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Diffstat (limited to 'chart2/source/view/main/OpenGLRender.hxx')
-rw-r--r--chart2/source/view/main/OpenGLRender.hxx22
1 files changed, 11 insertions, 11 deletions
diff --git a/chart2/source/view/main/OpenGLRender.hxx b/chart2/source/view/main/OpenGLRender.hxx
index b222a40f6647..3b9d8700c3ce 100644
--- a/chart2/source/view/main/OpenGLRender.hxx
+++ b/chart2/source/view/main/OpenGLRender.hxx
@@ -67,24 +67,24 @@ public:
OpenGLRender();
~OpenGLRender();
int InitOpenGL();
- int MoveModelf(const PosVecf3& trans, const PosVecf3& angle, const PosVecf3& scale);
+ void MoveModelf(const PosVecf3& trans, const PosVecf3& angle, const PosVecf3& scale);
void SetSize(int width, int height);
void SetSizePixel(int width, int height);
void Release();
int RenderLine2FBO();
- int SetLine2DShapePoint(float x, float y, int listLength);
+ void SetLine2DShapePoint(float x, float y, int listLength);
void SetLine2DColor(sal_uInt8 r, sal_uInt8 g, sal_uInt8 b, sal_uInt8 nAlpha);
void SetLine2DWidth(int width);
void SetColor(sal_uInt32 color, sal_uInt8 nAlpha);
- int Bubble2DShapePoint(float x, float y, float directionX, float directionY);
+ void Bubble2DShapePoint(float x, float y, float directionX, float directionY);
int RenderBubble2FBO();
void prepareToRender();
- int RenderRectangleShape(bool bBorder, bool bFill);
- int RectangleShapePoint(float x, float y, float directionX, float directionY);
+ void RenderRectangleShape(bool bBorder, bool bFill);
+ void RectangleShapePoint(float x, float y, float directionX, float directionY);
- int CreateTextTexture(const boost::shared_array<sal_uInt8> &rPixels,
+ void CreateTextTexture(const boost::shared_array<sal_uInt8> &rPixels,
const ::Size &aPixelSize,
const css::awt::Size& aSize,
long rotation,
@@ -92,16 +92,16 @@ public:
int CreateTextTexture(const BitmapEx& rBitmapEx,
const css::awt::Size& aSize,
long rotation, const css::drawing::HomogenMatrix3& rTrans);
- int RenderTextShape();
+ void RenderTextShape();
- int SetArea2DShapePoint(float x, float y, int listLength);
- int RenderArea2DShape();
+ void SetArea2DShapePoint(float x, float y, int listLength);
+ void RenderArea2DShape();
void SetChartTransparencyGradient(long transparencyGradient);
void GeneratePieSegment2D(double, double, double, double);
- int RenderPieSegment2DShape(float, float, float);
+ void RenderPieSegment2DShape(float, float, float);
- int RenderSymbol2DShape(float, float, sal_Int32);
+ void RenderSymbol2DShape(float, float, sal_Int32);
#if DEBUG_POSITIONING
void renderDebug();
#endif