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-rw-r--r--configure.ac32
1 files changed, 0 insertions, 32 deletions
diff --git a/configure.ac b/configure.ac
index 31cc1d9bcb9e..5d30ec49ba02 100644
--- a/configure.ac
+++ b/configure.ac
@@ -1893,11 +1893,6 @@ AC_ARG_WITH(system-bluez,
[Use bluetooth.h already on system.]),,
[with_system_bluez="$with_system_headers"])
-AC_ARG_WITH(system-mesa-headers,
- AS_HELP_STRING([--with-system-mesa-headers],
- [Use Mesa headers already on system.]),,
- [with_system_mesa_headers="$with_system_headers"])
-
AC_ARG_WITH(system-curl,
AS_HELP_STRING([--with-system-curl],
[Use curl already on system.]),,
@@ -10396,43 +10391,16 @@ elif test "$_os" = "Darwin"; then
# We use frameworks on Mac OS X, no need for detail checks
ENABLE_OPENGL=TRUE
ENABLE_OPENGL_CANVAS=TRUE
- SYSTEM_MESA_HEADERS=TRUE
elif test $_os = WINNT; then
- # Experimental: try to use OpenGL on Windows
ENABLE_OPENGL=TRUE
ENABLE_OPENGL_CANVAS=TRUE
- # We need the internal "Mesa" headers.
- SYSTEM_MESA_HEADERS=
- BUILD_TYPE="$BUILD_TYPE MESA"
else
if test "$USING_X11" = TRUE; then
ENABLE_OPENGL=TRUE
fi
ENABLE_OPENGL_CANVAS=TRUE
-
- if test "$USING_X11" != TRUE; then
- dnl ===================================================================
- dnl Check for system Mesa
- dnl ===================================================================
- AC_MSG_CHECKING([which Mesa headers to use])
- if test "$with_system_mesa_headers" = "yes"; then
- AC_MSG_RESULT([external])
- SYSTEM_MESA_HEADERS=TRUE
- AC_LANG_PUSH(C)
- AC_CHECK_HEADER(GL/glxext.h, [],
- [ AC_MSG_ERROR(mesa headers not found.)], [#include <GL/glx.h>])
- AC_MSG_CHECKING([whether GL/glxext.h defines PFNGLXBINDTEXIMAGEEXTPROC])
- AC_EGREP_HEADER(PFNGLXBINDTEXIMAGEEXTPROC, GL/glxext.h, [AC_MSG_RESULT([yes])], AC_MSG_ERROR(no))
- AC_LANG_POP(C)
- else
- AC_MSG_RESULT([internal])
- SYSTEM_MESA_HEADERS=
- BUILD_TYPE="$BUILD_TYPE MESA"
- fi
- fi
fi
-AC_SUBST(SYSTEM_MESA_HEADERS)
AC_SUBST(ENABLE_OPENGL)
AC_SUBST(ENABLE_OPENGL_CANVAS)