickingMode(bool bPickingMode);
- sal_uInt32 GetPixelColorFromPoint(long nX, long nY);
+ Color GetPixelColorFromPoint(long nX, long nY);
void ReleaseShapes();
void ReleaseScreenTextShapes();