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Diffstat (limited to 'cui/source/tabpages/textanim.cxx')
-rw-r--r-- | cui/source/tabpages/textanim.cxx | 760 |
1 files changed, 760 insertions, 0 deletions
diff --git a/cui/source/tabpages/textanim.cxx b/cui/source/tabpages/textanim.cxx new file mode 100644 index 000000000000..3c7bdbcd4653 --- /dev/null +++ b/cui/source/tabpages/textanim.cxx @@ -0,0 +1,760 @@ +/************************************************************************* + * + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. + * + * Copyright 2008 by Sun Microsystems, Inc. + * + * OpenOffice.org - a multi-platform office productivity suite + * + * $RCSfile: textanim.cxx,v $ + * $Revision: 1.17 $ + * + * This file is part of OpenOffice.org. + * + * OpenOffice.org is free software: you can redistribute it and/or modify + * it under the terms of the GNU Lesser General Public License version 3 + * only, as published by the Free Software Foundation. + * + * OpenOffice.org is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU Lesser General Public License version 3 for more details + * (a copy is included in the LICENSE file that accompanied this code). + * + * You should have received a copy of the GNU Lesser General Public License + * version 3 along with OpenOffice.org. If not, see + * <http://www.openoffice.org/license.html> + * for a copy of the LGPLv3 License. + * + ************************************************************************/ + +// MARKER(update_precomp.py): autogen include statement, do not remove +#include "precompiled_cui.hxx" + +// include --------------------------------------------------------------- +#include <sfx2/app.hxx> +#include <sfx2/module.hxx> +#include <tools/shl.hxx> + +#include <cuires.hrc> +#include <svx/dialogs.hrc> + +#ifndef _SVX_TEXTANIM_CXX +#define _SVX_TEXTANIM_CXX +#endif +#include "textanim.hxx" +#include "textanim.hrc" +#include "textattr.hxx" +#include <dialmgr.hxx> +#include "svx/dlgutil.hxx" + +static USHORT pRanges[] = +{ + SDRATTR_TEXT_ANIKIND, + SDRATTR_TEXT_ANIAMOUNT, + 0 +}; + +/************************************************************************* +|* +|* Konstruktor des Tab-Dialogs: Fuegt die Seiten zum Dialog hinzu +|* +\************************************************************************/ + +__EXPORT SvxTextTabDialog::SvxTextTabDialog( Window* pParent, + const SfxItemSet* pAttr, + const SdrView* pSdrView ) : + SfxTabDialog ( pParent, CUI_RES( RID_SVXDLG_TEXT ), pAttr ), + rOutAttrs ( *pAttr ), + pView ( pSdrView ) +{ + FreeResource(); + + AddTabPage( RID_SVXPAGE_TEXTATTR, SvxTextAttrPage::Create, 0); + AddTabPage( RID_SVXPAGE_TEXTANIMATION, SvxTextAnimationPage::Create, 0); +} + +/************************************************************************* +|* +|* PageCreated() +|* +\************************************************************************/ + +void __EXPORT SvxTextTabDialog::PageCreated( USHORT nId, SfxTabPage &rPage ) +{ + switch( nId ) + { + case RID_SVXPAGE_TEXTATTR: + { + ( (SvxTextAttrPage&) rPage ).SetView( pView ); + ( (SvxTextAttrPage&) rPage ).Construct(); + } + break; + + case RID_SVXPAGE_TEXTANIMATION: + break; + + default: + break; + } +} + + +/************************************************************************* +|* +|* Page +|* +\************************************************************************/ + +SvxTextAnimationPage::SvxTextAnimationPage( Window* pWindow, const SfxItemSet& rInAttrs ) : + SfxTabPage ( pWindow, CUI_RES( RID_SVXPAGE_TEXTANIMATION ), + rInAttrs ), + aFlEffect ( this, CUI_RES(FL_EFFECT)), + aFtEffects ( this, CUI_RES(FT_EFFECTS)), + aLbEffect ( this, CUI_RES( LB_EFFECT ) ), + //aCtlEffect ( this, CUI_RES( CTL_EFFECT ) ), + aFtDirection ( this, CUI_RES(FT_DIRECTION) ), + aBtnUp ( this, CUI_RES( BTN_UP ) ), + aBtnLeft ( this, CUI_RES( BTN_LEFT ) ), + aBtnRight ( this, CUI_RES( BTN_RIGHT ) ), + aBtnDown ( this, CUI_RES( BTN_DOWN ) ), + + aFlProperties ( this, CUI_RES(FL_PROPERTIES)), + aTsbStartInside ( this, CUI_RES( TSB_START_INSIDE ) ), + aTsbStopInside ( this, CUI_RES( TSB_STOP_INSIDE ) ), + + aFtCount ( this, CUI_RES(FT_COUNT)), + aTsbEndless ( this, CUI_RES( TSB_ENDLESS ) ), + aNumFldCount ( this, CUI_RES( NUM_FLD_COUNT ) ), + + aFtAmount ( this, CUI_RES(FT_AMOUNT)), + aTsbPixel ( this, CUI_RES( TSB_PIXEL ) ), + aMtrFldAmount ( this, CUI_RES( MTR_FLD_AMOUNT ) ), + + aFtDelay ( this, CUI_RES(FT_DELAY)), + aTsbAuto ( this, CUI_RES( TSB_AUTO ) ), + aMtrFldDelay ( this, CUI_RES( MTR_FLD_DELAY ) ), + + rOutAttrs ( rInAttrs ), + eAniKind ( SDRTEXTANI_NONE ) +{ + FreeResource(); + + eFUnit = GetModuleFieldUnit( &rInAttrs ); + SfxItemPool* pPool = rOutAttrs.GetPool(); + DBG_ASSERT( pPool, "Wo ist der Pool" ); + eUnit = pPool->GetMetric( SDRATTR_TEXT_LEFTDIST ); + + Construct(); + + aLbEffect.SetSelectHdl( + LINK( this, SvxTextAnimationPage, SelectEffectHdl_Impl ) ); + aTsbEndless.SetClickHdl( + LINK( this, SvxTextAnimationPage, ClickEndlessHdl_Impl ) ); + aTsbAuto.SetClickHdl( + LINK( this, SvxTextAnimationPage, ClickAutoHdl_Impl ) ); + aTsbPixel.SetClickHdl( + LINK( this, SvxTextAnimationPage, ClickPixelHdl_Impl ) ); + + Link aLink( LINK( this, SvxTextAnimationPage, ClickDirectionHdl_Impl ) ); + aBtnUp.SetClickHdl( aLink ); + aBtnLeft.SetClickHdl( aLink ); + aBtnRight.SetClickHdl( aLink ); + aBtnDown.SetClickHdl( aLink ); +} + +/************************************************************************* +|* +|* Dtor +|* +\************************************************************************/ + +SvxTextAnimationPage::~SvxTextAnimationPage() +{ +} + +/************************************************************************* +|* +|* Liest uebergebenen Item-Set +|* +\************************************************************************/ + +void __EXPORT SvxTextAnimationPage::Reset( const SfxItemSet& rAttrs ) +{ + const SfxItemPool* pPool = rAttrs.GetPool(); + + // Animationstyp + const SfxPoolItem* pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIKIND ); + + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIKIND ); + if( pItem ) + { + eAniKind = ( ( const SdrTextAniKindItem* )pItem )->GetValue(); + aLbEffect.SelectEntryPos( sal::static_int_cast< USHORT >(eAniKind) ); + } + else + aLbEffect.SetNoSelection(); + aLbEffect.SaveValue(); + + // Animationsrichtung + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIDIRECTION ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIDIRECTION ); + if( pItem ) + { + SdrTextAniDirection eValue = ( ( const SdrTextAniDirectionItem* )pItem )->GetValue(); + SelectDirection( eValue ); + } + else + { + aBtnUp.Check( FALSE ); + aBtnLeft.Check( FALSE ); + aBtnRight.Check( FALSE ); + aBtnDown.Check( FALSE ); + } + aBtnUp.SaveValue(); + aBtnLeft.SaveValue(); + aBtnRight.SaveValue(); + aBtnDown.SaveValue(); + + // Start inside + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANISTARTINSIDE ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANISTARTINSIDE ); + if( pItem ) + { + aTsbStartInside.EnableTriState( FALSE ); + BOOL bValue = ( ( const SdrTextAniStartInsideItem* )pItem )->GetValue(); + if( bValue ) + aTsbStartInside.SetState( STATE_CHECK ); + else + aTsbStartInside.SetState( STATE_NOCHECK ); + } + else + aTsbStartInside.SetState( STATE_DONTKNOW ); + aTsbStartInside.SaveValue(); + + // Stop inside + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANISTOPINSIDE ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANISTOPINSIDE ); + if( pItem ) + { + aTsbStopInside.EnableTriState( FALSE ); + BOOL bValue = ( ( const SdrTextAniStopInsideItem* )pItem )->GetValue(); + if( bValue ) + aTsbStopInside.SetState( STATE_CHECK ); + else + aTsbStopInside.SetState( STATE_NOCHECK ); + } + else + aTsbStopInside.SetState( STATE_DONTKNOW ); + aTsbStopInside.SaveValue(); + + // Anzahl + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANICOUNT ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANICOUNT ); + if( pItem ) + { + aTsbEndless.EnableTriState( FALSE ); + long nValue = (long) ( ( const SdrTextAniCountItem* )pItem )->GetValue(); + aNumFldCount.SetValue( nValue ); + if( nValue == 0 ) + { + if( eAniKind == SDRTEXTANI_SLIDE ) + { + aTsbEndless.SetState( STATE_NOCHECK ); + aTsbEndless.Enable( FALSE ); + } + else + { + aTsbEndless.SetState( STATE_CHECK ); + aNumFldCount.SetEmptyFieldValue(); + } + } + else + aTsbEndless.SetState( STATE_NOCHECK ); + } + else + { + aNumFldCount.SetEmptyFieldValue(); + aTsbEndless.SetState( STATE_DONTKNOW ); + } + aTsbEndless.SaveValue(); + aNumFldCount.SaveValue(); + + // Verzoegerung + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIDELAY ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIDELAY ); + if( pItem ) + { + aTsbAuto.EnableTriState( FALSE ); + long nValue = (long) ( ( const SdrTextAniDelayItem* )pItem )->GetValue(); + aMtrFldDelay.SetValue( nValue ); + if( nValue == 0 ) + { + aTsbAuto.SetState( STATE_CHECK ); + aMtrFldDelay.SetEmptyFieldValue(); + } + else + aTsbAuto.SetState( STATE_NOCHECK ); + } + else + { + aMtrFldDelay.SetEmptyFieldValue(); + aTsbAuto.SetState( STATE_DONTKNOW ); + } + aTsbAuto.SaveValue(); + aMtrFldDelay.SaveValue(); + + // Schrittweite + pItem = GetItem( rAttrs, SDRATTR_TEXT_ANIAMOUNT ); + if( !pItem ) + pItem = &pPool->GetDefaultItem( SDRATTR_TEXT_ANIAMOUNT ); + if( pItem ) + { + aTsbPixel.EnableTriState( FALSE ); + long nValue = (long) ( ( const SdrTextAniAmountItem* )pItem )->GetValue(); + if( nValue <= 0 ) + { + aTsbPixel.SetState( STATE_CHECK ); + nValue = -nValue; + if( nValue == 0 ) + nValue++; + aMtrFldAmount.SetUnit( FUNIT_CUSTOM ); + aMtrFldAmount.SetDecimalDigits( 0 ); + + aMtrFldAmount.SetSpinSize( 1 ); + aMtrFldAmount.SetMin( 1 ); + aMtrFldAmount.SetFirst( 1 ); + aMtrFldAmount.SetMax( 100 ); + aMtrFldAmount.SetLast( 100 ); + + aMtrFldAmount.SetValue( nValue ); + } + else + { + aTsbPixel.SetState( STATE_NOCHECK ); + aMtrFldAmount.SetUnit( eFUnit ); + aMtrFldAmount.SetDecimalDigits( 2 ); + + aMtrFldAmount.SetSpinSize( 10 ); + aMtrFldAmount.SetMin( 1 ); + aMtrFldAmount.SetFirst( 1 ); + aMtrFldAmount.SetMax( 10000 ); + aMtrFldAmount.SetLast( 10000 ); + + SetMetricValue( aMtrFldAmount, nValue, eUnit ); + } + } + else + { + aMtrFldAmount.Disable(); + aMtrFldAmount.SetEmptyFieldValue(); + aTsbPixel.SetState( STATE_DONTKNOW ); + } + aTsbPixel.SaveValue(); + aMtrFldAmount.SaveValue(); + + + SelectEffectHdl_Impl( NULL ); + ClickEndlessHdl_Impl( NULL ); + ClickAutoHdl_Impl( NULL ); + //ClickPixelHdl_Impl( NULL ); +} + +/************************************************************************* +|* +|* Fuellt uebergebenen Item-Set mit Dialogbox-Attributen +|* +\************************************************************************/ + +BOOL SvxTextAnimationPage::FillItemSet( SfxItemSet& rAttrs) +{ + BOOL bModified = FALSE; + USHORT nPos; + TriState eState; + + // Animationstyp + nPos = aLbEffect.GetSelectEntryPos(); + if( nPos != LISTBOX_ENTRY_NOTFOUND && + nPos != aLbEffect.GetSavedValue() ) + { + rAttrs.Put( SdrTextAniKindItem( (SdrTextAniKind) nPos ) ); + bModified = TRUE; + } + + // Animationsrichtung + if( aBtnUp.GetSavedValue() != aBtnUp.IsChecked() || + aBtnLeft.GetSavedValue() != aBtnLeft.IsChecked() || + aBtnRight.GetSavedValue() != aBtnRight.IsChecked() || + aBtnDown.GetSavedValue() != aBtnDown.IsChecked() ) + { + SdrTextAniDirection eValue = (SdrTextAniDirection) GetSelectedDirection(); + rAttrs.Put( SdrTextAniDirectionItem( eValue ) ); + bModified = TRUE; + } + + // Start inside + eState = aTsbStartInside.GetState(); + if( eState != aTsbStartInside.GetSavedValue() ) + { + rAttrs.Put( SdrTextAniStartInsideItem( (BOOL) STATE_CHECK == eState ) ); + bModified = TRUE; + } + + // Stop inside + eState = aTsbStopInside.GetState(); + if( eState != aTsbStopInside.GetSavedValue() ) + { + rAttrs.Put( SdrTextAniStopInsideItem( (BOOL) STATE_CHECK == eState ) ); + bModified = TRUE; + } + + // Anzahl + eState = aTsbEndless.GetState(); + String aStr = aNumFldCount.GetText(); + if( eState != aTsbEndless.GetSavedValue() || + aStr != aNumFldCount.GetSavedValue() ) + { + sal_Int64 nValue = 0; + if( eState == STATE_CHECK /*#89844#*/ && aTsbEndless.IsEnabled()) + bModified = TRUE; + else + { + if( aStr != aNumFldCount.GetSavedValue() ) + { + nValue = aNumFldCount.GetValue(); + bModified = TRUE; + } + } + if( bModified ) + rAttrs.Put( SdrTextAniCountItem( (UINT16) nValue ) ); + } + + // Verzoegerung + eState = aTsbAuto.GetState(); + aStr = aMtrFldDelay.GetText(); + if( eState != aTsbAuto.GetSavedValue() || + aStr != aMtrFldDelay.GetSavedValue() ) + { + sal_Int64 nValue = 0; + if( eState == STATE_CHECK ) + bModified = TRUE; + else + { + if( aStr != aMtrFldDelay.GetSavedValue() ) + { + nValue = aMtrFldDelay.GetValue(); + bModified = TRUE; + } + } + if( bModified ) + rAttrs.Put( SdrTextAniDelayItem( (UINT16) nValue ) ); + } + + // Schrittweite + eState = aTsbPixel.GetState(); + aStr = aMtrFldAmount.GetText(); + if( eState != aTsbPixel.GetSavedValue() || + aStr != aMtrFldAmount.GetSavedValue() ) + { + sal_Int64 nValue = 0; + if( eState == STATE_CHECK ) + { + nValue = aMtrFldAmount.GetValue(); + nValue = -nValue; + } + else + { + nValue = GetCoreValue( aMtrFldAmount, eUnit ); + } + rAttrs.Put( SdrTextAniAmountItem( (INT16) nValue ) ); + + bModified = TRUE; + } + + return( bModified ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +void SvxTextAnimationPage::Construct() +{ +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +USHORT* SvxTextAnimationPage::GetRanges() +{ + return( pRanges ); +} + +/************************************************************************* +|* +|* Erzeugt die Seite +|* +\************************************************************************/ + +SfxTabPage* SvxTextAnimationPage::Create( Window* pWindow, + const SfxItemSet& rAttrs ) +{ + return( new SvxTextAnimationPage( pWindow, rAttrs ) ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +IMPL_LINK( SvxTextAnimationPage, SelectEffectHdl_Impl, void *, EMPTYARG ) +{ + USHORT nPos = aLbEffect.GetSelectEntryPos(); + if( nPos != LISTBOX_ENTRY_NOTFOUND ) + { + eAniKind = (SdrTextAniKind) nPos; + switch( eAniKind ) + { + case SDRTEXTANI_NONE: + { + aFtDirection.Disable(); + aBtnUp.Disable(); + aBtnLeft.Disable(); + aBtnRight.Disable(); + aBtnDown.Disable(); + aTsbStartInside.Disable(); + aTsbStopInside.Disable(); + + aTsbEndless.Disable(); + aNumFldCount.Disable(); + aFtCount.Disable(); + + aTsbAuto.Disable(); + aMtrFldDelay.Disable(); + aFtDelay.Disable(); + + aTsbPixel.Disable(); + aMtrFldAmount.Disable(); + aFtAmount.Disable(); + } + break; + + case SDRTEXTANI_BLINK: + case SDRTEXTANI_SCROLL: + case SDRTEXTANI_ALTERNATE: + case SDRTEXTANI_SLIDE: + { + if( eAniKind == SDRTEXTANI_SLIDE ) + { + aTsbStartInside.Disable(); + aTsbStopInside.Disable(); + + aTsbEndless.Disable(); + aNumFldCount.Enable(); + aNumFldCount.SetValue( aNumFldCount.GetValue() ); + } + else + { + aTsbStartInside.Enable(); + aTsbStopInside.Enable(); + + aTsbEndless.Enable(); + ClickEndlessHdl_Impl( NULL ); + } + aFtCount.Enable(); + + aTsbAuto.Enable(); + aFtDelay.Enable(); + ClickAutoHdl_Impl( NULL ); + + if( eAniKind == SDRTEXTANI_BLINK ) + { + aFtDirection.Disable(); + aBtnUp.Disable(); + aBtnLeft.Disable(); + aBtnRight.Disable(); + aBtnDown.Disable(); + + aTsbPixel.Disable(); + aMtrFldAmount.Disable(); + aFtAmount.Disable(); + } + else + { + aFtDirection.Enable(); + aBtnUp.Enable(); + aBtnLeft.Enable(); + aBtnRight.Enable(); + aBtnDown.Enable(); + + aTsbPixel.Enable(); + aMtrFldAmount.Enable(); + aFtAmount.Enable(); + } + } + break; + } + + } + return( 