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+/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
+/*************************************************************************
+ *
+ * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
+ *
+ * Copyright 2000, 2010 Oracle and/or its affiliates.
+ *
+ * OpenOffice.org - a multi-platform office productivity suite
+ *
+ * This file is part of OpenOffice.org.
+ *
+ * OpenOffice.org is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Lesser General Public License version 3
+ * only, as published by the Free Software Foundation.
+ *
+ * OpenOffice.org is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Lesser General Public License version 3 for more details
+ * (a copy is included in the LICENSE file that accompanied this code).
+ *
+ * You should have received a copy of the GNU Lesser General Public License
+ * version 3 along with OpenOffice.org. If not, see
+ * <http://www.openoffice.org/license.html>
+ * for a copy of the LGPLv3 License.
+ *
+ ************************************************************************/
+
+#ifndef INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
+#define INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
+
+#include <drawinglayer/primitive2d/baseprimitive2d.hxx>
+#include <basegfx/matrix/b2dhommatrix.hxx>
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** DiscreteMetricDependentPrimitive2D class
+
+ tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
+ regarding the size of a discrete unit. The implementation of get2DDecomposition
+ guards the buffered local decomposition and ensures that a create2DDecomposition
+ implementation may use an up-to-date DiscreteUnit accessible using getDiscreteUnit()
+ */
+ class DiscreteMetricDependentPrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /** the last used fDiscreteUnit definitions for decomposition. Since this
+ is checked and updated from get2DDecomposition() it will be current and
+ usable in create2DDecomposition()
+ */
+ double mfDiscreteUnit;
+
+ public:
+ /// constructor
+ DiscreteMetricDependentPrimitive2D()
+ : BufferedDecompositionPrimitive2D(),
+ mfDiscreteUnit(0.0)
+ {
+ }
+
+ /// data read access
+ double getDiscreteUnit() const { return mfDiscreteUnit; }
+
+ /// get local decomposition. Overloaded since this decomposition is view-dependent
+ virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** ViewportDependentPrimitive2D class
+
+ tooling class for BufferedDecompositionPrimitive2D baseed classes which are view-dependent
+ regarding the viewport. The implementation of get2DDecomposition
+ guards the buffered local decomposition and ensures that a create2DDecomposition
+ implementation may use an up-to-date Viewport accessible using getViewport()
+ */
+ class ViewportDependentPrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /** the last used Viewport definition for decomposition. Since this
+ is checked and updated from get2DDecomposition() it will be current and
+ usable in create2DDecomposition()
+ */
+ basegfx::B2DRange maViewport;
+
+ public:
+ /// constructor
+ ViewportDependentPrimitive2D()
+ : BufferedDecompositionPrimitive2D(),
+ maViewport()
+ {
+ }
+
+ /// data read access
+ const basegfx::B2DRange& getViewport() const { return maViewport; }
+
+ /// get local decomposition. Overloaded since this decomposition is view-dependent
+ virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** ViewTransformationDependentPrimitive2D class
+
+ tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
+ regarding the complete Viewtransformation. The implementation of get2DDecomposition
+ guards the buffered local decomposition and ensures that a create2DDecomposition
+ implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
+ */
+ class ViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /** the last used ViewTransformation definition for decomposition. Since this
+ is checked and updated from get2DDecomposition() it will be current and
+ usable in create2DDecomposition()
+ */
+ basegfx::B2DHomMatrix maViewTransformation;
+
+ public:
+ /// constructor
+ ViewTransformationDependentPrimitive2D()
+ : BufferedDecompositionPrimitive2D(),
+ maViewTransformation()
+ {
+ }
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
+
+ /// get local decomposition. Overloaded since this decomposition is view-dependent
+ virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+namespace drawinglayer
+{
+ namespace primitive2d
+ {
+ /** ObjectAndViewTransformationDependentPrimitive2D class
+
+ tooling class for BufferedDecompositionPrimitive2D based classes which are view-dependent
+ and Object-Transform dependent. The implementation of get2DDecomposition
+ guards the buffered local decomposition and ensures that a create2DDecomposition
+ implementation may use an up-to-date ViewTransformation accessible using getViewTransformation()
+ and an object transformation via getObjectTransformation()
+ */
+ class ObjectAndViewTransformationDependentPrimitive2D : public BufferedDecompositionPrimitive2D
+ {
+ private:
+ /** the last used ViewTransformation and the last ObjectTransformation
+ definition for decomposition. Since this is checked and updated from
+ get2DDecomposition() it will be current and usable in create2DDecomposition()
+ */
+ basegfx::B2DHomMatrix maViewTransformation;
+ basegfx::B2DHomMatrix maObjectTransformation;
+
+ public:
+ /// constructor
+ ObjectAndViewTransformationDependentPrimitive2D()
+ : BufferedDecompositionPrimitive2D(),
+ maViewTransformation(),
+ maObjectTransformation()
+ {
+ }
+
+ /// data read access
+ const basegfx::B2DHomMatrix& getViewTransformation() const { return maViewTransformation; }
+ const basegfx::B2DHomMatrix& getObjectTransformation() const { return maObjectTransformation; }
+
+ /// get local decomposition. Overloaded since this decomposition is view-dependent
+ virtual Primitive2DSequence get2DDecomposition(const geometry::ViewInformation2D& rViewInformation) const;
+ };
+ } // end of namespace primitive2d
+} // end of namespace drawinglayer
+
+//////////////////////////////////////////////////////////////////////////////
+
+#endif //INCLUDED_DRAWINGLAYER_PRIMITIVE2D_PRIMITIVE2DTOOLS_HXX
+
+//////////////////////////////////////////////////////////////////////////////
+// eof
+
+/* vim:set shiftwidth=4 softtabstop=4 expandtab: */