0L ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +IMPL_LINK( SvxTextAnimationPage, ClickEndlessHdl_Impl, void *, EMPTYARG ) +{ + + if( eAniKind != SDRTEXTANI_SLIDE ) + { + TriState eState = aTsbEndless.GetState(); + if( eState != STATE_NOCHECK ) + { + aNumFldCount.Disable(); + aNumFldCount.SetEmptyFieldValue(); + } + else + { + aNumFldCount.Enable(); + aNumFldCount.SetValue( aNumFldCount.GetValue() ); + } + } + return( 0L ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +IMPL_LINK( SvxTextAnimationPage, ClickAutoHdl_Impl, void *, EMPTYARG ) +{ + TriState eState = aTsbAuto.GetState(); + if( eState != STATE_NOCHECK ) + { + aMtrFldDelay.Disable(); + aMtrFldDelay.SetEmptyFieldValue(); + } + else + { + aMtrFldDelay.Enable(); + aMtrFldDelay.SetValue( aMtrFldDelay.GetValue() ); + } + + return( 0L ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +IMPL_LINK( SvxTextAnimationPage, ClickPixelHdl_Impl, void *, EMPTYARG ) +{ + TriState eState = aTsbPixel.GetState(); + if( eState == STATE_CHECK ) + { + sal_Int64 nValue = aMtrFldAmount.GetValue() / 10; + aMtrFldAmount.Enable(); + aMtrFldAmount.SetUnit( FUNIT_CUSTOM ); + //SetFieldUnit( aMtrFldAmount, FUNIT_CUSTOM ); + aMtrFldAmount.SetDecimalDigits( 0 ); + + aMtrFldAmount.SetSpinSize( 1 ); + aMtrFldAmount.SetMin( 1 ); + aMtrFldAmount.SetFirst( 1 ); + aMtrFldAmount.SetMax( 100 ); + aMtrFldAmount.SetLast( 100 ); + + aMtrFldAmount.SetValue( nValue ); + } + else if( eState == STATE_NOCHECK ) + { + sal_Int64 nValue = aMtrFldAmount.GetValue() * 10; + aMtrFldAmount.Enable(); + aMtrFldAmount.SetUnit( eFUnit ); + //SetFieldUnit( aMtrFldAmount, eFUnit ); + aMtrFldAmount.SetDecimalDigits( 2 ); + + aMtrFldAmount.SetSpinSize( 10 ); + aMtrFldAmount.SetMin( 1 ); + aMtrFldAmount.SetFirst( 1 ); + aMtrFldAmount.SetMax( 10000 ); + aMtrFldAmount.SetLast( 10000 ); + + aMtrFldAmount.SetValue( nValue ); + } + + return( 0L ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +IMPL_LINK( SvxTextAnimationPage, ClickDirectionHdl_Impl, ImageButton *, pBtn ) +{ + aBtnUp.Check( pBtn == &aBtnUp ); + aBtnLeft.Check( pBtn == &aBtnLeft ); + aBtnRight.Check( pBtn == &aBtnRight ); + aBtnDown.Check( pBtn == &aBtnDown ); + + return( 0L ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +void SvxTextAnimationPage::SelectDirection( SdrTextAniDirection nValue ) +{ + aBtnUp.Check( nValue == SDRTEXTANI_UP ); + aBtnLeft.Check( nValue == SDRTEXTANI_LEFT ); + aBtnRight.Check( nValue == SDRTEXTANI_RIGHT ); + aBtnDown.Check( nValue == SDRTEXTANI_DOWN ); +} + +/************************************************************************* +|* +|* +|* +\************************************************************************/ + +USHORT SvxTextAnimationPage::GetSelectedDirection() +{ + USHORT nValue = 0; + + if( aBtnUp.IsChecked() ) + nValue = SDRTEXTANI_UP; + else if( aBtnLeft.IsChecked() ) + nValue = SDRTEXTANI_LEFT; + else if( aBtnRight.IsChecked() ) + nValue = SDRTEXTANI_RIGHT; + else if( aBtnDown.IsChecked() ) + nValue = SDRTEXTANI_DOWN; + + return( nValue ); +} + + |